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author | Campbell Barton <ideasman42@gmail.com> | 2018-02-15 17:13:46 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-02-15 17:13:46 +0300 |
commit | 2aef87bfae4a6a91f626780767aab68b7791c9d4 (patch) | |
tree | 8c920050c424fd30fc649ad5b9a374b517f2ebad /source/blender/nodes/shader | |
parent | ccdacf1c9b31b15e188aa9e9adb044ffd0ca0da4 (diff) |
Cleanup: rename BLI_thread.h API
- Use BLI_threadpool_ prefix for (deprecated)
thread/listbase API.
- Use BLI_thread as prefix for other functions.
See P614 to apply instead of manually resolving conflicts.
Diffstat (limited to 'source/blender/nodes/shader')
-rw-r--r-- | source/blender/nodes/shader/node_shader_tree.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c index 8fa074c5cb7..ce47ecd9a23 100644 --- a/source/blender/nodes/shader/node_shader_tree.c +++ b/source/blender/nodes/shader/node_shader_tree.c @@ -616,10 +616,10 @@ bool ntreeShaderExecTree(bNodeTree *ntree, ShadeInput *shi, ShadeResult *shr) /* ensure execdata is only initialized once */ if (!exec) { - BLI_lock_thread(LOCK_NODES); + BLI_thread_lock(LOCK_NODES); if (!ntree->execdata) ntree->execdata = ntreeShaderBeginExecTree(ntree); - BLI_unlock_thread(LOCK_NODES); + BLI_thread_unlock(LOCK_NODES); exec = ntree->execdata; } |