Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2018-08-01 23:08:08 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-08-01 23:08:36 +0300
commit504454ee5ec608de89b07476a8abb91b70ca12a2 (patch)
treede6f67f1505b2a274e6679d5ad9348c57bd1173f /source/blender/nodes/shader
parent48e661e05de59a055a261430e877f7d8bc4d4c5f (diff)
GPUMaterial: Normal Map Node: Make default inputs interactives
Diffstat (limited to 'source/blender/nodes/shader')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_normal_map.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_normal_map.c b/source/blender/nodes/shader/nodes/node_shader_normal_map.c
index 3c0fb145987..e4b5aaef72d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_normal_map.c
+++ b/source/blender/nodes/shader/nodes/node_shader_normal_map.c
@@ -63,11 +63,21 @@ static int gpu_shader_normal_map(GPUMaterial *mat, bNode *node, bNodeExecData *U
if (in[0].link)
strength = in[0].link;
+ else if (node->original) {
+ bNodeSocket *socket = BLI_findlink(&node->original->inputs, 0);
+ bNodeSocketValueFloat *socket_data = socket->default_value;
+ strength = GPU_uniform_buffer(&socket_data->value, GPU_FLOAT);
+ }
else
strength = GPU_uniform(in[0].vec);
if (in[1].link)
realnorm = in[1].link;
+ else if (node->original) {
+ bNodeSocket *socket = BLI_findlink(&node->original->inputs, 1);
+ bNodeSocketValueRGBA *socket_data = socket->default_value;
+ realnorm = GPU_uniform_buffer(socket_data->value, GPU_VEC3);
+ }
else
realnorm = GPU_uniform(in[1].vec);