diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-06-29 09:02:49 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-29 09:02:49 +0300 |
commit | af36dd4664ddf35c7ad99f05f9878ce1acf787bd (patch) | |
tree | 86c90d41e9f8e6abd3f0c231f77c96e8a9cff7d9 /source/blender/nodes/shader | |
parent | 46dceefc353ab8c84731c9f8f09a34733e004d1b (diff) |
Cleanup: trailing newlines
Diffstat (limited to 'source/blender/nodes/shader')
9 files changed, 0 insertions, 9 deletions
diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c index b25a6c2bba0..57a08045126 100644 --- a/source/blender/nodes/shader/node_shader_util.c +++ b/source/blender/nodes/shader/node_shader_util.c @@ -315,4 +315,3 @@ void node_shader_gpu_tex_mapping(GPUMaterial *mat, bNode *node, GPUNodeStack *in GPU_link(mat, "texco_norm", in[0].link, &in[0].link); } } - diff --git a/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c b/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c index cac86ec967f..b2b1bd3b6a7 100644 --- a/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c +++ b/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c @@ -67,4 +67,3 @@ void register_node_type_sh_ambient_occlusion(void) nodeRegisterType(&ntype); } - diff --git a/source/blender/nodes/shader/nodes/node_shader_attribute.c b/source/blender/nodes/shader/nodes/node_shader_attribute.c index 0a69593cf07..ba5fa131d3e 100644 --- a/source/blender/nodes/shader/nodes/node_shader_attribute.c +++ b/source/blender/nodes/shader/nodes/node_shader_attribute.c @@ -64,4 +64,3 @@ void register_node_type_sh_attribute(void) nodeRegisterType(&ntype); } - diff --git a/source/blender/nodes/shader/nodes/node_shader_light_falloff.c b/source/blender/nodes/shader/nodes/node_shader_light_falloff.c index a137223e3db..e28920d6f6e 100644 --- a/source/blender/nodes/shader/nodes/node_shader_light_falloff.c +++ b/source/blender/nodes/shader/nodes/node_shader_light_falloff.c @@ -64,4 +64,3 @@ void register_node_type_sh_light_falloff(void) nodeRegisterType(&ntype); } - diff --git a/source/blender/nodes/shader/nodes/node_shader_object_info.c b/source/blender/nodes/shader/nodes/node_shader_object_info.c index cfe417e3096..9c7ea549ea5 100644 --- a/source/blender/nodes/shader/nodes/node_shader_object_info.c +++ b/source/blender/nodes/shader/nodes/node_shader_object_info.c @@ -66,4 +66,3 @@ void register_node_type_sh_object_info(void) nodeRegisterType(&ntype); } - diff --git a/source/blender/nodes/shader/nodes/node_shader_particle_info.c b/source/blender/nodes/shader/nodes/node_shader_particle_info.c index 3dbe5c81c57..6dd8fbee3d2 100644 --- a/source/blender/nodes/shader/nodes/node_shader_particle_info.c +++ b/source/blender/nodes/shader/nodes/node_shader_particle_info.c @@ -72,4 +72,3 @@ void register_node_type_sh_particle_info(void) nodeRegisterType(&ntype); } - diff --git a/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c b/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c index ca6a6662557..78757782203 100644 --- a/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c +++ b/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c @@ -91,4 +91,3 @@ void register_node_type_sh_subsurface_scattering(void) nodeRegisterType(&ntype); } - diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_principled.c b/source/blender/nodes/shader/nodes/node_shader_volume_principled.c index e85fec1ec9d..8aaf84dc2f0 100644 --- a/source/blender/nodes/shader/nodes/node_shader_volume_principled.c +++ b/source/blender/nodes/shader/nodes/node_shader_volume_principled.c @@ -82,4 +82,3 @@ void register_node_type_sh_volume_principled(void) nodeRegisterType(&ntype); } - diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_scatter.c b/source/blender/nodes/shader/nodes/node_shader_volume_scatter.c index aa47a44b0a6..33180e8ecf1 100644 --- a/source/blender/nodes/shader/nodes/node_shader_volume_scatter.c +++ b/source/blender/nodes/shader/nodes/node_shader_volume_scatter.c @@ -60,4 +60,3 @@ void register_node_type_sh_volume_scatter(void) nodeRegisterType(&ntype); } - |