diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2012-04-14 19:06:41 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2012-04-14 19:06:41 +0400 |
commit | 310c0b9f100bbaf0c51888808fcb9fbf11ea27f9 (patch) | |
tree | f20f590aea7163dfb3d5535d7ba3515513b0a2d8 /source/blender/nodes/shader | |
parent | 513f363ea05e9c9cf77588eb86dd4984f8aad60d (diff) |
Fixed another bunch of i18n bugs (thx to Leon Cheung for spotting them), among which:
* Drag'n'drop translation in Outliner
* "Execute" button in file window
* "Labels" of spacing elements, in multi-column enums
* A glitch with nodes "Value to RGB", they where called "ColorRamp" in node_type_base() call. This is not definitive, though, as it appears that UI node names are determined by this call, while it should be by "defines" in rna_nodetrre_types.h, I guess... Anyway, not good to have such things in two different places!
Also moved default context name under BLF_translation.h, much better to have those all in one place, accessible from whole Blender code!
Diffstat (limited to 'source/blender/nodes/shader')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_valToRgb.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c index 7e513135203..7cc30e6f192 100644 --- a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c +++ b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c @@ -75,7 +75,7 @@ void register_node_type_sh_valtorgb(bNodeTreeType *ttype) { static bNodeType ntype; - node_type_base(ttype, &ntype, SH_NODE_VALTORGB, "ColorRamp", NODE_CLASS_CONVERTOR, NODE_OPTIONS); + node_type_base(ttype, &ntype, SH_NODE_VALTORGB, "Value to RGB", NODE_CLASS_CONVERTOR, NODE_OPTIONS); node_type_compatibility(&ntype, NODE_OLD_SHADING|NODE_NEW_SHADING); node_type_socket_templates(&ntype, sh_node_valtorgb_in, sh_node_valtorgb_out); node_type_size(&ntype, 240, 200, 300); |