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authorCampbell Barton <ideasman42@gmail.com>2012-04-29 21:11:40 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-29 21:11:40 +0400
commit343edf2722a9e114b98944c1147676e630e699b7 (patch)
tree7b969239ccab922b6390e040f85e96afa956932a /source/blender/nodes/shader
parentb6c1850fd35c040c9d489eb42c2190f38564d381 (diff)
style cleanup: function calls & whitespace.
Diffstat (limited to 'source/blender/nodes/shader')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vectMath.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_vectMath.c b/source/blender/nodes/shader/nodes/node_shader_vectMath.c
index a0fe67d591d..73b0582490d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vectMath.c
+++ b/source/blender/nodes/shader/nodes/node_shader_vectMath.c
@@ -73,7 +73,7 @@ static void node_shader_exec_vect_math(void *UNUSED(data), bNode *node, bNodeSta
out[0]->vec[1]= vec1[1] + vec2[1];
out[0]->vec[2]= vec1[2] + vec2[2];
- out[1]->vec[0] = normalize_v3( out[0]->vec );
+ out[1]->vec[0] = normalize_v3(out[0]->vec );
}
else if (node->custom1 == 3) { /* Dot product */
out[1]->vec[0]= (vec1[0] * vec2[0]) + (vec1[1] * vec2[1]) + (vec1[2] * vec2[2]);
@@ -83,7 +83,7 @@ static void node_shader_exec_vect_math(void *UNUSED(data), bNode *node, bNodeSta
out[0]->vec[1]= (vec1[2] * vec2[0]) - (vec1[0] * vec2[2]);
out[0]->vec[2]= (vec1[0] * vec2[1]) - (vec1[1] * vec2[0]);
- out[1]->vec[0] = normalize_v3( out[0]->vec );
+ out[1]->vec[0] = normalize_v3(out[0]->vec );
}
else if (node->custom1 == 5) { /* Normalize */
if (in[0]->hasinput || !in[1]->hasinput) { /* This one only takes one input, so we've got to choose. */
@@ -97,7 +97,7 @@ static void node_shader_exec_vect_math(void *UNUSED(data), bNode *node, bNodeSta
out[0]->vec[2]= vec2[2];
}
- out[1]->vec[0] = normalize_v3( out[0]->vec );
+ out[1]->vec[0] = normalize_v3(out[0]->vec );
}
}