diff options
author | Kevin Dietrich <kevin.dietrich@mailoo.org> | 2014-04-02 13:40:29 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2014-04-02 13:53:44 +0400 |
commit | cb7cfd3ab6be1cfba96cb2070ac60d224126f1ea (patch) | |
tree | ec8de38de655c8fe74835eabc7f9c68e20df322a /source/blender/nodes/shader | |
parent | 288147334ce81cf0be533c15f3698b88ef7c63f3 (diff) |
Cycles: add dedicated UV Map node, easier to find and has convenient auto complete.
Fixes T37954.
Reviewed By: brecht, dingto
Differential Revision: https://developer.blender.org/D230
Diffstat (limited to 'source/blender/nodes/shader')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_uvmap.c | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_uvmap.c b/source/blender/nodes/shader/nodes/node_shader_uvmap.c new file mode 100644 index 00000000000..fff1bc1df95 --- /dev/null +++ b/source/blender/nodes/shader/nodes/node_shader_uvmap.c @@ -0,0 +1,58 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "../node_shader_util.h" + +#include "DNA_customdata_types.h" + +/* **************** OUTPUT ******************** */ + +static bNodeSocketTemplate sh_node_uvmap_out[] = { + { SOCK_VECTOR, 0, N_("UV"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { -1, 0, "" } +}; + +static void node_shader_init_uvmap(bNodeTree *UNUSED(ntree), bNode *node) +{ + NodeShaderUVMap *attr = MEM_callocN(sizeof(NodeShaderUVMap), "NodeShaderUVMap"); + node->storage = attr; +} + +/* node type definition */ +void register_node_type_sh_uvmap(void) +{ + static bNodeType ntype; + + sh_node_type_base(&ntype, SH_NODE_UVMAP, "UV Map", NODE_CLASS_INPUT, 0); + node_type_compatibility(&ntype, NODE_NEW_SHADING); + node_type_socket_templates(&ntype, NULL, sh_node_uvmap_out); + node_type_size_preset(&ntype, NODE_SIZE_MIDDLE); + node_type_init(&ntype, node_shader_init_uvmap); + node_type_storage(&ntype, "NodeShaderUVMap", node_free_standard_storage, node_copy_standard_storage); + + nodeRegisterType(&ntype); +} |