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author | Antony Riakiotakis <kalast@gmail.com> | 2014-09-08 20:15:42 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2014-09-08 20:15:42 +0400 |
commit | d9ffc99e66d659ac887d801b9cc071b4c3f9b8ab (patch) | |
tree | d88e83b5a9edab115081641d26c811b6aa22296a /source/blender/nodes/texture/node_texture_tree.c | |
parent | 551ebaa3dd758bc1975548c28766bfa3159d3846 (diff) | |
parent | b1490e39dd1017e51984d8a34d226e869bbb25df (diff) |
Merge branch 'master' into soc-2014-viewport_fxsoc-2014-viewport_fx
I have resolved some differences, for instance selection code which was more or less a stub, to be
the same as master. This will have to be fixed later.
Conflicts:
CMakeLists.txt
intern/ghost/CMakeLists.txt
intern/ghost/intern/GHOST_SystemWin32.cpp
intern/ghost/intern/GHOST_Window.cpp
intern/ghost/intern/GHOST_WindowWin32.cpp
intern/ghost/intern/GHOST_WindowX11.cpp
source/blender/blenlib/BLI_math_matrix.h
source/blender/blenlib/intern/math_matrix.c
source/blender/gpu/CMakeLists.txt
source/blender/gpu/GPU_select.h
source/blender/gpu/intern/gpu_buffers.c
source/blender/gpu/intern/gpu_draw.c
source/blender/gpu/intern/gpu_extensions.c
source/blender/gpu/intern/gpu_select.c
source/blender/gpu/shaders/gpu_shader_simple_vert.glsl
source/blender/nodes/CMakeLists.txt
Diffstat (limited to 'source/blender/nodes/texture/node_texture_tree.c')
-rw-r--r-- | source/blender/nodes/texture/node_texture_tree.c | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/source/blender/nodes/texture/node_texture_tree.c b/source/blender/nodes/texture/node_texture_tree.c index 882c843f317..02f15705ad1 100644 --- a/source/blender/nodes/texture/node_texture_tree.c +++ b/source/blender/nodes/texture/node_texture_tree.c @@ -44,6 +44,7 @@ #include "BKE_context.h" #include "BKE_global.h" +#include "BKE_linestyle.h" #include "BKE_main.h" #include "BKE_node.h" #include "BKE_paint.h" @@ -110,7 +111,7 @@ static void texture_get_from_context(const bContext *C, bNodeTreeType *UNUSED(tr } } else if (snode->texfrom == SNODE_TEX_LINESTYLE) { - FreestyleLineStyle *linestyle = CTX_data_linestyle_from_scene(scene); + FreestyleLineStyle *linestyle = BKE_linestyle_active_from_scene(scene); if (linestyle) { *r_from = (ID *)linestyle; tx = give_current_linestyle_texture(linestyle); @@ -136,6 +137,10 @@ static void foreach_nodeclass(Scene *UNUSED(scene), void *calldata, bNodeClassCa func(calldata, NODE_CLASS_LAYOUT, N_("Layout")); } +/* XXX muting disabled in previews because of threading issues with the main execution + * it works here, but disabled for consistency + */ +#if 0 static void localize(bNodeTree *localtree, bNodeTree *UNUSED(ntree)) { bNode *node, *node_next; @@ -150,6 +155,11 @@ static void localize(bNodeTree *localtree, bNodeTree *UNUSED(ntree)) } } } +#else +static void localize(bNodeTree *UNUSED(localtree), bNodeTree *UNUSED(ntree)) +{ +} +#endif static void local_sync(bNodeTree *localtree, bNodeTree *ntree) { |