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authorAntony Riakiotakis <kalast@gmail.com>2014-09-17 20:27:05 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-09-17 21:05:35 +0400
commit59a38ccc4239a407e8954abd2250a68540a84e59 (patch)
treeac8e2a51745caae3c90e83415cb9d4cb99f199c7 /source/blender/nodes/texture/node_texture_tree.c
parent96ac3c2f7d600a315dd88f3221a902178826567a (diff)
Fix T41761, muting not working with texture nodes
This was disabled to fix T41349, however seems that if we don't pass delegates for muted nodes everything work fine.
Diffstat (limited to 'source/blender/nodes/texture/node_texture_tree.c')
-rw-r--r--source/blender/nodes/texture/node_texture_tree.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/texture/node_texture_tree.c b/source/blender/nodes/texture/node_texture_tree.c
index 02f15705ad1..1b790f87faf 100644
--- a/source/blender/nodes/texture/node_texture_tree.c
+++ b/source/blender/nodes/texture/node_texture_tree.c
@@ -140,7 +140,7 @@ static void foreach_nodeclass(Scene *UNUSED(scene), void *calldata, bNodeClassCa
/* XXX muting disabled in previews because of threading issues with the main execution
* it works here, but disabled for consistency
*/
-#if 0
+#if 1
static void localize(bNodeTree *localtree, bNodeTree *UNUSED(ntree))
{
bNode *node, *node_next;