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authorBastien Montagne <montagne29@wanadoo.fr>2012-06-02 23:58:12 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2012-06-02 23:58:12 +0400
commit64039bdf44c5c920973915e333de2bcd1c861a8d (patch)
tree7cb205ae2819c0edde39fc1593064b3ee648410d /source/blender/nodes/texture/nodes/node_texture_coord.c
parentd6128ae3c6f1e6da0ecbe6b519d993745f12980b (diff)
Fixing most (if not all) remaining issues with nodes UI i18n.
Note that I had to script-tag all sokets' names, as they are currently completely unknown from bpy.types (and hence unreachable for our po generating scripts).
Diffstat (limited to 'source/blender/nodes/texture/nodes/node_texture_coord.c')
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_coord.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/texture/nodes/node_texture_coord.c b/source/blender/nodes/texture/nodes/node_texture_coord.c
index 6d6f31d6aaa..ded3afe4c6b 100644
--- a/source/blender/nodes/texture/nodes/node_texture_coord.c
+++ b/source/blender/nodes/texture/nodes/node_texture_coord.c
@@ -34,7 +34,7 @@
#include "NOD_texture.h"
static bNodeSocketTemplate outputs[]= {
- { SOCK_VECTOR, 0, "Coordinates" },
+ { SOCK_VECTOR, 0, N_("Coordinates") },
{ -1, 0, "" }
};