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authorLukas Toenne <lukas.toenne@googlemail.com>2011-09-06 01:01:50 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2011-09-06 01:01:50 +0400
commit8e0fe8bff72e2dc2926618577eaffdd3417a8304 (patch)
tree43b933c88cac451518dc68846c1119acacffca4f /source/blender/nodes/texture/nodes/node_texture_coord.c
parent6e9ff495eb082aeb49e6a1da23a7827d3fcd0fde (diff)
Merged the particles-2010 branch with node improvements into trunk.
This branch adds mostly organizational improvements to the node system by renaming the node folders and files. A couple of internal features have been added too. Detailed information can be found on the wiki page: http://wiki.blender.org/index.php/User:Phonybone/Particles2010
Diffstat (limited to 'source/blender/nodes/texture/nodes/node_texture_coord.c')
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_coord.c65
1 files changed, 65 insertions, 0 deletions
diff --git a/source/blender/nodes/texture/nodes/node_texture_coord.c b/source/blender/nodes/texture/nodes/node_texture_coord.c
new file mode 100644
index 00000000000..b2d9cecc164
--- /dev/null
+++ b/source/blender/nodes/texture/nodes/node_texture_coord.c
@@ -0,0 +1,65 @@
+/*
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Mathias Panzenböck (panzi) <grosser.meister.morti@gmx.net>.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/nodes/texture/nodes/node_texture_coord.c
+ * \ingroup texnodes
+ */
+
+
+#include "node_texture_util.h"
+#include "NOD_texture.h"
+
+static bNodeSocketTemplate outputs[]= {
+ { SOCK_VECTOR, 0, "Coordinates" },
+ { -1, 0, "" }
+};
+
+static void vectorfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **UNUSED(in), short UNUSED(thread))
+{
+ out[0] = p->co[0];
+ out[1] = p->co[1];
+ out[2] = p->co[2];
+}
+
+static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
+{
+ tex_output(node, in, out[0], &vectorfn, data);
+}
+
+void register_node_type_tex_coord(ListBase *lb)
+{
+ static bNodeType ntype;
+
+ node_type_base(&ntype, TEX_NODE_COORD, "Coordinates", NODE_CLASS_INPUT, NODE_OPTIONS);
+ node_type_socket_templates(&ntype, NULL, outputs);
+ node_type_size(&ntype, 120, 110, 160);
+ node_type_storage(&ntype, "node_coord", NULL, NULL);
+ node_type_exec(&ntype, exec);
+
+ nodeRegisterType(lb, &ntype);
+}