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authorThomas Dinges <blender@dingto.org>2013-05-20 18:38:47 +0400
committerThomas Dinges <blender@dingto.org>2013-05-20 18:38:47 +0400
commit38dc85f296a27a5641d296c8f41834db41dac18b (patch)
treeb47567b3c6fd455a6a92b359fc92509ff33e85fb /source/blender/nodes/texture
parent0fb5c9117fdb9ad24184a2dad2ad1c8c66565aaa (diff)
Math Node:
* Added a Modulo operation to the math node, available in Compositor, Shader and Texture Nodes.
Diffstat (limited to 'source/blender/nodes/texture')
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_math.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/source/blender/nodes/texture/nodes/node_texture_math.c b/source/blender/nodes/texture/nodes/node_texture_math.c
index 03349a57832..1e456416159 100644
--- a/source/blender/nodes/texture/nodes/node_texture_math.c
+++ b/source/blender/nodes/texture/nodes/node_texture_math.c
@@ -174,6 +174,15 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
}
break;
+ case 17: /* Modulo */
+ {
+ if (in1 == 0.0f)
+ *out = 0.0f;
+ else
+ *out= fmod(in0, in1);
+ }
+ break;
+
default:
fprintf(stderr,
"%s:%d: unhandeld value in switch statement: %d\n",