diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-11-05 13:27:52 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-11-05 13:36:50 +0300 |
commit | 035026f48a2766cd5793f92062c7268bfb02a5c6 (patch) | |
tree | 4a8bc6831ee9a4b7c5d233fe02a5bb7e2a6c4659 /source/blender/nodes/texture | |
parent | 1073c6ae8e2337ef95eca69b201ddfca44db8415 (diff) |
Code cleanup: Replace magic number with verbose name for math node operations
Should be no functional changes, just much less cryptic code.
Diffstat (limited to 'source/blender/nodes/texture')
-rw-r--r-- | source/blender/nodes/texture/nodes/node_texture_math.c | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/source/blender/nodes/texture/nodes/node_texture_math.c b/source/blender/nodes/texture/nodes/node_texture_math.c index 94e778e10fb..1984ee506e0 100644 --- a/source/blender/nodes/texture/nodes/node_texture_math.c +++ b/source/blender/nodes/texture/nodes/node_texture_math.c @@ -53,16 +53,16 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor switch (node->custom1) { - case 0: /* Add */ + case NODE_MATH_ADD: *out = in0 + in1; break; - case 1: /* Subtract */ + case NODE_MATH_SUB: *out = in0 - in1; break; - case 2: /* Multiply */ + case NODE_MATH_MUL: *out = in0 * in1; break; - case 3: /* Divide */ + case NODE_MATH_DIVIDE: { if (in1 == 0) /* We don't want to divide by zero. */ *out = 0.0; @@ -70,22 +70,22 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor *out = in0 / in1; break; } - case 4: /* Sine */ + case NODE_MATH_SIN: { *out = sinf(in0); break; } - case 5: /* Cosine */ + case NODE_MATH_COS: { *out = cosf(in0); break; } - case 6: /* Tangent */ + case NODE_MATH_TAN: { *out = tanf(in0); break; } - case 7: /* Arc-Sine */ + case NODE_MATH_ASIN: { /* Can't do the impossible... */ if (in0 <= 1 && in0 >= -1) @@ -94,7 +94,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor *out = 0.0; break; } - case 8: /* Arc-Cosine */ + case NODE_MATH_ACOS: { /* Can't do the impossible... */ if (in0 <= 1 && in0 >= -1) @@ -103,12 +103,12 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor *out = 0.0; break; } - case 9: /* Arc-Tangent */ + case NODE_MATH_ATAN: { *out = atan(in0); break; } - case 10: /* Power */ + case NODE_MATH_POW: { /* Only raise negative numbers by full integers */ if (in0 >= 0) { @@ -125,7 +125,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor } break; } - case 11: /* Logarithm */ + case NODE_MATH_LOG: { /* Don't want any imaginary numbers... */ if (in0 > 0 && in1 > 0) @@ -134,7 +134,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor *out = 0.0; break; } - case 12: /* Minimum */ + case NODE_MATH_MIN: { if (in0 < in1) *out = in0; @@ -142,7 +142,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor *out = in1; break; } - case 13: /* Maximum */ + case NODE_MATH_MAX: { if (in0 > in1) *out = in0; @@ -150,13 +150,13 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor *out = in1; break; } - case 14: /* Round */ + case NODE_MATH_ROUND: { *out = (in0 < 0) ? (int)(in0 - 0.5f) : (int)(in0 + 0.5f); break; } - case 15: /* Less Than */ + case NODE_MATH_LESS: { if (in0 < in1) *out = 1.0f; @@ -165,7 +165,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor break; } - case 16: /* Greater Than */ + case NODE_MATH_GREATER: { if (in0 > in1) *out = 1.0f; @@ -174,7 +174,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor break; } - case 17: /* Modulo */ + case NODE_MATH_MOD: { if (in1 == 0.0f) *out = 0.0f; @@ -183,7 +183,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor break; } - case 18: /* Absolute */ + case NODE_MATH_ABS: { *out = fabsf(in0); break; |