Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2021-07-23 09:56:00 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-07-23 10:03:51 +0300
commitced94bc11c84f3c997949c2a0ec2449054a8e417 (patch)
tree03a684ca483d2707905f001da29ad600c1eeb394 /source/blender/nodes
parent7ce0d9d79166c281c161d124ee72dc448efd4325 (diff)
Cleanup: code comments punctuation / spacing
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/composite/node_composite_tree.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/nodes/composite/node_composite_tree.c b/source/blender/nodes/composite/node_composite_tree.c
index 013d196e1c8..d21e0938356 100644
--- a/source/blender/nodes/composite/node_composite_tree.c
+++ b/source/blender/nodes/composite/node_composite_tree.c
@@ -264,14 +264,15 @@ void ntreeCompositExecTree(Scene *scene,
/* *********************************************** */
-/* Update the outputs of the render layer nodes.
+/**
+ * Update the outputs of the render layer nodes.
* Since the outputs depend on the render engine, this part is a bit complex:
- * - ntreeCompositUpdateRLayers is called and loops over all render layer nodes.
+ * - #ntreeCompositUpdateRLayers is called and loops over all render layer nodes.
* - Each render layer node calls the update function of the
* render engine that's used for its scene.
* - The render engine calls RE_engine_register_pass for each pass.
- * - RE_engine_register_pass calls ntreeCompositRegisterPass,.
- * which calls node_cmp_rlayers_register_pass for every render layer node.
+ * - #RE_engine_register_pass calls #ntreeCompositRegisterPass,
+ * which calls #node_cmp_rlayers_register_pass for every render layer node.
*/
void ntreeCompositUpdateRLayers(bNodeTree *ntree)
{