diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-07-20 07:14:31 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-08-12 05:10:40 +0400 |
commit | 52d357a0b5f87e531a2860c2a97d2edb37c946ab (patch) | |
tree | 6bf4f4e20291798a7023e2207b2b79a003c91850 /source/blender/nodes | |
parent | 6a5b8e91b1201bfb00f13079fc01078a9f1199e7 (diff) |
Freestyle: Added new UV Along Stroke shader node.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/CMakeLists.txt | 1 | ||||
-rw-r--r-- | source/blender/nodes/NOD_shader.h | 1 | ||||
-rw-r--r-- | source/blender/nodes/NOD_static_types.h | 1 | ||||
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_uvAlongStroke.c | 50 |
4 files changed, 53 insertions, 0 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt index 80987c74428..2293415aef0 100644 --- a/source/blender/nodes/CMakeLists.txt +++ b/source/blender/nodes/CMakeLists.txt @@ -203,6 +203,7 @@ set(SRC shader/nodes/node_shader_tex_wave.c shader/nodes/node_shader_volume_scatter.c shader/nodes/node_shader_volume_absorption.c + shader/nodes/node_shader_uvAlongStroke.c shader/nodes/node_shader_uvmap.c shader/node_shader_tree.c shader/node_shader_util.c diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h index c5c76e36d9d..595a3b12bc6 100644 --- a/source/blender/nodes/NOD_shader.h +++ b/source/blender/nodes/NOD_shader.h @@ -114,6 +114,7 @@ void register_node_type_sh_subsurface_scattering(void); void register_node_type_sh_mix_shader(void); void register_node_type_sh_add_shader(void); void register_node_type_sh_uvmap(void); +void register_node_type_sh_uvalongstroke(void); void register_node_type_sh_output_lamp(void); void register_node_type_sh_output_material(void); diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index 76e309c5bae..166fa29fca0 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -121,6 +121,7 @@ DefNode( ShaderNode, SH_NODE_VECT_TRANSFORM, def_sh_vect_transform, "VE DefNode( ShaderNode, SH_NODE_SEPHSV, 0, "SEPHSV", SeparateHSV, "Separate HSV", "" ) DefNode( ShaderNode, SH_NODE_COMBHSV, 0, "COMBHSV", CombineHSV, "Combine HSV", "" ) DefNode( ShaderNode, SH_NODE_UVMAP, def_sh_uvmap, "UVMAP", UVMap, "UV Map", "" ) +DefNode( ShaderNode, SH_NODE_UVALONGSTROKE, def_sh_uvalongstroke, "UVALONGSTROKE", UVAlongStroke, "UV Along Stroke", "" ) DefNode( ShaderNode, SH_NODE_SEPXYZ, 0, "SEPXYZ", SeparateXYZ, "Separate XYZ", "" ) DefNode( ShaderNode, SH_NODE_COMBXYZ, 0, "COMBXYZ", CombineXYZ, "Combine XYZ", "" ) diff --git a/source/blender/nodes/shader/nodes/node_shader_uvAlongStroke.c b/source/blender/nodes/shader/nodes/node_shader_uvAlongStroke.c new file mode 100644 index 00000000000..48eb4cadba4 --- /dev/null +++ b/source/blender/nodes/shader/nodes/node_shader_uvAlongStroke.c @@ -0,0 +1,50 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "../node_shader_util.h" + +#include "DNA_customdata_types.h" + +/* **************** OUTPUT ******************** */ + +static bNodeSocketTemplate sh_node_uvalongstroke_out[] = { + { SOCK_VECTOR, 0, N_("UV"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { -1, 0, "" } +}; + +/* node type definition */ +void register_node_type_sh_uvalongstroke(void) +{ + static bNodeType ntype; + + sh_node_type_base(&ntype, SH_NODE_UVALONGSTROKE, "UV Along Stroke", NODE_CLASS_INPUT, 0); + node_type_compatibility(&ntype, NODE_NEW_SHADING); + node_type_socket_templates(&ntype, NULL, sh_node_uvalongstroke_out); + node_type_init(&ntype, NULL); + + nodeRegisterType(&ntype); +} |