diff options
author | Hans Goudey <h.goudey@me.com> | 2022-07-29 00:34:17 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2022-07-29 00:34:17 +0300 |
commit | 3d91a853b209bc82296e40a65c2cb816e618ec70 (patch) | |
tree | 2a321be0ae2614dde2a192bb88c188fe4d742eca /source/blender/nodes | |
parent | 4757a5ad338bbb1673ea89fa238069578a05be95 (diff) |
Cleanup: Nodes: Store node group idname in tree type
There was already a utility to retrieve the correct node group idname
from the context, `node_group_idname`, but often it's clearer to
use lower-level arguments, or the context isn't accessible.
Storing the group idname in the tree type makes it accessible
without rewriting it elsewhere.
Diffstat (limited to 'source/blender/nodes')
4 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/nodes/composite/node_composite_tree.cc b/source/blender/nodes/composite/node_composite_tree.cc index 32b5d98a556..6efe6f231f5 100644 --- a/source/blender/nodes/composite/node_composite_tree.cc +++ b/source/blender/nodes/composite/node_composite_tree.cc @@ -183,6 +183,7 @@ void register_node_tree_type_cmp() tt->type = NTREE_COMPOSIT; strcpy(tt->idname, "CompositorNodeTree"); + strcpy(tt->group_idname, "CompositorNodeGroup"); strcpy(tt->ui_name, N_("Compositor")); tt->ui_icon = ICON_NODE_COMPOSITING; strcpy(tt->ui_description, N_("Compositing nodes")); diff --git a/source/blender/nodes/geometry/node_geometry_tree.cc b/source/blender/nodes/geometry/node_geometry_tree.cc index 38e914b9a9f..e3998322741 100644 --- a/source/blender/nodes/geometry/node_geometry_tree.cc +++ b/source/blender/nodes/geometry/node_geometry_tree.cc @@ -109,6 +109,7 @@ void register_node_tree_type_geo() MEM_callocN(sizeof(bNodeTreeType), "geometry node tree type")); tt->type = NTREE_GEOMETRY; strcpy(tt->idname, "GeometryNodeTree"); + strcpy(tt->group_idname, "GeometryNodeGroup"); strcpy(tt->ui_name, N_("Geometry Node Editor")); tt->ui_icon = ICON_GEOMETRY_NODES; strcpy(tt->ui_description, N_("Geometry nodes")); diff --git a/source/blender/nodes/shader/node_shader_tree.cc b/source/blender/nodes/shader/node_shader_tree.cc index 43dbf5060bd..02ac54f4b2b 100644 --- a/source/blender/nodes/shader/node_shader_tree.cc +++ b/source/blender/nodes/shader/node_shader_tree.cc @@ -166,6 +166,7 @@ void register_node_tree_type_sh() tt->type = NTREE_SHADER; strcpy(tt->idname, "ShaderNodeTree"); + strcpy(tt->group_idname, "ShaderNodeGroup"); strcpy(tt->ui_name, N_("Shader Editor")); tt->ui_icon = ICON_NODE_MATERIAL; strcpy(tt->ui_description, N_("Shader nodes")); diff --git a/source/blender/nodes/texture/node_texture_tree.c b/source/blender/nodes/texture/node_texture_tree.c index 03dc61af9a2..ac105b5bcb9 100644 --- a/source/blender/nodes/texture/node_texture_tree.c +++ b/source/blender/nodes/texture/node_texture_tree.c @@ -140,6 +140,7 @@ void register_node_tree_type_tex(void) tt->type = NTREE_TEXTURE; strcpy(tt->idname, "TextureNodeTree"); + strcpy(tt->group_idname, "TextureNodeGroup"); strcpy(tt->ui_name, N_("Texture Node Editor")); tt->ui_icon = ICON_NODE_TEXTURE; /* Defined in `drawnode.c`. */ strcpy(tt->ui_description, N_("Texture nodes")); |