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authorCampbell Barton <ideasman42@gmail.com>2012-09-03 06:41:12 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-09-03 06:41:12 +0400
commit56534ecdcbd08a32bfa7f2415c25237d44c69a5d (patch)
tree1bc64143a52a1669a5450b85488e45fd247f1217 /source/blender/nodes
parent721c37072e235b035d4de94e783f9562b634af39 (diff)
style cleanup: also add debugging print function for derived mesh DM_debug_print_cdlayers()
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/shader/node_shader_tree.c46
-rw-r--r--source/blender/nodes/texture/node_texture_tree.c60
2 files changed, 53 insertions, 53 deletions
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c
index fa623eaad3d..198c28edfc5 100644
--- a/source/blender/nodes/shader/node_shader_tree.c
+++ b/source/blender/nodes/shader/node_shader_tree.c
@@ -66,15 +66,15 @@ static void foreach_nodetree(Main *main, void *calldata, bNodeTreeCallback func)
Lamp *la;
World *wo;
- for (ma= main->mat.first; ma; ma= ma->id.next)
+ for (ma = main->mat.first; ma; ma = ma->id.next)
if (ma->nodetree)
func(calldata, &ma->id, ma->nodetree);
- for (la= main->lamp.first; la; la= la->id.next)
+ for (la = main->lamp.first; la; la = la->id.next)
if (la->nodetree)
func(calldata, &la->id, la->nodetree);
- for (wo= main->world.first; wo; wo= wo->id.next)
+ for (wo = main->world.first; wo; wo = wo->id.next)
if (wo->nodetree)
func(calldata, &wo->id, wo->nodetree);
}
@@ -101,7 +101,7 @@ static void localize(bNodeTree *localtree, bNodeTree *UNUSED(ntree))
bNode *node, *node_next;
/* replace muted nodes and reroute nodes by internal links */
- for (node= localtree->nodes.first; node; node= node_next) {
+ for (node = localtree->nodes.first; node; node = node_next) {
node_next = node->next;
if (node->flag & NODE_MUTED || node->type == NODE_REROUTE) {
@@ -116,15 +116,15 @@ static void local_sync(bNodeTree *localtree, bNodeTree *ntree)
bNode *lnode;
/* copy over contents of previews */
- for (lnode= localtree->nodes.first; lnode; lnode= lnode->next) {
+ for (lnode = localtree->nodes.first; lnode; lnode = lnode->next) {
if (ntreeNodeExists(ntree, lnode->new_node)) {
- bNode *node= lnode->new_node;
+ bNode *node = lnode->new_node;
if (node->preview && node->preview->rect) {
if (lnode->preview && lnode->preview->rect) {
- int xsize= node->preview->xsize;
- int ysize= node->preview->ysize;
- memcpy(node->preview->rect, lnode->preview->rect, 4*xsize + xsize*ysize*sizeof(char)*4);
+ int xsize = node->preview->xsize;
+ int ysize = node->preview->ysize;
+ memcpy(node->preview->rect, lnode->preview->rect, 4 * xsize + xsize * ysize * sizeof(char) * 4);
}
}
}
@@ -176,7 +176,7 @@ void (*node_shader_lamp_loop)(struct ShadeInput *, struct ShadeResult *);
void set_node_shader_lamp_loop(void (*lamp_loop_func)(ShadeInput *, ShadeResult *))
{
- node_shader_lamp_loop= lamp_loop_func;
+ node_shader_lamp_loop = lamp_loop_func;
}
@@ -203,10 +203,10 @@ bNodeTreeExec *ntreeShaderBeginExecTree(bNodeTree *ntree, int use_tree_data)
exec = ntree_exec_begin(ntree);
/* allocate the thread stack listbase array */
- exec->threadstack= MEM_callocN(BLENDER_MAX_THREADS*sizeof(ListBase), "thread stack array");
+ exec->threadstack = MEM_callocN(BLENDER_MAX_THREADS * sizeof(ListBase), "thread stack array");
- for (node= exec->nodetree->nodes.first; node; node= node->next)
- node->need_exec= 1;
+ for (node = exec->nodetree->nodes.first; node; node = node->next)
+ node->need_exec = 1;
if (use_tree_data) {
/* XXX this should not be necessary, but is still used for cmp/sha/tex nodes,
@@ -224,19 +224,19 @@ bNodeTreeExec *ntreeShaderBeginExecTree(bNodeTree *ntree, int use_tree_data)
void ntreeShaderEndExecTree(bNodeTreeExec *exec, int use_tree_data)
{
if (exec) {
- bNodeTree *ntree= exec->nodetree;
+ bNodeTree *ntree = exec->nodetree;
bNodeThreadStack *nts;
int a;
if (exec->threadstack) {
- for (a=0; a<BLENDER_MAX_THREADS; a++) {
- for (nts=exec->threadstack[a].first; nts; nts=nts->next)
+ for (a = 0; a < BLENDER_MAX_THREADS; a++) {
+ for (nts = exec->threadstack[a].first; nts; nts = nts->next)
if (nts->stack) MEM_freeN(nts->stack);
BLI_freelistN(&exec->threadstack[a]);
}
MEM_freeN(exec->threadstack);
- exec->threadstack= NULL;
+ exec->threadstack = NULL;
}
ntree_exec_end(exec);
@@ -260,8 +260,8 @@ void ntreeShaderExecTree(bNodeTree *ntree, ShadeInput *shi, ShadeResult *shr)
bNodeTreeExec *exec = ntree->execdata;
/* convert caller data to struct */
- scd.shi= shi;
- scd.shr= shr;
+ scd.shi = shi;
+ scd.shr = shr;
/* each material node has own local shaderesult, with optional copying */
memset(shr, 0, sizeof(ShadeResult));
@@ -276,14 +276,14 @@ void ntreeShaderExecTree(bNodeTree *ntree, ShadeInput *shi, ShadeResult *shr)
exec = ntree->execdata;
}
- nts= ntreeGetThreadStack(exec, shi->thread);
+ nts = ntreeGetThreadStack(exec, shi->thread);
ntreeExecThreadNodes(exec, nts, &scd, shi->thread);
ntreeReleaseThreadStack(nts);
// \note: set material back to preserved material
shi->mat = mat;
/* better not allow negative for now */
- if (shr->combined[0]<0.0f) shr->combined[0]= 0.0f;
- if (shr->combined[1]<0.0f) shr->combined[1]= 0.0f;
- if (shr->combined[2]<0.0f) shr->combined[2]= 0.0f;
+ if (shr->combined[0] < 0.0f) shr->combined[0] = 0.0f;
+ if (shr->combined[1] < 0.0f) shr->combined[1] = 0.0f;
+ if (shr->combined[2] < 0.0f) shr->combined[2] = 0.0f;
}
diff --git a/source/blender/nodes/texture/node_texture_tree.c b/source/blender/nodes/texture/node_texture_tree.c
index 063cc31e6f6..9656d93f1b0 100644
--- a/source/blender/nodes/texture/node_texture_tree.c
+++ b/source/blender/nodes/texture/node_texture_tree.c
@@ -58,7 +58,7 @@
static void foreach_nodetree(Main *main, void *calldata, bNodeTreeCallback func)
{
Tex *tx;
- for (tx= main->tex.first; tx; tx= tx->id.next) {
+ for (tx = main->tex.first; tx; tx = tx->id.next) {
if (tx->nodetree) {
func(calldata, &tx->id, tx->nodetree);
}
@@ -83,7 +83,7 @@ static void localize(bNodeTree *localtree, bNodeTree *UNUSED(ntree))
bNode *node, *node_next;
/* replace muted nodes and reroute nodes by internal links */
- for (node= localtree->nodes.first; node; node= node_next) {
+ for (node = localtree->nodes.first; node; node = node_next) {
node_next = node->next;
if (node->flag & NODE_MUTED || node->type == NODE_REROUTE) {
@@ -98,15 +98,15 @@ static void local_sync(bNodeTree *localtree, bNodeTree *ntree)
bNode *lnode;
/* copy over contents of previews */
- for (lnode= localtree->nodes.first; lnode; lnode= lnode->next) {
+ for (lnode = localtree->nodes.first; lnode; lnode = lnode->next) {
if (ntreeNodeExists(ntree, lnode->new_node)) {
- bNode *node= lnode->new_node;
+ bNode *node = lnode->new_node;
if (node->preview && node->preview->rect) {
if (lnode->preview && lnode->preview->rect) {
- int xsize= node->preview->xsize;
- int ysize= node->preview->ysize;
- memcpy(node->preview->rect, lnode->preview->rect, 4*xsize + xsize*ysize*sizeof(char)*4);
+ int xsize = node->preview->xsize;
+ int ysize = node->preview->ysize;
+ memcpy(node->preview->rect, lnode->preview->rect, 4 * xsize + xsize * ysize * sizeof(char) * 4);
}
}
}
@@ -141,15 +141,15 @@ int ntreeTexTagAnimated(bNodeTree *ntree)
{
bNode *node;
- if (ntree==NULL) return 0;
+ if (ntree == NULL) return 0;
- for (node= ntree->nodes.first; node; node= node->next) {
- if (node->type==TEX_NODE_CURVE_TIME) {
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == TEX_NODE_CURVE_TIME) {
nodeUpdate(ntree, node);
return 1;
}
- else if (node->type==NODE_GROUP) {
- if ( ntreeTexTagAnimated((bNodeTree *)node->id) ) {
+ else if (node->type == NODE_GROUP) {
+ if (ntreeTexTagAnimated((bNodeTree *)node->id) ) {
return 1;
}
}
@@ -178,10 +178,10 @@ bNodeTreeExec *ntreeTexBeginExecTree(bNodeTree *ntree, int use_tree_data)
exec = ntree_exec_begin(ntree);
/* allocate the thread stack listbase array */
- exec->threadstack= MEM_callocN(BLENDER_MAX_THREADS*sizeof(ListBase), "thread stack array");
+ exec->threadstack = MEM_callocN(BLENDER_MAX_THREADS * sizeof(ListBase), "thread stack array");
- for (node= exec->nodetree->nodes.first; node; node= node->next)
- node->need_exec= 1;
+ for (node = exec->nodetree->nodes.first; node; node = node->next)
+ node->need_exec = 1;
if (use_tree_data) {
/* XXX this should not be necessary, but is still used for cmp/sha/tex nodes,
@@ -200,9 +200,9 @@ static void tex_free_delegates(bNodeTreeExec *exec)
bNodeStack *ns;
int th, a;
- for (th=0; th<BLENDER_MAX_THREADS; th++)
- for (nts=exec->threadstack[th].first; nts; nts=nts->next)
- for (ns= nts->stack, a=0; a<exec->stacksize; a++, ns++)
+ for (th = 0; th < BLENDER_MAX_THREADS; th++)
+ for (nts = exec->threadstack[th].first; nts; nts = nts->next)
+ for (ns = nts->stack, a = 0; a < exec->stacksize; a++, ns++)
if (ns->data && !ns->is_copy)
MEM_freeN(ns->data);
}
@@ -213,21 +213,21 @@ static void tex_free_delegates(bNodeTreeExec *exec)
void ntreeTexEndExecTree(bNodeTreeExec *exec, int use_tree_data)
{
if (exec) {
- bNodeTree *ntree= exec->nodetree;
+ bNodeTree *ntree = exec->nodetree;
bNodeThreadStack *nts;
int a;
if (exec->threadstack) {
tex_free_delegates(exec);
- for (a=0; a<BLENDER_MAX_THREADS; a++) {
- for (nts=exec->threadstack[a].first; nts; nts=nts->next)
+ for (a = 0; a < BLENDER_MAX_THREADS; a++) {
+ for (nts = exec->threadstack[a].first; nts; nts = nts->next)
if (nts->stack) MEM_freeN(nts->stack);
BLI_freelistN(&exec->threadstack[a]);
}
MEM_freeN(exec->threadstack);
- exec->threadstack= NULL;
+ exec->threadstack = NULL;
}
ntree_exec_end(exec);
@@ -254,10 +254,10 @@ int ntreeTexExecTree(
MTex *mtex
) {
TexCallData data;
- float *nor= texres->nor;
+ float *nor = texres->nor;
int retval = TEX_INT;
bNodeThreadStack *nts = NULL;
- bNodeTreeExec *exec= nodes->execdata;
+ bNodeTreeExec *exec = nodes->execdata;
data.co = co;
data.dxt = dxt;
@@ -267,9 +267,9 @@ int ntreeTexExecTree(
data.do_preview = preview;
data.thread = thread;
data.which_output = which_output;
- data.cfra= cfra;
- data.mtex= mtex;
- data.shi= shi;
+ data.cfra = cfra;
+ data.mtex = mtex;
+ data.shi = shi;
/* ensure execdata is only initialized once */
if (!exec) {
@@ -278,10 +278,10 @@ int ntreeTexExecTree(
ntreeTexBeginExecTree(nodes, 1);
BLI_unlock_thread(LOCK_NODES);
- exec= nodes->execdata;
+ exec = nodes->execdata;
}
- nts= ntreeGetThreadStack(exec, thread);
+ nts = ntreeGetThreadStack(exec, thread);
ntreeExecThreadNodes(exec, nts, &data, thread);
ntreeReleaseThreadStack(nts);
@@ -289,7 +289,7 @@ int ntreeTexExecTree(
retval |= TEX_RGB;
/* confusing stuff; the texture output node sets this to NULL to indicate no normal socket was set
* however, the texture code checks this for other reasons (namely, a normal is required for material) */
- texres->nor= nor;
+ texres->nor = nor;
return retval;
}