Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorLukas Stockner <lukas.stockner@freenet.de>2020-07-13 02:49:25 +0300
committerLukas Stockner <lukas.stockner@freenet.de>2020-07-13 04:08:11 +0300
commit41e6f9bd437cb5f23dd6a8ad41c6142b0520f65d (patch)
tree6bdc12625e7ed2f47d3ac93fa3362a514abc8d8a /source/blender/nodes
parente2736afdbefde486bc051627dbedeaa28cdb972e (diff)
Cycles: Add control for sun intensity in Sky Texture and change altitude to km
Differential Revision: https://developer.blender.org/D8091
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_sky.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
index 7e15daaf666..8753bb2c770 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
@@ -44,9 +44,10 @@ static void node_shader_init_tex_sky(bNodeTree *UNUSED(ntree), bNode *node)
tex->ground_albedo = 0.3f;
tex->sun_disc = true;
tex->sun_size = DEG2RADF(0.545);
+ tex->sun_intensity = 1.0f;
tex->sun_elevation = M_PI_2;
tex->sun_rotation = 0.0f;
- tex->altitude = 0;
+ tex->altitude = 0.0f;
tex->air_density = 1.0f;
tex->dust_density = 1.0f;
tex->ozone_density = 1.0f;