Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorErik <ecke101@gmail.com>2021-11-19 19:53:48 +0300
committerErik <ecke101@gmail.com>2021-11-19 19:53:48 +0300
commit97533eede444217bd28df50a721707bdce340403 (patch)
tree0d3577b480ffd4b1c7f8030186b08ea95cb5d7b8 /source/blender/nodes
parent9e3a913b35df9f9519d48e18223192a34ab8f22a (diff)
Geometry Nodes: Support custom instance attributes
Adds an attribute provider for instance attributes. A new domain `ATTR_DOMAIN_INSTANCE` is implemented. Instance attributes are not yet realized correctly. Differential Revision: D13149
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_position.cc9
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_position.cc b/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
index 4e564386a28..5fe9fb1b3d4 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
@@ -34,8 +34,11 @@ static void set_position_in_component(GeometryComponent &component,
const Field<float3> &position_field,
const Field<float3> &offset_field)
{
- GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_POINT};
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_POINT);
+ AttributeDomain domain = component.type() == GEO_COMPONENT_TYPE_INSTANCES ?
+ ATTR_DOMAIN_INSTANCE :
+ ATTR_DOMAIN_POINT;
+ GeometryComponentFieldContext field_context{component, domain};
+ const int domain_size = component.attribute_domain_size(domain);
if (domain_size == 0) {
return;
}
@@ -57,7 +60,7 @@ static void set_position_in_component(GeometryComponent &component,
const VArray<float3> &offsets_input = position_evaluator.get_evaluated<float3>(1);
OutputAttribute_Typed<float3> positions = component.attribute_try_get_for_output<float3>(
- "position", ATTR_DOMAIN_POINT, {0, 0, 0});
+ "position", domain, {0, 0, 0});
MutableSpan<float3> position_mutable = positions.as_span();
for (int i : selection) {