diff options
author | Lukas Stockner <lukas.stockner@freenet.de> | 2020-07-13 02:49:25 +0300 |
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committer | Lukas Stockner <lukas.stockner@freenet.de> | 2020-07-13 04:08:11 +0300 |
commit | 41e6f9bd437cb5f23dd6a8ad41c6142b0520f65d (patch) | |
tree | 6bdc12625e7ed2f47d3ac93fa3362a514abc8d8a /source/blender/nodes | |
parent | e2736afdbefde486bc051627dbedeaa28cdb972e (diff) |
Cycles: Add control for sun intensity in Sky Texture and change altitude to km
Differential Revision: https://developer.blender.org/D8091
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_tex_sky.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c index 7e15daaf666..8753bb2c770 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c @@ -44,9 +44,10 @@ static void node_shader_init_tex_sky(bNodeTree *UNUSED(ntree), bNode *node) tex->ground_albedo = 0.3f; tex->sun_disc = true; tex->sun_size = DEG2RADF(0.545); + tex->sun_intensity = 1.0f; tex->sun_elevation = M_PI_2; tex->sun_rotation = 0.0f; - tex->altitude = 0; + tex->altitude = 0.0f; tex->air_density = 1.0f; tex->dust_density = 1.0f; tex->ozone_density = 1.0f; |