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authorSergey Sharybin <sergey.vfx@gmail.com>2016-05-23 15:43:03 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-05-23 15:43:03 +0300
commit66dceb2bedd2184f00a71513fa80fd56fc5f8ed2 (patch)
tree7b0588ff23cf88f1785abc7b9aad047e0ea52de8 /source/blender/nodes
parent12f86a4e48c1cb448d4a07201118a7fb1cc8ce7d (diff)
Add TODO about vertex color linearization to GLSL code
It's not really clear at this moment how we can detect cases when attribute needs linearization. For now added a comment so we don't forget about this, hopefully.
Diffstat (limited to 'source/blender/nodes')
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