Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorThomas Dinges <blender@dingto.org>2013-06-13 12:55:51 +0400
committerThomas Dinges <blender@dingto.org>2013-06-13 12:55:51 +0400
commitd523d27e621f92c2fd9cb53f9dbbb62750bacc2c (patch)
tree9233a7d9810a1877958433d4771e50c8e2692d13 /source/blender/nodes
parent182914873a13485a7b8d7b85884c655fccdefa48 (diff)
Cycles / Blackbody node:
* First step towards a Blackbody to RGB converter. You can specify a color in Kelvin inside the node. * Only implemented for OSL atm, SVM will follow.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/CMakeLists.txt1
-rw-r--r--source/blender/nodes/NOD_shader.h1
-rw-r--r--source/blender/nodes/NOD_static_types.h1
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_blackbody.c54
4 files changed, 57 insertions, 0 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index cc1a5f8cee9..4b7ee2aed51 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -146,6 +146,7 @@ set(SRC
shader/nodes/node_shader_value.c
shader/nodes/node_shader_wireframe.c
shader/nodes/node_shader_wavelength.c
+ shader/nodes/node_shader_blackbody.c
shader/nodes/node_shader_vectMath.c
shader/nodes/node_shader_add_shader.c
shader/nodes/node_shader_ambient_occlusion.c
diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h
index edb0ba6f475..a56d78af309 100644
--- a/source/blender/nodes/NOD_shader.h
+++ b/source/blender/nodes/NOD_shader.h
@@ -81,6 +81,7 @@ void register_node_type_sh_object_info(void);
void register_node_type_sh_fresnel(void);
void register_node_type_sh_wireframe(void);
void register_node_type_sh_wavelength(void);
+void register_node_type_sh_blackbody(void);
void register_node_type_sh_layer_weight(void);
void register_node_type_sh_tex_coord(void);
void register_node_type_sh_particle_info(void);
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 8e3896f40f7..6d950d2a469 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -97,6 +97,7 @@ DefNode( ShaderNode, SH_NODE_PARTICLE_INFO, 0, "PA
DefNode( ShaderNode, SH_NODE_HAIR_INFO, 0, "HAIR_INFO", HairInfo, "Hair Info", "" )
DefNode( ShaderNode, SH_NODE_WIREFRAME, def_sh_tex_wireframe, "WIREFRAME", Wireframe, "Wireframe", "" )
DefNode( ShaderNode, SH_NODE_WAVELENGTH, 0, "WAVELENGTH", Wavelength, "Wavelength", "" )
+DefNode( ShaderNode, SH_NODE_BLACKBODY, 0, "BLACKBODY", Blackbody, "Blackbody", "" )
DefNode( ShaderNode, SH_NODE_BUMP, def_sh_bump, "BUMP", Bump, "Bump", "" )
DefNode( ShaderNode, SH_NODE_NORMAL_MAP, def_sh_normal_map, "NORMAL_MAP", NormalMap, "Normal Map", "" )
DefNode( ShaderNode, SH_NODE_TANGENT, def_sh_tangent, "TANGENT", Tangent, "Tangent", "" )
diff --git a/source/blender/nodes/shader/nodes/node_shader_blackbody.c b/source/blender/nodes/shader/nodes/node_shader_blackbody.c
new file mode 100644
index 00000000000..0a59032778a
--- /dev/null
+++ b/source/blender/nodes/shader/nodes/node_shader_blackbody.c
@@ -0,0 +1,54 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "../node_shader_util.h"
+
+/* **************** Blackbody ******************** */
+static bNodeSocketTemplate sh_node_blackbody_in[] = {
+ { SOCK_FLOAT, 1, N_("Temperature"), 1200.0f, 0.0f, 0.0f, 0.0f, 1.0f, 10000.0f},
+ { -1, 0, "" }
+};
+
+static bNodeSocketTemplate sh_node_blackbody_out[] = {
+ { SOCK_RGBA, 0, N_("Color")},
+ { -1, 0, "" }
+};
+
+/* node type definition */
+void register_node_type_sh_blackbody(void)
+{
+ static bNodeType ntype;
+
+ sh_node_type_base(&ntype, SH_NODE_BLACKBODY, "Blackbody", NODE_CLASS_CONVERTOR, 0);
+ node_type_compatibility(&ntype, NODE_NEW_SHADING);
+ node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
+ node_type_socket_templates(&ntype, sh_node_blackbody_in, sh_node_blackbody_out);
+ node_type_init(&ntype, NULL);
+ node_type_storage(&ntype, "", NULL, NULL);
+
+ nodeRegisterType(&ntype);
+}