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authorCampbell Barton <ideasman42@gmail.com>2011-06-19 05:23:50 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-06-19 05:23:50 +0400
commitf31bae0aabe47b928a8c77020a798e815ed8b70f (patch)
tree64a8a32a77651738d9861747abe8b4f6f5fc2102 /source/blender/nodes
parent31093223cde693eda9c499b9dc2fb0f182d91dc5 (diff)
fixed possible use of uninitialized variable.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/intern/SHD_nodes/SHD_material.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_material.c b/source/blender/nodes/intern/SHD_nodes/SHD_material.c
index f66df9bba90..4e1b53e2026 100644
--- a/source/blender/nodes/intern/SHD_nodes/SHD_material.c
+++ b/source/blender/nodes/intern/SHD_nodes/SHD_material.c
@@ -86,7 +86,7 @@ static void node_shader_exec_material(void *data, bNode *node, bNodeStack **in,
ShaderCallData *shcd= data;
float col[4];
bNodeSocket *sock;
- char hasinput[NUM_MAT_IN];
+ char hasinput[NUM_MAT_IN]= {'\0'};
int i;
/* note: cannot use the in[]->hasinput flags directly, as these are not necessarily