diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-05-10 16:39:11 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-05-10 16:39:11 +0400 |
commit | 5424c1fe55966b3bc501a1f7e18bcdf667ce87f9 (patch) | |
tree | d7fff6840c41da75e8900a2c93f604209637d290 /source/blender/nodes | |
parent | 1c9a24b8ff4b2f3794db3ae203fc93caa5285429 (diff) |
Fix #35278: textures nodes Mix RGB node did not have a Use Alpha option like
the compositing node. Note the shader nodes can't have this because color
sockets there are only RGB, not RGBA.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/texture/nodes/node_texture_mixRgb.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/nodes/texture/nodes/node_texture_mixRgb.c b/source/blender/nodes/texture/nodes/node_texture_mixRgb.c index b482a76ae8e..d9361923ac6 100644 --- a/source/blender/nodes/texture/nodes/node_texture_mixRgb.c +++ b/source/blender/nodes/texture/nodes/node_texture_mixRgb.c @@ -52,6 +52,10 @@ static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor tex_input_rgba(col1, in[1], p, thread); tex_input_rgba(col2, in[2], p, thread); + + /* use alpha */ + if (node->custom2 & 1) + fac *= col2[3]; CLAMP(fac, 0.0f, 1.0f); |