diff options
author | Hans Goudey <h.goudey@me.com> | 2021-07-07 07:00:27 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2021-07-07 07:00:27 +0300 |
commit | 0b1050bf09eb68e634392b1fc5d3758c95e4f5c1 (patch) | |
tree | 3b92867799c3ac14bf06e966f7a72d9768798496 /source/blender/nodes | |
parent | eccdced972f42a451d0c73dfb7ce19a43c120d7f (diff) |
Geometry Nodes: Rename nodes for clarity between mesh and curve
Rename the mesh circle to "Mesh Circle", mesh line to "Mesh Line",
and mesh subdivide to "Mesh Subdivide". Previously they looked exactly
the same in the search menu, and the nodes themselves had the same
label. This is a "deep" rename that also renames internal defines and
function names to match the UI.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/CMakeLists.txt | 2 | ||||
-rw-r--r-- | source/blender/nodes/NOD_geometry.h | 2 | ||||
-rw-r--r-- | source/blender/nodes/NOD_static_types.h | 8 | ||||
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc | 3 | ||||
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc | 3 | ||||
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc | 2 | ||||
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_mesh_subdivide.cc (renamed from source/blender/nodes/geometry/nodes/node_geo_subdivide.cc) | 16 |
7 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt index 603d4e32ee1..b04755592a7 100644 --- a/source/blender/nodes/CMakeLists.txt +++ b/source/blender/nodes/CMakeLists.txt @@ -204,7 +204,7 @@ set(SRC geometry/nodes/node_geo_raycast.cc geometry/nodes/node_geo_select_by_material.cc geometry/nodes/node_geo_separate_components.cc - geometry/nodes/node_geo_subdivide.cc + geometry/nodes/node_geo_mesh_subdivide.cc geometry/nodes/node_geo_subdivision_surface.cc geometry/nodes/node_geo_switch.cc geometry/nodes/node_geo_transform.cc diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h index 8144e2a2696..b825bdbe5d0 100644 --- a/source/blender/nodes/NOD_geometry.h +++ b/source/blender/nodes/NOD_geometry.h @@ -92,7 +92,7 @@ void register_node_type_geo_raycast(void); void register_node_type_geo_sample_texture(void); void register_node_type_geo_select_by_material(void); void register_node_type_geo_separate_components(void); -void register_node_type_geo_subdivide(void); +void register_node_type_geo_mesh_subdivide(void); void register_node_type_geo_subdivision_surface(void); void register_node_type_geo_switch(void); void register_node_type_geo_transform(void); diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index ccf009fe6e9..0ae4def4b67 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -293,7 +293,7 @@ DefNode(GeometryNode, GEO_NODE_COLLECTION_INFO, def_geo_collection_info, "COLLEC DefNode(GeometryNode, GEO_NODE_CONVEX_HULL, 0, "CONVEX_HULL", ConvexHull, "Convex Hull", "") DefNode(GeometryNode, GEO_NODE_CURVE_LENGTH, 0, "CURVE_LENGTH", CurveLength, "Curve Length", "") DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_BEZIER_SEGMENT, def_geo_curve_primitive_bezier_segment, "CURVE_PRIMITIVE_BEZIER_SEGMENT", CurvePrimitiveBezierSegment, "Bezier Segment", "") -DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, def_geo_curve_primitive_circle, "CURVE_PRIMITIVE_CIRCLE", CurvePrimitiveCircle, "Circle", "") +DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, def_geo_curve_primitive_circle, "CURVE_PRIMITIVE_CIRCLE", CurvePrimitiveCircle, "Curve Circle", "") DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_LINE, def_geo_curve_primitive_line, "CURVE_PRIMITIVE_LINE", CurvePrimitiveLine, "Curve Line", "") DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_QUADRATIC_BEZIER, 0, "CURVE_PRIMITIVE_QUADRATIC_BEZIER", CurveQuadraticBezier, "Quadratic Bezier", "") DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_STAR, 0, "CURVE_PRIMITIVE_STAR", CurveStar, "Star", "") @@ -311,13 +311,13 @@ DefNode(GeometryNode, GEO_NODE_IS_VIEWPORT, 0, "IS_VIEWPORT", IsViewport, "Is Vi DefNode(GeometryNode, GEO_NODE_JOIN_GEOMETRY, 0, "JOIN_GEOMETRY", JoinGeometry, "Join Geometry", "") DefNode(GeometryNode, GEO_NODE_MATERIAL_ASSIGN, 0, "MATERIAL_ASSIGN", MaterialAssign, "Material Assign", "") DefNode(GeometryNode, GEO_NODE_MATERIAL_REPLACE, 0, "MATERIAL_REPLACE", MaterialReplace, "Material Replace", "") -DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CIRCLE, def_geo_mesh_circle, "MESH_PRIMITIVE_CIRCLE", MeshCircle, "Circle", "") +DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CIRCLE, def_geo_mesh_circle, "MESH_PRIMITIVE_CIRCLE", MeshCircle, "Mesh Circle", "") DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CONE, def_geo_mesh_cone, "MESH_PRIMITIVE_CONE", MeshCone, "Cone", "") DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CUBE, 0, "MESH_PRIMITIVE_CUBE", MeshCube, "Cube", "") DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CYLINDER, def_geo_mesh_cylinder, "MESH_PRIMITIVE_CYLINDER", MeshCylinder, "Cylinder", "") DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_GRID, 0, "MESH_PRIMITIVE_GRID", MeshGrid, "Grid", "") DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_ICO_SPHERE, 0, "MESH_PRIMITIVE_ICO_SPHERE", MeshIcoSphere, "Ico Sphere", "") -DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_LINE, def_geo_mesh_line, "MESH_PRIMITIVE_LINE", MeshLine, "Line", "") +DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_LINE, def_geo_mesh_line, "MESH_PRIMITIVE_LINE", MeshLine, "Mesh Line", "") DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_UV_SPHERE, 0, "MESH_PRIMITIVE_UV_SPHERE", MeshUVSphere, "UV Sphere", "") DefNode(GeometryNode, GEO_NODE_MESH_TO_CURVE, 0, "MESH_TO_CURVE", MeshToCurve, "Mesh to Curve", "") DefNode(GeometryNode, GEO_NODE_OBJECT_INFO, def_geo_object_info, "OBJECT_INFO", ObjectInfo, "Object Info", "") @@ -331,7 +331,7 @@ DefNode(GeometryNode, GEO_NODE_POINTS_TO_VOLUME, def_geo_points_to_volume, "POIN DefNode(GeometryNode, GEO_NODE_RAYCAST, def_geo_raycast, "RAYCAST", Raycast, "Raycast", "") DefNode(GeometryNode, GEO_NODE_SELECT_BY_MATERIAL, 0, "SELECT_BY_MATERIAL", SelectByMaterial, "Select by Material", "") DefNode(GeometryNode, GEO_NODE_SEPARATE_COMPONENTS, 0, "SEPARATE_COMPONENTS", SeparateComponents, "Separate Components", "") -DefNode(GeometryNode, GEO_NODE_SUBDIVIDE, 0, "SUBDIVIDE", Subdivide, "Subdivide", "") +DefNode(GeometryNode, GEO_NODE_MESH_SUBDIVIDE, 0, "MESH_SUBDIVIDE", MeshSubdivide, "Mesh Subdivide", "") DefNode(GeometryNode, GEO_NODE_SUBDIVISION_SURFACE, 0, "SUBDIVISION_SURFACE", SubdivisionSurface, "Subdivision Surface", "") DefNode(GeometryNode, GEO_NODE_SWITCH, def_geo_switch, "SWITCH", Switch, "Switch", "") DefNode(GeometryNode, GEO_NODE_TRANSFORM, 0, "TRANSFORM", Transform, "Transform", "") diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc index 2b3ebf7f5f1..1b9e9af3e2d 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc @@ -210,7 +210,8 @@ static void geo_node_curve_primitive_circle_exec(GeoNodeExecParams params) void register_node_type_geo_curve_primitive_circle() { static bNodeType ntype; - geo_node_type_base(&ntype, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, "Circle", NODE_CLASS_GEOMETRY, 0); + geo_node_type_base( + &ntype, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, "Curve Circle", NODE_CLASS_GEOMETRY, 0); node_type_socket_templates( &ntype, geo_node_curve_primitive_circle_in, geo_node_curve_primitive_circle_out); diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc index 2915a17d2c8..667e1c931bd 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc @@ -228,7 +228,8 @@ void register_node_type_geo_mesh_primitive_circle() { static bNodeType ntype; - geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_CIRCLE, "Circle", NODE_CLASS_GEOMETRY, 0); + geo_node_type_base( + &ntype, GEO_NODE_MESH_PRIMITIVE_CIRCLE, "Mesh Circle", NODE_CLASS_GEOMETRY, 0); node_type_socket_templates( &ntype, geo_node_mesh_primitive_circle_in, geo_node_mesh_primitive_circle_out); node_type_init(&ntype, geo_node_mesh_primitive_circle_init); diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc index e841455e58c..a193c05daa1 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc @@ -177,7 +177,7 @@ void register_node_type_geo_mesh_primitive_line() { static bNodeType ntype; - geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_LINE, "Line", NODE_CLASS_GEOMETRY, 0); + geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_LINE, "Mesh Line", NODE_CLASS_GEOMETRY, 0); node_type_socket_templates( &ntype, geo_node_mesh_primitive_line_in, geo_node_mesh_primitive_line_out); node_type_init(&ntype, geo_node_mesh_primitive_line_init); diff --git a/source/blender/nodes/geometry/nodes/node_geo_subdivide.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_subdivide.cc index a4c6522c57a..7492582c8cf 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_subdivide.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_subdivide.cc @@ -14,8 +14,6 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -// #include "MEM_guardedalloc.h" - #include "BKE_mesh.h" #include "BKE_subdiv.h" #include "BKE_subdiv_mesh.h" @@ -25,20 +23,20 @@ #include "node_geometry_util.hh" -static bNodeSocketTemplate geo_node_subdivide_in[] = { +static bNodeSocketTemplate geo_node_mesh_subdivide_in[] = { {SOCK_GEOMETRY, N_("Geometry")}, {SOCK_INT, N_("Level"), 1, 0, 0, 0, 0, 6}, {-1, ""}, }; -static bNodeSocketTemplate geo_node_subdivide_out[] = { +static bNodeSocketTemplate geo_node_mesh_subdivide_out[] = { {SOCK_GEOMETRY, N_("Geometry")}, {-1, ""}, }; namespace blender::nodes { -static void geo_node_subdivide_exec(GeoNodeExecParams params) +static void geo_node_mesh_subdivide_exec(GeoNodeExecParams params) { GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry"); geometry_set = geometry_set_realize_instances(geometry_set); @@ -102,12 +100,12 @@ static void geo_node_subdivide_exec(GeoNodeExecParams params) } // namespace blender::nodes -void register_node_type_geo_subdivide() +void register_node_type_geo_mesh_subdivide() { static bNodeType ntype; - geo_node_type_base(&ntype, GEO_NODE_SUBDIVIDE, "Subdivide", NODE_CLASS_GEOMETRY, 0); - node_type_socket_templates(&ntype, geo_node_subdivide_in, geo_node_subdivide_out); - ntype.geometry_node_execute = blender::nodes::geo_node_subdivide_exec; + geo_node_type_base(&ntype, GEO_NODE_MESH_SUBDIVIDE, "Mesh Subdivide", NODE_CLASS_GEOMETRY, 0); + node_type_socket_templates(&ntype, geo_node_mesh_subdivide_in, geo_node_mesh_subdivide_out); + ntype.geometry_node_execute = blender::nodes::geo_node_mesh_subdivide_exec; nodeRegisterType(&ntype); } |