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authorCampbell Barton <ideasman42@gmail.com>2019-04-18 18:17:32 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-18 18:19:44 +0300
commit4439e5d0ba3ffde3841ec44405a9bcaf800be279 (patch)
treed0955d8e18d854603da54bed39c46ef9627c4736 /source/blender/nodes
parent098f75897e3ddf4bb93f64cecb322d7370127419 (diff)
Cleanup: add trailing commas to avoid right shift
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_bilateralblur.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c12
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c12
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vectTransform.c6
4 files changed, 22 insertions, 14 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
index 8c46349e091..0d599616037 100644
--- a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
+++ b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
@@ -29,8 +29,10 @@ static bNodeSocketTemplate cmp_node_bilateralblur_in[] = {
{SOCK_RGBA, 1, N_("Determinator"), 1.0f, 1.0f, 1.0f, 1.0f},
{-1, 0, ""}};
-static bNodeSocketTemplate cmp_node_bilateralblur_out[] = {{SOCK_RGBA, 0, N_("Image")},
- {-1, 0, ""}};
+static bNodeSocketTemplate cmp_node_bilateralblur_out[] = {
+ {SOCK_RGBA, 0, N_("Image")},
+ {-1, 0, ""},
+};
static void node_composit_init_bilateralblur(bNodeTree *UNUSED(ntree), bNode *node)
{
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
index 82d35dc6118..c850edc49b1 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
@@ -26,11 +26,13 @@
/* **************** SEPARATE YCCA ******************** */
static bNodeSocketTemplate cmp_node_sepycca_in[] = {
{SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""}};
-static bNodeSocketTemplate cmp_node_sepycca_out[] = {{SOCK_FLOAT, 0, N_("Y")},
- {SOCK_FLOAT, 0, N_("Cb")},
- {SOCK_FLOAT, 0, N_("Cr")},
- {SOCK_FLOAT, 0, N_("A")},
- {-1, 0, ""}};
+static bNodeSocketTemplate cmp_node_sepycca_out[] = {
+ {SOCK_FLOAT, 0, N_("Y")},
+ {SOCK_FLOAT, 0, N_("Cb")},
+ {SOCK_FLOAT, 0, N_("Cr")},
+ {SOCK_FLOAT, 0, N_("A")},
+ {-1, 0, ""},
+};
static void node_composit_init_mode_sepycca(bNodeTree *UNUSED(ntree), bNode *node)
{
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
index b3277da2586..045bb1b81ba 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
@@ -26,11 +26,13 @@
/* **************** SEPARATE YUVA ******************** */
static bNodeSocketTemplate cmp_node_sepyuva_in[] = {
{SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""}};
-static bNodeSocketTemplate cmp_node_sepyuva_out[] = {{SOCK_FLOAT, 0, N_("Y")},
- {SOCK_FLOAT, 0, N_("U")},
- {SOCK_FLOAT, 0, N_("V")},
- {SOCK_FLOAT, 0, N_("A")},
- {-1, 0, ""}};
+static bNodeSocketTemplate cmp_node_sepyuva_out[] = {
+ {SOCK_FLOAT, 0, N_("Y")},
+ {SOCK_FLOAT, 0, N_("U")},
+ {SOCK_FLOAT, 0, N_("V")},
+ {SOCK_FLOAT, 0, N_("A")},
+ {-1, 0, ""},
+};
void register_node_type_cmp_sepyuva(void)
{
diff --git a/source/blender/nodes/shader/nodes/node_shader_vectTransform.c b/source/blender/nodes/shader/nodes/node_shader_vectTransform.c
index 19cc9f2ce55..08a53c1d53d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vectTransform.c
+++ b/source/blender/nodes/shader/nodes/node_shader_vectTransform.c
@@ -28,8 +28,10 @@ static bNodeSocketTemplate sh_node_vect_transform_in[] = {
{SOCK_VECTOR, 1, N_("Vector"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
{-1, 0, ""}};
-static bNodeSocketTemplate sh_node_vect_transform_out[] = {{SOCK_VECTOR, 0, N_("Vector")},
- {-1, 0, ""}};
+static bNodeSocketTemplate sh_node_vect_transform_out[] = {
+ {SOCK_VECTOR, 0, N_("Vector")},
+ {-1, 0, ""},
+};
static void node_shader_init_vect_transform(bNodeTree *UNUSED(ntree), bNode *node)
{