diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-04-28 10:31:57 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-28 10:31:57 +0400 |
commit | b340f930ec5639f24e7e2d47fab221fb752b61dd (patch) | |
tree | 0e880a36bb528d133af6d10701fc090716b3b7f8 /source/blender/nodes | |
parent | 09dc600839904a198ab4ba3fad62ce58c2d3aa07 (diff) |
style cleanup: changes to brace placement / newlines - for/while/if/switch
Diffstat (limited to 'source/blender/nodes')
14 files changed, 43 insertions, 50 deletions
diff --git a/source/blender/nodes/composite/node_composite_util.c b/source/blender/nodes/composite/node_composite_util.c index ab3a363e703..8012057b393 100644 --- a/source/blender/nodes/composite/node_composite_util.c +++ b/source/blender/nodes/composite/node_composite_util.c @@ -884,8 +884,9 @@ static void FHT2D(fREAL *data, unsigned int Mx, unsigned int My, #define PRED(k) (((k & Nym) << Mx) + (k >> My)) for (j=PRED(i); j>i; j=PRED(j)); if (j < i) continue; - for (k=i, j=PRED(i); j!=i; k=j, j=PRED(j), stm--) - { t=data[j], data[j]=data[k], data[k]=t; } + for (k=i, j=PRED(i); j!=i; k=j, j=PRED(j), stm--) { + t=data[j], data[j]=data[k], data[k]=t; + } #undef PRED stm--; } @@ -1108,7 +1109,7 @@ void qd_getPixel(CompBuf* src, int x, int y, float* col) float bc[4]; src->rect_procedural(src, bc, (float)x/(float)src->xrad, (float)y/(float)src->yrad); - switch(src->type) { + switch (src->type) { /* these fallthrough to get all the channels */ case CB_RGBA: col[3]=bc[3]; case CB_VEC3: col[2]=bc[2]; @@ -1118,7 +1119,7 @@ void qd_getPixel(CompBuf* src, int x, int y, float* col) } else if ((x >= 0) && (x < src->x) && (y >= 0) && (y < src->y)) { float* bc = &src->rect[(x + y*src->x)*src->type]; - switch(src->type) { + switch (src->type) { /* these fallthrough to get all the channels */ case CB_RGBA: col[3]=bc[3]; case CB_VEC3: col[2]=bc[2]; @@ -1127,7 +1128,7 @@ void qd_getPixel(CompBuf* src, int x, int y, float* col) } } else { - switch(src->type) { + switch (src->type) { /* these fallthrough to get all the channels */ case CB_RGBA: col[3]=0.0; case CB_VEC3: col[2]=0.0; @@ -1142,7 +1143,7 @@ void qd_setPixel(CompBuf* src, int x, int y, float* col) { if ((x >= 0) && (x < src->x) && (y >= 0) && (y < src->y)) { float* bc = &src->rect[(x + y*src->x)*src->type]; - switch(src->type) { + switch (src->type) { /* these fallthrough to get all the channels */ case CB_RGBA: bc[3]=col[3]; case CB_VEC3: bc[2]=col[2]; diff --git a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c index 132b1659fa5..b3690b5d20f 100644 --- a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c @@ -71,7 +71,7 @@ static void do_channel_matte(bNode *node, float *out, float *in) NodeChroma *c=(NodeChroma *)node->storage; float alpha=0.0; - switch(c->algorithm) { + switch (c->algorithm) { case 0: { /* Alpha=key_channel-limit channel */ int key_channel=node->custom2-1; int limit_channel=c->channel-1; @@ -79,7 +79,7 @@ static void do_channel_matte(bNode *node, float *out, float *in) break; } case 1: { /* Alpha=G-MAX(R, B) */ - switch(node->custom2) { + switch (node->custom2) { case 1: { alpha=in[0]-MAX2(in[1],in[2]); break; @@ -139,7 +139,7 @@ static void node_composit_exec_channel_matte(void *data, bNode *node, bNodeStack outbuf=dupalloc_compbuf(cbuf); /*convert to colorspace*/ - switch(node->custom1) { + switch (node->custom1) { case CMP_NODE_CHANNEL_MATTE_CS_RGB: break; case CMP_NODE_CHANNEL_MATTE_CS_HSV: /*HSV*/ @@ -159,7 +159,7 @@ static void node_composit_exec_channel_matte(void *data, bNode *node, bNodeStack composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_channel_matte, CB_RGBA); /*convert back to RGB colorspace in place*/ - switch(node->custom1) { + switch (node->custom1) { case CMP_NODE_CHANNEL_MATTE_CS_RGB: /*RGB*/ break; case CMP_NODE_CHANNEL_MATTE_CS_HSV: /*HSV*/ diff --git a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c index 46d7c620aa8..0153a2bce34 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c +++ b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c @@ -206,12 +206,10 @@ static void node_composit_exec_color_spill(void *UNUSED(data), bNode *node, bNod spillmap=alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); rgbbuf=dupalloc_compbuf(cbuf); - switch(node->custom1) - { + switch (node->custom1) { case 1: /*red spill*/ { - switch(node->custom2) - { + switch (node->custom2) { case 0: /* simple limit */ { if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) { @@ -243,8 +241,7 @@ static void node_composit_exec_color_spill(void *UNUSED(data), bNode *node, bNod } case 2: /*green spill*/ { - switch(node->custom2) - { + switch (node->custom2) { case 0: /* simple limit */ { if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) { @@ -276,8 +273,7 @@ static void node_composit_exec_color_spill(void *UNUSED(data), bNode *node, bNod } case 3: /*blue spill*/ { - switch(node->custom2) - { + switch (node->custom2) { case 0: /* simple limit */ { if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) { diff --git a/source/blender/nodes/composite/nodes/node_composite_filter.c b/source/blender/nodes/composite/nodes/node_composite_filter.c index 6d470467cb0..d6cb54eb944 100644 --- a/source/blender/nodes/composite/nodes/node_composite_filter.c +++ b/source/blender/nodes/composite/nodes/node_composite_filter.c @@ -189,7 +189,7 @@ static void node_composit_exec_filter(void *data, bNode *node, bNodeStack **in, stackbuf->xof= cbuf->xof; stackbuf->yof= cbuf->yof; - switch(node->custom1) { + switch (node->custom1) { case CMP_FILT_SOFT: do_filter3(stackbuf, cbuf, soft, in[0]->vec[0]); break; diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c index 6a156c390a7..62179cfa471 100644 --- a/source/blender/nodes/composite/nodes/node_composite_image.c +++ b/source/blender/nodes/composite/nodes/node_composite_image.c @@ -442,11 +442,14 @@ static void node_composit_exec_image(void *data, bNode *node, bNodeStack **UNUSE /* preview policy: take first 'Combined' pass if available, * otherwise just use the first layer. */ - if (!firstbuf) + if (!firstbuf) { firstbuf = stackbuf; + } if (!combinedbuf && - (strcmp(sock->name, "Combined")==0 || strcmp(sock->name, "Image")==0)) + (strcmp(sock->name, "Combined") == 0 || strcmp(sock->name, "Image") == 0)) + { combinedbuf = stackbuf; + } } } } diff --git a/source/blender/nodes/composite/nodes/node_composite_levels.c b/source/blender/nodes/composite/nodes/node_composite_levels.c index ec6d2006296..32b07582140 100644 --- a/source/blender/nodes/composite/nodes/node_composite_levels.c +++ b/source/blender/nodes/composite/nodes/node_composite_levels.c @@ -64,7 +64,7 @@ static void fill_bins(bNode* node, CompBuf* in, int* bins) qd_getPixel(in, x, y, value); if (value[3] > 0.0f) { /* don't count transparent pixels */ - switch(node->custom1) { + switch (node->custom1) { case 1: { /* all colors */ rgb_tobw(value[0],value[1],value[2], &value[0]); value[0]=value[0]*255; /* scale to 0-255 range */ @@ -122,8 +122,7 @@ static float brightness_mean(bNode* node, CompBuf* in) if (value[3] > 0.0f) { /* don't count transparent pixels */ numPixels++; - switch(node->custom1) - { + switch (node->custom1) { case 1: { rgb_tobw(value[0],value[1],value[2], &value[0]); @@ -174,8 +173,7 @@ static float brightness_standard_deviation(bNode* node, CompBuf* in, float mean) if (value[3] > 0.0f) { /* don't count transparent pixels */ numPixels++; - switch(node->custom1) - { + switch (node->custom1) { case 1: { rgb_tobw(value[0],value[1],value[2], &value[0]); diff --git a/source/blender/nodes/composite/nodes/node_composite_math.c b/source/blender/nodes/composite/nodes/node_composite_math.c index 8362df1b691..4c9d1a66fb0 100644 --- a/source/blender/nodes/composite/nodes/node_composite_math.c +++ b/source/blender/nodes/composite/nodes/node_composite_math.c @@ -46,8 +46,7 @@ static bNodeSocketTemplate cmp_node_math_out[]= { static void do_math(bNode *node, float *out, float *in, float *in2) { - switch(node->custom1) - { + switch (node->custom1) { case 0: /* Add */ out[0]= in[0] + in2[0]; break; diff --git a/source/blender/nodes/composite/nodes/node_composite_rotate.c b/source/blender/nodes/composite/nodes/node_composite_rotate.c index 6952817248d..8268977658d 100644 --- a/source/blender/nodes/composite/nodes/node_composite_rotate.c +++ b/source/blender/nodes/composite/nodes/node_composite_rotate.c @@ -87,7 +87,7 @@ static void node_composit_exec_rotate(void *UNUSED(data), bNode *node, bNodeStac v=-s*x + c*y + centy; xo= x+(int)centx; - switch(node->custom1) { + switch (node->custom1) { case 0: neareast_interpolation(ibuf, obuf, u, v, xo, yo); break; diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c index b12f08bb13d..6eff3dcd95b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c +++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c @@ -91,8 +91,7 @@ static void node_composit_exec_sepycca(void *UNUSED(data), bNode *node, bNodeSta if (in[0]->data==NULL) { float y, cb, cr; - switch(node->custom1) - { + switch (node->custom1) { case 1: rgb_to_ycc(in[0]->vec[0], in[0]->vec[1], in[0]->vec[2], &y, &cb, &cr, BLI_YCC_ITU_BT709); break; @@ -117,8 +116,7 @@ static void node_composit_exec_sepycca(void *UNUSED(data), bNode *node, bNodeSta CompBuf *cbuf2=typecheck_compbuf(cbuf, CB_RGBA); /* convert the RGB stackbuf to an HSV representation */ - switch(node->custom1) - { + switch (node->custom1) { case 1: composit1_pixel_processor(node, cbuf2, cbuf2, in[0]->vec, do_sepycca_709, CB_RGBA); break; @@ -240,8 +238,7 @@ static void node_composit_exec_combycca(void *UNUSED(data), bNode *node, bNodeSt float cb = in[1]->vec[0] * 255; float cr = in[2]->vec[0] * 255; - switch(node->custom1) - { + switch (node->custom1) { case 1: ycc_to_rgb(y, cb, cr, &out[0]->vec[0], &out[0]->vec[1], &out[0]->vec[2], BLI_YCC_ITU_BT709); break; @@ -270,8 +267,7 @@ static void node_composit_exec_combycca(void *UNUSED(data), bNode *node, bNodeSt stackbuf = alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */ - switch(node->custom1) - { + switch (node->custom1) { case 1: composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec, in[2]->data, in[2]->vec, in[3]->data, in[3]->vec, diff --git a/source/blender/nodes/composite/nodes/node_composite_transform.c b/source/blender/nodes/composite/nodes/node_composite_transform.c index a610d8a66c4..a7906cf3e46 100644 --- a/source/blender/nodes/composite/nodes/node_composite_transform.c +++ b/source/blender/nodes/composite/nodes/node_composite_transform.c @@ -89,7 +89,7 @@ CompBuf* node_composit_transform(CompBuf *cbuf, float x, float y, float angle, f mul_v3_m4v3(vec, mat, vec); - switch(filter_type) { + switch (filter_type) { case 0: neareast_interpolation(ibuf, obuf, vec[0], vec[1], i, j); break; diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c index 90c62bc47ac..9a9a27603dc 100644 --- a/source/blender/nodes/shader/node_shader_util.c +++ b/source/blender/nodes/shader/node_shader_util.c @@ -101,7 +101,7 @@ void ntreeShaderGetTexcoMode(bNodeTree *ntree, int r_mode, short *texco, int *mo /* note; sockets always exist for the given type! */ for (a=0, sock= node->outputs.first; sock; sock= sock->next, a++) { if (sock->flag & SOCK_IN_USE) { - switch(a) { + switch (a) { case GEOM_OUT_GLOB: *texco |= TEXCO_GLOB|NEED_UV; break; case GEOM_OUT_VIEW: @@ -137,7 +137,7 @@ void nodeShaderSynchronizeID(bNode *node, int copyto) for (a=0, sock= node->inputs.first; sock; sock= sock->next, a++) { if (!nodeSocketIsHidden(sock)) { if (copyto) { - switch(a) { + switch (a) { case MAT_IN_COLOR: copy_v3_v3(&ma->r, ((bNodeSocketValueRGBA*)sock->default_value)->value); break; case MAT_IN_SPEC: @@ -161,7 +161,7 @@ void nodeShaderSynchronizeID(bNode *node, int copyto) } } else { - switch(a) { + switch (a) { case MAT_IN_COLOR: copy_v3_v3(((bNodeSocketValueRGBA*)sock->default_value)->value, &ma->r); break; case MAT_IN_SPEC: diff --git a/source/blender/nodes/shader/nodes/node_shader_math.c b/source/blender/nodes/shader/nodes/node_shader_math.c index 44df496f5d6..db2b57ab51b 100644 --- a/source/blender/nodes/shader/nodes/node_shader_math.c +++ b/source/blender/nodes/shader/nodes/node_shader_math.c @@ -48,7 +48,7 @@ static bNodeSocketTemplate sh_node_math_out[]= { static void node_shader_exec_math(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out) { - switch(node->custom1) { + switch (node->custom1) { case 0: /* Add */ out[0]->vec[0]= in[0]->vec[0] + in[1]->vec[0]; diff --git a/source/blender/nodes/texture/nodes/node_texture_math.c b/source/blender/nodes/texture/nodes/node_texture_math.c index 29d154df884..54c9645fac3 100644 --- a/source/blender/nodes/texture/nodes/node_texture_math.c +++ b/source/blender/nodes/texture/nodes/node_texture_math.c @@ -51,7 +51,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor float in0 = tex_input_value(in[0], p, thread); float in1 = tex_input_value(in[1], p, thread); - switch(node->custom1) { + switch (node->custom1) { case 0: /* Add */ *out= in0 + in1; diff --git a/source/blender/nodes/texture/nodes/node_texture_output.c b/source/blender/nodes/texture/nodes/node_texture_output.c index 2b899fde593..19ba0e88639 100644 --- a/source/blender/nodes/texture/nodes/node_texture_output.c +++ b/source/blender/nodes/texture/nodes/node_texture_output.c @@ -88,14 +88,14 @@ static void unique_name(bNode *node) i = node; while (i->prev) i = i->prev; - for (; i; i=i->next) { - if ( - i == node || - i->type != TEX_NODE_OUTPUT || - strcmp(name, ((TexNodeOutput*)(i->storage))->name) - ) + for ( ; i; i = i->next) { + if (i == node || + i->type != TEX_NODE_OUTPUT || + strcmp(name, ((TexNodeOutput*)(i->storage))->name)) + { continue; - + } + if (!new_name) { int len = strlen(name); if (len >= 4 && sscanf(name + len - 4, ".%03d", &suffix) == 1) { |