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authorCampbell Barton <ideasman42@gmail.com>2012-04-28 10:31:57 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-28 10:31:57 +0400
commitb340f930ec5639f24e7e2d47fab221fb752b61dd (patch)
tree0e880a36bb528d133af6d10701fc090716b3b7f8 /source/blender/nodes
parent09dc600839904a198ab4ba3fad62ce58c2d3aa07 (diff)
style cleanup: changes to brace placement / newlines - for/while/if/switch
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/composite/node_composite_util.c13
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_channelMatte.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorSpill.c12
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_filter.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_image.c7
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_levels.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_math.c3
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_rotate.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c12
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_transform.c2
-rw-r--r--source/blender/nodes/shader/node_shader_util.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_math.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_math.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_output.c14
14 files changed, 43 insertions, 50 deletions
diff --git a/source/blender/nodes/composite/node_composite_util.c b/source/blender/nodes/composite/node_composite_util.c
index ab3a363e703..8012057b393 100644
--- a/source/blender/nodes/composite/node_composite_util.c
+++ b/source/blender/nodes/composite/node_composite_util.c
@@ -884,8 +884,9 @@ static void FHT2D(fREAL *data, unsigned int Mx, unsigned int My,
#define PRED(k) (((k & Nym) << Mx) + (k >> My))
for (j=PRED(i); j>i; j=PRED(j));
if (j < i) continue;
- for (k=i, j=PRED(i); j!=i; k=j, j=PRED(j), stm--)
- { t=data[j], data[j]=data[k], data[k]=t; }
+ for (k=i, j=PRED(i); j!=i; k=j, j=PRED(j), stm--) {
+ t=data[j], data[j]=data[k], data[k]=t;
+ }
#undef PRED
stm--;
}
@@ -1108,7 +1109,7 @@ void qd_getPixel(CompBuf* src, int x, int y, float* col)
float bc[4];
src->rect_procedural(src, bc, (float)x/(float)src->xrad, (float)y/(float)src->yrad);
- switch(src->type) {
+ switch (src->type) {
/* these fallthrough to get all the channels */
case CB_RGBA: col[3]=bc[3];
case CB_VEC3: col[2]=bc[2];
@@ -1118,7 +1119,7 @@ void qd_getPixel(CompBuf* src, int x, int y, float* col)
}
else if ((x >= 0) && (x < src->x) && (y >= 0) && (y < src->y)) {
float* bc = &src->rect[(x + y*src->x)*src->type];
- switch(src->type) {
+ switch (src->type) {
/* these fallthrough to get all the channels */
case CB_RGBA: col[3]=bc[3];
case CB_VEC3: col[2]=bc[2];
@@ -1127,7 +1128,7 @@ void qd_getPixel(CompBuf* src, int x, int y, float* col)
}
}
else {
- switch(src->type) {
+ switch (src->type) {
/* these fallthrough to get all the channels */
case CB_RGBA: col[3]=0.0;
case CB_VEC3: col[2]=0.0;
@@ -1142,7 +1143,7 @@ void qd_setPixel(CompBuf* src, int x, int y, float* col)
{
if ((x >= 0) && (x < src->x) && (y >= 0) && (y < src->y)) {
float* bc = &src->rect[(x + y*src->x)*src->type];
- switch(src->type) {
+ switch (src->type) {
/* these fallthrough to get all the channels */
case CB_RGBA: bc[3]=col[3];
case CB_VEC3: bc[2]=col[2];
diff --git a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
index 132b1659fa5..b3690b5d20f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
@@ -71,7 +71,7 @@ static void do_channel_matte(bNode *node, float *out, float *in)
NodeChroma *c=(NodeChroma *)node->storage;
float alpha=0.0;
- switch(c->algorithm) {
+ switch (c->algorithm) {
case 0: { /* Alpha=key_channel-limit channel */
int key_channel=node->custom2-1;
int limit_channel=c->channel-1;
@@ -79,7 +79,7 @@ static void do_channel_matte(bNode *node, float *out, float *in)
break;
}
case 1: { /* Alpha=G-MAX(R, B) */
- switch(node->custom2) {
+ switch (node->custom2) {
case 1: {
alpha=in[0]-MAX2(in[1],in[2]);
break;
@@ -139,7 +139,7 @@ static void node_composit_exec_channel_matte(void *data, bNode *node, bNodeStack
outbuf=dupalloc_compbuf(cbuf);
/*convert to colorspace*/
- switch(node->custom1) {
+ switch (node->custom1) {
case CMP_NODE_CHANNEL_MATTE_CS_RGB:
break;
case CMP_NODE_CHANNEL_MATTE_CS_HSV: /*HSV*/
@@ -159,7 +159,7 @@ static void node_composit_exec_channel_matte(void *data, bNode *node, bNodeStack
composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_channel_matte, CB_RGBA);
/*convert back to RGB colorspace in place*/
- switch(node->custom1) {
+ switch (node->custom1) {
case CMP_NODE_CHANNEL_MATTE_CS_RGB: /*RGB*/
break;
case CMP_NODE_CHANNEL_MATTE_CS_HSV: /*HSV*/
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
index 46d7c620aa8..0153a2bce34 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
@@ -206,12 +206,10 @@ static void node_composit_exec_color_spill(void *UNUSED(data), bNode *node, bNod
spillmap=alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
rgbbuf=dupalloc_compbuf(cbuf);
- switch(node->custom1)
- {
+ switch (node->custom1) {
case 1: /*red spill*/
{
- switch(node->custom2)
- {
+ switch (node->custom2) {
case 0: /* simple limit */
{
if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
@@ -243,8 +241,7 @@ static void node_composit_exec_color_spill(void *UNUSED(data), bNode *node, bNod
}
case 2: /*green spill*/
{
- switch(node->custom2)
- {
+ switch (node->custom2) {
case 0: /* simple limit */
{
if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
@@ -276,8 +273,7 @@ static void node_composit_exec_color_spill(void *UNUSED(data), bNode *node, bNod
}
case 3: /*blue spill*/
{
- switch(node->custom2)
- {
+ switch (node->custom2) {
case 0: /* simple limit */
{
if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
diff --git a/source/blender/nodes/composite/nodes/node_composite_filter.c b/source/blender/nodes/composite/nodes/node_composite_filter.c
index 6d470467cb0..d6cb54eb944 100644
--- a/source/blender/nodes/composite/nodes/node_composite_filter.c
+++ b/source/blender/nodes/composite/nodes/node_composite_filter.c
@@ -189,7 +189,7 @@ static void node_composit_exec_filter(void *data, bNode *node, bNodeStack **in,
stackbuf->xof= cbuf->xof;
stackbuf->yof= cbuf->yof;
- switch(node->custom1) {
+ switch (node->custom1) {
case CMP_FILT_SOFT:
do_filter3(stackbuf, cbuf, soft, in[0]->vec[0]);
break;
diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c
index 6a156c390a7..62179cfa471 100644
--- a/source/blender/nodes/composite/nodes/node_composite_image.c
+++ b/source/blender/nodes/composite/nodes/node_composite_image.c
@@ -442,11 +442,14 @@ static void node_composit_exec_image(void *data, bNode *node, bNodeStack **UNUSE
/* preview policy: take first 'Combined' pass if available,
* otherwise just use the first layer.
*/
- if (!firstbuf)
+ if (!firstbuf) {
firstbuf = stackbuf;
+ }
if (!combinedbuf &&
- (strcmp(sock->name, "Combined")==0 || strcmp(sock->name, "Image")==0))
+ (strcmp(sock->name, "Combined") == 0 || strcmp(sock->name, "Image") == 0))
+ {
combinedbuf = stackbuf;
+ }
}
}
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_levels.c b/source/blender/nodes/composite/nodes/node_composite_levels.c
index ec6d2006296..32b07582140 100644
--- a/source/blender/nodes/composite/nodes/node_composite_levels.c
+++ b/source/blender/nodes/composite/nodes/node_composite_levels.c
@@ -64,7 +64,7 @@ static void fill_bins(bNode* node, CompBuf* in, int* bins)
qd_getPixel(in, x, y, value);
if (value[3] > 0.0f) { /* don't count transparent pixels */
- switch(node->custom1) {
+ switch (node->custom1) {
case 1: { /* all colors */
rgb_tobw(value[0],value[1],value[2], &value[0]);
value[0]=value[0]*255; /* scale to 0-255 range */
@@ -122,8 +122,7 @@ static float brightness_mean(bNode* node, CompBuf* in)
if (value[3] > 0.0f) { /* don't count transparent pixels */
numPixels++;
- switch(node->custom1)
- {
+ switch (node->custom1) {
case 1:
{
rgb_tobw(value[0],value[1],value[2], &value[0]);
@@ -174,8 +173,7 @@ static float brightness_standard_deviation(bNode* node, CompBuf* in, float mean)
if (value[3] > 0.0f) { /* don't count transparent pixels */
numPixels++;
- switch(node->custom1)
- {
+ switch (node->custom1) {
case 1:
{
rgb_tobw(value[0],value[1],value[2], &value[0]);
diff --git a/source/blender/nodes/composite/nodes/node_composite_math.c b/source/blender/nodes/composite/nodes/node_composite_math.c
index 8362df1b691..4c9d1a66fb0 100644
--- a/source/blender/nodes/composite/nodes/node_composite_math.c
+++ b/source/blender/nodes/composite/nodes/node_composite_math.c
@@ -46,8 +46,7 @@ static bNodeSocketTemplate cmp_node_math_out[]= {
static void do_math(bNode *node, float *out, float *in, float *in2)
{
- switch(node->custom1)
- {
+ switch (node->custom1) {
case 0: /* Add */
out[0]= in[0] + in2[0];
break;
diff --git a/source/blender/nodes/composite/nodes/node_composite_rotate.c b/source/blender/nodes/composite/nodes/node_composite_rotate.c
index 6952817248d..8268977658d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_rotate.c
+++ b/source/blender/nodes/composite/nodes/node_composite_rotate.c
@@ -87,7 +87,7 @@ static void node_composit_exec_rotate(void *UNUSED(data), bNode *node, bNodeStac
v=-s*x + c*y + centy;
xo= x+(int)centx;
- switch(node->custom1) {
+ switch (node->custom1) {
case 0:
neareast_interpolation(ibuf, obuf, u, v, xo, yo);
break;
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
index b12f08bb13d..6eff3dcd95b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
@@ -91,8 +91,7 @@ static void node_composit_exec_sepycca(void *UNUSED(data), bNode *node, bNodeSta
if (in[0]->data==NULL) {
float y, cb, cr;
- switch(node->custom1)
- {
+ switch (node->custom1) {
case 1:
rgb_to_ycc(in[0]->vec[0], in[0]->vec[1], in[0]->vec[2], &y, &cb, &cr, BLI_YCC_ITU_BT709);
break;
@@ -117,8 +116,7 @@ static void node_composit_exec_sepycca(void *UNUSED(data), bNode *node, bNodeSta
CompBuf *cbuf2=typecheck_compbuf(cbuf, CB_RGBA);
/* convert the RGB stackbuf to an HSV representation */
- switch(node->custom1)
- {
+ switch (node->custom1) {
case 1:
composit1_pixel_processor(node, cbuf2, cbuf2, in[0]->vec, do_sepycca_709, CB_RGBA);
break;
@@ -240,8 +238,7 @@ static void node_composit_exec_combycca(void *UNUSED(data), bNode *node, bNodeSt
float cb = in[1]->vec[0] * 255;
float cr = in[2]->vec[0] * 255;
- switch(node->custom1)
- {
+ switch (node->custom1) {
case 1:
ycc_to_rgb(y, cb, cr, &out[0]->vec[0], &out[0]->vec[1], &out[0]->vec[2], BLI_YCC_ITU_BT709);
break;
@@ -270,8 +267,7 @@ static void node_composit_exec_combycca(void *UNUSED(data), bNode *node, bNodeSt
stackbuf = alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
- switch(node->custom1)
- {
+ switch (node->custom1) {
case 1:
composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec,
in[2]->data, in[2]->vec, in[3]->data, in[3]->vec,
diff --git a/source/blender/nodes/composite/nodes/node_composite_transform.c b/source/blender/nodes/composite/nodes/node_composite_transform.c
index a610d8a66c4..a7906cf3e46 100644
--- a/source/blender/nodes/composite/nodes/node_composite_transform.c
+++ b/source/blender/nodes/composite/nodes/node_composite_transform.c
@@ -89,7 +89,7 @@ CompBuf* node_composit_transform(CompBuf *cbuf, float x, float y, float angle, f
mul_v3_m4v3(vec, mat, vec);
- switch(filter_type) {
+ switch (filter_type) {
case 0:
neareast_interpolation(ibuf, obuf, vec[0], vec[1], i, j);
break;
diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c
index 90c62bc47ac..9a9a27603dc 100644
--- a/source/blender/nodes/shader/node_shader_util.c
+++ b/source/blender/nodes/shader/node_shader_util.c
@@ -101,7 +101,7 @@ void ntreeShaderGetTexcoMode(bNodeTree *ntree, int r_mode, short *texco, int *mo
/* note; sockets always exist for the given type! */
for (a=0, sock= node->outputs.first; sock; sock= sock->next, a++) {
if (sock->flag & SOCK_IN_USE) {
- switch(a) {
+ switch (a) {
case GEOM_OUT_GLOB:
*texco |= TEXCO_GLOB|NEED_UV; break;
case GEOM_OUT_VIEW:
@@ -137,7 +137,7 @@ void nodeShaderSynchronizeID(bNode *node, int copyto)
for (a=0, sock= node->inputs.first; sock; sock= sock->next, a++) {
if (!nodeSocketIsHidden(sock)) {
if (copyto) {
- switch(a) {
+ switch (a) {
case MAT_IN_COLOR:
copy_v3_v3(&ma->r, ((bNodeSocketValueRGBA*)sock->default_value)->value); break;
case MAT_IN_SPEC:
@@ -161,7 +161,7 @@ void nodeShaderSynchronizeID(bNode *node, int copyto)
}
}
else {
- switch(a) {
+ switch (a) {
case MAT_IN_COLOR:
copy_v3_v3(((bNodeSocketValueRGBA*)sock->default_value)->value, &ma->r); break;
case MAT_IN_SPEC:
diff --git a/source/blender/nodes/shader/nodes/node_shader_math.c b/source/blender/nodes/shader/nodes/node_shader_math.c
index 44df496f5d6..db2b57ab51b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_math.c
+++ b/source/blender/nodes/shader/nodes/node_shader_math.c
@@ -48,7 +48,7 @@ static bNodeSocketTemplate sh_node_math_out[]= {
static void node_shader_exec_math(void *UNUSED(data), bNode *node, bNodeStack **in,
bNodeStack **out)
{
- switch(node->custom1) {
+ switch (node->custom1) {
case 0: /* Add */
out[0]->vec[0]= in[0]->vec[0] + in[1]->vec[0];
diff --git a/source/blender/nodes/texture/nodes/node_texture_math.c b/source/blender/nodes/texture/nodes/node_texture_math.c
index 29d154df884..54c9645fac3 100644
--- a/source/blender/nodes/texture/nodes/node_texture_math.c
+++ b/source/blender/nodes/texture/nodes/node_texture_math.c
@@ -51,7 +51,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
float in0 = tex_input_value(in[0], p, thread);
float in1 = tex_input_value(in[1], p, thread);
- switch(node->custom1) {
+ switch (node->custom1) {
case 0: /* Add */
*out= in0 + in1;
diff --git a/source/blender/nodes/texture/nodes/node_texture_output.c b/source/blender/nodes/texture/nodes/node_texture_output.c
index 2b899fde593..19ba0e88639 100644
--- a/source/blender/nodes/texture/nodes/node_texture_output.c
+++ b/source/blender/nodes/texture/nodes/node_texture_output.c
@@ -88,14 +88,14 @@ static void unique_name(bNode *node)
i = node;
while (i->prev) i = i->prev;
- for (; i; i=i->next) {
- if (
- i == node ||
- i->type != TEX_NODE_OUTPUT ||
- strcmp(name, ((TexNodeOutput*)(i->storage))->name)
- )
+ for ( ; i; i = i->next) {
+ if (i == node ||
+ i->type != TEX_NODE_OUTPUT ||
+ strcmp(name, ((TexNodeOutput*)(i->storage))->name))
+ {
continue;
-
+ }
+
if (!new_name) {
int len = strlen(name);
if (len >= 4 && sscanf(name + len - 4, ".%03d", &suffix) == 1) {