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author | Sebastián Barschkis <sebbas@sebbas.org> | 2021-03-05 19:35:25 +0300 |
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committer | Sebastián Barschkis <sebbas@sebbas.org> | 2021-03-05 19:35:35 +0300 |
commit | ed84161529527274852d5665f93a7d8b7cd1be9c (patch) | |
tree | 3d8b31716c458466effd54d9bdf0bd85bfb84953 /source/blender/nodes | |
parent | f882bee4311d22fef01f33d95a6386a6ee2bef02 (diff) |
Cleanup: Rename func occurences to _fn
Use _fn as a suffix for callbacks.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/intern/node_exec.c | 14 | ||||
-rw-r--r-- | source/blender/nodes/intern/node_exec.h | 2 | ||||
-rw-r--r-- | source/blender/nodes/shader/node_shader_util.c | 4 | ||||
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_tex_environment.c | 10 |
4 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/nodes/intern/node_exec.c b/source/blender/nodes/intern/node_exec.c index 0d46119ab60..6207a1bf024 100644 --- a/source/blender/nodes/intern/node_exec.c +++ b/source/blender/nodes/intern/node_exec.c @@ -218,7 +218,7 @@ bNodeTreeExec *ntree_exec_begin(bNodeExecContext *context, /* prepare all nodes for execution */ for (n = 0, nodeexec = exec->nodeexec; n < totnodes; n++, nodeexec++) { node = nodeexec->node = nodelist[n]; - nodeexec->freeexecfunc = node->typeinfo->freeexecfunc; + nodeexec->free_exec_fn = node->typeinfo->free_exec_fn; /* tag inputs */ for (sock = node->inputs.first; sock; sock = sock->next) { @@ -242,8 +242,8 @@ bNodeTreeExec *ntree_exec_begin(bNodeExecContext *context, nodeexec->data.preview = context->previews ? BKE_node_instance_hash_lookup(context->previews, nodekey) : NULL; - if (node->typeinfo->initexecfunc) { - nodeexec->data.data = node->typeinfo->initexecfunc(context, node, nodekey); + if (node->typeinfo->init_exec_fn) { + nodeexec->data.data = node->typeinfo->init_exec_fn(context, node, nodekey); } } @@ -264,8 +264,8 @@ void ntree_exec_end(bNodeTreeExec *exec) } for (n = 0, nodeexec = exec->nodeexec; n < exec->totnodes; n++, nodeexec++) { - if (nodeexec->freeexecfunc) { - nodeexec->freeexecfunc(nodeexec->data.data); + if (nodeexec->free_exec_fn) { + nodeexec->free_exec_fn(nodeexec->data.data); } } @@ -323,8 +323,8 @@ bool ntreeExecThreadNodes(bNodeTreeExec *exec, bNodeThreadStack *nts, void *call * If the mute func is not set, assume the node should never be muted, * and hence execute it! */ - if (node->typeinfo->execfunc && !(node->flag & NODE_MUTED)) { - node->typeinfo->execfunc(callerdata, thread, node, &nodeexec->data, nsin, nsout); + if (node->typeinfo->exec_fn && !(node->flag & NODE_MUTED)) { + node->typeinfo->exec_fn(callerdata, thread, node, &nodeexec->data, nsin, nsout); } } } diff --git a/source/blender/nodes/intern/node_exec.h b/source/blender/nodes/intern/node_exec.h index 806dd10d9bf..de7cbb8cedb 100644 --- a/source/blender/nodes/intern/node_exec.h +++ b/source/blender/nodes/intern/node_exec.h @@ -48,7 +48,7 @@ typedef struct bNodeExec { bNodeExecData data; /** Free function, stored in exec itself to avoid dangling node pointer access. */ - NodeFreeExecFunction freeexecfunc; + NodeFreeExecFunction free_exec_fn; } bNodeExec; /* Execution Data for each instance of node tree execution */ diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c index 25d6aef69e5..1a2405e021f 100644 --- a/source/blender/nodes/shader/node_shader_util.c +++ b/source/blender/nodes/shader/node_shader_util.c @@ -257,11 +257,11 @@ void ntreeExecGPUNodes(bNodeTreeExec *exec, GPUMaterial *mat, bNode *output_node } if (do_it) { - if (node->typeinfo->gpufunc) { + if (node->typeinfo->gpu_fn) { node_get_stack(node, stack, nsin, nsout); gpu_stack_from_data_list(gpuin, &node->inputs, nsin); gpu_stack_from_data_list(gpuout, &node->outputs, nsout); - if (node->typeinfo->gpufunc(mat, node, &nodeexec->data, gpuin, gpuout)) { + if (node->typeinfo->gpu_fn(mat, node, &nodeexec->data, gpuin, gpuout)) { data_from_gpu_stack_list(&node->outputs, nsout, gpuout); } } diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c index 41c978e75ba..26a1db1f3a6 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c @@ -90,7 +90,7 @@ static int node_shader_gpu_tex_environment(GPUMaterial *mat, sampler &= ~GPU_SAMPLER_REPEAT; } - const char *gpufunc; + const char *gpu_fn; static const char *names[] = { "node_tex_image_linear", "node_tex_image_cubic", @@ -98,19 +98,19 @@ static int node_shader_gpu_tex_environment(GPUMaterial *mat, switch (tex->interpolation) { case SHD_INTERP_LINEAR: - gpufunc = names[0]; + gpu_fn = names[0]; break; case SHD_INTERP_CLOSEST: sampler &= ~(GPU_SAMPLER_FILTER | GPU_SAMPLER_MIPMAP); - gpufunc = names[0]; + gpu_fn = names[0]; break; default: - gpufunc = names[1]; + gpu_fn = names[1]; break; } /* Sample texture with correct interpolation. */ - GPU_link(mat, gpufunc, in[0].link, GPU_image(mat, ima, iuser, sampler), &out[0].link, &outalpha); + GPU_link(mat, gpu_fn, in[0].link, GPU_image(mat, ima, iuser, sampler), &out[0].link, &outalpha); if (out[0].hasoutput) { if (ELEM(ima->alpha_mode, IMA_ALPHA_IGNORE, IMA_ALPHA_CHANNEL_PACKED) || |