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authorMatt Ebb <matt@mke3.net>2010-03-31 11:00:59 +0400
committerMatt Ebb <matt@mke3.net>2010-03-31 11:00:59 +0400
commitb3e87146b64773d50062ae0fd5b887055d71c7a6 (patch)
tree187205241fecdecbbd9dc23f33849934c43cf6a1 /source/blender/nodes
parent8616d22dc33d63d22a2d7e779a38f8953c0917ef (diff)
Fix [#21826] Memory Map growing in size on each render
Image node wasn't properly getting marked to free compbuf data when using premul.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/intern/CMP_nodes/CMP_image.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_image.c b/source/blender/nodes/intern/CMP_nodes/CMP_image.c
index f53e3d2ba8f..0bbf9c9bf85 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_image.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_image.c
@@ -231,9 +231,12 @@ static void node_composit_exec_image(void *data, bNode *node, bNodeStack **in, b
/*first duplicate stackbuf->rect, since it's just a pointer
to the source imbuf, and we don't want to change that.*/
stackbuf->rect = MEM_dupallocN(stackbuf->rect);
-
+
+ /* since stackbuf now has allocated memory, rather than just a pointer,
+ * mark it as allocated so it can be freed properly */
+ stackbuf->malloc=1;
+
/*premul the image*/
-
pixel = stackbuf->rect;
for (i=0; i<stackbuf->x*stackbuf->y; i++, pixel += 4) {
pixel[0] *= pixel[3];