diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-11-03 18:32:26 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-11-03 18:32:26 +0400 |
commit | e02b23b81ab05579c0ee11ee3a1acb283643e528 (patch) | |
tree | 59b14c01bcb4c274d57c89a42e5a5d80c41ff06d /source/blender/nodes | |
parent | 615fe0295fe13c229d7376b02a50ac110b636c47 (diff) |
Render API: shader script node for custom shaders.
* Shader script node added, which stores either a link to a text datablock or
file on disk, and has functions to add and remove sockets.
* Callback RenderEngine.update_script_node(self, node) added for render engines
to compile the shader and update the node with new sockets.
Thanks to Thomas, Lukas and Dalai for the implementation.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/CMakeLists.txt | 1 | ||||
-rw-r--r-- | source/blender/nodes/NOD_shader.h | 1 | ||||
-rw-r--r-- | source/blender/nodes/shader/node_shader_tree.c | 3 | ||||
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_script.c | 85 |
4 files changed, 89 insertions, 1 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt index 19b3df8affe..323a534c989 100644 --- a/source/blender/nodes/CMakeLists.txt +++ b/source/blender/nodes/CMakeLists.txt @@ -165,6 +165,7 @@ set(SRC shader/nodes/node_shader_light_path.c shader/nodes/node_shader_light_falloff.c shader/nodes/node_shader_object_info.c + shader/nodes/node_shader_script.c shader/nodes/node_shader_particle_info.c shader/nodes/node_shader_mix_shader.c shader/nodes/node_shader_add_shader.c diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h index 7585ed0d61c..66ab15ce29f 100644 --- a/source/blender/nodes/NOD_shader.h +++ b/source/blender/nodes/NOD_shader.h @@ -80,6 +80,7 @@ void register_node_type_sh_fresnel(struct bNodeTreeType *ttype); void register_node_type_sh_layer_weight(struct bNodeTreeType *ttype); void register_node_type_sh_tex_coord(struct bNodeTreeType *ttype); void register_node_type_sh_particle_info(struct bNodeTreeType *ttype); +void register_node_type_sh_script(struct bNodeTreeType *ttype); void register_node_type_sh_background(struct bNodeTreeType *ttype); void register_node_type_sh_bsdf_diffuse(struct bNodeTreeType *ttype); diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c index 76bc3b12690..b7dc83d7d79 100644 --- a/source/blender/nodes/shader/node_shader_tree.c +++ b/source/blender/nodes/shader/node_shader_tree.c @@ -87,10 +87,11 @@ static void foreach_nodeclass(Scene *scene, void *calldata, bNodeClassCallback f func(calldata, NODE_CLASS_SHADER, N_("Shader")); func(calldata, NODE_CLASS_TEXTURE, N_("Texture")); } - + func(calldata, NODE_CLASS_OP_COLOR, N_("Color")); func(calldata, NODE_CLASS_OP_VECTOR, N_("Vector")); func(calldata, NODE_CLASS_CONVERTOR, N_("Convertor")); + func(calldata, NODE_CLASS_SCRIPT, N_("Script")); func(calldata, NODE_CLASS_GROUP, N_("Group")); func(calldata, NODE_CLASS_LAYOUT, N_("Layout")); } diff --git a/source/blender/nodes/shader/nodes/node_shader_script.c b/source/blender/nodes/shader/nodes/node_shader_script.c new file mode 100644 index 00000000000..52d39363de6 --- /dev/null +++ b/source/blender/nodes/shader/nodes/node_shader_script.c @@ -0,0 +1,85 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/nodes/shader/nodes/node_shader_script.c + * \ingroup shdnodes + */ + +#include "BKE_idprop.h" + +#include "node_shader_util.h" + +/* **************** Script ******************** */ + +static void init(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp)) +{ + NodeShaderScript *nss = MEM_callocN(sizeof(NodeShaderScript), "shader script node"); + node->storage = nss; +} + +static void node_free_script(bNode *node) +{ + NodeShaderScript *nss = node->storage; + + if (nss) { + if (nss->bytecode) + MEM_freeN(nss->bytecode); + + MEM_freeN(nss); + } + + if (nss->prop) { + IDP_FreeProperty(nss->prop); + MEM_freeN(nss->prop); + } +} + +static void node_copy_script(bNode *orig_node, bNode *new_node) +{ + NodeShaderScript *orig_nss = orig_node->storage; + NodeShaderScript *new_nss = MEM_dupallocN(orig_nss); + + if(orig_nss->bytecode) + new_nss->bytecode = MEM_dupallocN(orig_nss->bytecode); + + if (orig_nss->prop) + new_nss->prop = IDP_CopyProperty(orig_nss->prop); + + new_node->storage = new_nss; +} + +void register_node_type_sh_script(bNodeTreeType *ttype) +{ + static bNodeType ntype; + + node_type_base(ttype, &ntype, SH_NODE_SCRIPT, "Script", NODE_CLASS_SCRIPT, NODE_OPTIONS); + node_type_compatibility(&ntype, NODE_NEW_SHADING); + node_type_init(&ntype, init); + node_type_storage(&ntype, "NodeShaderScript", node_free_script, node_copy_script); + + nodeRegisterType(ttype, &ntype); +} |