diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2012-07-04 19:04:38 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2012-07-04 19:04:38 +0400 |
commit | 558721ab59bd4e6186005f5e9aca50e094c9e72c (patch) | |
tree | 1f6800b8f473d452e9282c762f0a73900c69988e /source/blender/nodes | |
parent | 715edceb42c2624ca691d2a7edef3583c2a2b0c2 (diff) |
More spell checking.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/composite/nodes/node_composite_diffMatte.c | 10 | ||||
-rw-r--r-- | source/blender/nodes/composite/nodes/node_composite_distanceMatte.c | 20 |
2 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c index 33e6de8ea6e..53061366b8b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c @@ -48,10 +48,10 @@ static bNodeSocketTemplate cmp_node_diff_matte_out[]={ static void do_diff_matte(bNode *node, float *outColor, float *inColor1, float *inColor2) { NodeChroma *c= (NodeChroma *)node->storage; - float tolerence=c->t1; + float tolerance=c->t1; float fper=c->t2; - /* get falloff amount over tolerence size */ - float falloff=(1.0f-fper) * tolerence; + /* get falloff amount over tolerance size */ + float falloff=(1.0f-fper) * tolerance; float difference; float alpha; float maxInputAlpha; @@ -64,13 +64,13 @@ static void do_diff_matte(bNode *node, float *outColor, float *inColor1, float * copy_v3_v3(outColor, inColor1); - if (difference <= tolerence) { + if (difference <= tolerance) { if (difference <= falloff) { alpha = 0.0f; } else { /* alpha as percent (distance / tolerance), each modified by falloff amount (in pixels)*/ - alpha=(difference-falloff)/(tolerence-falloff); + alpha=(difference-falloff)/(tolerance-falloff); } /*only change if more transparent than either image */ diff --git a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c index f365ee58f59..86634487776 100644 --- a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c @@ -50,10 +50,10 @@ static bNodeSocketTemplate cmp_node_distance_matte_out[]={ static void do_distance_matte(bNode *node, float *out, float *in) { NodeChroma *c= (NodeChroma *)node->storage; - float tolerence=c->t1; + float tolerance=c->t1; float fper=c->t2; - /* get falloff amount over tolerence size */ - float falloff=(1.0f-fper) * tolerence; + /* get falloff amount over tolerance size */ + float falloff=(1.0f-fper) * tolerance; float distance; float alpha; @@ -63,13 +63,13 @@ static void do_distance_matte(bNode *node, float *out, float *in) copy_v3_v3(out, in); - if (distance <= tolerence) { + if (distance <= tolerance) { if (distance <= falloff) { alpha = 0.0f; } else { /* alpha as percent (distance / tolerance), each modified by falloff amount (in pixels)*/ - alpha=(distance-falloff)/(tolerence-falloff); + alpha=(distance-falloff)/(tolerance-falloff); } /*only change if more transparent than before */ @@ -88,10 +88,10 @@ static void do_distance_matte(bNode *node, float *out, float *in) static void do_chroma_distance_matte(bNode *node, float *out, float *in) { NodeChroma *c= (NodeChroma *)node->storage; - float tolerence=c->t1; + float tolerance=c->t1; float fper=c->t2; - /* get falloff amount over tolerence size */ - float falloff=(1.0f-fper) * tolerence; + /* get falloff amount over tolerance size */ + float falloff=(1.0f-fper) * tolerance; float y_key, cb_key, cr_key; float y_pix, cb_pix, cr_pix; float distance; @@ -114,13 +114,13 @@ static void do_chroma_distance_matte(bNode *node, float *out, float *in) copy_v3_v3(out, in); - if (distance <= tolerence) { + if (distance <= tolerance) { if (distance <= falloff) { alpha = 0.0f; } else { /* alpha as percent (distance / tolerance), each modified by falloff amount (in pixels)*/ - alpha=(distance-falloff)/(tolerence-falloff); + alpha=(distance-falloff)/(tolerance-falloff); } /*only change if more transparent than before */ |