diff options
author | Miika Hamalainen <blender@miikah.org> | 2011-10-22 20:43:23 +0400 |
---|---|---|
committer | Miika Hamalainen <blender@miikah.org> | 2011-10-22 20:43:23 +0400 |
commit | d4541fd891a246f851f647c3259fc26648fc926d (patch) | |
tree | 5397c3a85424b8c08854fa4f9711db4344a790b7 /source/blender/nodes | |
parent | 30cba27987362054d16b10e73ddf2601af93be68 (diff) | |
parent | 952560dc028516d60a5318eadbcbd5f2c0668335 (diff) |
Merge with trunk r41197
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/composite/node_composite_tree.c | 27 | ||||
-rw-r--r-- | source/blender/nodes/composite/node_composite_util.c | 4 | ||||
-rw-r--r-- | source/blender/nodes/composite/nodes/node_composite_directionalblur.c | 5 | ||||
-rw-r--r-- | source/blender/nodes/intern/node_common.c | 10 | ||||
-rw-r--r-- | source/blender/nodes/intern/node_exec.c | 4 | ||||
-rw-r--r-- | source/blender/nodes/intern/node_socket.c | 47 | ||||
-rw-r--r-- | source/blender/nodes/shader/node_shader_tree.c | 7 | ||||
-rw-r--r-- | source/blender/nodes/texture/node_texture_tree.c | 2 |
8 files changed, 76 insertions, 30 deletions
diff --git a/source/blender/nodes/composite/node_composite_tree.c b/source/blender/nodes/composite/node_composite_tree.c index 5c58070be9d..6f4939ecbdd 100644 --- a/source/blender/nodes/composite/node_composite_tree.c +++ b/source/blender/nodes/composite/node_composite_tree.c @@ -183,6 +183,11 @@ static void local_merge(bNodeTree *localtree, bNodeTree *ntree) } } +static void update(bNodeTree *ntree) +{ + ntreeSetOutput(ntree); +} + bNodeTreeType ntreeType_Composite = { /* type */ NTREE_COMPOSIT, /* idname */ "NTCompositing Nodetree", @@ -195,7 +200,7 @@ bNodeTreeType ntreeType_Composite = { /* localize */ localize, /* local_sync */ local_sync, /* local_merge */ local_merge, - /* update */ NULL, + /* update */ update, /* update_node */ update_node }; @@ -716,9 +721,9 @@ void ntreeCompositTagRender(Scene *curscene) for(node= sce->nodetree->nodes.first; node; node= node->next) { if(node->id==(ID *)curscene || node->type==CMP_NODE_COMPOSITE) - NodeTagChanged(sce->nodetree, node); + nodeUpdate(sce->nodetree, node); else if(node->type==CMP_NODE_TEXTURE) /* uses scene sizex/sizey */ - NodeTagChanged(sce->nodetree, node); + nodeUpdate(sce->nodetree, node); } } } @@ -745,7 +750,7 @@ static int node_animation_properties(bNodeTree *ntree, bNode *node) for (index=0; index<len; index++) { if (rna_get_fcurve(&ptr, prop, index, NULL, &driven)) { - NodeTagChanged(ntree, node); + nodeUpdate(ntree, node); return 1; } } @@ -763,7 +768,7 @@ static int node_animation_properties(bNodeTree *ntree, bNode *node) for (index=0; index<len; index++) { if (rna_get_fcurve(&ptr, prop, index, NULL, &driven)) { - NodeTagChanged(ntree, node); + nodeUpdate(ntree, node); return 1; } } @@ -789,18 +794,18 @@ int ntreeCompositTagAnimated(bNodeTree *ntree) if(node->type==CMP_NODE_IMAGE) { Image *ima= (Image *)node->id; if(ima && ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) { - NodeTagChanged(ntree, node); + nodeUpdate(ntree, node); tagged= 1; } } else if(node->type==CMP_NODE_TIME) { - NodeTagChanged(ntree, node); + nodeUpdate(ntree, node); tagged= 1; } /* here was tag render layer, but this is called after a render, so re-composites fail */ else if(node->type==NODE_GROUP) { if( ntreeCompositTagAnimated((bNodeTree *)node->id) ) { - NodeTagChanged(ntree, node); + nodeUpdate(ntree, node); } } } @@ -818,12 +823,12 @@ void ntreeCompositTagGenerators(bNodeTree *ntree) for(node= ntree->nodes.first; node; node= node->next) { if( ELEM(node->type, CMP_NODE_R_LAYERS, CMP_NODE_IMAGE)) - NodeTagChanged(ntree, node); + nodeUpdate(ntree, node); } } /* XXX after render animation system gets a refresh, this call allows composite to end clean */ -void ntreeClearTags(bNodeTree *ntree) +void ntreeCompositClearTags(bNodeTree *ntree) { bNode *node; @@ -832,6 +837,6 @@ void ntreeClearTags(bNodeTree *ntree) for(node= ntree->nodes.first; node; node= node->next) { node->need_exec= 0; if(node->type==NODE_GROUP) - ntreeClearTags((bNodeTree *)node->id); + ntreeCompositClearTags((bNodeTree *)node->id); } } diff --git a/source/blender/nodes/composite/node_composite_util.c b/source/blender/nodes/composite/node_composite_util.c index 78f97c5289e..2047a9089f4 100644 --- a/source/blender/nodes/composite/node_composite_util.c +++ b/source/blender/nodes/composite/node_composite_util.c @@ -1320,7 +1320,7 @@ void IIR_gauss(CompBuf* src, float sigma, int chan, int xy) if ((xy < 1) || (xy > 3)) xy = 3; - // XXX The YVV macro defined below explicitely expects sources of at least 3x3 pixels, + // XXX The YVV macro defined below explicitly expects sources of at least 3x3 pixels, // so just skiping blur along faulty direction if src's def is below that limit! if (src->x < 3) xy &= ~(int) 1; if (src->y < 3) xy &= ~(int) 2; @@ -1346,7 +1346,7 @@ void IIR_gauss(CompBuf* src, float sigma, int chan, int xy) // it seems to work, not entirely sure if it is actually totally correct, // Besides J.M.Geusebroek's anigauss.c (see http://www.science.uva.nl/~mark), // found one other implementation by Cristoph Lampert, - // but neither seem to be quite the same, result seems to be ok sofar anyway. + // but neither seem to be quite the same, result seems to be ok so far anyway. // Extra scale factor here to not have to do it in filter, // though maybe this had something to with the precision errors sc = cf[0]/((1.0 + cf[1] - cf[2] + cf[3])*(1.0 - cf[1] - cf[2] - cf[3])*(1.0 + cf[2] + (cf[1] - cf[3])*cf[3])); diff --git a/source/blender/nodes/composite/nodes/node_composite_directionalblur.c b/source/blender/nodes/composite/nodes/node_composite_directionalblur.c index 1a5e3150f53..34815fcb24c 100644 --- a/source/blender/nodes/composite/nodes/node_composite_directionalblur.c +++ b/source/blender/nodes/composite/nodes/node_composite_directionalblur.c @@ -86,8 +86,9 @@ static CompBuf *dblur(bNode *node, CompBuf *img, int iterations, int wrap, getpix(tmp, cs * u + ss * v + center_x_pix, cs * v - ss * u + center_y_pix, col); /* mix img and transformed tmp */ - for(j= 0; j < 4; ++j) - img->rect[p + j]= AVG2(img->rect[p + j], col[j]); + for(j= 0; j < 4; ++j) { + img->rect[p + j]= 0.5f * (img->rect[p + j] + col[j]); + } } } diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c index 56f80840112..6214f39dc0a 100644 --- a/source/blender/nodes/intern/node_common.c +++ b/source/blender/nodes/intern/node_common.c @@ -239,9 +239,11 @@ bNode *node_group_make_from_selected(bNodeTree *ntree) } } + /* update of the group tree */ ngroup->update |= NTREE_UPDATE; ntreeUpdateTree(ngroup); - ntree->update |= NTREE_UPDATE_NODES|NTREE_UPDATE_LINKS; + /* update of the tree containing the group instance node */ + ntree->update |= NTREE_UPDATE_NODES | NTREE_UPDATE_LINKS; ntreeUpdateTree(ntree); return gnode; @@ -559,7 +561,7 @@ int node_group_ungroup(bNodeTree *ntree, bNode *gnode) /* free the group tree (takes care of user count) */ free_libblock(&G.main->nodetree, wgroup); - ntree->update |= NTREE_UPDATE_NODES|NTREE_UPDATE_LINKS; + ntree->update |= NTREE_UPDATE_NODES | NTREE_UPDATE_LINKS; ntreeUpdateTree(ntree); return 1; @@ -716,7 +718,7 @@ static bNodeSocket *group_verify_socket(bNodeTree *ntree, ListBase *lb, int in_o if(sock) { sock->groupsock = gsock; - strcpy(sock->name, gsock->name); + BLI_strncpy(sock->name, gsock->name, sizeof(sock->name)); sock->type= gsock->type; /* XXX hack: group socket input/output roles are inverted internally, @@ -901,7 +903,7 @@ static void loop_sync(bNodeTree *ntree, int sync_in_out) if (mirror->own_index == GET_INT_FROM_POINTER(sock->storage)) break; /* make sure the name is the same (only for identification by user, no deeper meaning) */ - strcpy(mirror->name, sock->name); + BLI_strncpy(mirror->name, sock->name, sizeof(mirror->name)); /* fix the socket order if necessary */ if (mirror != sync) { BLI_remlink(sync_lb, mirror); diff --git a/source/blender/nodes/intern/node_exec.c b/source/blender/nodes/intern/node_exec.c index 53bbb27f9b0..154f7613223 100644 --- a/source/blender/nodes/intern/node_exec.c +++ b/source/blender/nodes/intern/node_exec.c @@ -180,7 +180,7 @@ bNodeTreeExec *ntree_exec_begin(bNodeTree *ntree) /* prepare group tree inputs */ for (sock=ntree->inputs.first; sock; sock=sock->next) { - ns = setup_stack(exec->stack, sock); + /* ns = */ setup_stack(exec->stack, sock); } /* prepare all internal nodes for execution */ for(n=0, nodeexec= exec->nodeexec; n < totnodes; ++n, ++nodeexec) { @@ -198,7 +198,7 @@ bNodeTreeExec *ntree_exec_begin(bNodeTree *ntree) /* tag all outputs */ for (sock=node->outputs.first; sock; sock=sock->next) { - ns = setup_stack(exec->stack, sock); + /* ns = */ setup_stack(exec->stack, sock); } if(node->typeinfo->initexecfunc) diff --git a/source/blender/nodes/intern/node_socket.c b/source/blender/nodes/intern/node_socket.c index aabaf5b86de..74f15af88a2 100644 --- a/source/blender/nodes/intern/node_socket.c +++ b/source/blender/nodes/intern/node_socket.c @@ -128,6 +128,21 @@ static bNodeSocketType node_socket_type_boolean = { /* buttonfunc */ NULL, }; +/****************** SHADER ******************/ + +static bNodeSocketType node_socket_type_shader = { + /* type */ SOCK_SHADER, + /* ui_name */ "Shader", + /* ui_description */ "Shader", + /* ui_icon */ 0, + /* ui_color */ {100,200,100,255}, + + /* value_structname */ NULL, + /* value_structsize */ 0, + + /* buttonfunc */ NULL, +}; + /****************** MESH ******************/ static bNodeSocketType node_socket_type_mesh = { @@ -153,6 +168,7 @@ void node_socket_type_init(bNodeSocketType *types[]) INIT_TYPE(rgba); INIT_TYPE(int); INIT_TYPE(boolean); + INIT_TYPE(shader); INIT_TYPE(mesh); #undef INIT_TYPE @@ -241,6 +257,17 @@ struct bNodeSocket *nodeAddOutputRGBA(struct bNodeTree *ntree, struct bNode *nod return sock; } +struct bNodeSocket *nodeAddInputShader(struct bNodeTree *ntree, struct bNode *node, const char *name) +{ + bNodeSocket *sock= nodeAddSocket(ntree, node, SOCK_IN, name, SOCK_SHADER); + return sock; +} +struct bNodeSocket *nodeAddOutputShader(struct bNodeTree *ntree, struct bNode *node, const char *name) +{ + bNodeSocket *sock= nodeAddSocket(ntree, node, SOCK_OUT, name, SOCK_SHADER); + return sock; +} + struct bNodeSocket *nodeAddInputMesh(struct bNodeTree *ntree, struct bNode *node, const char *name) { bNodeSocket *sock= nodeAddSocket(ntree, node, SOCK_IN, name, SOCK_MESH); @@ -271,6 +298,9 @@ struct bNodeSocket *node_add_input_from_template(struct bNodeTree *ntree, struct case SOCK_RGBA: sock = nodeAddInputRGBA(ntree, node, stemp->name, stemp->val1, stemp->val2, stemp->val3, stemp->val4); break; + case SOCK_SHADER: + sock = nodeAddInputShader(ntree, node, stemp->name); + break; case SOCK_MESH: sock = nodeAddInputMesh(ntree, node, stemp->name); break; @@ -299,6 +329,9 @@ struct bNodeSocket *node_add_output_from_template(struct bNodeTree *ntree, struc case SOCK_RGBA: sock = nodeAddOutputRGBA(ntree, node, stemp->name); break; + case SOCK_SHADER: + sock = nodeAddOutputShader(ntree, node, stemp->name); + break; case SOCK_MESH: sock = nodeAddOutputMesh(ntree, node, stemp->name); break; @@ -372,15 +405,15 @@ static bNodeSocket *verify_socket_template(bNodeTree *ntree, bNode *node, int in static void verify_socket_template_list(bNodeTree *ntree, bNode *node, int in_out, ListBase *socklist, bNodeSocketTemplate *stemp_first) { - bNodeSocket *sock; + bNodeSocket *sock, *nextsock; bNodeSocketTemplate *stemp; /* no inputs anymore? */ if(stemp_first==NULL) { - while(socklist->first) { - sock = (bNodeSocket*)socklist->first; + for (sock = (bNodeSocket*)socklist->first; sock; sock=nextsock) { + nextsock = sock->next; if (!(sock->flag & SOCK_DYNAMIC)) - nodeRemoveSocket(ntree, node, socklist->first); + nodeRemoveSocket(ntree, node, sock); } } else { @@ -391,10 +424,10 @@ static void verify_socket_template_list(bNodeTree *ntree, bNode *node, int in_ou stemp++; } /* leftovers are removed */ - while(socklist->first) { - sock = (bNodeSocket*)socklist->first; + for (sock = (bNodeSocket*)socklist->first; sock; sock=nextsock) { + nextsock = sock->next; if (!(sock->flag & SOCK_DYNAMIC)) - nodeRemoveSocket(ntree, node, socklist->first); + nodeRemoveSocket(ntree, node, sock); } /* and we put back the verified sockets */ diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c index 28f0f983454..9f3e7ce3c73 100644 --- a/source/blender/nodes/shader/node_shader_tree.c +++ b/source/blender/nodes/shader/node_shader_tree.c @@ -85,6 +85,11 @@ static void local_sync(bNodeTree *localtree, bNodeTree *ntree) } } +static void update(bNodeTree *ntree) +{ + ntreeSetOutput(ntree); +} + bNodeTreeType ntreeType_Shader = { /* type */ NTREE_SHADER, /* id_name */ "NTShader Nodetree", @@ -97,7 +102,7 @@ bNodeTreeType ntreeType_Shader = { /* localize */ NULL, /* local_sync */ local_sync, /* local_merge */ NULL, - /* update */ NULL, + /* update */ update, /* update_node */ NULL }; diff --git a/source/blender/nodes/texture/node_texture_tree.c b/source/blender/nodes/texture/node_texture_tree.c index 603aa7ceb77..2b016177820 100644 --- a/source/blender/nodes/texture/node_texture_tree.c +++ b/source/blender/nodes/texture/node_texture_tree.c @@ -108,7 +108,7 @@ int ntreeTexTagAnimated(bNodeTree *ntree) for(node= ntree->nodes.first; node; node= node->next) { if(node->type==TEX_NODE_CURVE_TIME) { - NodeTagChanged(ntree, node); + nodeUpdate(ntree, node); return 1; } else if(node->type==NODE_GROUP) { |