diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-05-20 17:13:44 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-05-20 17:13:44 +0300 |
commit | b79214bbc54635ee76c41fd80a1bc67530770d63 (patch) | |
tree | f0041aba83bc50cbcb2e72ad5225296dd00ae731 /source/blender/nodes | |
parent | 0405bbeae2b61eec0fa0f598b7bf78a430c1c6f5 (diff) |
Support Cycles brick texture in GLSL viewport
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_tex_brick.c | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_brick.c b/source/blender/nodes/shader/nodes/node_shader_tex_brick.c index 569eaf5ff9b..bb7f2166a8a 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_brick.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_brick.c @@ -64,12 +64,19 @@ static void node_shader_init_tex_brick(bNodeTree *UNUSED(ntree), bNode *node) static int node_shader_gpu_tex_brick(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) { - if (!in[0].link) + if (!in[0].link) { in[0].link = GPU_attribute(CD_ORCO, ""); + GPU_link(mat, "generated_from_orco", in[0].link, &in[0].link); + } node_shader_gpu_tex_mapping(mat, node, in, out); - - return GPU_stack_link(mat, "node_tex_brick", in, out); + NodeTexBrick *tex = (NodeTexBrick *)node->storage; + float offset_freq = tex->offset_freq; + float squash_freq = tex->squash_freq; + return GPU_stack_link(mat, "node_tex_brick", + in, out, + GPU_uniform(&tex->offset), GPU_uniform(&offset_freq), + GPU_uniform(&tex->squash), GPU_uniform(&squash_freq)); } /* node type definition */ |