diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2016-04-27 01:23:05 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2016-04-27 01:26:06 +0300 |
commit | c2cdc673758039653db3d2035704858406e7b4ea (patch) | |
tree | 56e47f757c6627a12b34a1e0f37f0a312eba33a6 /source/blender/nodes | |
parent | 2b3657a838fed826d29900bbf8824f909b9173bc (diff) |
Fix Cycles GLSL image texture node not respecting color space property.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_tex_image.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_image.c b/source/blender/nodes/shader/nodes/node_shader_tex_image.c index ac7a2073845..f0a8cda045e 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_image.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_image.c @@ -72,8 +72,9 @@ static int node_shader_gpu_tex_image(GPUMaterial *mat, bNode *node, bNodeExecDat GPU_stack_link(mat, "node_tex_image", in, out, GPU_image(ima, iuser, isdata)); ImBuf *ibuf = BKE_image_acquire_ibuf(ima, iuser, NULL); - if (ibuf && (ibuf->colormanage_flag & IMB_COLORMANAGE_IS_DATA) == 0 && - GPU_material_do_color_management(mat)) + if ((tex->color_space == SHD_COLORSPACE_COLOR) && + ibuf && (ibuf->colormanage_flag & IMB_COLORMANAGE_IS_DATA) == 0 && + GPU_material_do_color_management(mat)) { GPU_link(mat, "srgb_to_linearrgb", out[0].link, &out[0].link); } |