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author | Campbell Barton <campbell@blender.org> | 2022-07-11 03:38:04 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-07-11 03:38:04 +0300 |
commit | d4a4691c0c395967e7e12d2405b561d1fd0b6365 (patch) | |
tree | 9336a24add53ab2c0c63670a79ccedc609228b26 /source/blender/nodes | |
parent | a83502f05f017fc4ad5bd910aff32fa457ad6702 (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_deform_curves_on_surface.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_deform_curves_on_surface.cc b/source/blender/nodes/geometry/nodes/node_geo_deform_curves_on_surface.cc index ab7ddfa71f1..f08e857e9cc 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_deform_curves_on_surface.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_deform_curves_on_surface.cc @@ -136,7 +136,7 @@ static void deform_curves(CurvesGeometry &curves, * * TODO: Figure out if this can be smoothly interpolated across the surface as well. * Currently, this is a source of discontinuity in the deformation, because the vector - * changes intantly from one triangle to the next. */ + * changes instantly from one triangle to the next. */ const float3 tangent_reference_dir_old = rest_pos_1 - rest_pos_0; const float3 tangent_reference_dir_new = pos_1_new - pos_0_new; |