diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-04-08 09:20:22 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-04-08 13:22:45 +0300 |
commit | 3249ab70ef6124e7fb910f987b0e033f42035bfa (patch) | |
tree | c2f69de0c987fd5414d2355039263011733608f8 /source/blender/nodes | |
parent | 4d4368389945b2b78e5d4f89b544a837bc157930 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc | 2 | ||||
-rw-r--r-- | source/blender/nodes/intern/node_exec.cc | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc index 3c8d2b5e924..fd95cdc81f7 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc @@ -152,7 +152,7 @@ static void calculate_sphere_faces(MutableSpan<MLoop> loops, int loop_index = 0; int poly_index = 0; - /* Add the triangles conntected to the top vertex. */ + /* Add the triangles connected to the top vertex. */ const int first_vert_ring_index_start = 1; for (const int segment : IndexRange(segments)) { MPoly &poly = polys[poly_index++]; diff --git a/source/blender/nodes/intern/node_exec.cc b/source/blender/nodes/intern/node_exec.cc index a52f7a48243..18403417af3 100644 --- a/source/blender/nodes/intern/node_exec.cc +++ b/source/blender/nodes/intern/node_exec.cc @@ -166,7 +166,7 @@ bNodeTreeExec *ntree_exec_begin(bNodeExecContext *context, int index; bNode **nodelist; int totnodes, n; - /* XXX texnodes have threading issues with muting, have to disable it there ... */ + /* XXX: texture-nodes have threading issues with muting, have to disable it there. */ /* ensure all sock->link pointers and node levels are correct */ /* Using global main here is likely totally wrong, not sure what to do about that one though... |