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authorBastien Montagne <montagne29@wanadoo.fr>2018-09-03 18:44:36 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-09-03 18:44:36 +0300
commita43ebc63fafeb3b945529117a2efacc80399d272 (patch)
treed8ab3e90e50177874f2423b3bc1486548dccd7dd /source/blender/nodes
parentb46e987a70682fcfc227ec71e9726c3ad6a230db (diff)
parent265ec400ab1945cd7bc78d50b7d8f184c01fdd10 (diff)
Merge branch 'master' into blender2.8
Conflicts: source/blender/blenkernel/intern/collision.c
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/shader/node_shader_util.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c
index 80cfba00e0a..ca8286f1772 100644
--- a/source/blender/nodes/shader/node_shader_util.c
+++ b/source/blender/nodes/shader/node_shader_util.c
@@ -96,7 +96,7 @@ void node_gpu_stack_from_data(struct GPUNodeStack *gs, int type, bNodeStack *ns)
memset(gs, 0, sizeof(*gs));
if (ns == NULL) {
- /* node_get_stack() will generate NULL bNodeStack pointers for unknown/unsuported types of sockets... */
+ /* node_get_stack() will generate NULL bNodeStack pointers for unknown/unsupported types of sockets... */
zero_v4(gs->vec);
gs->link = NULL;
gs->type = GPU_NONE;