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authorHans Goudey <h.goudey@me.com>2021-07-13 02:42:26 +0300
committerHans Goudey <h.goudey@me.com>2021-07-13 02:42:26 +0300
commitd7a74a2ad69914602f563852610efff3e8ed6e1c (patch)
tree278eee53ad1df1cfd5978fab8734be69ede6cb79 /source/blender/nodes
parent45803403216e31ea43e9e56b9c9b90c3cb20740c (diff)
parent8f94724f2246c9f4c2659f4380dc43fcda28d759 (diff)
Merge branch 'master' into curve-sample-node
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/CMakeLists.txt8
-rw-r--r--source/blender/nodes/NOD_function.h1
-rw-r--r--source/blender/nodes/NOD_geometry.h9
-rw-r--r--source/blender/nodes/NOD_static_types.h12
-rw-r--r--source/blender/nodes/composite/node_composite_tree.c7
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_zcombine.c2
-rw-r--r--source/blender/nodes/function/nodes/node_fn_float_to_int.cc95
-rw-r--r--source/blender/nodes/geometry/node_geometry_tree.cc28
-rw-r--r--source/blender/nodes/geometry/node_geometry_util.hh22
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_curve_map.cc13
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_vector_math.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_endpoints.cc223
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc5
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc146
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc17
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_to_mesh.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc47
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc3
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_subdivide.cc (renamed from source/blender/nodes/geometry/nodes/node_geo_subdivide.cc)16
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_viewer.cc31
-rw-r--r--source/blender/nodes/intern/node_common.c11
-rw-r--r--source/blender/nodes/intern/node_socket.cc4
-rw-r--r--source/blender/nodes/shader/node_shader_tree.c9
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_hueSatVal.c2
-rw-r--r--source/blender/nodes/texture/node_texture_tree.c7
27 files changed, 638 insertions, 94 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 9bfd42b3a15..a7640d6cacd 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -134,6 +134,7 @@ set(SRC
function/nodes/node_fn_boolean_math.cc
function/nodes/node_fn_float_compare.cc
+ function/nodes/node_fn_float_to_int.cc
function/nodes/node_fn_input_string.cc
function/nodes/node_fn_input_vector.cc
function/nodes/node_fn_random_float.cc
@@ -163,9 +164,11 @@ set(SRC
geometry/nodes/node_geo_collection_info.cc
geometry/nodes/node_geo_common.cc
geometry/nodes/node_geo_convex_hull.cc
+ geometry/nodes/node_geo_curve_endpoints.cc
geometry/nodes/node_geo_curve_length.cc
geometry/nodes/node_geo_curve_primitive_bezier_segment.cc
geometry/nodes/node_geo_curve_primitive_circle.cc
+ geometry/nodes/node_geo_curve_primitive_line.cc
geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc
geometry/nodes/node_geo_curve_primitive_spiral.cc
geometry/nodes/node_geo_curve_primitive_star.cc
@@ -175,6 +178,8 @@ set(SRC
geometry/nodes/node_geo_curve_resample.cc
geometry/nodes/node_geo_curve_reverse.cc
geometry/nodes/node_geo_curve_subdivide.cc
+ geometry/nodes/node_geo_curve_to_mesh.cc
+ geometry/nodes/node_geo_curve_to_points.cc
geometry/nodes/node_geo_delete_geometry.cc
geometry/nodes/node_geo_edge_split.cc
geometry/nodes/node_geo_input_material.cc
@@ -190,6 +195,7 @@ set(SRC
geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc
geometry/nodes/node_geo_mesh_primitive_line.cc
geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
+ geometry/nodes/node_geo_mesh_subdivide.cc
geometry/nodes/node_geo_mesh_to_curve.cc
geometry/nodes/node_geo_object_info.cc
geometry/nodes/node_geo_point_distribute.cc
@@ -202,11 +208,11 @@ set(SRC
geometry/nodes/node_geo_raycast.cc
geometry/nodes/node_geo_select_by_material.cc
geometry/nodes/node_geo_separate_components.cc
- geometry/nodes/node_geo_subdivide.cc
geometry/nodes/node_geo_subdivision_surface.cc
geometry/nodes/node_geo_switch.cc
geometry/nodes/node_geo_transform.cc
geometry/nodes/node_geo_triangulate.cc
+ geometry/nodes/node_geo_viewer.cc
geometry/nodes/node_geo_volume_to_mesh.cc
geometry/node_geometry_exec.cc
geometry/node_geometry_tree.cc
diff --git a/source/blender/nodes/NOD_function.h b/source/blender/nodes/NOD_function.h
index b31b5326d66..29f1a465491 100644
--- a/source/blender/nodes/NOD_function.h
+++ b/source/blender/nodes/NOD_function.h
@@ -22,6 +22,7 @@ extern "C" {
void register_node_type_fn_boolean_math(void);
void register_node_type_fn_float_compare(void);
+void register_node_type_fn_float_to_int(void);
void register_node_type_fn_input_string(void);
void register_node_type_fn_input_vector(void);
void register_node_type_fn_random_float(void);
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h
index ecc36aea588..9346a3ae5a8 100644
--- a/source/blender/nodes/NOD_geometry.h
+++ b/source/blender/nodes/NOD_geometry.h
@@ -42,18 +42,20 @@ void register_node_type_geo_attribute_math(void);
void register_node_type_geo_attribute_mix(void);
void register_node_type_geo_attribute_proximity(void);
void register_node_type_geo_attribute_randomize(void);
+void register_node_type_geo_attribute_remove(void);
void register_node_type_geo_attribute_separate_xyz(void);
void register_node_type_geo_attribute_transfer(void);
void register_node_type_geo_attribute_vector_math(void);
void register_node_type_geo_attribute_vector_rotate(void);
-void register_node_type_geo_attribute_remove(void);
void register_node_type_geo_boolean(void);
void register_node_type_geo_bounding_box(void);
void register_node_type_geo_collection_info(void);
void register_node_type_geo_convex_hull(void);
+void register_node_type_geo_curve_endpoints(void);
void register_node_type_geo_curve_length(void);
void register_node_type_geo_curve_primitive_bezier_segment(void);
void register_node_type_geo_curve_primitive_circle(void);
+void register_node_type_geo_curve_primitive_line(void);
void register_node_type_geo_curve_primitive_quadratic_bezier(void);
void register_node_type_geo_curve_primitive_spiral(void);
void register_node_type_geo_curve_primitive_star(void);
@@ -63,6 +65,8 @@ void register_node_type_geo_curve_to_points(void);
void register_node_type_geo_curve_resample(void);
void register_node_type_geo_curve_reverse(void);
void register_node_type_geo_curve_subdivide(void);
+void register_node_type_geo_curve_to_mesh(void);
+void register_node_type_geo_curve_to_points(void);
void register_node_type_geo_delete_geometry(void);
void register_node_type_geo_edge_split(void);
void register_node_type_geo_input_material(void);
@@ -78,6 +82,7 @@ void register_node_type_geo_mesh_primitive_grid(void);
void register_node_type_geo_mesh_primitive_ico_sphere(void);
void register_node_type_geo_mesh_primitive_line(void);
void register_node_type_geo_mesh_primitive_uv_sphere(void);
+void register_node_type_geo_mesh_subdivide(void);
void register_node_type_geo_mesh_to_curve(void);
void register_node_type_geo_object_info(void);
void register_node_type_geo_point_distribute(void);
@@ -91,11 +96,11 @@ void register_node_type_geo_raycast(void);
void register_node_type_geo_sample_texture(void);
void register_node_type_geo_select_by_material(void);
void register_node_type_geo_separate_components(void);
-void register_node_type_geo_subdivide(void);
void register_node_type_geo_subdivision_surface(void);
void register_node_type_geo_switch(void);
void register_node_type_geo_transform(void);
void register_node_type_geo_triangulate(void);
+void register_node_type_geo_viewer(void);
void register_node_type_geo_volume_to_mesh(void);
#ifdef __cplusplus
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 313fb7ebf0c..854a27b01d8 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -263,6 +263,7 @@ DefNode(TextureNode, TEX_NODE_PROC+TEX_DISTNOISE, 0, "TEX_DI
DefNode(FunctionNode, FN_NODE_BOOLEAN_MATH, def_boolean_math, "BOOLEAN_MATH", BooleanMath, "Boolean Math", "")
DefNode(FunctionNode, FN_NODE_FLOAT_COMPARE, def_float_compare, "FLOAT_COMPARE", FloatCompare, "Float Compare", "")
+DefNode(FunctionNode, FN_NODE_FLOAT_TO_INT, def_float_to_int, "FLOAT_TO_INT", FloatToInt, "Float to Integer", "")
DefNode(FunctionNode, FN_NODE_INPUT_STRING, def_fn_input_string, "INPUT_STRING", InputString, "String", "")
DefNode(FunctionNode, FN_NODE_INPUT_VECTOR, def_fn_input_vector, "INPUT_VECTOR", InputVector, "Vector", "")
DefNode(FunctionNode, FN_NODE_RANDOM_FLOAT, 0, "RANDOM_FLOAT", RandomFloat, "Random Float", "")
@@ -292,7 +293,8 @@ DefNode(GeometryNode, GEO_NODE_COLLECTION_INFO, def_geo_collection_info, "COLLEC
DefNode(GeometryNode, GEO_NODE_CONVEX_HULL, 0, "CONVEX_HULL", ConvexHull, "Convex Hull", "")
DefNode(GeometryNode, GEO_NODE_CURVE_LENGTH, 0, "CURVE_LENGTH", CurveLength, "Curve Length", "")
DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_BEZIER_SEGMENT, def_geo_curve_primitive_bezier_segment, "CURVE_PRIMITIVE_BEZIER_SEGMENT", CurvePrimitiveBezierSegment, "Bezier Segment", "")
-DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, def_geo_curve_primitive_circle, "CURVE_PRIMITIVE_CIRCLE", CurvePrimitiveCircle, "Circle", "")
+DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, def_geo_curve_primitive_circle, "CURVE_PRIMITIVE_CIRCLE", CurvePrimitiveCircle, "Curve Circle", "")
+DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_LINE, def_geo_curve_primitive_line, "CURVE_PRIMITIVE_LINE", CurvePrimitiveLine, "Curve Line", "")
DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_QUADRATIC_BEZIER, 0, "CURVE_PRIMITIVE_QUADRATIC_BEZIER", CurveQuadraticBezier, "Quadratic Bezier", "")
DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_STAR, 0, "CURVE_PRIMITIVE_STAR", CurveStar, "Star", "")
DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_SPIRAL, 0, "CURVE_PRIMITIVE_SPIRAL", CurveSpiral, "Curve Spiral", "")
@@ -302,6 +304,7 @@ DefNode(GeometryNode, GEO_NODE_CURVE_SUBDIVIDE, def_geo_curve_subdivide, "CURVE_
DefNode(GeometryNode, GEO_NODE_CURVE_TO_MESH, 0, "CURVE_TO_MESH", CurveToMesh, "Curve to Mesh", "")
DefNode(GeometryNode, GEO_NODE_CURVE_REVERSE, 0, "CURVE_REVERSE", CurveReverse, "Curve Reverse", "")
DefNode(GeometryNode, GEO_NODE_CURVE_TO_POINTS, def_geo_curve_to_points, "CURVE_TO_POINTS", CurveToPoints, "Curve to Points", "")
+DefNode(GeometryNode, GEO_NODE_CURVE_ENDPOINTS, 0, "CURVE_ENDPOINTS", CurveEndpoints, "Curve Endpoints", "")
DefNode(GeometryNode, GEO_NODE_DELETE_GEOMETRY, 0, "DELETE_GEOMETRY", DeleteGeometry, "Delete Geometry", "")
DefNode(GeometryNode, GEO_NODE_EDGE_SPLIT, 0, "EDGE_SPLIT", EdgeSplit, "Edge Split", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MATERIAL, def_geo_input_material, "INPUT_MATERIAL", InputMaterial, "Material", "")
@@ -309,13 +312,13 @@ DefNode(GeometryNode, GEO_NODE_IS_VIEWPORT, 0, "IS_VIEWPORT", IsViewport, "Is Vi
DefNode(GeometryNode, GEO_NODE_JOIN_GEOMETRY, 0, "JOIN_GEOMETRY", JoinGeometry, "Join Geometry", "")
DefNode(GeometryNode, GEO_NODE_MATERIAL_ASSIGN, 0, "MATERIAL_ASSIGN", MaterialAssign, "Material Assign", "")
DefNode(GeometryNode, GEO_NODE_MATERIAL_REPLACE, 0, "MATERIAL_REPLACE", MaterialReplace, "Material Replace", "")
-DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CIRCLE, def_geo_mesh_circle, "MESH_PRIMITIVE_CIRCLE", MeshCircle, "Circle", "")
+DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CIRCLE, def_geo_mesh_circle, "MESH_PRIMITIVE_CIRCLE", MeshCircle, "Mesh Circle", "")
DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CONE, def_geo_mesh_cone, "MESH_PRIMITIVE_CONE", MeshCone, "Cone", "")
DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CUBE, 0, "MESH_PRIMITIVE_CUBE", MeshCube, "Cube", "")
DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CYLINDER, def_geo_mesh_cylinder, "MESH_PRIMITIVE_CYLINDER", MeshCylinder, "Cylinder", "")
DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_GRID, 0, "MESH_PRIMITIVE_GRID", MeshGrid, "Grid", "")
DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_ICO_SPHERE, 0, "MESH_PRIMITIVE_ICO_SPHERE", MeshIcoSphere, "Ico Sphere", "")
-DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_LINE, def_geo_mesh_line, "MESH_PRIMITIVE_LINE", MeshLine, "Line", "")
+DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_LINE, def_geo_mesh_line, "MESH_PRIMITIVE_LINE", MeshLine, "Mesh Line", "")
DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_UV_SPHERE, 0, "MESH_PRIMITIVE_UV_SPHERE", MeshUVSphere, "UV Sphere", "")
DefNode(GeometryNode, GEO_NODE_MESH_TO_CURVE, 0, "MESH_TO_CURVE", MeshToCurve, "Mesh to Curve", "")
DefNode(GeometryNode, GEO_NODE_OBJECT_INFO, def_geo_object_info, "OBJECT_INFO", ObjectInfo, "Object Info", "")
@@ -329,11 +332,12 @@ DefNode(GeometryNode, GEO_NODE_POINTS_TO_VOLUME, def_geo_points_to_volume, "POIN
DefNode(GeometryNode, GEO_NODE_RAYCAST, def_geo_raycast, "RAYCAST", Raycast, "Raycast", "")
DefNode(GeometryNode, GEO_NODE_SELECT_BY_MATERIAL, 0, "SELECT_BY_MATERIAL", SelectByMaterial, "Select by Material", "")
DefNode(GeometryNode, GEO_NODE_SEPARATE_COMPONENTS, 0, "SEPARATE_COMPONENTS", SeparateComponents, "Separate Components", "")
-DefNode(GeometryNode, GEO_NODE_SUBDIVIDE, 0, "SUBDIVIDE", Subdivide, "Subdivide", "")
+DefNode(GeometryNode, GEO_NODE_MESH_SUBDIVIDE, 0, "MESH_SUBDIVIDE", MeshSubdivide, "Mesh Subdivide", "")
DefNode(GeometryNode, GEO_NODE_SUBDIVISION_SURFACE, 0, "SUBDIVISION_SURFACE", SubdivisionSurface, "Subdivision Surface", "")
DefNode(GeometryNode, GEO_NODE_SWITCH, def_geo_switch, "SWITCH", Switch, "Switch", "")
DefNode(GeometryNode, GEO_NODE_TRANSFORM, 0, "TRANSFORM", Transform, "Transform", "")
DefNode(GeometryNode, GEO_NODE_TRIANGULATE, def_geo_triangulate, "TRIANGULATE", Triangulate, "Triangulate", "")
+DefNode(GeometryNode, GEO_NODE_VIEWER, 0, "VIEWER", Viewer, "Viewer", "")
DefNode(GeometryNode, GEO_NODE_VOLUME_TO_MESH, def_geo_volume_to_mesh, "VOLUME_TO_MESH", VolumeToMesh, "Volume to Mesh", "")
/* undefine macros */
diff --git a/source/blender/nodes/composite/node_composite_tree.c b/source/blender/nodes/composite/node_composite_tree.c
index 19815d01278..013d196e1c8 100644
--- a/source/blender/nodes/composite/node_composite_tree.c
+++ b/source/blender/nodes/composite/node_composite_tree.c
@@ -205,10 +205,11 @@ static void composite_node_add_init(bNodeTree *UNUSED(bnodetree), bNode *bnode)
}
}
-static bool composite_node_tree_socket_type_valid(eNodeSocketDatatype socket_type,
- bNodeTreeType *UNUSED(ntreetype))
+static bool composite_node_tree_socket_type_valid(bNodeTreeType *UNUSED(ntreetype),
+ bNodeSocketType *socket_type)
{
- return ELEM(socket_type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA);
+ return nodeIsStaticSocketType(socket_type) &&
+ ELEM(socket_type->type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA);
}
bNodeTreeType *ntreeType_Composite;
diff --git a/source/blender/nodes/composite/nodes/node_composite_zcombine.c b/source/blender/nodes/composite/nodes/node_composite_zcombine.c
index be1359f795f..5041b16c303 100644
--- a/source/blender/nodes/composite/nodes/node_composite_zcombine.c
+++ b/source/blender/nodes/composite/nodes/node_composite_zcombine.c
@@ -24,7 +24,7 @@
#include "node_composite_util.h"
/* **************** Z COMBINE ******************** */
-/* lazy coder note: node->custom2 is abused to send signal */
+/* lazy coder NOTE: node->custom2 is abused to send signal. */
static bNodeSocketTemplate cmp_node_zcombine_in[] = {
{SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{SOCK_FLOAT, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE},
diff --git a/source/blender/nodes/function/nodes/node_fn_float_to_int.cc b/source/blender/nodes/function/nodes/node_fn_float_to_int.cc
new file mode 100644
index 00000000000..26cde576400
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_float_to_int.cc
@@ -0,0 +1,95 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <cmath>
+
+#include "BLI_string.h"
+
+#include "RNA_enum_types.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "node_function_util.hh"
+
+static bNodeSocketTemplate fn_node_float_to_int_in[] = {
+ {SOCK_FLOAT, N_("Float"), 0.0, 0.0, 0.0, 0.0, -FLT_MAX, FLT_MAX},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate fn_node_float_to_int_out[] = {
+ {SOCK_INT, N_("Integer")},
+ {-1, ""},
+};
+
+static void fn_node_float_to_int_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "rounding_mode", 0, "", ICON_NONE);
+}
+
+static void node_float_to_int_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+{
+ const char *name;
+ bool enum_label = RNA_enum_name(rna_enum_node_float_to_int_items, node->custom1, &name);
+ if (!enum_label) {
+ name = "Unknown";
+ }
+ BLI_strncpy(label, IFACE_(name), maxlen);
+}
+
+static const blender::fn::MultiFunction &get_multi_function(bNode &bnode)
+{
+ static blender::fn::CustomMF_SI_SO<float, int> round_fn{"Round",
+ [](float a) { return (int)round(a); }};
+ static blender::fn::CustomMF_SI_SO<float, int> floor_fn{"Floor",
+ [](float a) { return (int)floor(a); }};
+ static blender::fn::CustomMF_SI_SO<float, int> ceil_fn{"Ceiling",
+ [](float a) { return (int)ceil(a); }};
+ static blender::fn::CustomMF_SI_SO<float, int> trunc_fn{"Truncate",
+ [](float a) { return (int)trunc(a); }};
+
+ switch (static_cast<FloatToIntRoundingMode>(bnode.custom1)) {
+ case FN_NODE_FLOAT_TO_INT_ROUND:
+ return round_fn;
+ case FN_NODE_FLOAT_TO_INT_FLOOR:
+ return floor_fn;
+ case FN_NODE_FLOAT_TO_INT_CEIL:
+ return ceil_fn;
+ case FN_NODE_FLOAT_TO_INT_TRUNCATE:
+ return trunc_fn;
+ }
+
+ BLI_assert_unreachable();
+ return blender::fn::dummy_multi_function;
+}
+
+static void node_float_to_int_expand_in_mf_network(blender::nodes::NodeMFNetworkBuilder &builder)
+{
+ const blender::fn::MultiFunction &fn = get_multi_function(builder.bnode());
+ builder.set_matching_fn(fn);
+}
+
+void register_node_type_fn_float_to_int()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_FLOAT_TO_INT, "Float to Integer", NODE_CLASS_CONVERTOR, 0);
+ node_type_socket_templates(&ntype, fn_node_float_to_int_in, fn_node_float_to_int_out);
+ node_type_label(&ntype, node_float_to_int_label);
+ ntype.expand_in_mf_network = node_float_to_int_expand_in_mf_network;
+ ntype.draw_buttons = fn_node_float_to_int_layout;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/node_geometry_tree.cc b/source/blender/nodes/geometry/node_geometry_tree.cc
index f4cd00b88ed..07a89a1fa8c 100644
--- a/source/blender/nodes/geometry/node_geometry_tree.cc
+++ b/source/blender/nodes/geometry/node_geometry_tree.cc
@@ -95,21 +95,21 @@ static bool geometry_node_tree_validate_link(bNodeTree *UNUSED(ntree), bNodeLink
return (link->tosock->type == link->fromsock->type);
}
-static bool geometry_node_tree_socket_type_valid(eNodeSocketDatatype socket_type,
- bNodeTreeType *UNUSED(ntreetype))
+static bool geometry_node_tree_socket_type_valid(bNodeTreeType *UNUSED(ntreetype),
+ bNodeSocketType *socket_type)
{
- return ELEM(socket_type,
- SOCK_FLOAT,
- SOCK_VECTOR,
- SOCK_RGBA,
- SOCK_BOOLEAN,
- SOCK_INT,
- SOCK_STRING,
- SOCK_OBJECT,
- SOCK_GEOMETRY,
- SOCK_COLLECTION,
- SOCK_TEXTURE,
- SOCK_MATERIAL);
+ return nodeIsStaticSocketType(socket_type) && ELEM(socket_type->type,
+ SOCK_FLOAT,
+ SOCK_VECTOR,
+ SOCK_RGBA,
+ SOCK_BOOLEAN,
+ SOCK_INT,
+ SOCK_STRING,
+ SOCK_OBJECT,
+ SOCK_GEOMETRY,
+ SOCK_COLLECTION,
+ SOCK_TEXTURE,
+ SOCK_MATERIAL);
}
void register_node_tree_type_geo(void)
diff --git a/source/blender/nodes/geometry/node_geometry_util.hh b/source/blender/nodes/geometry/node_geometry_util.hh
index 79a98c5ebf0..956b7b8a005 100644
--- a/source/blender/nodes/geometry/node_geometry_util.hh
+++ b/source/blender/nodes/geometry/node_geometry_util.hh
@@ -70,4 +70,26 @@ void copy_point_attributes_based_on_mask(const GeometryComponent &in_component,
Span<bool> masks,
const bool invert);
+struct CurveToPointsResults {
+ int result_size;
+ MutableSpan<float3> positions;
+ MutableSpan<float> radii;
+ MutableSpan<float> tilts;
+
+ Map<std::string, GMutableSpan> point_attributes;
+
+ MutableSpan<float3> tangents;
+ MutableSpan<float3> normals;
+ MutableSpan<float3> rotations;
+};
+/**
+ * Create references for all result point cloud attributes to simplify accessing them later on.
+ */
+CurveToPointsResults curve_to_points_create_result_attributes(PointCloudComponent &points,
+ const CurveEval &curve);
+
+void curve_create_default_rotation_attribute(Span<float3> tangents,
+ Span<float3> normals,
+ MutableSpan<float3> rotations);
+
} // namespace blender::nodes
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_curve_map.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_curve_map.cc
index 06a4327a6c5..3b951bda95e 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_curve_map.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_curve_map.cc
@@ -108,15 +108,14 @@ static AttributeDomain get_result_domain(const GeometryComponent &component,
StringRef result_name)
{
/* Use the domain of the result attribute if it already exists. */
- ReadAttributeLookup result_attribute = component.attribute_try_get_for_read(result_name);
- if (result_attribute) {
- return result_attribute.domain;
+ std::optional<AttributeMetaData> result_info = component.attribute_get_meta_data(result_name);
+ if (result_info) {
+ return result_info->domain;
}
-
/* Otherwise use the input attribute's domain if it exists. */
- ReadAttributeLookup input_attribute = component.attribute_try_get_for_read(input_name);
- if (input_attribute) {
- return input_attribute.domain;
+ std::optional<AttributeMetaData> input_info = component.attribute_get_meta_data(input_name);
+ if (input_info) {
+ return input_info->domain;
}
return ATTR_DOMAIN_POINT;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_vector_math.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_vector_math.cc
index e2cf6e8b480..e017786ae89 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_vector_math.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_vector_math.cc
@@ -389,9 +389,9 @@ static AttributeDomain get_result_domain(const GeometryComponent &component,
StringRef result_name)
{
/* Use the domain of the result attribute if it already exists. */
- ReadAttributeLookup result_attribute = component.attribute_try_get_for_read(result_name);
- if (result_attribute) {
- return result_attribute.domain;
+ std::optional<AttributeMetaData> result_info = component.attribute_get_meta_data(result_name);
+ if (result_info) {
+ return result_info->domain;
}
/* Otherwise use the highest priority domain from existing input attributes, or the default. */
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_endpoints.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_endpoints.cc
new file mode 100644
index 00000000000..1f878259f30
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_endpoints.cc
@@ -0,0 +1,223 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_task.hh"
+#include "BLI_timeit.hh"
+
+#include "BKE_pointcloud.h"
+#include "BKE_spline.hh"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "node_geometry_util.hh"
+
+static bNodeSocketTemplate geo_node_curve_endpoints_in[] = {
+ {SOCK_GEOMETRY, N_("Geometry")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate geo_node_curve_endpoints_out[] = {
+ {SOCK_GEOMETRY, N_("Start Points")},
+ {SOCK_GEOMETRY, N_("End Points")},
+ {-1, ""},
+};
+
+namespace blender::nodes {
+
+/**
+ * Evaluate splines in parallel to speed up the rest of the node's execution.
+ */
+static void evaluate_splines(Span<SplinePtr> splines)
+{
+ threading::parallel_for_each(splines, [](const SplinePtr &spline) {
+ /* These functions fill the corresponding caches on each spline. */
+ spline->evaluated_positions();
+ spline->evaluated_tangents();
+ spline->evaluated_normals();
+ spline->evaluated_lengths();
+ });
+}
+
+/**
+ * \note Use attributes from the curve component rather than the attribute data directly on the
+ * attribute storage to allow reading the virtual spline attributes like "cyclic" and "resolution".
+ */
+static void copy_spline_domain_attributes(const CurveComponent &curve_component,
+ Span<int> offsets,
+ PointCloudComponent &points)
+{
+ curve_component.attribute_foreach([&](StringRefNull name, const AttributeMetaData &meta_data) {
+ if (meta_data.domain != ATTR_DOMAIN_CURVE) {
+ return true;
+ }
+ GVArrayPtr spline_attribute = curve_component.attribute_get_for_read(
+ name, ATTR_DOMAIN_CURVE, meta_data.data_type);
+
+ OutputAttribute result_attribute = points.attribute_try_get_for_output_only(
+ name, ATTR_DOMAIN_POINT, meta_data.data_type);
+ GMutableSpan result = result_attribute.as_span();
+
+ /* Only copy the attributes of splines in the offsets. */
+ for (const int i : offsets.index_range()) {
+ spline_attribute->get(offsets[i], result[i]);
+ }
+
+ result_attribute.save();
+ return true;
+ });
+}
+
+/**
+ * Get the offsets for the splines whose endpoints we want to output.
+ * Filter those which are cyclic, or that evaluate to empty.
+ * Could be easily adapted to include a selection argument to support attribute selection.
+ */
+static blender::Vector<int> get_endpoint_spline_offsets(Span<SplinePtr> splines)
+{
+ blender::Vector<int> spline_offsets;
+ spline_offsets.reserve(splines.size());
+
+ for (const int i : splines.index_range()) {
+ if (!(splines[i]->is_cyclic() || splines[i]->evaluated_points_size() == 0)) {
+ spline_offsets.append(i);
+ }
+ }
+
+ return spline_offsets;
+}
+
+/**
+ * Copy the endpoint attributes from the correct positions at the splines at the offsets to
+ * the start and end attributes.
+ */
+static void copy_endpoint_attributes(Span<SplinePtr> splines,
+ Span<int> offsets,
+ CurveToPointsResults &start_data,
+ CurveToPointsResults &end_data)
+{
+ threading::parallel_for(offsets.index_range(), 64, [&](IndexRange range) {
+ for (const int i : range) {
+ const Spline &spline = *splines[offsets[i]];
+
+ /* Copy the start and end point data over. */
+ start_data.positions[i] = spline.evaluated_positions().first();
+ start_data.tangents[i] = spline.evaluated_tangents().first();
+ start_data.normals[i] = spline.evaluated_normals().first();
+ start_data.radii[i] = spline.radii().first();
+ start_data.tilts[i] = spline.tilts().first();
+
+ end_data.positions[i] = spline.evaluated_positions().last();
+ end_data.tangents[i] = spline.evaluated_tangents().last();
+ end_data.normals[i] = spline.evaluated_normals().last();
+ end_data.radii[i] = spline.radii().last();
+ end_data.tilts[i] = spline.tilts().last();
+
+ /* Copy the point attribute data over. */
+ for (const auto &item : start_data.point_attributes.items()) {
+ const StringRef name = item.key;
+ GMutableSpan point_span = item.value;
+
+ BLI_assert(spline.attributes.get_for_read(name));
+ GSpan spline_span = *spline.attributes.get_for_read(name);
+ blender::fn::GVArray_For_GSpan(spline_span).get(0, point_span[i]);
+ }
+
+ for (const auto &item : end_data.point_attributes.items()) {
+ const StringRef name = item.key;
+ GMutableSpan point_span = item.value;
+
+ BLI_assert(spline.attributes.get_for_read(name));
+ GSpan spline_span = *spline.attributes.get_for_read(name);
+ blender::fn::GVArray_For_GSpan(spline_span).get(spline.size() - 1, point_span[i]);
+ }
+ }
+ });
+}
+
+static void geo_node_curve_endpoints_exec(GeoNodeExecParams params)
+{
+ GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
+
+ geometry_set = bke::geometry_set_realize_instances(geometry_set);
+
+ if (!geometry_set.has_curve()) {
+ params.set_output("Start Points", GeometrySet());
+ params.set_output("End Points", GeometrySet());
+ return;
+ }
+
+ const CurveComponent &curve_component = *geometry_set.get_component_for_read<CurveComponent>();
+ const CurveEval &curve = *curve_component.get_for_read();
+ const Span<SplinePtr> splines = curve.splines();
+ curve.assert_valid_point_attributes();
+
+ evaluate_splines(splines);
+
+ const Vector<int> offsets = get_endpoint_spline_offsets(splines);
+ const int total_size = offsets.size();
+
+ if (total_size == 0) {
+ params.set_output("Start Points", GeometrySet());
+ params.set_output("End Points", GeometrySet());
+ return;
+ }
+
+ GeometrySet start_result = GeometrySet::create_with_pointcloud(
+ BKE_pointcloud_new_nomain(total_size));
+ GeometrySet end_result = GeometrySet::create_with_pointcloud(
+ BKE_pointcloud_new_nomain(total_size));
+ PointCloudComponent &start_point_component =
+ start_result.get_component_for_write<PointCloudComponent>();
+ PointCloudComponent &end_point_component =
+ end_result.get_component_for_write<PointCloudComponent>();
+
+ CurveToPointsResults start_attributes = curve_to_points_create_result_attributes(
+ start_point_component, curve);
+ CurveToPointsResults end_attributes = curve_to_points_create_result_attributes(
+ end_point_component, curve);
+
+ copy_endpoint_attributes(splines, offsets.as_span(), start_attributes, end_attributes);
+ copy_spline_domain_attributes(curve_component, offsets.as_span(), start_point_component);
+ curve_create_default_rotation_attribute(
+ start_attributes.tangents, start_attributes.normals, start_attributes.rotations);
+ curve_create_default_rotation_attribute(
+ end_attributes.tangents, end_attributes.normals, end_attributes.rotations);
+
+ /* The default radius is way too large for points, divide by 10. */
+ for (float &radius : start_attributes.radii) {
+ radius *= 0.1f;
+ }
+ for (float &radius : end_attributes.radii) {
+ radius *= 0.1f;
+ }
+
+ params.set_output("Start Points", std::move(start_result));
+ params.set_output("End Points", std::move(end_result));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_geo_curve_endpoints()
+{
+ static bNodeType ntype;
+
+ geo_node_type_base(&ntype, GEO_NODE_CURVE_ENDPOINTS, "Curve Endpoints", NODE_CLASS_GEOMETRY, 0);
+ node_type_socket_templates(&ntype, geo_node_curve_endpoints_in, geo_node_curve_endpoints_out);
+ ntype.geometry_node_execute = blender::nodes::geo_node_curve_endpoints_exec;
+
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
index 963c48b7536..1b9e9af3e2d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
@@ -126,7 +126,7 @@ static std::unique_ptr<CurveEval> create_point_circle_curve(
const float theta_step = ((2 * M_PI) / (float)resolution);
for (const int i : IndexRange(resolution)) {
- /* Formula for a circle around a point and 2 unit vectors perpendicular.
+ /* Formula for a circle around a point and 2 unit vectors perpendicular
* to each other and the axis of the circle from:
* https://math.stackexchange.com/questions/73237/parametric-equation-of-a-circle-in-3d-space
*/
@@ -210,7 +210,8 @@ static void geo_node_curve_primitive_circle_exec(GeoNodeExecParams params)
void register_node_type_geo_curve_primitive_circle()
{
static bNodeType ntype;
- geo_node_type_base(&ntype, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, "Circle", NODE_CLASS_GEOMETRY, 0);
+ geo_node_type_base(
+ &ntype, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, "Curve Circle", NODE_CLASS_GEOMETRY, 0);
node_type_socket_templates(
&ntype, geo_node_curve_primitive_circle_in, geo_node_curve_primitive_circle_out);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
new file mode 100644
index 00000000000..04a7fc7e5df
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
@@ -0,0 +1,146 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BKE_spline.hh"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "node_geometry_util.hh"
+
+static bNodeSocketTemplate geo_node_curve_primitive_line_in[] = {
+ {SOCK_VECTOR, N_("Start"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_TRANSLATION},
+ {SOCK_VECTOR, N_("End"), 0.0f, 0.0f, 1.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_TRANSLATION},
+ {SOCK_VECTOR, N_("Direction"), 0.0f, 0.0f, 1.0f, 0.0f, -FLT_MAX, FLT_MAX},
+ {SOCK_FLOAT, N_("Length"), 1.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_DISTANCE},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate geo_node_curve_primitive_line_out[] = {
+ {SOCK_GEOMETRY, N_("Curve")},
+ {-1, ""},
+};
+
+static void geo_node_curve_primitive_line_layout(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
+}
+
+namespace blender::nodes {
+
+static void geo_node_curve_primitive_line_init(bNodeTree *UNUSED(tree), bNode *node)
+{
+ NodeGeometryCurvePrimitiveLine *data = (NodeGeometryCurvePrimitiveLine *)MEM_callocN(
+ sizeof(NodeGeometryCurvePrimitiveLine), __func__);
+
+ data->mode = GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_POINTS;
+ node->storage = data;
+}
+
+static void geo_node_curve_primitive_line_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ const NodeGeometryCurvePrimitiveLine *node_storage = (NodeGeometryCurvePrimitiveLine *)
+ node->storage;
+ const GeometryNodeCurvePrimitiveLineMode mode = (const GeometryNodeCurvePrimitiveLineMode)
+ node_storage->mode;
+
+ bNodeSocket *p2_socket = ((bNodeSocket *)node->inputs.first)->next;
+ bNodeSocket *direction_socket = p2_socket->next;
+ bNodeSocket *length_socket = direction_socket->next;
+
+ nodeSetSocketAvailability(p2_socket, mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_POINTS);
+ nodeSetSocketAvailability(direction_socket,
+ mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_DIRECTION);
+ nodeSetSocketAvailability(length_socket, mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_DIRECTION);
+}
+
+static std::unique_ptr<CurveEval> create_point_line_curve(const float3 start, const float3 end)
+{
+ std::unique_ptr<CurveEval> curve = std::make_unique<CurveEval>();
+ std::unique_ptr<PolySpline> spline = std::make_unique<PolySpline>();
+
+ spline->resize(2);
+ MutableSpan<float3> positions = spline->positions();
+ positions[0] = start;
+ positions[1] = end;
+ spline->radii().fill(1.0f);
+ spline->tilts().fill(0.0f);
+ curve->add_spline(std::move(spline));
+ curve->attributes.reallocate(curve->splines().size());
+ return curve;
+}
+
+static std::unique_ptr<CurveEval> create_direction_line_curve(const float3 start,
+ const float3 direction,
+ const float length)
+{
+ std::unique_ptr<CurveEval> curve = std::make_unique<CurveEval>();
+ std::unique_ptr<PolySpline> spline = std::make_unique<PolySpline>();
+
+ spline->resize(2);
+ MutableSpan<float3> positions = spline->positions();
+ positions[0] = start;
+ positions[1] = direction.normalized() * length;
+
+ spline->radii().fill(1.0f);
+ spline->tilts().fill(0.0f);
+ curve->add_spline(std::move(spline));
+ curve->attributes.reallocate(curve->splines().size());
+ return curve;
+}
+
+static void geo_node_curve_primitive_line_exec(GeoNodeExecParams params)
+{
+
+ const NodeGeometryCurvePrimitiveLine *node_storage =
+ (NodeGeometryCurvePrimitiveLine *)params.node().storage;
+
+ GeometryNodeCurvePrimitiveLineMode mode = (GeometryNodeCurvePrimitiveLineMode)node_storage->mode;
+
+ std::unique_ptr<CurveEval> curve;
+ if (mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_POINTS) {
+ curve = create_point_line_curve(params.extract_input<float3>("Start"),
+ params.extract_input<float3>("End"));
+ }
+ else if (mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_DIRECTION) {
+ curve = create_direction_line_curve(params.extract_input<float3>("Start"),
+ params.extract_input<float3>("Direction"),
+ params.extract_input<float>("Length"));
+ }
+
+ params.set_output("Curve", GeometrySet::create_with_curve(curve.release()));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_geo_curve_primitive_line()
+{
+ static bNodeType ntype;
+ geo_node_type_base(&ntype, GEO_NODE_CURVE_PRIMITIVE_LINE, "Curve Line", NODE_CLASS_GEOMETRY, 0);
+ node_type_socket_templates(
+ &ntype, geo_node_curve_primitive_line_in, geo_node_curve_primitive_line_out);
+ node_type_init(&ntype, blender::nodes::geo_node_curve_primitive_line_init);
+ node_type_update(&ntype, blender::nodes::geo_node_curve_primitive_line_update);
+ node_type_storage(&ntype,
+ "NodeGeometryCurvePrimitiveLine",
+ node_free_standard_storage,
+ node_copy_standard_storage);
+ ntype.geometry_node_execute = blender::nodes::geo_node_curve_primitive_line_exec;
+ ntype.draw_buttons = geo_node_curve_primitive_line_layout;
+ nodeRegisterType(&ntype);
+} \ No newline at end of file
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc
index 367da3bc3c2..2e2bb247e2b 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc
@@ -19,7 +19,7 @@
#include "node_geometry_util.hh"
static bNodeSocketTemplate geo_node_curve_primitive_star_in[] = {
- {SOCK_INT, N_("Points"), 8.0f, 0.0f, 0.0f, 0.0f, 4, 256, PROP_UNSIGNED},
+ {SOCK_INT, N_("Points"), 8.0f, 0.0f, 0.0f, 0.0f, 3, 256, PROP_UNSIGNED},
{SOCK_FLOAT, N_("Inner Radius"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, PROP_DISTANCE},
{SOCK_FLOAT, N_("Outer Radius"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, PROP_DISTANCE},
{SOCK_FLOAT, N_("Twist"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_ANGLE},
@@ -64,7 +64,7 @@ static void geo_node_curve_primitive_star_exec(GeoNodeExecParams params)
std::max(params.extract_input<float>("Inner Radius"), 0.0f),
std::max(params.extract_input<float>("Outer Radius"), 0.0f),
params.extract_input<float>("Twist"),
- std::max(params.extract_input<int>("Points"), 4));
+ std::max(params.extract_input<int>("Points"), 3));
params.set_output("Curve", GeometrySet::create_with_curve(curve.release()));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
index 48b2cf7505f..bc1159cff05 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
@@ -87,6 +87,23 @@ static SplinePtr resample_spline(const Spline &input_spline, const int count)
input_spline.tilts().first(),
input_spline.radii().first());
output_spline->attributes.reallocate(1);
+ input_spline.attributes.foreach_attribute(
+ [&](StringRefNull name, const AttributeMetaData &meta_data) {
+ std::optional<GSpan> src = input_spline.attributes.get_for_read(name);
+ BLI_assert(src);
+ if (!output_spline->attributes.create(name, meta_data.data_type)) {
+ BLI_assert_unreachable();
+ return false;
+ }
+ std::optional<GMutableSpan> dst = output_spline->attributes.get_for_write(name);
+ if (!dst) {
+ BLI_assert_unreachable();
+ return false;
+ }
+ src->type().copy_assign(src->data(), dst->data());
+ return true;
+ },
+ ATTR_DOMAIN_POINT);
return output_spline;
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_to_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_to_mesh.cc
index 159c4fffb57..f1bcb4ed47f 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_to_mesh.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_to_mesh.cc
@@ -337,7 +337,7 @@ static void geo_node_curve_to_mesh_exec(GeoNodeExecParams params)
curve_set = bke::geometry_set_realize_instances(curve_set);
profile_set = bke::geometry_set_realize_instances(profile_set);
- /* Note: Theoretically an "is empty" check would be more correct for errors. */
+ /* NOTE: Theoretically an "is empty" check would be more correct for errors. */
if (profile_set.has_mesh() && !profile_set.has_curve()) {
params.error_message_add(NodeWarningType::Warning,
TIP_("No curve data available in profile input"));
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
index e6e583f939f..4edebf24d6a 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
@@ -118,22 +118,6 @@ static Array<int> calculate_spline_point_offsets(GeoNodeExecParams &params,
return {0};
}
-/**
- * \note This doesn't store a map for spline domain attributes.
- */
-struct ResultAttributes {
- int result_size;
- MutableSpan<float3> positions;
- MutableSpan<float> radii;
- MutableSpan<float> tilts;
-
- Map<std::string, GMutableSpan> point_attributes;
-
- MutableSpan<float3> tangents;
- MutableSpan<float3> normals;
- MutableSpan<float3> rotations;
-};
-
static GMutableSpan create_attribute_and_retrieve_span(PointCloudComponent &points,
const StringRef name,
const CustomDataType data_type)
@@ -153,13 +137,10 @@ static MutableSpan<T> create_attribute_and_retrieve_span(PointCloudComponent &po
return attribute.typed<T>();
}
-/**
- * Create references for all result point cloud attributes to simplify accessing them later on.
- */
-static ResultAttributes create_point_attributes(PointCloudComponent &points,
- const CurveEval &curve)
+CurveToPointsResults curve_to_points_create_result_attributes(PointCloudComponent &points,
+ const CurveEval &curve)
{
- ResultAttributes attributes;
+ CurveToPointsResults attributes;
attributes.result_size = points.attribute_domain_size(ATTR_DOMAIN_POINT);
@@ -190,7 +171,7 @@ static ResultAttributes create_point_attributes(PointCloudComponent &points,
*/
static void copy_evaluated_point_attributes(Span<SplinePtr> splines,
Span<int> offsets,
- ResultAttributes &data)
+ CurveToPointsResults &data)
{
threading::parallel_for(splines.index_range(), 64, [&](IndexRange range) {
for (const int i : range) {
@@ -221,7 +202,7 @@ static void copy_evaluated_point_attributes(Span<SplinePtr> splines,
static void copy_uniform_sample_point_attributes(Span<SplinePtr> splines,
Span<int> offsets,
- ResultAttributes &data)
+ CurveToPointsResults &data)
{
threading::parallel_for(splines.index_range(), 64, [&](IndexRange range) {
for (const int i : range) {
@@ -307,13 +288,14 @@ static void copy_spline_domain_attributes(const CurveComponent &curve_component,
});
}
-static void create_default_rotation_attribute(ResultAttributes &data)
+void curve_create_default_rotation_attribute(Span<float3> tangents,
+ Span<float3> normals,
+ MutableSpan<float3> rotations)
{
- threading::parallel_for(IndexRange(data.result_size), 512, [&](IndexRange range) {
+ threading::parallel_for(IndexRange(rotations.size()), 512, [&](IndexRange range) {
for (const int i : range) {
- data.rotations[i] = float4x4::from_normalized_axis_data(
- {0, 0, 0}, data.normals[i], data.tangents[i])
- .to_euler();
+ rotations[i] =
+ float4x4::from_normalized_axis_data({0, 0, 0}, normals[i], tangents[i]).to_euler();
}
});
}
@@ -348,8 +330,8 @@ static void geo_node_curve_to_points_exec(GeoNodeExecParams params)
GeometrySet result = GeometrySet::create_with_pointcloud(BKE_pointcloud_new_nomain(total_size));
PointCloudComponent &point_component = result.get_component_for_write<PointCloudComponent>();
- ResultAttributes new_attributes = create_point_attributes(point_component, curve);
-
+ CurveToPointsResults new_attributes = curve_to_points_create_result_attributes(point_component,
+ curve);
switch (mode) {
case GEO_NODE_CURVE_RESAMPLE_COUNT:
case GEO_NODE_CURVE_RESAMPLE_LENGTH:
@@ -361,7 +343,8 @@ static void geo_node_curve_to_points_exec(GeoNodeExecParams params)
}
copy_spline_domain_attributes(curve_component, offsets, point_component);
- create_default_rotation_attribute(new_attributes);
+ curve_create_default_rotation_attribute(
+ new_attributes.tangents, new_attributes.normals, new_attributes.rotations);
/* The default radius is way too large for points, divide by 10. */
for (float &radius : new_attributes.radii) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
index 2915a17d2c8..667e1c931bd 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
@@ -228,7 +228,8 @@ void register_node_type_geo_mesh_primitive_circle()
{
static bNodeType ntype;
- geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_CIRCLE, "Circle", NODE_CLASS_GEOMETRY, 0);
+ geo_node_type_base(
+ &ntype, GEO_NODE_MESH_PRIMITIVE_CIRCLE, "Mesh Circle", NODE_CLASS_GEOMETRY, 0);
node_type_socket_templates(
&ntype, geo_node_mesh_primitive_circle_in, geo_node_mesh_primitive_circle_out);
node_type_init(&ntype, geo_node_mesh_primitive_circle_init);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
index e841455e58c..a193c05daa1 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
@@ -177,7 +177,7 @@ void register_node_type_geo_mesh_primitive_line()
{
static bNodeType ntype;
- geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_LINE, "Line", NODE_CLASS_GEOMETRY, 0);
+ geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_LINE, "Mesh Line", NODE_CLASS_GEOMETRY, 0);
node_type_socket_templates(
&ntype, geo_node_mesh_primitive_line_in, geo_node_mesh_primitive_line_out);
node_type_init(&ntype, geo_node_mesh_primitive_line_init);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_subdivide.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_subdivide.cc
index a4c6522c57a..7492582c8cf 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_subdivide.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_subdivide.cc
@@ -14,8 +14,6 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-// #include "MEM_guardedalloc.h"
-
#include "BKE_mesh.h"
#include "BKE_subdiv.h"
#include "BKE_subdiv_mesh.h"
@@ -25,20 +23,20 @@
#include "node_geometry_util.hh"
-static bNodeSocketTemplate geo_node_subdivide_in[] = {
+static bNodeSocketTemplate geo_node_mesh_subdivide_in[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{SOCK_INT, N_("Level"), 1, 0, 0, 0, 0, 6},
{-1, ""},
};
-static bNodeSocketTemplate geo_node_subdivide_out[] = {
+static bNodeSocketTemplate geo_node_mesh_subdivide_out[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{-1, ""},
};
namespace blender::nodes {
-static void geo_node_subdivide_exec(GeoNodeExecParams params)
+static void geo_node_mesh_subdivide_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
geometry_set = geometry_set_realize_instances(geometry_set);
@@ -102,12 +100,12 @@ static void geo_node_subdivide_exec(GeoNodeExecParams params)
} // namespace blender::nodes
-void register_node_type_geo_subdivide()
+void register_node_type_geo_mesh_subdivide()
{
static bNodeType ntype;
- geo_node_type_base(&ntype, GEO_NODE_SUBDIVIDE, "Subdivide", NODE_CLASS_GEOMETRY, 0);
- node_type_socket_templates(&ntype, geo_node_subdivide_in, geo_node_subdivide_out);
- ntype.geometry_node_execute = blender::nodes::geo_node_subdivide_exec;
+ geo_node_type_base(&ntype, GEO_NODE_MESH_SUBDIVIDE, "Mesh Subdivide", NODE_CLASS_GEOMETRY, 0);
+ node_type_socket_templates(&ntype, geo_node_mesh_subdivide_in, geo_node_mesh_subdivide_out);
+ ntype.geometry_node_execute = blender::nodes::geo_node_mesh_subdivide_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_viewer.cc b/source/blender/nodes/geometry/nodes/node_geo_viewer.cc
new file mode 100644
index 00000000000..f0b91f49f52
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_viewer.cc
@@ -0,0 +1,31 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_geometry_util.hh"
+
+static bNodeSocketTemplate geo_node_viewer_in[] = {
+ {SOCK_GEOMETRY, N_("Geometry")},
+ {-1, ""},
+};
+
+void register_node_type_geo_viewer()
+{
+ static bNodeType ntype;
+
+ geo_node_type_base(&ntype, GEO_NODE_VIEWER, "Viewer", NODE_CLASS_OUTPUT, 0);
+ node_type_socket_templates(&ntype, geo_node_viewer_in, nullptr);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c
index 7fc9f664df0..b8c89d1db37 100644
--- a/source/blender/nodes/intern/node_common.c
+++ b/source/blender/nodes/intern/node_common.c
@@ -127,7 +127,7 @@ static bNodeSocket *group_verify_socket(
bNodeSocket *sock;
for (sock = verify_lb->first; sock; sock = sock->next) {
- if (sock->typeinfo == iosock->typeinfo && STREQ(sock->identifier, iosock->identifier)) {
+ if (STREQ(sock->identifier, iosock->identifier)) {
break;
}
}
@@ -137,6 +137,13 @@ static bNodeSocket *group_verify_socket(
const int mask = SOCK_HIDE_VALUE;
sock->flag = (sock->flag & ~mask) | (iosock->flag & mask);
+ /* Update socket type if necessary */
+ if (sock->typeinfo != iosock->typeinfo) {
+ nodeModifySocketType(ntree, gnode, sock, iosock->idname);
+ /* Flag the tree to make sure link validity is updated after type changes. */
+ ntree->update |= NTREE_UPDATE_LINKS;
+ }
+
if (iosock->typeinfo->interface_verify_socket) {
iosock->typeinfo->interface_verify_socket(ntree, iosock, gnode, sock, "interface");
}
@@ -259,7 +266,7 @@ static void node_reroute_update_internal_links(bNodeTree *ntree, bNode *node)
static void node_reroute_init(bNodeTree *ntree, bNode *node)
{
- /* Note: Cannot use socket templates for this, since it would reset the socket type
+ /* NOTE: Cannot use socket templates for this, since it would reset the socket type
* on each file read via the template verification procedure.
*/
nodeAddStaticSocket(ntree, node, SOCK_IN, SOCK_RGBA, PROP_NONE, "Input", "Input");
diff --git a/source/blender/nodes/intern/node_socket.cc b/source/blender/nodes/intern/node_socket.cc
index 9f0a145ace2..8fdad0bb242 100644
--- a/source/blender/nodes/intern/node_socket.cc
+++ b/source/blender/nodes/intern/node_socket.cc
@@ -117,7 +117,7 @@ static bNodeSocket *verify_socket_template(bNodeTree *ntree,
}
if (sock) {
if (sock->type != stemp->type) {
- nodeModifySocketType(ntree, node, sock, stemp->type, stemp->subtype);
+ nodeModifySocketTypeStatic(ntree, node, sock, stemp->type, stemp->subtype);
}
sock->flag |= stemp->flag;
}
@@ -533,12 +533,14 @@ static bNodeSocketType *make_standard_socket_type(int type, int subtype)
{
const char *socket_idname = nodeStaticSocketType(type, subtype);
const char *interface_idname = nodeStaticSocketInterfaceType(type, subtype);
+ const char *socket_label = nodeStaticSocketLabel(type, subtype);
bNodeSocketType *stype;
StructRNA *srna;
stype = (bNodeSocketType *)MEM_callocN(sizeof(bNodeSocketType), "node socket C type");
stype->free_self = (void (*)(bNodeSocketType * stype)) MEM_freeN;
BLI_strncpy(stype->idname, socket_idname, sizeof(stype->idname));
+ BLI_strncpy(stype->label, socket_label, sizeof(stype->label));
/* set the RNA type
* uses the exact same identifier as the socket type idname */
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c
index e23e2ac3b9d..7367f73d171 100644
--- a/source/blender/nodes/shader/node_shader_tree.c
+++ b/source/blender/nodes/shader/node_shader_tree.c
@@ -184,10 +184,11 @@ static bool shader_validate_link(bNodeTree *UNUSED(ntree), bNodeLink *link)
return true;
}
-static bool shader_node_tree_socket_type_valid(eNodeSocketDatatype socket_type,
- bNodeTreeType *UNUSED(ntreetype))
+static bool shader_node_tree_socket_type_valid(bNodeTreeType *UNUSED(ntreetype),
+ bNodeSocketType *socket_type)
{
- return ELEM(socket_type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA, SOCK_SHADER);
+ return nodeIsStaticSocketType(socket_type) &&
+ ELEM(socket_type->type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA, SOCK_SHADER);
}
bNodeTreeType *ntreeType_Shader;
@@ -790,7 +791,7 @@ static void ntree_shader_relink_displacement(bNodeTree *ntree, bNode *output_nod
*/
nodeAddLink(ntree, displacement_node, displacement_socket, bump_node, bump_input_socket);
- /* Tag as part of the new displacmeent tree. */
+ /* Tag as part of the new displacement tree. */
dot_node->tmp_flag = -2;
geo_node->tmp_flag = -2;
bump_node->tmp_flag = -2;
diff --git a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
index 7a05fc95eec..50eb5bf32c9 100644
--- a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
+++ b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
@@ -37,7 +37,7 @@ static bNodeSocketTemplate sh_node_hue_sat_out[] = {
{-1, ""},
};
-/* note: it would be possible to use CMP version for both nodes */
+/* NOTE: it would be possible to use CMP version for both nodes. */
static void do_hue_sat_fac(
bNode *UNUSED(node), float *out, float hue, float sat, float val, const float in[4], float fac)
{
diff --git a/source/blender/nodes/texture/node_texture_tree.c b/source/blender/nodes/texture/node_texture_tree.c
index 2ae722e3cd8..f771b4934b2 100644
--- a/source/blender/nodes/texture/node_texture_tree.c
+++ b/source/blender/nodes/texture/node_texture_tree.c
@@ -152,10 +152,11 @@ static void update(bNodeTree *ntree)
}
}
-static bool texture_node_tree_socket_type_valid(eNodeSocketDatatype socket_type,
- bNodeTreeType *UNUSED(ntreetype))
+static bool texture_node_tree_socket_type_valid(bNodeTreeType *UNUSED(ntreetype),
+ bNodeSocketType *socket_type)
{
- return ELEM(socket_type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA);
+ return nodeIsStaticSocketType(socket_type) &&
+ ELEM(socket_type->type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA);
}
bNodeTreeType *ntreeType_Texture;