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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-03-08 23:52:58 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-03-08 23:52:58 +0400
commit9b8dae71a5e0f5cccb4031dbe5f07aae01744c82 (patch)
tree8a575ab4a9e6835eef2175209ee323df883fd0ac /source/blender/nodes
parent0f3e1821eae40c7cebfcf199b58370971b57fa35 (diff)
Cycles: support for environment texture "Mirror Ball" projection mode, next to
existing "Equirectangular". This projection is useful to create light probes from a chrome ball placed in a real scene. It expects as input a photograph of the chrome ball, cropped so the ball just fits inside the image boundaries. Example setup with panorama camera and mixing two (poor quality) photographs from different viewpoints to avoid stretching and hide the photographer: http://www.pasteall.org/pic/28036
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_environment.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
index d6957e53f10..8ecff6e3767 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
@@ -45,6 +45,7 @@ static void node_shader_init_tex_environment(bNodeTree *UNUSED(ntree), bNode* no
default_tex_mapping(&tex->base.tex_mapping);
default_color_mapping(&tex->base.color_mapping);
tex->color_space = SHD_COLORSPACE_COLOR;
+ tex->projection = SHD_PROJ_EQUIRECTANGULAR;
node->storage = tex;
}