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authorCampbell Barton <ideasman42@gmail.com>2018-11-10 01:24:23 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-10 01:27:20 +0300
commit2f44ea68d3dcbf60887617255136e659d7edff37 (patch)
treecb2fe299beb3a9937d3811879c490df557e1faa2 /source/blender/nodes
parent4d5c87f101b1c9bec3b2d7176873e806a1195cd7 (diff)
Cleanup: style
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_image.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_image.c b/source/blender/nodes/shader/nodes/node_shader_tex_image.c
index 24ad28289c1..524f7a5c8e2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_image.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_image.c
@@ -85,7 +85,7 @@ static int node_shader_gpu_tex_image(GPUMaterial *mat, bNode *node, bNodeExecDat
const bool do_texco_clip = (tex->extension == SHD_IMAGE_EXTENSION_CLIP);
if (do_texco_extend && (tex->projection != SHD_PROJ_BOX) &&
- ELEM(tex->interpolation, SHD_INTERP_CUBIC, SHD_INTERP_SMART))
+ ELEM(tex->interpolation, SHD_INTERP_CUBIC, SHD_INTERP_SMART))
{
gpu_node_name = "node_tex_image_cubic_extend";
/* We do it inside the sampling function */