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authorJacques Lucke <jacques@blender.org>2021-11-16 12:15:51 +0300
committerJacques Lucke <jacques@blender.org>2021-11-16 12:16:30 +0300
commitd4c868da9f97a06c3457b8eafd344a23ed704874 (patch)
treedc09e69c29ef308260f40f413067d53a2247feb7 /source/blender/nodes
parent6d35972b061149fda1adce105731d338c471ba87 (diff)
Geometry Nodes: refactor virtual array system
Goals of this refactor: * Simplify creating virtual arrays. * Simplify passing virtual arrays around. * Simplify converting between typed and generic virtual arrays. * Reduce memory allocations. As a quick reminder, a virtual arrays is a data structure that behaves like an array (i.e. it can be accessed using an index). However, it may not actually be stored as array internally. The two most important implementations of virtual arrays are those that correspond to an actual plain array and those that have the same value for every index. However, many more implementations exist for various reasons (interfacing with legacy attributes, unified iterator over all points in multiple splines, ...). With this refactor the core types (`VArray`, `GVArray`, `VMutableArray` and `GVMutableArray`) can be used like "normal values". They typically live on the stack. Before, they were usually inside a `std::unique_ptr`. This makes passing them around much easier. Creation of new virtual arrays is also much simpler now due to some constructors. Memory allocations are reduced by making use of small object optimization inside the core types. Previously, `VArray` was a class with virtual methods that had to be overridden to change the behavior of a the virtual array. Now,`VArray` has a fixed size and has no virtual methods. Instead it contains a `VArrayImpl` that is similar to the old `VArray`. `VArrayImpl` should rarely ever be used directly, unless a new virtual array implementation is added. To support the small object optimization for many `VArrayImpl` classes, a new `blender::Any` type is added. It is similar to `std::any` with two additional features. It has an adjustable inline buffer size and alignment. The inline buffer size of `std::any` can't be relied on and is usually too small for our use case here. Furthermore, `blender::Any` can store additional user-defined type information without increasing the stack size. Differential Revision: https://developer.blender.org/D12986
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/NOD_geometry_exec.hh27
-rw-r--r--source/blender/nodes/NOD_type_conversions.hh5
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_align_rotation_to_vector.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_clamp.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_color_ramp.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_combine_xyz.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_compare.cc26
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_convert.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_curve_map.cc15
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_map_range.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_math.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_mix.cc21
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_proximity.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_randomize.cc8
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_sample_texture.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_separate_xyz.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_transfer.cc10
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_math.cc58
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_rotate.cc42
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_curve_endpoints.cc8
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_curve_reverse.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_curve_set_handles.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_curve_spline_type.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_curve_subdivide.cc11
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_curve_to_points.cc18
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_delete_geometry.cc8
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_material_assign.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_mesh_to_curve.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_point_distribute.cc18
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_point_instance.cc9
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_point_rotate.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_point_scale.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_point_separate.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_points_to_volume.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_raycast.cc10
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc20
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_endpoint_selection.cc10
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc16
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_parameter.cc48
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc12
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc10
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc24
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc8
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_normal.cc80
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc30
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc25
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc31
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc17
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_material_selection.cc19
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc19
-rw-r--r--source/blender/nodes/intern/node_geometry_exec.cc26
-rw-r--r--source/blender/nodes/intern/type_conversions.cc58
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc16
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc30
61 files changed, 436 insertions, 481 deletions
diff --git a/source/blender/nodes/NOD_geometry_exec.hh b/source/blender/nodes/NOD_geometry_exec.hh
index 6e1f21dbae0..700f32ee414 100644
--- a/source/blender/nodes/NOD_geometry_exec.hh
+++ b/source/blender/nodes/NOD_geometry_exec.hh
@@ -57,13 +57,8 @@ using fn::GPointer;
using fn::GSpan;
using fn::GVArray;
using fn::GVArray_GSpan;
-using fn::GVArray_Span;
-using fn::GVArray_Typed;
-using fn::GVArrayPtr;
using fn::GVMutableArray;
using fn::GVMutableArray_GSpan;
-using fn::GVMutableArray_Typed;
-using fn::GVMutableArrayPtr;
using geometry_nodes_eval_log::NodeWarningType;
/**
@@ -316,21 +311,21 @@ class GeoNodeExecParams {
* \note This will add an error message if the string socket is active and
* the input attribute does not exist.
*/
- GVArrayPtr get_input_attribute(const StringRef name,
- const GeometryComponent &component,
- const AttributeDomain domain,
- const CustomDataType type,
- const void *default_value) const;
+ GVArray get_input_attribute(const StringRef name,
+ const GeometryComponent &component,
+ const AttributeDomain domain,
+ const CustomDataType type,
+ const void *default_value) const;
template<typename T>
- GVArray_Typed<T> get_input_attribute(const StringRef name,
- const GeometryComponent &component,
- const AttributeDomain domain,
- const T &default_value) const
+ VArray<T> get_input_attribute(const StringRef name,
+ const GeometryComponent &component,
+ const AttributeDomain domain,
+ const T &default_value) const
{
const CustomDataType type = bke::cpp_type_to_custom_data_type(CPPType::get<T>());
- GVArrayPtr varray = this->get_input_attribute(name, component, domain, type, &default_value);
- return GVArray_Typed<T>(std::move(varray));
+ GVArray varray = this->get_input_attribute(name, component, domain, type, &default_value);
+ return varray.typed<T>();
}
/**
diff --git a/source/blender/nodes/NOD_type_conversions.hh b/source/blender/nodes/NOD_type_conversions.hh
index ec4859f0657..c8b24fd1260 100644
--- a/source/blender/nodes/NOD_type_conversions.hh
+++ b/source/blender/nodes/NOD_type_conversions.hh
@@ -21,7 +21,6 @@
namespace blender::nodes {
using fn::CPPType;
-using fn::GVArray;
struct ConversionFunctions {
const fn::MultiFunction *multi_function;
@@ -73,9 +72,9 @@ class DataTypeConversions {
const void *from_value,
void *to_value) const;
- fn::GVArrayPtr try_convert(fn::GVArrayPtr varray, const CPPType &to_type) const;
+ fn::GVArray try_convert(fn::GVArray varray, const CPPType &to_type) const;
- fn::GVMutableArrayPtr try_convert(fn::GVMutableArrayPtr varray, const CPPType &to_type) const;
+ fn::GVMutableArray try_convert(fn::GVMutableArray varray, const CPPType &to_type) const;
};
const DataTypeConversions &get_implicit_type_conversions();
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_align_rotation_to_vector.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_align_rotation_to_vector.cc
index b92d4704d63..b95548c2dee 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_align_rotation_to_vector.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_align_rotation_to_vector.cc
@@ -179,9 +179,9 @@ static void align_rotations_on_component(GeometryComponent &component,
return;
}
- GVArray_Typed<float> factors = params.get_input_attribute<float>(
+ VArray<float> factors = params.get_input_attribute<float>(
"Factor", component, ATTR_DOMAIN_POINT, 1.0f);
- GVArray_Typed<float3> vectors = params.get_input_attribute<float3>(
+ VArray<float3> vectors = params.get_input_attribute<float3>(
"Vector", component, ATTR_DOMAIN_POINT, {0, 0, 1});
float3 local_main_axis{0, 0, 0};
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_clamp.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_clamp.cc
index 91ff114a480..57821a5a3a4 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_clamp.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_clamp.cc
@@ -156,7 +156,7 @@ static void clamp_attribute(GeometryComponent &component, const GeoNodeExecParam
const AttributeDomain domain = get_result_domain(component, attribute_name, result_name);
const int operation = static_cast<int>(storage.operation);
- GVArrayPtr attribute_input = component.attribute_try_get_for_read(
+ GVArray attribute_input = component.attribute_try_get_for_read(
attribute_name, domain, data_type);
OutputAttribute attribute_result = component.attribute_try_get_for_output_only(
@@ -185,7 +185,7 @@ static void clamp_attribute(GeometryComponent &component, const GeoNodeExecParam
}
}
MutableSpan<float3> results = attribute_result.as_span<float3>();
- clamp_attribute<float3>(attribute_input->typed<float3>(), results, min, max);
+ clamp_attribute<float3>(attribute_input.typed<float3>(), results, min, max);
break;
}
case CD_PROP_FLOAT: {
@@ -193,10 +193,10 @@ static void clamp_attribute(GeometryComponent &component, const GeoNodeExecParam
const float max = params.get_input<float>("Max_001");
MutableSpan<float> results = attribute_result.as_span<float>();
if (operation == NODE_CLAMP_RANGE && min > max) {
- clamp_attribute<float>(attribute_input->typed<float>(), results, max, min);
+ clamp_attribute<float>(attribute_input.typed<float>(), results, max, min);
}
else {
- clamp_attribute<float>(attribute_input->typed<float>(), results, min, max);
+ clamp_attribute<float>(attribute_input.typed<float>(), results, min, max);
}
break;
}
@@ -205,10 +205,10 @@ static void clamp_attribute(GeometryComponent &component, const GeoNodeExecParam
const int max = params.get_input<int>("Max_002");
MutableSpan<int> results = attribute_result.as_span<int>();
if (operation == NODE_CLAMP_RANGE && min > max) {
- clamp_attribute<int>(attribute_input->typed<int>(), results, max, min);
+ clamp_attribute<int>(attribute_input.typed<int>(), results, max, min);
}
else {
- clamp_attribute<int>(attribute_input->typed<int>(), results, min, max);
+ clamp_attribute<int>(attribute_input.typed<int>(), results, min, max);
}
break;
}
@@ -231,7 +231,7 @@ static void clamp_attribute(GeometryComponent &component, const GeoNodeExecParam
}
MutableSpan<ColorGeometry4f> results = attribute_result.as_span<ColorGeometry4f>();
clamp_attribute<ColorGeometry4f>(
- attribute_input->typed<ColorGeometry4f>(), results, min, max);
+ attribute_input.typed<ColorGeometry4f>(), results, min, max);
break;
}
default: {
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_color_ramp.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_color_ramp.cc
index ab4b6aad545..061f5f3d7ee 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_color_ramp.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_color_ramp.cc
@@ -85,7 +85,7 @@ static void execute_on_component(const GeoNodeExecParams &params, GeometryCompon
return;
}
- GVArray_Typed<float> attribute_in = component.attribute_get_for_read<float>(
+ VArray<float> attribute_in = component.attribute_get_for_read<float>(
input_name, result_domain, 0.0f);
MutableSpan<ColorGeometry4f> results = attribute_result.as_span();
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_combine_xyz.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_combine_xyz.cc
index d4c23380b4e..631e5cddd67 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_combine_xyz.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_combine_xyz.cc
@@ -95,11 +95,11 @@ static void combine_attributes(GeometryComponent &component, const GeoNodeExecPa
if (!attribute_result) {
return;
}
- GVArray_Typed<float> attribute_x = params.get_input_attribute<float>(
+ VArray<float> attribute_x = params.get_input_attribute<float>(
"X", component, result_domain, 0.0f);
- GVArray_Typed<float> attribute_y = params.get_input_attribute<float>(
+ VArray<float> attribute_y = params.get_input_attribute<float>(
"Y", component, result_domain, 0.0f);
- GVArray_Typed<float> attribute_z = params.get_input_attribute<float>(
+ VArray<float> attribute_z = params.get_input_attribute<float>(
"Z", component, result_domain, 0.0f);
for (const int i : IndexRange(attribute_result->size())) {
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_compare.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_compare.cc
index e4e43a7b724..d9756577d2c 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_compare.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_compare.cc
@@ -257,9 +257,9 @@ static void attribute_compare_calc(GeometryComponent &component, const GeoNodeEx
const CustomDataType input_data_type = get_data_type(component, params, *node_storage);
- GVArrayPtr attribute_a = params.get_input_attribute(
+ GVArray attribute_a = params.get_input_attribute(
"A", component, result_domain, input_data_type, nullptr);
- GVArrayPtr attribute_b = params.get_input_attribute(
+ GVArray attribute_b = params.get_input_attribute(
"B", component, result_domain, input_data_type, nullptr);
if (!attribute_a || !attribute_b) {
@@ -276,47 +276,47 @@ static void attribute_compare_calc(GeometryComponent &component, const GeoNodeEx
if (operation == NODE_FLOAT_COMPARE_EQUAL) {
if (input_data_type == CD_PROP_FLOAT) {
do_equal_operation_float(
- attribute_a->typed<float>(), attribute_b->typed<float>(), threshold, result_span);
+ attribute_a.typed<float>(), attribute_b.typed<float>(), threshold, result_span);
}
else if (input_data_type == CD_PROP_FLOAT3) {
do_equal_operation_float3(
- attribute_a->typed<float3>(), attribute_b->typed<float3>(), threshold, result_span);
+ attribute_a.typed<float3>(), attribute_b.typed<float3>(), threshold, result_span);
}
else if (input_data_type == CD_PROP_COLOR) {
- do_equal_operation_color4f(attribute_a->typed<ColorGeometry4f>(),
- attribute_b->typed<ColorGeometry4f>(),
+ do_equal_operation_color4f(attribute_a.typed<ColorGeometry4f>(),
+ attribute_b.typed<ColorGeometry4f>(),
threshold,
result_span);
}
else if (input_data_type == CD_PROP_BOOL) {
do_equal_operation_bool(
- attribute_a->typed<bool>(), attribute_b->typed<bool>(), threshold, result_span);
+ attribute_a.typed<bool>(), attribute_b.typed<bool>(), threshold, result_span);
}
}
else if (operation == NODE_FLOAT_COMPARE_NOT_EQUAL) {
if (input_data_type == CD_PROP_FLOAT) {
do_not_equal_operation_float(
- attribute_a->typed<float>(), attribute_b->typed<float>(), threshold, result_span);
+ attribute_a.typed<float>(), attribute_b.typed<float>(), threshold, result_span);
}
else if (input_data_type == CD_PROP_FLOAT3) {
do_not_equal_operation_float3(
- attribute_a->typed<float3>(), attribute_b->typed<float3>(), threshold, result_span);
+ attribute_a.typed<float3>(), attribute_b.typed<float3>(), threshold, result_span);
}
else if (input_data_type == CD_PROP_COLOR) {
- do_not_equal_operation_color4f(attribute_a->typed<ColorGeometry4f>(),
- attribute_b->typed<ColorGeometry4f>(),
+ do_not_equal_operation_color4f(attribute_a.typed<ColorGeometry4f>(),
+ attribute_b.typed<ColorGeometry4f>(),
threshold,
result_span);
}
else if (input_data_type == CD_PROP_BOOL) {
do_not_equal_operation_bool(
- attribute_a->typed<bool>(), attribute_b->typed<bool>(), threshold, result_span);
+ attribute_a.typed<bool>(), attribute_b.typed<bool>(), threshold, result_span);
}
}
}
else {
do_math_operation(
- attribute_a->typed<float>(), attribute_b->typed<float>(), operation, result_span);
+ attribute_a.typed<float>(), attribute_b.typed<float>(), operation, result_span);
}
attribute_result.save();
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_convert.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_convert.cc
index dc05fa2c125..13ba8d13618 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_convert.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_convert.cc
@@ -104,7 +104,7 @@ static void attribute_convert_calc(GeometryComponent &component,
return;
}
- GVArrayPtr source_attribute = component.attribute_try_get_for_read(
+ GVArray source_attribute = component.attribute_try_get_for_read(
source_name, result_domain, result_type);
if (!source_attribute) {
params.error_message_add(NodeWarningType::Error,
@@ -118,7 +118,7 @@ static void attribute_convert_calc(GeometryComponent &component,
return;
}
- GVArray_GSpan source_span{*source_attribute};
+ GVArray_GSpan source_span{source_attribute};
GMutableSpan result_span = result_attribute.as_span();
BLI_assert(source_span.size() == result_span.size());
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_curve_map.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_curve_map.cc
index 669ac21436f..af56df0dc3f 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_curve_map.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_curve_map.cc
@@ -136,10 +136,10 @@ static void execute_on_component(const GeoNodeExecParams &params, GeometryCompon
switch (result_type) {
case CD_PROP_FLOAT: {
const CurveMapping *cumap = (CurveMapping *)node_storage.curve_vec;
- GVArray_Typed<float> attribute_in = component.attribute_get_for_read<float>(
+ VArray<float> attribute_in = component.attribute_get_for_read<float>(
input_name, result_domain, float(0.0f));
MutableSpan<float> results = attribute_result.as_span<float>();
- threading::parallel_for(IndexRange(attribute_in.size()), 512, [&](IndexRange range) {
+ threading::parallel_for(attribute_in.index_range(), 512, [&](IndexRange range) {
for (const int i : range) {
results[i] = BKE_curvemapping_evaluateF(cumap, 3, attribute_in[i]);
}
@@ -148,10 +148,10 @@ static void execute_on_component(const GeoNodeExecParams &params, GeometryCompon
}
case CD_PROP_FLOAT3: {
const CurveMapping *cumap = (CurveMapping *)node_storage.curve_vec;
- GVArray_Typed<float3> attribute_in = component.attribute_get_for_read<float3>(
+ VArray<float3> attribute_in = component.attribute_get_for_read<float3>(
input_name, result_domain, float3(0.0f));
MutableSpan<float3> results = attribute_result.as_span<float3>();
- threading::parallel_for(IndexRange(attribute_in.size()), 512, [&](IndexRange range) {
+ threading::parallel_for(attribute_in.index_range(), 512, [&](IndexRange range) {
for (const int i : range) {
BKE_curvemapping_evaluate3F(cumap, results[i], attribute_in[i]);
}
@@ -160,11 +160,10 @@ static void execute_on_component(const GeoNodeExecParams &params, GeometryCompon
}
case CD_PROP_COLOR: {
const CurveMapping *cumap = (CurveMapping *)node_storage.curve_rgb;
- GVArray_Typed<ColorGeometry4f> attribute_in =
- component.attribute_get_for_read<ColorGeometry4f>(
- input_name, result_domain, ColorGeometry4f(0.0f, 0.0f, 0.0f, 1.0f));
+ VArray<ColorGeometry4f> attribute_in = component.attribute_get_for_read<ColorGeometry4f>(
+ input_name, result_domain, ColorGeometry4f(0.0f, 0.0f, 0.0f, 1.0f));
MutableSpan<ColorGeometry4f> results = attribute_result.as_span<ColorGeometry4f>();
- threading::parallel_for(IndexRange(attribute_in.size()), 512, [&](IndexRange range) {
+ threading::parallel_for(attribute_in.index_range(), 512, [&](IndexRange range) {
for (const int i : range) {
BKE_curvemapping_evaluateRGBF(cumap, results[i], attribute_in[i]);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_map_range.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_map_range.cc
index 978c75187fe..1dc2d9457e6 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_map_range.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_map_range.cc
@@ -362,7 +362,7 @@ static void map_range_attribute(GeometryComponent &component, const GeoNodeExecP
const AttributeDomain domain = get_result_domain(component, input_name, result_name);
- GVArrayPtr attribute_input = component.attribute_try_get_for_read(input_name, domain, data_type);
+ GVArray attribute_input = component.attribute_try_get_for_read(input_name, domain, data_type);
if (!attribute_input) {
params.error_message_add(NodeWarningType::Error,
@@ -381,12 +381,12 @@ static void map_range_attribute(GeometryComponent &component, const GeoNodeExecP
switch (data_type) {
case CD_PROP_FLOAT: {
- map_range_float(attribute_input->typed<float>(), attribute_result.as_span<float>(), params);
+ map_range_float(attribute_input.typed<float>(), attribute_result.as_span<float>(), params);
break;
}
case CD_PROP_FLOAT3: {
map_range_float3(
- attribute_input->typed<float3>(), attribute_result.as_span<float3>(), params);
+ attribute_input.typed<float3>(), attribute_result.as_span<float3>(), params);
break;
}
default:
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_math.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_math.cc
index 55d35f87cda..b01936c9929 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_math.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_math.cc
@@ -250,7 +250,7 @@ static void attribute_math_calc(GeometryComponent &component, const GeoNodeExecP
return;
}
- GVArray_Typed<float> attribute_a = params.get_input_attribute<float>(
+ VArray<float> attribute_a = params.get_input_attribute<float>(
"A", component, result_domain, 0.0f);
MutableSpan<float> result_span = attribute_result.as_span();
@@ -258,10 +258,10 @@ static void attribute_math_calc(GeometryComponent &component, const GeoNodeExecP
/* Note that passing the data with `get_internal_span<float>()` works
* because the attributes were accessed with #CD_PROP_FLOAT. */
if (operation_use_input_b(operation)) {
- GVArray_Typed<float> attribute_b = params.get_input_attribute<float>(
+ VArray<float> attribute_b = params.get_input_attribute<float>(
"B", component, result_domain, 0.0f);
if (operation_use_input_c(operation)) {
- GVArray_Typed<float> attribute_c = params.get_input_attribute<float>(
+ VArray<float> attribute_c = params.get_input_attribute<float>(
"C", component, result_domain, 0.0f);
do_math_operation(attribute_a, attribute_b, attribute_c, result_span, operation);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_mix.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_mix.cc
index b4205bc91b7..36ac6e040ee 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_mix.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_mix.cc
@@ -144,25 +144,28 @@ static void do_mix_operation(const CustomDataType result_type,
GVMutableArray &attribute_result)
{
if (result_type == CD_PROP_FLOAT) {
+ VMutableArray<float> result = attribute_result.typed<float>();
do_mix_operation_float(blend_mode,
attribute_factor,
attribute_a.typed<float>(),
attribute_b.typed<float>(),
- attribute_result.typed<float>());
+ result);
}
else if (result_type == CD_PROP_FLOAT3) {
+ VMutableArray<float3> result = attribute_result.typed<float3>();
do_mix_operation_float3(blend_mode,
attribute_factor,
attribute_a.typed<float3>(),
attribute_b.typed<float3>(),
- attribute_result.typed<float3>());
+ result);
}
else if (result_type == CD_PROP_COLOR) {
+ VMutableArray<ColorGeometry4f> result = attribute_result.typed<ColorGeometry4f>();
do_mix_operation_color4f(blend_mode,
attribute_factor,
attribute_a.typed<ColorGeometry4f>(),
attribute_b.typed<ColorGeometry4f>(),
- attribute_result.typed<ColorGeometry4f>());
+ result);
}
}
@@ -203,19 +206,19 @@ static void attribute_mix_calc(GeometryComponent &component, const GeoNodeExecPa
return;
}
- GVArray_Typed<float> attribute_factor = params.get_input_attribute<float>(
+ VArray<float> attribute_factor = params.get_input_attribute<float>(
"Factor", component, result_domain, 0.5f);
- GVArrayPtr attribute_a = params.get_input_attribute(
+ GVArray attribute_a = params.get_input_attribute(
"A", component, result_domain, result_type, nullptr);
- GVArrayPtr attribute_b = params.get_input_attribute(
+ GVArray attribute_b = params.get_input_attribute(
"B", component, result_domain, result_type, nullptr);
do_mix_operation(result_type,
node_storage->blend_type,
attribute_factor,
- *attribute_a,
- *attribute_b,
- *attribute_result);
+ attribute_a,
+ attribute_b,
+ attribute_result.varray());
attribute_result.save();
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_proximity.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_proximity.cc
index 9e3a7984c53..0122f9b7598 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_proximity.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_proximity.cc
@@ -153,7 +153,7 @@ static void attribute_calc_proximity(GeometryComponent &component,
if (!position_attribute || (!distance_attribute && !location_attribute)) {
return;
}
- GVArray_Typed<float3> positions{*position_attribute.varray};
+ VArray<float3> positions = position_attribute.varray.typed<float3>();
const NodeGeometryAttributeProximity &storage =
*(const NodeGeometryAttributeProximity *)params.node().storage;
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_randomize.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_randomize.cc
index 2901472d661..71bb7eb6b79 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_randomize.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_randomize.cc
@@ -180,13 +180,13 @@ Array<uint32_t> get_geometry_element_ids_as_uints(const GeometryComponent &compo
const int domain_size = component.attribute_domain_size(domain);
/* Hash the reserved name attribute "id" as a (hopefully) stable seed for each point. */
- GVArrayPtr hash_attribute = component.attribute_try_get_for_read("id", domain);
+ GVArray hash_attribute = component.attribute_try_get_for_read("id", domain);
Array<uint32_t> hashes(domain_size);
if (hash_attribute) {
- BLI_assert(hashes.size() == hash_attribute->size());
- const CPPType &cpp_type = hash_attribute->type();
+ BLI_assert(hashes.size() == hash_attribute.size());
+ const CPPType &cpp_type = hash_attribute.type();
BLI_assert(cpp_type.is_hashable());
- GVArray_GSpan items{*hash_attribute};
+ GVArray_GSpan items{hash_attribute};
threading::parallel_for(hashes.index_range(), 512, [&](IndexRange range) {
for (const int i : range) {
hashes[i] = cpp_type.hash(items[i]);
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_sample_texture.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_sample_texture.cc
index 19d6ced6eb6..9748ca3f2ad 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_sample_texture.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_sample_texture.cc
@@ -82,7 +82,7 @@ static void execute_on_component(GeometryComponent &component, const GeoNodeExec
return;
}
- GVArray_Typed<float3> mapping_attribute = component.attribute_get_for_read<float3>(
+ VArray<float3> mapping_attribute = component.attribute_get_for_read<float3>(
mapping_name, result_domain, {0, 0, 0});
MutableSpan<ColorGeometry4f> colors = attribute_out.as_span();
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_separate_xyz.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_separate_xyz.cc
index 809e75e73a3..5d3d2e241d9 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_separate_xyz.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_separate_xyz.cc
@@ -106,9 +106,9 @@ static void separate_attribute(GeometryComponent &component, const GeoNodeExecPa
const AttributeDomain result_domain = get_result_domain(
component, params, result_name_x, result_name_y, result_name_z);
- GVArray_Typed<float3> attribute_input = params.get_input_attribute<float3>(
+ VArray<float3> attribute_input = params.get_input_attribute<float3>(
"Vector", component, result_domain, {0, 0, 0});
- VArray_Span<float3> input_span{*attribute_input};
+ VArray_Span<float3> input_span{attribute_input};
OutputAttribute_Typed<float> attribute_result_x =
component.attribute_try_get_for_output_only<float>(result_name_x, result_domain);
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_transfer.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_transfer.cc
index 3a9cd52661a..b8827f82efc 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_transfer.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_transfer.cc
@@ -407,13 +407,13 @@ static void transfer_attribute_nearest(const GeometrySet &src_geometry,
if (pointcloud_distances_sq[i] < mesh_distances_sq[i]) {
/* Point-cloud point is closer. */
const int index = pointcloud_indices[i];
- pointcloud_src_attribute.varray->get(index, buffer);
+ pointcloud_src_attribute.varray.get(index, buffer);
dst_attribute->set_by_relocate(i, buffer);
}
else {
/* Mesh element is closer. */
const int index = mesh_indices[i];
- mesh_src_attribute.varray->get(index, buffer);
+ mesh_src_attribute.varray.get(index, buffer);
dst_attribute->set_by_relocate(i, buffer);
}
}
@@ -424,7 +424,7 @@ static void transfer_attribute_nearest(const GeometrySet &src_geometry,
src_name, data_type);
for (const int i : IndexRange(tot_samples)) {
const int index = pointcloud_indices[i];
- src_attribute.varray->get(index, buffer);
+ src_attribute.varray.get(index, buffer);
dst_attribute->set_by_relocate(i, buffer);
}
}
@@ -434,7 +434,7 @@ static void transfer_attribute_nearest(const GeometrySet &src_geometry,
data_type);
for (const int i : IndexRange(tot_samples)) {
const int index = mesh_indices[i];
- src_attribute.varray->get(index, buffer);
+ src_attribute.varray.get(index, buffer);
dst_attribute->set_by_relocate(i, buffer);
}
}
@@ -460,7 +460,7 @@ static void transfer_attribute(const GeoNodeExecParams &params,
const AttributeDomain dst_domain = (input_domain == ATTR_DOMAIN_AUTO) ? auto_domain :
input_domain;
- GVArray_Typed<float3> dst_positions = dst_component.attribute_get_for_read<float3>(
+ VArray<float3> dst_positions = dst_component.attribute_get_for_read<float3>(
"position", dst_domain, {0, 0, 0});
switch (mapping) {
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_math.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_math.cc
index 4c351846243..2b28a50f4b5 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_math.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_math.cc
@@ -187,7 +187,7 @@ static void geo_node_attribute_vector_math_update(bNodeTree *UNUSED(ntree), bNod
static void do_math_operation_fl3_fl3_to_fl3(const VArray<float3> &input_a,
const VArray<float3> &input_b,
- VMutableArray<float3> &result,
+ const VMutableArray<float3> &result,
const NodeVectorMathOperation operation)
{
const int size = input_a.size();
@@ -218,7 +218,7 @@ static void do_math_operation_fl3_fl3_to_fl3(const VArray<float3> &input_a,
static void do_math_operation_fl3_fl3_fl3_to_fl3(const VArray<float3> &input_a,
const VArray<float3> &input_b,
const VArray<float3> &input_c,
- VMutableArray<float3> &result,
+ const VMutableArray<float3> &result,
const NodeVectorMathOperation operation)
{
const int size = input_a.size();
@@ -251,7 +251,7 @@ static void do_math_operation_fl3_fl3_fl3_to_fl3(const VArray<float3> &input_a,
static void do_math_operation_fl3_fl3_fl_to_fl3(const VArray<float3> &input_a,
const VArray<float3> &input_b,
const VArray<float> &input_c,
- VMutableArray<float3> &result,
+ const VMutableArray<float3> &result,
const NodeVectorMathOperation operation)
{
const int size = input_a.size();
@@ -283,7 +283,7 @@ static void do_math_operation_fl3_fl3_fl_to_fl3(const VArray<float3> &input_a,
static void do_math_operation_fl3_fl3_to_fl(const VArray<float3> &input_a,
const VArray<float3> &input_b,
- VMutableArray<float> &result,
+ const VMutableArray<float> &result,
const NodeVectorMathOperation operation)
{
const int size = input_a.size();
@@ -313,7 +313,7 @@ static void do_math_operation_fl3_fl3_to_fl(const VArray<float3> &input_a,
static void do_math_operation_fl3_fl_to_fl3(const VArray<float3> &input_a,
const VArray<float> &input_b,
- VMutableArray<float3> &result,
+ const VMutableArray<float3> &result,
const NodeVectorMathOperation operation)
{
const int size = input_a.size();
@@ -342,7 +342,7 @@ static void do_math_operation_fl3_fl_to_fl3(const VArray<float3> &input_a,
}
static void do_math_operation_fl3_to_fl3(const VArray<float3> &input_a,
- VMutableArray<float3> &result,
+ const VMutableArray<float3> &result,
const NodeVectorMathOperation operation)
{
const int size = input_a.size();
@@ -369,7 +369,7 @@ static void do_math_operation_fl3_to_fl3(const VArray<float3> &input_a,
}
static void do_math_operation_fl3_to_fl(const VArray<float3> &input_a,
- VMutableArray<float> &result,
+ const VMutableArray<float> &result,
const NodeVectorMathOperation operation)
{
const int size = input_a.size();
@@ -437,13 +437,13 @@ static void attribute_vector_math_calc(GeometryComponent &component,
const AttributeDomain result_domain = get_result_domain(
component, params, operation, result_name);
- GVArrayPtr attribute_a = params.get_input_attribute(
+ GVArray attribute_a = params.get_input_attribute(
"A", component, result_domain, read_type_a, nullptr);
if (!attribute_a) {
return;
}
- GVArrayPtr attribute_b;
- GVArrayPtr attribute_c;
+ GVArray attribute_b;
+ GVArray attribute_c;
if (use_input_b) {
attribute_b = params.get_input_attribute("B", component, result_domain, read_type_b, nullptr);
if (!attribute_b) {
@@ -476,26 +476,26 @@ static void attribute_vector_math_calc(GeometryComponent &component,
case NODE_VECTOR_MATH_MODULO:
case NODE_VECTOR_MATH_MINIMUM:
case NODE_VECTOR_MATH_MAXIMUM:
- do_math_operation_fl3_fl3_to_fl3(attribute_a->typed<float3>(),
- attribute_b->typed<float3>(),
- attribute_result->typed<float3>(),
+ do_math_operation_fl3_fl3_to_fl3(attribute_a.typed<float3>(),
+ attribute_b.typed<float3>(),
+ attribute_result.varray().typed<float3>(),
operation);
break;
case NODE_VECTOR_MATH_DOT_PRODUCT:
case NODE_VECTOR_MATH_DISTANCE:
- do_math_operation_fl3_fl3_to_fl(attribute_a->typed<float3>(),
- attribute_b->typed<float3>(),
- attribute_result->typed<float>(),
+ do_math_operation_fl3_fl3_to_fl(attribute_a.typed<float3>(),
+ attribute_b.typed<float3>(),
+ attribute_result.varray().typed<float>(),
operation);
break;
case NODE_VECTOR_MATH_LENGTH:
do_math_operation_fl3_to_fl(
- attribute_a->typed<float3>(), attribute_result->typed<float>(), operation);
+ attribute_a.typed<float3>(), attribute_result.varray().typed<float>(), operation);
break;
case NODE_VECTOR_MATH_SCALE:
- do_math_operation_fl3_fl_to_fl3(attribute_a->typed<float3>(),
- attribute_b->typed<float>(),
- attribute_result->typed<float3>(),
+ do_math_operation_fl3_fl_to_fl3(attribute_a.typed<float3>(),
+ attribute_b.typed<float>(),
+ attribute_result.varray().typed<float3>(),
operation);
break;
case NODE_VECTOR_MATH_NORMALIZE:
@@ -507,22 +507,22 @@ static void attribute_vector_math_calc(GeometryComponent &component,
case NODE_VECTOR_MATH_COSINE:
case NODE_VECTOR_MATH_TANGENT:
do_math_operation_fl3_to_fl3(
- attribute_a->typed<float3>(), attribute_result->typed<float3>(), operation);
+ attribute_a.typed<float3>(), attribute_result.varray().typed<float3>(), operation);
break;
case NODE_VECTOR_MATH_WRAP:
case NODE_VECTOR_MATH_FACEFORWARD:
case NODE_VECTOR_MATH_MULTIPLY_ADD:
- do_math_operation_fl3_fl3_fl3_to_fl3(attribute_a->typed<float3>(),
- attribute_b->typed<float3>(),
- attribute_c->typed<float3>(),
- attribute_result->typed<float3>(),
+ do_math_operation_fl3_fl3_fl3_to_fl3(attribute_a.typed<float3>(),
+ attribute_b.typed<float3>(),
+ attribute_c.typed<float3>(),
+ attribute_result.varray().typed<float3>(),
operation);
break;
case NODE_VECTOR_MATH_REFRACT:
- do_math_operation_fl3_fl3_fl_to_fl3(attribute_a->typed<float3>(),
- attribute_b->typed<float3>(),
- attribute_c->typed<float>(),
- attribute_result->typed<float3>(),
+ do_math_operation_fl3_fl3_fl_to_fl3(attribute_a.typed<float3>(),
+ attribute_b.typed<float3>(),
+ attribute_c.typed<float>(),
+ attribute_result.varray().typed<float3>(),
operation);
break;
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_rotate.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_rotate.cc
index 9ab8ec25fb6..298ca40abc1 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_rotate.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_rotate.cc
@@ -220,12 +220,12 @@ static void execute_on_component(const GeoNodeExecParams &params, GeometryCompon
const AttributeDomain result_domain = get_result_domain(component, params, result_name);
const bool invert = params.get_input<bool>("Invert");
- GVArrayPtr attribute_vector = params.get_input_attribute(
+ GVArray attribute_vector = params.get_input_attribute(
"Vector", component, result_domain, CD_PROP_FLOAT3, nullptr);
if (!attribute_vector) {
return;
}
- GVArrayPtr attribute_center = params.get_input_attribute(
+ GVArray attribute_center = params.get_input_attribute(
"Center", component, result_domain, CD_PROP_FLOAT3, nullptr);
if (!attribute_center) {
return;
@@ -238,21 +238,21 @@ static void execute_on_component(const GeoNodeExecParams &params, GeometryCompon
}
if (mode == GEO_NODE_VECTOR_ROTATE_TYPE_EULER_XYZ) {
- GVArrayPtr attribute_rotation = params.get_input_attribute(
+ GVArray attribute_rotation = params.get_input_attribute(
"Rotation", component, result_domain, CD_PROP_FLOAT3, nullptr);
if (!attribute_rotation) {
return;
}
- do_vector_rotate_euler(attribute_vector->typed<float3>(),
- attribute_center->typed<float3>(),
- attribute_rotation->typed<float3>(),
+ do_vector_rotate_euler(attribute_vector.typed<float3>(),
+ attribute_center.typed<float3>(),
+ attribute_rotation.typed<float3>(),
attribute_result.as_span<float3>(),
invert);
attribute_result.save();
return;
}
- GVArrayPtr attribute_angle = params.get_input_attribute(
+ GVArray attribute_angle = params.get_input_attribute(
"Angle", component, result_domain, CD_PROP_FLOAT, nullptr);
if (!attribute_angle) {
return;
@@ -260,40 +260,40 @@ static void execute_on_component(const GeoNodeExecParams &params, GeometryCompon
switch (mode) {
case GEO_NODE_VECTOR_ROTATE_TYPE_AXIS: {
- GVArrayPtr attribute_axis = params.get_input_attribute(
+ GVArray attribute_axis = params.get_input_attribute(
"Axis", component, result_domain, CD_PROP_FLOAT3, nullptr);
if (!attribute_axis) {
return;
}
- do_vector_rotate_around_axis(attribute_vector->typed<float3>(),
- attribute_center->typed<float3>(),
- attribute_axis->typed<float3>(),
- attribute_angle->typed<float>(),
+ do_vector_rotate_around_axis(attribute_vector.typed<float3>(),
+ attribute_center.typed<float3>(),
+ attribute_axis.typed<float3>(),
+ attribute_angle.typed<float>(),
attribute_result.as_span<float3>(),
invert);
} break;
case GEO_NODE_VECTOR_ROTATE_TYPE_AXIS_X:
- do_vector_rotate_around_fixed_axis(attribute_vector->typed<float3>(),
- attribute_center->typed<float3>(),
+ do_vector_rotate_around_fixed_axis(attribute_vector.typed<float3>(),
+ attribute_center.typed<float3>(),
float3(1.0f, 0.0f, 0.0f),
- attribute_angle->typed<float>(),
+ attribute_angle.typed<float>(),
attribute_result.as_span<float3>(),
invert);
break;
case GEO_NODE_VECTOR_ROTATE_TYPE_AXIS_Y:
- do_vector_rotate_around_fixed_axis(attribute_vector->typed<float3>(),
- attribute_center->typed<float3>(),
+ do_vector_rotate_around_fixed_axis(attribute_vector.typed<float3>(),
+ attribute_center.typed<float3>(),
float3(0.0f, 1.0f, 0.0f),
- attribute_angle->typed<float>(),
+ attribute_angle.typed<float>(),
attribute_result.as_span<float3>(),
invert);
break;
case GEO_NODE_VECTOR_ROTATE_TYPE_AXIS_Z:
- do_vector_rotate_around_fixed_axis(attribute_vector->typed<float3>(),
- attribute_center->typed<float3>(),
+ do_vector_rotate_around_fixed_axis(attribute_vector.typed<float3>(),
+ attribute_center.typed<float3>(),
float3(0.0f, 0.0f, 1.0f),
- attribute_angle->typed<float>(),
+ attribute_angle.typed<float>(),
attribute_result.as_span<float3>(),
invert);
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_endpoints.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_endpoints.cc
index 8b81008ff34..67c8200a9c2 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_endpoints.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_endpoints.cc
@@ -61,7 +61,7 @@ static void copy_spline_domain_attributes(const CurveComponent &curve_component,
if (meta_data.domain != ATTR_DOMAIN_CURVE) {
return true;
}
- GVArrayPtr spline_attribute = curve_component.attribute_get_for_read(
+ GVArray spline_attribute = curve_component.attribute_get_for_read(
attribute_id, ATTR_DOMAIN_CURVE, meta_data.data_type);
OutputAttribute result_attribute = points.attribute_try_get_for_output_only(
@@ -70,7 +70,7 @@ static void copy_spline_domain_attributes(const CurveComponent &curve_component,
/* Only copy the attributes of splines in the offsets. */
for (const int i : offsets.index_range()) {
- spline_attribute->get(offsets[i], result[i]);
+ spline_attribute.get(offsets[i], result[i]);
}
result_attribute.save();
@@ -130,7 +130,7 @@ static void copy_endpoint_attributes(Span<SplinePtr> splines,
BLI_assert(spline.attributes.get_for_read(attribute_id));
GSpan spline_span = *spline.attributes.get_for_read(attribute_id);
- blender::fn::GVArray_For_GSpan(spline_span).get(0, point_span[i]);
+ spline_span.type().copy_assign(spline_span[0], point_span[i]);
}
for (const auto item : end_data.point_attributes.items()) {
@@ -139,7 +139,7 @@ static void copy_endpoint_attributes(Span<SplinePtr> splines,
BLI_assert(spline.attributes.get_for_read(attribute_id));
GSpan spline_span = *spline.attributes.get_for_read(attribute_id);
- blender::fn::GVArray_For_GSpan(spline_span).get(spline.size() - 1, point_span[i]);
+ spline_span.type().copy_assign(spline_span[spline.size() - 1], point_span[i]);
}
}
});
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_reverse.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_reverse.cc
index ba76fafe3e6..bc4612e2b8b 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_reverse.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_reverse.cc
@@ -44,7 +44,7 @@ static void geo_node_curve_reverse_exec(GeoNodeExecParams params)
MutableSpan<SplinePtr> splines = curve.splines();
const std::string selection_name = params.extract_input<std::string>("Selection");
- GVArray_Typed<bool> selection = curve_component.attribute_get_for_read(
+ VArray<bool> selection = curve_component.attribute_get_for_read(
selection_name, ATTR_DOMAIN_CURVE, true);
threading::parallel_for(splines.index_range(), 128, [&](IndexRange range) {
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_set_handles.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_set_handles.cc
index 4bac9cb976e..b92db315d94 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_set_handles.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_set_handles.cc
@@ -84,7 +84,7 @@ static void geo_node_curve_set_handles_exec(GeoNodeExecParams params)
MutableSpan<SplinePtr> splines = curve.splines();
const std::string selection_name = params.extract_input<std::string>("Selection");
- GVArray_Typed<bool> selection = curve_component.attribute_get_for_read(
+ VArray<bool> selection = curve_component.attribute_get_for_read(
selection_name, ATTR_DOMAIN_POINT, true);
const BezierSpline::HandleType new_handle_type = handle_type_from_input_type(type);
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_spline_type.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_spline_type.cc
index df53c96e6ca..36d4519cac3 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_spline_type.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_spline_type.cc
@@ -255,7 +255,7 @@ static void geo_node_legacy_curve_spline_type_exec(GeoNodeExecParams params)
const CurveEval &curve = *curve_component->get_for_read();
const std::string selection_name = params.extract_input<std::string>("Selection");
- GVArray_Typed<bool> selection = curve_component->attribute_get_for_read(
+ VArray<bool> selection = curve_component->attribute_get_for_read(
selection_name, ATTR_DOMAIN_CURVE, true);
std::unique_ptr<CurveEval> new_curve = std::make_unique<CurveEval>();
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_subdivide.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_subdivide.cc
index f9b0a9d128e..5b6be344a1d 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_subdivide.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_subdivide.cc
@@ -25,10 +25,6 @@
#include "node_geometry_util.hh"
-using blender::fn::GVArray_For_GSpan;
-using blender::fn::GVArray_For_Span;
-using blender::fn::GVArray_Typed;
-
namespace blender::nodes {
static void geo_node_curve_subdivide_declare(NodeDeclarationBuilder &b)
@@ -363,14 +359,13 @@ static void geo_node_subdivide_exec(GeoNodeExecParams params)
}
const CurveComponent &component = *geometry_set.get_component_for_read<CurveComponent>();
- GVArray_Typed<int> cuts = params.get_input_attribute<int>(
- "Cuts", component, ATTR_DOMAIN_POINT, 0);
- if (cuts->is_single() && cuts->get_internal_single() < 1) {
+ VArray<int> cuts = params.get_input_attribute<int>("Cuts", component, ATTR_DOMAIN_POINT, 0);
+ if (cuts.is_single() && cuts.get_internal_single() < 1) {
params.set_output("Geometry", geometry_set);
return;
}
- std::unique_ptr<CurveEval> output_curve = subdivide_curve(*component.get_for_read(), *cuts);
+ std::unique_ptr<CurveEval> output_curve = subdivide_curve(*component.get_for_read(), cuts);
params.set_output("Geometry", GeometrySet::create_with_curve(output_curve.release()));
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_to_points.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_to_points.cc
index c171d485a6a..035077ad3f4 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_to_points.cc
@@ -121,7 +121,7 @@ static GMutableSpan create_attribute_and_retrieve_span(PointCloudComponent &poin
points.attribute_try_create(attribute_id, ATTR_DOMAIN_POINT, data_type, AttributeInitDefault());
WriteAttributeLookup attribute = points.attribute_try_get_for_write(attribute_id);
BLI_assert(attribute);
- return attribute.varray->get_internal_span();
+ return attribute.varray.get_internal_span();
}
template<typename T>
@@ -177,8 +177,8 @@ static void copy_evaluated_point_attributes(Span<SplinePtr> splines,
const int size = offsets[i + 1] - offsets[i];
data.positions.slice(offset, size).copy_from(spline.evaluated_positions());
- spline.interpolate_to_evaluated(spline.radii())->materialize(data.radii.slice(offset, size));
- spline.interpolate_to_evaluated(spline.tilts())->materialize(data.tilts.slice(offset, size));
+ spline.interpolate_to_evaluated(spline.radii()).materialize(data.radii.slice(offset, size));
+ spline.interpolate_to_evaluated(spline.tilts()).materialize(data.tilts.slice(offset, size));
for (const Map<AttributeIDRef, GMutableSpan>::Item item : data.point_attributes.items()) {
const AttributeIDRef attribute_id = item.key;
@@ -188,7 +188,7 @@ static void copy_evaluated_point_attributes(Span<SplinePtr> splines,
GSpan spline_span = *spline.attributes.get_for_read(attribute_id);
spline.interpolate_to_evaluated(spline_span)
- ->materialize(point_span.slice(offset, size).data());
+ .materialize(point_span.slice(offset, size).data());
}
data.tangents.slice(offset, size).copy_from(spline.evaluated_tangents());
@@ -230,7 +230,7 @@ static void copy_uniform_sample_point_attributes(Span<SplinePtr> splines,
BLI_assert(spline.attributes.get_for_read(attribute_id));
GSpan spline_span = *spline.attributes.get_for_read(attribute_id);
- spline.sample_with_index_factors(*spline.interpolate_to_evaluated(spline_span),
+ spline.sample_with_index_factors(spline.interpolate_to_evaluated(spline_span),
uniform_samples,
point_span.slice(offset, size));
}
@@ -263,20 +263,20 @@ static void copy_spline_domain_attributes(const CurveComponent &curve_component,
if (meta_data.domain != ATTR_DOMAIN_CURVE) {
return true;
}
- GVArrayPtr spline_attribute = curve_component.attribute_get_for_read(
+ GVArray spline_attribute = curve_component.attribute_get_for_read(
attribute_id, ATTR_DOMAIN_CURVE, meta_data.data_type);
- const CPPType &type = spline_attribute->type();
+ const CPPType &type = spline_attribute.type();
OutputAttribute result_attribute = points.attribute_try_get_for_output_only(
attribute_id, ATTR_DOMAIN_POINT, meta_data.data_type);
GMutableSpan result = result_attribute.as_span();
- for (const int i : IndexRange(spline_attribute->size())) {
+ for (const int i : spline_attribute.index_range()) {
const int offset = offsets[i];
const int size = offsets[i + 1] - offsets[i];
if (size != 0) {
BUFFER_FOR_CPP_TYPE_VALUE(type, buffer);
- spline_attribute->get(i, buffer);
+ spline_attribute.get(i, buffer);
type.fill_assign_n(buffer, result[offset], size);
}
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_delete_geometry.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_delete_geometry.cc
index 1d76a0532a1..f62a22d7934 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_delete_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_delete_geometry.cc
@@ -137,7 +137,7 @@ static std::unique_ptr<CurveEval> curve_delete(const CurveEval &input_curve,
Vector<int64_t> copied_splines;
if (input_curve.attributes.get_for_read(name)) {
- GVArray_Typed<bool> selection = input_curve.attributes.get_for_read<bool>(name, false);
+ VArray<bool> selection = input_curve.attributes.get_for_read<bool>(name, false);
for (const int i : input_splines.index_range()) {
if (selection[i] == invert) {
output_curve->add_spline(input_splines[i]->copy());
@@ -151,7 +151,7 @@ static std::unique_ptr<CurveEval> curve_delete(const CurveEval &input_curve,
for (const int i : input_splines.index_range()) {
const Spline &spline = *input_splines[i];
- GVArray_Typed<bool> selection = spline.attributes.get_for_read<bool>(name, false);
+ VArray<bool> selection = spline.attributes.get_for_read<bool>(name, false);
indices_to_copy.clear();
for (const int i_point : IndexRange(spline.size())) {
@@ -202,7 +202,7 @@ static void delete_point_cloud_selection(const PointCloudComponent &in_component
const StringRef selection_name,
const bool invert)
{
- const GVArray_Typed<bool> selection_attribute = in_component.attribute_get_for_read<bool>(
+ const VArray<bool> selection_attribute = in_component.attribute_get_for_read<bool>(
selection_name, ATTR_DOMAIN_POINT, false);
VArray_Span<bool> selection{selection_attribute};
@@ -590,7 +590,7 @@ static void delete_mesh_selection(MeshComponent &component,
const AttributeDomain selection_domain = get_mesh_selection_domain(component, selection_name);
/* This already checks if the attribute exists, and displays a warning in that case. */
- GVArray_Typed<bool> selection = component.attribute_get_for_read<bool>(
+ VArray<bool> selection = component.attribute_get_for_read<bool>(
selection_name, selection_domain, false);
/* Check if there is anything to delete. */
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_material_assign.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_material_assign.cc
index 333a17aa4e9..58374679a95 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_material_assign.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_material_assign.cc
@@ -72,7 +72,7 @@ static void geo_node_legacy_material_assign_exec(GeoNodeExecParams params)
MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>();
Mesh *mesh = mesh_component.get_for_write();
if (mesh != nullptr) {
- GVArray_Typed<bool> face_mask = mesh_component.attribute_get_for_read<bool>(
+ VArray<bool> face_mask = mesh_component.attribute_get_for_read<bool>(
mask_name, ATTR_DOMAIN_FACE, true);
assign_material_to_faces(*mesh, face_mask, material);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_mesh_to_curve.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_mesh_to_curve.cc
index 9167096fd3d..321de24a3dc 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_mesh_to_curve.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_mesh_to_curve.cc
@@ -44,7 +44,7 @@ static void geo_node_legacy_mesh_to_curve_exec(GeoNodeExecParams params)
params.error_message_add(NodeWarningType::Error,
TIP_("No attribute with name \"") + selection_name + "\"");
}
- GVArray_Typed<bool> selection = component.attribute_get_for_read<bool>(
+ VArray<bool> selection = component.attribute_get_for_read<bool>(
selection_name, ATTR_DOMAIN_EDGE, true);
Vector<int64_t> selected_edge_indices;
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_distribute.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_distribute.cc
index 210757f986d..73428c88235 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_distribute.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_distribute.cc
@@ -106,9 +106,9 @@ static void sample_mesh_surface(const Mesh &mesh,
float looptri_density_factor = 1.0f;
if (density_factors != nullptr) {
- const float v0_density_factor = std::max(0.0f, density_factors->get(v0_loop));
- const float v1_density_factor = std::max(0.0f, density_factors->get(v1_loop));
- const float v2_density_factor = std::max(0.0f, density_factors->get(v2_loop));
+ const float v0_density_factor = std::max(0.0f, (*density_factors)[v0_loop]);
+ const float v1_density_factor = std::max(0.0f, (*density_factors)[v1_loop]);
+ const float v2_density_factor = std::max(0.0f, (*density_factors)[v2_loop]);
looptri_density_factor = (v0_density_factor + v1_density_factor + v2_density_factor) / 3.0f;
}
const float area = area_tri_v3(v0_pos, v1_pos, v2_pos);
@@ -315,7 +315,7 @@ BLI_NOINLINE static void interpolate_existing_attributes(
}
const AttributeDomain source_domain = attribute_info->domain;
- GVArrayPtr source_attribute = source_component.attribute_get_for_read(
+ GVArray source_attribute = source_component.attribute_get_for_read(
attribute_id, source_domain, output_data_type, nullptr);
if (!source_attribute) {
i_instance += set_group.transforms.size();
@@ -329,7 +329,7 @@ BLI_NOINLINE static void interpolate_existing_attributes(
GMutableSpan instance_span = out_span.slice(offset, bary_coords.size());
interpolate_attribute(
- mesh, bary_coords, looptri_indices, source_domain, *source_attribute, instance_span);
+ mesh, bary_coords, looptri_indices, source_domain, source_attribute, instance_span);
i_instance++;
}
@@ -337,7 +337,7 @@ BLI_NOINLINE static void interpolate_existing_attributes(
attribute_math::convert_to_static_type(output_data_type, [&](auto dummy) {
using T = decltype(dummy);
- GVArray_Span<T> source_span{*source_attribute};
+ VArray_Span source_span{source_attribute.typed<T>()};
});
}
@@ -445,7 +445,7 @@ static void distribute_points_random(Span<GeometryInstanceGroup> set_groups,
for (const GeometryInstanceGroup &set_group : set_groups) {
const GeometrySet &set = set_group.geometry_set;
const MeshComponent &component = *set.get_component_for_read<MeshComponent>();
- GVArray_Typed<float> density_factors = component.attribute_get_for_read<float>(
+ VArray<float> density_factors = component.attribute_get_for_read<float>(
density_attribute_name, ATTR_DOMAIN_CORNER, use_one_default ? 1.0f : 0.0f);
const Mesh &mesh = *component.get_for_read();
for (const float4x4 &transform : set_group.transforms) {
@@ -455,7 +455,7 @@ static void distribute_points_random(Span<GeometryInstanceGroup> set_groups,
sample_mesh_surface(mesh,
transform,
density,
- &*density_factors,
+ &density_factors,
seed,
positions,
bary_coords,
@@ -514,7 +514,7 @@ static void distribute_points_poisson_disk(Span<GeometryInstanceGroup> set_group
const GeometrySet &set = set_group.geometry_set;
const MeshComponent &component = *set.get_component_for_read<MeshComponent>();
const Mesh &mesh = *component.get_for_read();
- const GVArray_Typed<float> density_factors = component.attribute_get_for_read<float>(
+ const VArray<float> density_factors = component.attribute_get_for_read<float>(
density_attribute_name, ATTR_DOMAIN_CORNER, use_one_default ? 1.0f : 0.0f);
for (const int UNUSED(i_set_instance) : set_group.transforms.index_range()) {
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_instance.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_instance.cc
index ffb2a0dd7ac..27875ce457f 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_instance.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_instance.cc
@@ -171,13 +171,12 @@ static void add_instances_from_component(InstancesComponent &instances,
const int domain_size = src_geometry.attribute_domain_size(domain);
- GVArray_Typed<float3> positions = src_geometry.attribute_get_for_read<float3>(
+ VArray<float3> positions = src_geometry.attribute_get_for_read<float3>(
"position", domain, {0, 0, 0});
- GVArray_Typed<float3> rotations = src_geometry.attribute_get_for_read<float3>(
+ VArray<float3> rotations = src_geometry.attribute_get_for_read<float3>(
"rotation", domain, {0, 0, 0});
- GVArray_Typed<float3> scales = src_geometry.attribute_get_for_read<float3>(
- "scale", domain, {1, 1, 1});
- GVArray_Typed<int> id_attribute = src_geometry.attribute_get_for_read<int>("id", domain, -1);
+ VArray<float3> scales = src_geometry.attribute_get_for_read<float3>("scale", domain, {1, 1, 1});
+ VArray<int> id_attribute = src_geometry.attribute_get_for_read<int>("id", domain, -1);
/* The initial size of the component might be non-zero if there are two component types. */
const int start_len = instances.instances_amount();
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_rotate.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_rotate.cc
index 54d36dab98d..977099d47db 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_rotate.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_rotate.cc
@@ -169,9 +169,9 @@ static void point_rotate_on_component(GeometryComponent &component,
const int domain_size = rotations.size();
if (storage.type == GEO_NODE_POINT_ROTATE_TYPE_AXIS_ANGLE) {
- GVArray_Typed<float3> axis = params.get_input_attribute<float3>(
+ VArray<float3> axis = params.get_input_attribute<float3>(
"Axis", component, ATTR_DOMAIN_POINT, {0, 0, 1});
- GVArray_Typed<float> angles = params.get_input_attribute<float>(
+ VArray<float> angles = params.get_input_attribute<float>(
"Angle", component, ATTR_DOMAIN_POINT, 0);
if (storage.space == GEO_NODE_POINT_ROTATE_SPACE_OBJECT) {
@@ -182,7 +182,7 @@ static void point_rotate_on_component(GeometryComponent &component,
}
}
else {
- GVArray_Typed<float3> eulers = params.get_input_attribute<float3>(
+ VArray<float3> eulers = params.get_input_attribute<float3>(
"Rotation", component, ATTR_DOMAIN_POINT, {0, 0, 0});
if (storage.space == GEO_NODE_POINT_ROTATE_SPACE_OBJECT) {
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_scale.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_scale.cc
index 934442ee8a3..0869c4a6a09 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_scale.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_scale.cc
@@ -78,7 +78,7 @@ static void execute_on_component(GeoNodeExecParams params, GeometryComponent &co
const CustomDataType data_type = (input_type == GEO_NODE_ATTRIBUTE_INPUT_FLOAT) ? CD_PROP_FLOAT :
CD_PROP_FLOAT3;
- GVArrayPtr attribute = params.get_input_attribute(
+ GVArray attribute = params.get_input_attribute(
"Factor", component, ATTR_DOMAIN_POINT, data_type, nullptr);
if (!attribute) {
return;
@@ -86,13 +86,13 @@ static void execute_on_component(GeoNodeExecParams params, GeometryComponent &co
MutableSpan<float3> scale_span = scale_attribute.as_span();
if (data_type == CD_PROP_FLOAT) {
- GVArray_Typed<float> factors{*attribute};
+ VArray<float> factors = attribute.typed<float>();
for (const int i : scale_span.index_range()) {
scale_span[i] = scale_span[i] * factors[i];
}
}
else if (data_type == CD_PROP_FLOAT3) {
- GVArray_Typed<float3> factors{*attribute};
+ VArray<float3> factors = attribute.typed<float3>();
for (const int i : scale_span.index_range()) {
scale_span[i] = scale_span[i] * factors[i];
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_separate.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_separate.cc
index accdaf78439..3539fe2de64 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_separate.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_separate.cc
@@ -55,7 +55,7 @@ void copy_point_attributes_based_on_mask(const GeometryComponent &in_component,
{
for (const AttributeIDRef &attribute_id : in_component.attribute_ids()) {
ReadAttributeLookup attribute = in_component.attribute_try_get_for_read(attribute_id);
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(attribute.varray->type());
+ const CustomDataType data_type = bke::cpp_type_to_custom_data_type(attribute.varray.type());
/* Only copy point attributes. Theoretically this could interpolate attributes on other
* domains to the point domain, but that would conflict with attributes that are built-in
@@ -69,7 +69,7 @@ void copy_point_attributes_based_on_mask(const GeometryComponent &in_component,
attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
using T = decltype(dummy);
- GVArray_Span<T> span{*attribute.varray};
+ VArray_Span span{attribute.varray.typed<T>()};
MutableSpan<T> out_span = result_attribute.as_span<T>();
copy_data_based_on_mask(span, masks, invert, out_span);
});
@@ -103,7 +103,7 @@ static void separate_points_from_component(const GeometryComponent &in_component
return;
}
- const GVArray_Typed<bool> mask_attribute = in_component.attribute_get_for_read<bool>(
+ const VArray<bool> mask_attribute = in_component.attribute_get_for_read<bool>(
mask_name, ATTR_DOMAIN_POINT, false);
VArray_Span<bool> masks{mask_attribute};
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc
index 34f7641995f..3c67c3f3985 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc
@@ -43,10 +43,10 @@ static void execute_on_component(GeoNodeExecParams params, GeometryComponent &co
if (!position_attribute) {
return;
}
- GVArray_Typed<float3> attribute = params.get_input_attribute<float3>(
+ VArray<float3> attribute = params.get_input_attribute<float3>(
"Translation", component, ATTR_DOMAIN_POINT, {0, 0, 0});
- for (const int i : IndexRange(attribute.size())) {
+ for (const int i : attribute.index_range()) {
position_attribute->set(i, position_attribute->get(i) + attribute[i]);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_points_to_volume.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_points_to_volume.cc
index cf7f466c2a6..5ad7f187c18 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_points_to_volume.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_points_to_volume.cc
@@ -172,12 +172,12 @@ static void gather_point_data_from_component(const GeoNodeExecParams &params,
Vector<float3> &r_positions,
Vector<float> &r_radii)
{
- GVArray_Typed<float3> positions = component.attribute_get_for_read<float3>(
+ VArray<float3> positions = component.attribute_get_for_read<float3>(
"position", ATTR_DOMAIN_POINT, {0, 0, 0});
- GVArray_Typed<float> radii = params.get_input_attribute<float>(
+ VArray<float> radii = params.get_input_attribute<float>(
"Radius", component, ATTR_DOMAIN_POINT, 0.0f);
- for (const int i : IndexRange(positions.size())) {
+ for (const int i : positions.index_range()) {
r_positions.append(positions[i]);
r_radii.append(radii[i]);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_raycast.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_raycast.cc
index e6a81fc9627..a3e1e4e60c6 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_raycast.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_raycast.cc
@@ -197,11 +197,11 @@ static void raycast_from_points(const GeoNodeExecParams &params,
(GeometryNodeRaycastMapMode)storage.mapping);
const AttributeDomain result_domain = ATTR_DOMAIN_POINT;
- GVArray_Typed<float3> ray_origins = dst_component.attribute_get_for_read<float3>(
+ VArray<float3> ray_origins = dst_component.attribute_get_for_read<float3>(
"position", result_domain, {0, 0, 0});
- GVArray_Typed<float3> ray_directions = params.get_input_attribute<float3>(
+ VArray<float3> ray_directions = params.get_input_attribute<float3>(
"Ray Direction", dst_component, result_domain, {0, 0, 0});
- GVArray_Typed<float> ray_lengths = params.get_input_attribute<float>(
+ VArray<float> ray_lengths = params.get_input_attribute<float>(
"Ray Length", dst_component, result_domain, 0);
OutputAttribute_Typed<bool> hit_attribute =
@@ -218,10 +218,10 @@ static void raycast_from_points(const GeoNodeExecParams &params,
Array<int> hit_indices;
Array<float3> hit_positions_internal;
if (!hit_attribute_names.is_empty()) {
- hit_indices.reinitialize(ray_origins->size());
+ hit_indices.reinitialize(ray_origins.size());
if (!hit_position_attribute) {
- hit_positions_internal.reinitialize(ray_origins->size());
+ hit_positions_internal.reinitialize(ray_origins.size());
}
}
const MutableSpan<bool> is_hit = hit_attribute ? hit_attribute.as_span() : MutableSpan<bool>();
diff --git a/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc b/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc
index 3cf682e161c..221fb421ab4 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc
@@ -169,10 +169,10 @@ static Mesh *compute_hull(const GeometrySet &geometry_set)
span_count++;
const PointCloudComponent *component =
geometry_set.get_component_for_read<PointCloudComponent>();
- GVArray_Typed<float3> varray = component->attribute_get_for_read<float3>(
+ VArray<float3> varray = component->attribute_get_for_read<float3>(
"position", ATTR_DOMAIN_POINT, {0, 0, 0});
- total_size += varray->size();
- positions_span = varray->get_internal_span();
+ total_size += varray.size();
+ positions_span = varray.get_internal_span();
}
if (geometry_set.has_curve()) {
@@ -200,18 +200,18 @@ static Mesh *compute_hull(const GeometrySet &geometry_set)
if (geometry_set.has_mesh()) {
const MeshComponent *component = geometry_set.get_component_for_read<MeshComponent>();
- GVArray_Typed<float3> varray = component->attribute_get_for_read<float3>(
+ VArray<float3> varray = component->attribute_get_for_read<float3>(
"position", ATTR_DOMAIN_POINT, {0, 0, 0});
- varray->materialize(positions.as_mutable_span().slice(offset, varray.size()));
+ varray.materialize(positions.as_mutable_span().slice(offset, varray.size()));
offset += varray.size();
}
if (geometry_set.has_pointcloud()) {
const PointCloudComponent *component =
geometry_set.get_component_for_read<PointCloudComponent>();
- GVArray_Typed<float3> varray = component->attribute_get_for_read<float3>(
+ VArray<float3> varray = component->attribute_get_for_read<float3>(
"position", ATTR_DOMAIN_POINT, {0, 0, 0});
- varray->materialize(positions.as_mutable_span().slice(offset, varray.size()));
+ varray.materialize(positions.as_mutable_span().slice(offset, varray.size()));
offset += varray.size();
}
@@ -235,16 +235,16 @@ static void read_positions(const GeometryComponent &component,
Span<float4x4> transforms,
Vector<float3> *r_coords)
{
- GVArray_Typed<float3> positions = component.attribute_get_for_read<float3>(
+ VArray<float3> positions = component.attribute_get_for_read<float3>(
"position", ATTR_DOMAIN_POINT, {0, 0, 0});
/* NOTE: could use convex hull operation here to
* cut out some vertices, before accumulating,
* but can also be done by the user beforehand. */
- r_coords->reserve(r_coords->size() + positions.size() * transforms.size());
+ r_coords->reserve(r_coords->size() + positions->size() * transforms.size());
for (const float4x4 &transform : transforms) {
- for (const int i : positions.index_range()) {
+ for (const int i : positions->index_range()) {
const float3 position = positions[i];
const float3 transformed_position = transform * position;
r_coords->append(transformed_position);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_endpoint_selection.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_endpoint_selection.cc
index 42d88cdb1e7..c41b76412e9 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_endpoint_selection.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_endpoint_selection.cc
@@ -64,9 +64,9 @@ class EndpointFieldInput final : public fn::FieldInput {
category_ = Category::Generated;
}
- const GVArray *get_varray_for_context(const fn::FieldContext &context,
- IndexMask UNUSED(mask),
- ResourceScope &scope) const final
+ GVArray get_varray_for_context(const fn::FieldContext &context,
+ IndexMask UNUSED(mask),
+ ResourceScope &UNUSED(scope)) const final
{
if (const GeometryComponentFieldContext *geometry_context =
dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
@@ -111,9 +111,9 @@ class EndpointFieldInput final : public fn::FieldInput {
}
current_point += spline->size();
}
- return &scope.construct<fn::GVArray_For_ArrayContainer<Array<bool>>>(std::move(selection));
+ return VArray<bool>::ForContainer(std::move(selection));
}
- return nullptr;
+ return {};
};
uint64_t hash() const override
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
index 27d7d22b106..f53557035bd 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
@@ -59,10 +59,10 @@ struct FilletParam {
GeometryNodeCurveFilletMode mode;
/* Number of points to be added. */
- const VArray<int> *counts;
+ VArray<int> counts;
/* Radii for fillet arc at all vertices. */
- const VArray<float> *radii;
+ VArray<float> radii;
/* Whether or not fillets are allowed to overlap. */
bool limit_radius;
@@ -160,7 +160,7 @@ static Array<int> calculate_counts(const FilletParam &fillet_param,
Array<int> counts(size, 1);
if (fillet_param.mode == GEO_NODE_CURVE_FILLET_POLY) {
for (const int i : IndexRange(size)) {
- counts[i] = (*fillet_param.counts)[spline_offset + i];
+ counts[i] = fillet_param.counts[spline_offset + i];
}
}
if (!cyclic) {
@@ -178,12 +178,12 @@ static Array<float> calculate_radii(const FilletParam &fillet_param,
Array<float> radii(size, 0.0f);
if (fillet_param.limit_radius) {
for (const int i : IndexRange(size)) {
- radii[i] = std::max((*fillet_param.radii)[spline_offset + i], 0.0f);
+ radii[i] = std::max(fillet_param.radii[spline_offset + i], 0.0f);
}
}
else {
for (const int i : IndexRange(size)) {
- radii[i] = (*fillet_param.radii)[spline_offset + i];
+ radii[i] = fillet_param.radii[spline_offset + i];
}
}
@@ -590,13 +590,13 @@ static void calculate_curve_fillet(GeometrySet &geometry_set,
field_evaluator.evaluate();
- fillet_param.radii = &field_evaluator.get_evaluated<float>(0);
- if (fillet_param.radii->is_single() && fillet_param.radii->get_internal_single() < 0.0f) {
+ fillet_param.radii = field_evaluator.get_evaluated<float>(0);
+ if (fillet_param.radii.is_single() && fillet_param.radii.get_internal_single() < 0.0f) {
return;
}
if (mode == GEO_NODE_CURVE_FILLET_POLY) {
- fillet_param.counts = &field_evaluator.get_evaluated<int>(1);
+ fillet_param.counts = field_evaluator.get_evaluated<int>(1);
}
fillet_param.limit_radius = limit_radius;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc
index e48c72b68d9..5fb17270301 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc
@@ -96,9 +96,9 @@ class HandleTypeFieldInput final : public fn::FieldInput {
category_ = Category::Generated;
}
- const GVArray *get_varray_for_context(const fn::FieldContext &context,
- IndexMask mask,
- ResourceScope &scope) const final
+ GVArray get_varray_for_context(const fn::FieldContext &context,
+ IndexMask mask,
+ ResourceScope &UNUSED(scope)) const final
{
if (const GeometryComponentFieldContext *geometry_context =
dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
@@ -106,22 +106,22 @@ class HandleTypeFieldInput final : public fn::FieldInput {
const GeometryComponent &component = geometry_context->geometry_component();
const AttributeDomain domain = geometry_context->domain();
if (component.type() != GEO_COMPONENT_TYPE_CURVE) {
- return nullptr;
+ return {};
}
const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
const CurveEval *curve = curve_component.get_for_read();
if (curve == nullptr) {
- return nullptr;
+ return {};
}
if (domain == ATTR_DOMAIN_POINT) {
Array<bool> selection(mask.min_array_size());
select_by_handle_type(*curve, type_, mode_, selection);
- return &scope.construct<fn::GVArray_For_ArrayContainer<Array<bool>>>(std::move(selection));
+ return VArray<bool>::ForContainer(std::move(selection));
}
}
- return nullptr;
+ return {};
};
uint64_t hash() const override
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_parameter.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_parameter.cc
index ee7a78ccf71..63518b38090 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_parameter.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_parameter.cc
@@ -129,10 +129,9 @@ static Array<float> curve_length_point_domain(const CurveEval &curve)
return lengths;
}
-static const GVArray *construct_curve_parameter_gvarray(const CurveEval &curve,
- const IndexMask mask,
- const AttributeDomain domain,
- ResourceScope &scope)
+static VArray<float> construct_curve_parameter_varray(const CurveEval &curve,
+ const IndexMask mask,
+ const AttributeDomain domain)
{
if (domain == ATTR_DOMAIN_POINT) {
Span<SplinePtr> splines = curve.splines();
@@ -147,7 +146,7 @@ static const GVArray *construct_curve_parameter_gvarray(const CurveEval &curve,
values[offsets[i_spline] + i] *= spline_length_inv;
}
}
- return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(values));
+ return VArray<float>::ForContainer(std::move(values));
}
if (domain == ATTR_DOMAIN_CURVE) {
@@ -156,32 +155,31 @@ static const GVArray *construct_curve_parameter_gvarray(const CurveEval &curve,
for (const int i : mask) {
values[i] *= total_length_inv;
}
- return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(values));
+ return VArray<float>::ForContainer(std::move(values));
}
- return nullptr;
+ return {};
}
-static const GVArray *construct_curve_length_gvarray(const CurveEval &curve,
- const IndexMask mask,
- const AttributeDomain domain,
- ResourceScope &scope)
+static VArray<float> construct_curve_length_varray(const CurveEval &curve,
+ const IndexMask mask,
+ const AttributeDomain domain)
{
if (domain == ATTR_DOMAIN_POINT) {
Array<float> lengths = curve_length_point_domain(curve);
- return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(lengths));
+ return VArray<float>::ForContainer(std::move(lengths));
}
if (domain == ATTR_DOMAIN_CURVE) {
if (curve.splines().size() == 1) {
Array<float> lengths(1, 0.0f);
- return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(lengths));
+ return VArray<float>::ForContainer(std::move(lengths));
}
Array<float> lengths = curve_length_spline_domain(curve, mask);
- return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(lengths));
+ return VArray<float>::ForContainer(std::move(lengths));
}
- return nullptr;
+ return {};
}
class CurveParameterFieldInput final : public fn::FieldInput {
@@ -191,9 +189,9 @@ class CurveParameterFieldInput final : public fn::FieldInput {
category_ = Category::Generated;
}
- const GVArray *get_varray_for_context(const fn::FieldContext &context,
- IndexMask mask,
- ResourceScope &scope) const final
+ GVArray get_varray_for_context(const fn::FieldContext &context,
+ IndexMask mask,
+ ResourceScope &UNUSED(scope)) const final
{
if (const GeometryComponentFieldContext *geometry_context =
dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
@@ -205,11 +203,11 @@ class CurveParameterFieldInput final : public fn::FieldInput {
const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
const CurveEval *curve = curve_component.get_for_read();
if (curve) {
- return construct_curve_parameter_gvarray(*curve, mask, domain, scope);
+ return construct_curve_parameter_varray(*curve, mask, domain);
}
}
}
- return nullptr;
+ return {};
}
uint64_t hash() const override
@@ -231,9 +229,9 @@ class CurveLengthFieldInput final : public fn::FieldInput {
category_ = Category::Generated;
}
- const GVArray *get_varray_for_context(const fn::FieldContext &context,
- IndexMask mask,
- ResourceScope &scope) const final
+ GVArray get_varray_for_context(const fn::FieldContext &context,
+ IndexMask mask,
+ ResourceScope &UNUSED(scope)) const final
{
if (const GeometryComponentFieldContext *geometry_context =
dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
@@ -244,11 +242,11 @@ class CurveLengthFieldInput final : public fn::FieldInput {
const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
const CurveEval *curve = curve_component.get_for_read();
if (curve) {
- return construct_curve_length_gvarray(*curve, mask, domain, scope);
+ return construct_curve_length_varray(*curve, mask, domain);
}
}
}
- return nullptr;
+ return {};
}
uint64_t hash() const override
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
index 4dad3d22283..a5d5ab756bd 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
@@ -26,10 +26,6 @@
#include "node_geometry_util.hh"
-using blender::fn::GVArray_For_GSpan;
-using blender::fn::GVArray_For_Span;
-using blender::fn::GVArray_Typed;
-
namespace blender::nodes {
static void geo_node_curve_resample_declare(NodeDeclarationBuilder &b)
@@ -124,7 +120,7 @@ static SplinePtr resample_spline(const Spline &src, const int count)
std::optional<GMutableSpan> output_attribute = dst->attributes.get_for_write(
attribute_id);
if (output_attribute) {
- src.sample_with_index_factors(*src.interpolate_to_evaluated(*input_attribute),
+ src.sample_with_index_factors(src.interpolate_to_evaluated(*input_attribute),
uniform_samples,
*output_attribute);
return true;
@@ -147,8 +143,8 @@ static SplinePtr resample_spline_evaluated(const Spline &src)
dst->positions().copy_from(src.evaluated_positions());
dst->positions().copy_from(src.evaluated_positions());
- src.interpolate_to_evaluated(src.radii())->materialize(dst->radii());
- src.interpolate_to_evaluated(src.tilts())->materialize(dst->tilts());
+ src.interpolate_to_evaluated(src.radii()).materialize(dst->radii());
+ src.interpolate_to_evaluated(src.tilts()).materialize(dst->tilts());
src.attributes.foreach_attribute(
[&](const AttributeIDRef &attribute_id, const AttributeMetaData &meta_data) {
@@ -156,7 +152,7 @@ static SplinePtr resample_spline_evaluated(const Spline &src)
if (dst->attributes.create(attribute_id, meta_data.data_type)) {
std::optional<GMutableSpan> dst_attribute = dst->attributes.get_for_write(attribute_id);
if (dst_attribute) {
- src.interpolate_to_evaluated(*src_attribute)->materialize(dst_attribute->data());
+ src.interpolate_to_evaluated(*src_attribute).materialize(dst_attribute->data());
return true;
}
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc
index b52de822c22..7c4c17e69e0 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc
@@ -25,10 +25,6 @@
#include "node_geometry_util.hh"
-using blender::fn::GVArray_For_GSpan;
-using blender::fn::GVArray_For_Span;
-using blender::fn::GVArray_Typed;
-
namespace blender::nodes {
static void geo_node_curve_subdivide_declare(NodeDeclarationBuilder &b)
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
index 38d7fb99e87..060dadcb93d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
@@ -113,7 +113,7 @@ static GMutableSpan ensure_point_attribute(PointCloudComponent &points,
points.attribute_try_create(attribute_id, ATTR_DOMAIN_POINT, data_type, AttributeInitDefault());
WriteAttributeLookup attribute = points.attribute_try_get_for_write(attribute_id);
BLI_assert(attribute);
- return attribute.varray->get_internal_span();
+ return attribute.varray.get_internal_span();
}
template<typename T>
@@ -194,7 +194,7 @@ static void copy_evaluated_point_attributes(const Span<SplinePtr> splines,
const int size = offsets[i + 1] - offsets[i];
data.positions.slice(offset, size).copy_from(spline.evaluated_positions());
- spline.interpolate_to_evaluated(spline.radii())->materialize(data.radii.slice(offset, size));
+ spline.interpolate_to_evaluated(spline.radii()).materialize(data.radii.slice(offset, size));
for (const Map<AttributeIDRef, GMutableSpan>::Item item : data.point_attributes.items()) {
const AttributeIDRef attribute_id = item.key;
@@ -203,7 +203,7 @@ static void copy_evaluated_point_attributes(const Span<SplinePtr> splines,
BLI_assert(spline.attributes.get_for_read(attribute_id));
GSpan spline_span = *spline.attributes.get_for_read(attribute_id);
- spline.interpolate_to_evaluated(spline_span)->materialize(dst.slice(offset, size).data());
+ spline.interpolate_to_evaluated(spline_span).materialize(dst.slice(offset, size).data());
}
if (!data.tangents.is_empty()) {
@@ -233,7 +233,7 @@ static void copy_uniform_sample_point_attributes(const Span<SplinePtr> splines,
spline.sample_with_index_factors<float3>(
spline.evaluated_positions(), uniform_samples, data.positions.slice(offset, size));
- spline.sample_with_index_factors<float>(*spline.interpolate_to_evaluated(spline.radii()),
+ spline.sample_with_index_factors<float>(spline.interpolate_to_evaluated(spline.radii()),
uniform_samples,
data.radii.slice(offset, size));
@@ -244,7 +244,7 @@ static void copy_uniform_sample_point_attributes(const Span<SplinePtr> splines,
BLI_assert(spline.attributes.get_for_read(attribute_id));
GSpan spline_span = *spline.attributes.get_for_read(attribute_id);
- spline.sample_with_index_factors(*spline.interpolate_to_evaluated(spline_span),
+ spline.sample_with_index_factors(spline.interpolate_to_evaluated(spline_span),
uniform_samples,
dst.slice(offset, size));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
index 4e1a2910c7c..7a04191c319 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
@@ -216,9 +216,9 @@ static PolySpline trim_nurbs_spline(const Spline &spline,
attribute_math::convert_to_static_type(src->type(), [&](auto dummy) {
using T = decltype(dummy);
- GVArray_Typed<T> eval_data = spline.interpolate_to_evaluated<T>(src->typed<T>());
+ VArray<T> eval_data = spline.interpolate_to_evaluated<T>(src->typed<T>());
linear_trim_to_output_data<T>(
- start, end, eval_data->get_internal_span(), dst->typed<T>());
+ start, end, eval_data.get_internal_span(), dst->typed<T>());
});
return true;
},
@@ -227,13 +227,13 @@ static PolySpline trim_nurbs_spline(const Spline &spline,
linear_trim_to_output_data<float3>(
start, end, spline.evaluated_positions(), new_spline.positions());
- GVArray_Typed<float> evaluated_radii = spline.interpolate_to_evaluated(spline.radii());
+ VArray<float> evaluated_radii = spline.interpolate_to_evaluated(spline.radii());
linear_trim_to_output_data<float>(
- start, end, evaluated_radii->get_internal_span(), new_spline.radii());
+ start, end, evaluated_radii.get_internal_span(), new_spline.radii());
- GVArray_Typed<float> evaluated_tilts = spline.interpolate_to_evaluated(spline.tilts());
+ VArray<float> evaluated_tilts = spline.interpolate_to_evaluated(spline.tilts());
linear_trim_to_output_data<float>(
- start, end, evaluated_tilts->get_internal_span(), new_spline.tilts());
+ start, end, evaluated_tilts.get_internal_span(), new_spline.tilts());
return new_spline;
}
@@ -427,8 +427,8 @@ static PolySpline to_single_point_nurbs(const Spline &spline, const Spline::Look
std::optional<GMutableSpan> dst = new_spline.attributes.get_for_write(attribute_id);
attribute_math::convert_to_static_type(src->type(), [&](auto dummy) {
using T = decltype(dummy);
- GVArray_Typed<T> eval_data = spline.interpolate_to_evaluated<T>(src->typed<T>());
- to_single_point_data<T>(trim, eval_data->get_internal_span(), dst->typed<T>());
+ VArray<T> eval_data = spline.interpolate_to_evaluated<T>(src->typed<T>());
+ to_single_point_data<T>(trim, eval_data.get_internal_span(), dst->typed<T>());
});
return true;
},
@@ -436,11 +436,11 @@ static PolySpline to_single_point_nurbs(const Spline &spline, const Spline::Look
to_single_point_data<float3>(trim, spline.evaluated_positions(), new_spline.positions());
- GVArray_Typed<float> evaluated_radii = spline.interpolate_to_evaluated(spline.radii());
- to_single_point_data<float>(trim, evaluated_radii->get_internal_span(), new_spline.radii());
+ VArray<float> evaluated_radii = spline.interpolate_to_evaluated(spline.radii());
+ to_single_point_data<float>(trim, evaluated_radii.get_internal_span(), new_spline.radii());
- GVArray_Typed<float> evaluated_tilts = spline.interpolate_to_evaluated(spline.tilts());
- to_single_point_data<float>(trim, evaluated_tilts->get_internal_span(), new_spline.tilts());
+ VArray<float> evaluated_tilts = spline.interpolate_to_evaluated(spline.tilts());
+ to_single_point_data<float>(trim, evaluated_tilts.get_internal_span(), new_spline.tilts());
return new_spline;
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc b/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
index e0a3faaefb0..d07644f8403 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
@@ -138,7 +138,7 @@ static void copy_attributes(const Map<AttributeIDRef, AttributeKind> &attributes
if (!domains.contains(attribute.domain)) {
continue;
}
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(attribute.varray->type());
+ const CustomDataType data_type = bke::cpp_type_to_custom_data_type(attribute.varray.type());
OutputAttribute result_attribute = result_component.attribute_try_get_for_output_only(
attribute_id, attribute.domain, data_type);
@@ -149,7 +149,7 @@ static void copy_attributes(const Map<AttributeIDRef, AttributeKind> &attributes
attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
using T = decltype(dummy);
- GVArray_Span<T> span{*attribute.varray};
+ VArray_Span<T> span{attribute.varray.typed<T>()};
MutableSpan<T> out_span = result_attribute.as_span<T>();
out_span.copy_from(span);
});
@@ -178,7 +178,7 @@ static void copy_attributes_based_on_mask(const Map<AttributeIDRef, AttributeKin
if (domain != attribute.domain) {
continue;
}
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(attribute.varray->type());
+ const CustomDataType data_type = bke::cpp_type_to_custom_data_type(attribute.varray.type());
OutputAttribute result_attribute = result_component.attribute_try_get_for_output_only(
attribute_id, attribute.domain, data_type);
@@ -189,7 +189,7 @@ static void copy_attributes_based_on_mask(const Map<AttributeIDRef, AttributeKin
attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
using T = decltype(dummy);
- GVArray_Span<T> span{*attribute.varray};
+ VArray_Span<T> span{attribute.varray.typed<T>()};
MutableSpan<T> out_span = result_attribute.as_span<T>();
copy_data(span, out_span, mask);
});
diff --git a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
index 115ad09a9e6..cdde6d510a3 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
@@ -313,7 +313,7 @@ BLI_NOINLINE static void propagate_existing_attributes(
bary_coords,
looptri_indices,
source_attribute.domain,
- *source_attribute.varray,
+ source_attribute.varray,
out_span);
attribute_out.save();
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_normal.cc b/source/blender/nodes/geometry/nodes/node_geo_input_normal.cc
index 92b89313d23..6c95ad73bf7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_normal.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_normal.cc
@@ -31,19 +31,18 @@ static void geo_node_input_normal_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Vector>(N_("Normal")).field_source();
}
-static GVArrayPtr mesh_face_normals(const Mesh &mesh,
- const Span<MVert> verts,
- const Span<MPoly> polys,
- const Span<MLoop> loops,
- const IndexMask mask)
+static VArray<float3> mesh_face_normals(const Mesh &mesh,
+ const Span<MVert> verts,
+ const Span<MPoly> polys,
+ const Span<MLoop> loops,
+ const IndexMask mask)
{
/* Use existing normals to avoid unnecessarily recalculating them, if possible. */
if (!(mesh.runtime.cd_dirty_poly & CD_MASK_NORMAL) &&
CustomData_has_layer(&mesh.pdata, CD_NORMAL)) {
const void *data = CustomData_get_layer(&mesh.pdata, CD_NORMAL);
- return std::make_unique<fn::GVArray_For_Span<float3>>(
- Span<float3>((const float3 *)data, polys.size()));
+ return VArray<float3>::ForSpan({(const float3 *)data, polys.size()});
}
auto normal_fn = [verts, polys, loops](const int i) -> float3 {
@@ -53,24 +52,21 @@ static GVArrayPtr mesh_face_normals(const Mesh &mesh,
return normal;
};
- return std::make_unique<
- fn::GVArray_For_EmbeddedVArray<float3, VArray_For_Func<float3, decltype(normal_fn)>>>(
- mask.min_array_size(), mask.min_array_size(), normal_fn);
+ return VArray<float3>::ForFunc(mask.min_array_size(), normal_fn);
}
-static GVArrayPtr mesh_vertex_normals(const Mesh &mesh,
- const Span<MVert> verts,
- const Span<MPoly> polys,
- const Span<MLoop> loops,
- const IndexMask mask)
+static VArray<float3> mesh_vertex_normals(const Mesh &mesh,
+ const Span<MVert> verts,
+ const Span<MPoly> polys,
+ const Span<MLoop> loops,
+ const IndexMask mask)
{
/* Use existing normals to avoid unnecessarily recalculating them, if possible. */
if (!(mesh.runtime.cd_dirty_vert & CD_MASK_NORMAL) &&
CustomData_has_layer(&mesh.vdata, CD_NORMAL)) {
const void *data = CustomData_get_layer(&mesh.pdata, CD_NORMAL);
- return std::make_unique<fn::GVArray_For_Span<float3>>(
- Span<float3>((const float3 *)data, mesh.totvert));
+ return VArray<float3>::ForSpan({(const float3 *)data, mesh.totvert});
}
/* If the normals are dirty, they must be recalculated for the output of this node's field
@@ -91,14 +87,14 @@ static GVArrayPtr mesh_vertex_normals(const Mesh &mesh,
nullptr,
(float(*)[3])normals.data());
- return std::make_unique<fn::GVArray_For_ArrayContainer<Array<float3>>>(std::move(normals));
+ return VArray<float3>::ForContainer(std::move(normals));
}
-static const GVArray *construct_mesh_normals_gvarray(const MeshComponent &mesh_component,
+static VArray<float3> construct_mesh_normals_gvarray(const MeshComponent &mesh_component,
const Mesh &mesh,
const IndexMask mask,
const AttributeDomain domain,
- ResourceScope &scope)
+ ResourceScope &UNUSED(scope))
{
Span<MVert> verts{mesh.mvert, mesh.totvert};
Span<MEdge> edges{mesh.medge, mesh.totedge};
@@ -107,18 +103,18 @@ static const GVArray *construct_mesh_normals_gvarray(const MeshComponent &mesh_c
switch (domain) {
case ATTR_DOMAIN_FACE: {
- return scope.add_value(mesh_face_normals(mesh, verts, polys, loops, mask)).get();
+ return mesh_face_normals(mesh, verts, polys, loops, mask);
}
case ATTR_DOMAIN_POINT: {
- return scope.add_value(mesh_vertex_normals(mesh, verts, polys, loops, mask)).get();
+ return mesh_vertex_normals(mesh, verts, polys, loops, mask);
}
case ATTR_DOMAIN_EDGE: {
/* In this case, start with vertex normals and convert to the edge domain, since the
* conversion from edges to vertices is very simple. Use the full mask since the edges
* might use the vertex normal from any index. */
- GVArrayPtr vert_normals = mesh_vertex_normals(
+ GVArray vert_normals = mesh_vertex_normals(
mesh, verts, polys, loops, IndexRange(verts.size()));
- Span<float3> vert_normals_span = vert_normals->get_internal_span().typed<float3>();
+ Span<float3> vert_normals_span = vert_normals.get_internal_span().typed<float3>();
Array<float3> edge_normals(mask.min_array_size());
/* Use "manual" domain interpolation instead of the GeometryComponent API to avoid
@@ -130,23 +126,21 @@ static const GVArray *construct_mesh_normals_gvarray(const MeshComponent &mesh_c
.normalized();
}
- return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float3>>>(
- std::move(edge_normals));
+ return VArray<float3>::ForContainer(std::move(edge_normals));
}
case ATTR_DOMAIN_CORNER: {
/* The normals on corners are just the mesh's face normals, so start with the face normal
* array and copy the face normal for each of its corners. */
- GVArrayPtr face_normals = mesh_face_normals(
+ VArray<float3> face_normals = mesh_face_normals(
mesh, verts, polys, loops, IndexRange(polys.size()));
/* In this case using the mesh component's generic domain interpolation is fine, the data
* will still be normalized, since the face normal is just copied to every corner. */
- GVArrayPtr loop_normals = mesh_component.attribute_try_adapt_domain(
+ return mesh_component.attribute_try_adapt_domain<float3>(
std::move(face_normals), ATTR_DOMAIN_FACE, ATTR_DOMAIN_CORNER);
- return scope.add_value(std::move(loop_normals)).get();
}
default:
- return nullptr;
+ return {};
}
}
@@ -204,9 +198,9 @@ static Array<float3> curve_normal_point_domain(const CurveEval &curve)
return normals;
}
-static const GVArray *construct_curve_normal_gvarray(const CurveComponent &component,
+static VArray<float3> construct_curve_normal_gvarray(const CurveComponent &component,
const AttributeDomain domain,
- ResourceScope &scope)
+ ResourceScope &UNUSED(scope))
{
const CurveEval *curve = component.get_for_read();
if (curve == nullptr) {
@@ -220,20 +214,18 @@ static const GVArray *construct_curve_normal_gvarray(const CurveComponent &compo
* This is only possible when there is only one poly spline. */
if (splines.size() == 1 && splines.first()->type() == Spline::Type::Poly) {
const PolySpline &spline = static_cast<PolySpline &>(*splines.first());
- return &scope.construct<fn::GVArray_For_Span<float3>>(spline.evaluated_normals());
+ return VArray<float3>::ForSpan(spline.evaluated_normals());
}
Array<float3> normals = curve_normal_point_domain(*curve);
- return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float3>>>(std::move(normals));
+ return VArray<float3>::ForContainer(std::move(normals));
}
if (domain == ATTR_DOMAIN_CURVE) {
Array<float3> point_normals = curve_normal_point_domain(*curve);
- GVArrayPtr gvarray = std::make_unique<fn::GVArray_For_ArrayContainer<Array<float3>>>(
- std::move(point_normals));
- GVArrayPtr spline_normals = component.attribute_try_adapt_domain(
- std::move(gvarray), ATTR_DOMAIN_POINT, ATTR_DOMAIN_CURVE);
- return scope.add_value(std::move(spline_normals)).get();
+ VArray<float3> varray = VArray<float3>::ForContainer(std::move(point_normals));
+ return component.attribute_try_adapt_domain<float3>(
+ std::move(varray), ATTR_DOMAIN_POINT, ATTR_DOMAIN_CURVE);
}
return nullptr;
@@ -246,9 +238,9 @@ class NormalFieldInput final : public fn::FieldInput {
category_ = Category::Generated;
}
- const GVArray *get_varray_for_context(const fn::FieldContext &context,
- IndexMask mask,
- ResourceScope &scope) const final
+ GVArray get_varray_for_context(const fn::FieldContext &context,
+ IndexMask mask,
+ ResourceScope &scope) const final
{
if (const GeometryComponentFieldContext *geometry_context =
dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
@@ -260,7 +252,7 @@ class NormalFieldInput final : public fn::FieldInput {
const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
const Mesh *mesh = mesh_component.get_for_read();
if (mesh == nullptr) {
- return nullptr;
+ return {};
}
return construct_mesh_normals_gvarray(mesh_component, *mesh, mask, domain, scope);
@@ -270,7 +262,7 @@ class NormalFieldInput final : public fn::FieldInput {
return construct_curve_normal_gvarray(curve_component, domain, scope);
}
}
- return nullptr;
+ return {};
}
uint64_t hash() const override
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc b/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc
index 895efa6f0ed..a976e0b193f 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc
@@ -25,31 +25,25 @@ static void geo_node_input_spline_length_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Float>(N_("Length")).field_source();
}
-static const GVArray *construct_spline_length_gvarray(const CurveComponent &component,
- const AttributeDomain domain,
- ResourceScope &scope)
+static VArray<float> construct_spline_length_gvarray(const CurveComponent &component,
+ const AttributeDomain domain,
+ ResourceScope &UNUSED(scope))
{
const CurveEval *curve = component.get_for_read();
if (curve == nullptr) {
- return nullptr;
+ return {};
}
Span<SplinePtr> splines = curve->splines();
auto length_fn = [splines](int i) { return splines[i]->length(); };
if (domain == ATTR_DOMAIN_CURVE) {
- return &scope.construct<
- fn::GVArray_For_EmbeddedVArray<float, VArray_For_Func<float, decltype(length_fn)>>>(
- splines.size(), splines.size(), length_fn);
+ return VArray<float>::ForFunc(splines.size(), length_fn);
}
if (domain == ATTR_DOMAIN_POINT) {
- GVArrayPtr length = std::make_unique<
- fn::GVArray_For_EmbeddedVArray<float, VArray_For_Func<float, decltype(length_fn)>>>(
- splines.size(), splines.size(), length_fn);
- return scope
- .add_value(component.attribute_try_adapt_domain(
- std::move(length), ATTR_DOMAIN_CURVE, ATTR_DOMAIN_POINT))
- .get();
+ VArray<float> length = VArray<float>::ForFunc(splines.size(), length_fn);
+ return component.attribute_try_adapt_domain<float>(
+ std::move(length), ATTR_DOMAIN_CURVE, ATTR_DOMAIN_POINT);
}
return nullptr;
@@ -62,9 +56,9 @@ class SplineLengthFieldInput final : public fn::FieldInput {
category_ = Category::Generated;
}
- const GVArray *get_varray_for_context(const fn::FieldContext &context,
- IndexMask UNUSED(mask),
- ResourceScope &scope) const final
+ GVArray get_varray_for_context(const fn::FieldContext &context,
+ IndexMask UNUSED(mask),
+ ResourceScope &scope) const final
{
if (const GeometryComponentFieldContext *geometry_context =
dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
@@ -76,7 +70,7 @@ class SplineLengthFieldInput final : public fn::FieldInput {
return construct_spline_length_gvarray(curve_component, domain, scope);
}
}
- return nullptr;
+ return {};
}
uint64_t hash() const override
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc b/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc
index 6b1736fe2ac..49885f29d44 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc
@@ -84,9 +84,9 @@ static Array<float3> curve_tangent_point_domain(const CurveEval &curve)
return tangents;
}
-static const GVArray *construct_curve_tangent_gvarray(const CurveComponent &component,
+static VArray<float3> construct_curve_tangent_gvarray(const CurveComponent &component,
const AttributeDomain domain,
- ResourceScope &scope)
+ ResourceScope &UNUSED(scope))
{
const CurveEval *curve = component.get_for_read();
if (curve == nullptr) {
@@ -100,20 +100,19 @@ static const GVArray *construct_curve_tangent_gvarray(const CurveComponent &comp
* This is only possible when there is only one poly spline. */
if (splines.size() == 1 && splines.first()->type() == Spline::Type::Poly) {
const PolySpline &spline = static_cast<PolySpline &>(*splines.first());
- return &scope.construct<fn::GVArray_For_Span<float3>>(spline.evaluated_tangents());
+ return VArray<float3>::ForSpan(spline.evaluated_tangents());
}
Array<float3> tangents = curve_tangent_point_domain(*curve);
- return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float3>>>(std::move(tangents));
+ return VArray<float3>::ForContainer(std::move(tangents));
}
if (domain == ATTR_DOMAIN_CURVE) {
Array<float3> point_tangents = curve_tangent_point_domain(*curve);
- GVArrayPtr gvarray = std::make_unique<fn::GVArray_For_ArrayContainer<Array<float3>>>(
- std::move(point_tangents));
- GVArrayPtr spline_tangents = component.attribute_try_adapt_domain(
- std::move(gvarray), ATTR_DOMAIN_POINT, ATTR_DOMAIN_CURVE);
- return scope.add_value(std::move(spline_tangents)).get();
+ return component.attribute_try_adapt_domain<float3>(
+ VArray<float3>::ForContainer(std::move(point_tangents)),
+ ATTR_DOMAIN_POINT,
+ ATTR_DOMAIN_CURVE);
}
return nullptr;
@@ -126,9 +125,9 @@ class TangentFieldInput final : public fn::FieldInput {
category_ = Category::Generated;
}
- const GVArray *get_varray_for_context(const fn::FieldContext &context,
- IndexMask UNUSED(mask),
- ResourceScope &scope) const final
+ GVArray get_varray_for_context(const fn::FieldContext &context,
+ IndexMask UNUSED(mask),
+ ResourceScope &scope) const final
{
if (const GeometryComponentFieldContext *geometry_context =
dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
@@ -141,7 +140,7 @@ class TangentFieldInput final : public fn::FieldInput {
return construct_curve_tangent_gvarray(curve_component, domain, scope);
}
}
- return nullptr;
+ return {};
}
uint64_t hash() const override
diff --git a/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc b/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc
index aff29d973d4..2a68030aba7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc
@@ -80,10 +80,10 @@ static void add_instances_from_component(InstancesComponent &dst_component,
select_len);
FieldEvaluator field_evaluator{field_context, domain_size};
- const VArray<bool> *pick_instance = nullptr;
- const VArray<int> *indices = nullptr;
- const VArray<float3> *rotations = nullptr;
- const VArray<float3> *scales = nullptr;
+ VArray<bool> pick_instance;
+ VArray<int> indices;
+ VArray<float3> rotations;
+ VArray<float3> scales;
/* The evaluator could use the component's stable IDs as a destination directly, but only the
* selected indices should be copied. */
field_evaluator.add(params.get_input<Field<bool>>("Pick Instance"), &pick_instance);
@@ -92,7 +92,7 @@ static void add_instances_from_component(InstancesComponent &dst_component,
field_evaluator.add(params.get_input<Field<float3>>("Scale"), &scales);
field_evaluator.evaluate();
- GVArray_Typed<float3> positions = src_component.attribute_get_for_read<float3>(
+ VArray<float3> positions = src_component.attribute_get_for_read<float3>(
"position", domain, {0, 0, 0});
const InstancesComponent *src_instances = instance.get_component_for_read<InstancesComponent>();
@@ -101,7 +101,7 @@ static void add_instances_from_component(InstancesComponent &dst_component,
Array<int> handle_mapping;
/* Only fill #handle_mapping when it may be used below. */
if (src_instances != nullptr &&
- (!pick_instance->is_single() || pick_instance->get_internal_single())) {
+ (!pick_instance.is_single() || pick_instance.get_internal_single())) {
Span<InstanceReference> src_references = src_instances->references();
handle_mapping.reinitialize(src_references.size());
for (const int src_instance_handle : src_references.index_range()) {
@@ -121,17 +121,16 @@ static void add_instances_from_component(InstancesComponent &dst_component,
/* Compute base transform for every instances. */
float4x4 &dst_transform = dst_transforms[range_i];
- dst_transform = float4x4::from_loc_eul_scale(
- positions[i], rotations->get(i), scales->get(i));
+ dst_transform = float4x4::from_loc_eul_scale(positions[i], rotations[i], scales[i]);
/* Reference that will be used by this new instance. */
int dst_handle = empty_reference_handle;
- const bool use_individual_instance = pick_instance->get(i);
+ const bool use_individual_instance = pick_instance[i];
if (use_individual_instance) {
if (src_instances != nullptr) {
const int src_instances_amount = src_instances->instances_amount();
- const int original_index = indices->get(i);
+ const int original_index = indices[i];
/* Use #mod_i instead of `%` to get the desirable wrap around behavior where -1
* refers to the last element. */
const int index = mod_i(original_index, std::max(src_instances_amount, 1));
@@ -155,10 +154,10 @@ static void add_instances_from_component(InstancesComponent &dst_component,
}
});
- GVArrayPtr id_attribute = src_component.attribute_try_get_for_read(
- "id", ATTR_DOMAIN_POINT, CD_PROP_INT32);
- if (id_attribute) {
- GVArray_Typed<int> ids{*id_attribute};
+ VArray<int> ids = src_component
+ .attribute_try_get_for_read("id", ATTR_DOMAIN_POINT, CD_PROP_INT32)
+ .typed<int>();
+ if (ids) {
VArray_Span<int> ids_span{ids};
MutableSpan<int> dst_ids = dst_component.instance_ids_ensure();
for (const int64_t i : selection.index_range()) {
@@ -166,8 +165,8 @@ static void add_instances_from_component(InstancesComponent &dst_component,
}
}
- if (pick_instance->is_single()) {
- if (pick_instance->get_internal_single()) {
+ if (pick_instance.is_single()) {
+ if (pick_instance.get_internal_single()) {
if (instance.has_realized_data()) {
params.error_message_add(
NodeWarningType::Info,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc b/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
index 9d363bd1af4..fcdf7c2da01 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
@@ -27,8 +27,6 @@
#include "node_geometry_util.hh"
-using blender::fn::GVArray_For_GSpan;
-
namespace blender::nodes {
static void geo_node_join_geometry_declare(NodeDeclarationBuilder &b)
@@ -190,10 +188,10 @@ static void fill_new_attribute(Span<const GeometryComponent *> src_components,
if (domain_size == 0) {
continue;
}
- GVArrayPtr read_attribute = component->attribute_get_for_read(
+ GVArray read_attribute = component->attribute_get_for_read(
attribute_id, domain, data_type, nullptr);
- GVArray_GSpan src_span{*read_attribute};
+ GVArray_GSpan src_span{read_attribute};
const void *src_buffer = src_span.data();
void *dst_buffer = dst_span[offset];
cpp_type->copy_assign_n(src_buffer, dst_buffer, domain_size);
@@ -319,8 +317,7 @@ static void ensure_control_point_attribute(const AttributeIDRef &attribute_id,
spline->size() * type.size(), type.alignment(), __func__);
const DataTypeConversions &conversions = blender::nodes::get_implicit_type_conversions();
- conversions.try_convert(std::make_unique<GVArray_For_GSpan>(*attribute), type)
- ->materialize(converted_buffer);
+ conversions.try_convert(GVArray::ForSpan(*attribute), type).materialize(converted_buffer);
spline->attributes.remove(attribute_id);
spline->attributes.create_by_move(attribute_id, data_type, converted_buffer);
@@ -333,14 +330,14 @@ static void ensure_control_point_attribute(const AttributeIDRef &attribute_id,
/* In this case the attribute did not exist, but there is a spline domain attribute
* we can retrieve a value from, as a spline to point domain conversion. So fill the
* new attribute with the value for this spline. */
- GVArrayPtr current_curve_attribute = current_curve->attributes.get_for_read(
+ GVArray current_curve_attribute = current_curve->attributes.get_for_read(
attribute_id, data_type, nullptr);
BLI_assert(spline->attributes.get_for_read(attribute_id));
std::optional<GMutableSpan> new_attribute = spline->attributes.get_for_write(attribute_id);
BUFFER_FOR_CPP_TYPE_VALUE(type, buffer);
- current_curve_attribute->get(spline_index_in_component, buffer);
+ current_curve_attribute.get(spline_index_in_component, buffer);
type.fill_assign_n(buffer, new_attribute->data(), new_attribute->size());
}
}
@@ -397,8 +394,8 @@ static void ensure_spline_attribute(const AttributeIDRef &attribute_id,
if (size == 0) {
continue;
}
- GVArrayPtr read_attribute = curve.attributes.get_for_read(attribute_id, data_type, nullptr);
- GVArray_GSpan src_span{*read_attribute};
+ GVArray read_attribute = curve.attributes.get_for_read(attribute_id, data_type, nullptr);
+ GVArray_GSpan src_span{read_attribute};
const void *src_buffer = src_span.data();
type.copy_assign_n(src_buffer, result_attribute[offset], size);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc b/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc
index 06c770820ee..12ffa21762e 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc
@@ -64,36 +64,33 @@ class MaterialSelectionFieldInput final : public fn::FieldInput {
category_ = Category::Generated;
}
- const GVArray *get_varray_for_context(const fn::FieldContext &context,
- IndexMask mask,
- ResourceScope &scope) const final
+ GVArray get_varray_for_context(const fn::FieldContext &context,
+ IndexMask mask,
+ ResourceScope &UNUSED(scope)) const final
{
if (const GeometryComponentFieldContext *geometry_context =
dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
const GeometryComponent &component = geometry_context->geometry_component();
const AttributeDomain domain = geometry_context->domain();
if (component.type() != GEO_COMPONENT_TYPE_MESH) {
- return nullptr;
+ return {};
}
const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
const Mesh *mesh = mesh_component.get_for_read();
if (mesh == nullptr) {
- return nullptr;
+ return {};
}
if (domain == ATTR_DOMAIN_FACE) {
Array<bool> selection(mask.min_array_size());
select_mesh_by_material(*mesh, material_, mask, selection);
- return &scope.construct<fn::GVArray_For_ArrayContainer<Array<bool>>>(std::move(selection));
+ return VArray<bool>::ForContainer(std::move(selection));
}
Array<bool> selection(mesh->totpoly);
select_mesh_by_material(*mesh, material_, IndexMask(mesh->totpoly), selection);
- GVArrayPtr face_selection = std::make_unique<fn::GVArray_For_ArrayContainer<Array<bool>>>(
- std::move(selection));
- GVArrayPtr final_selection = mesh_component.attribute_try_adapt_domain(
- std::move(face_selection), ATTR_DOMAIN_FACE, domain);
- return scope.add_value(std::move(final_selection)).get();
+ return mesh_component.attribute_try_adapt_domain<bool>(
+ VArray<bool>::ForContainer(std::move(selection)), ATTR_DOMAIN_FACE, domain);
}
return nullptr;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc
index 92911e89f59..a37e3e34777 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc
@@ -113,14 +113,14 @@ static void geometry_set_mesh_to_points(GeometrySet &geometry_set,
for (Map<AttributeIDRef, AttributeKind>::Item entry : attributes.items()) {
const AttributeIDRef attribute_id = entry.key;
const CustomDataType data_type = entry.value.data_type;
- GVArrayPtr src = mesh_component->attribute_get_for_read(attribute_id, domain, data_type);
+ GVArray src = mesh_component->attribute_get_for_read(attribute_id, domain, data_type);
OutputAttribute dst = point_component.attribute_try_get_for_output_only(
attribute_id, ATTR_DOMAIN_POINT, data_type);
if (dst && src) {
attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
using T = decltype(dummy);
- GVArray_Typed<T> src_typed{*src};
- copy_attribute_to_points(*src_typed, selection, dst.as_span().typed<T>());
+ VArray<T> src_typed = src.typed<T>();
+ copy_attribute_to_points(src_typed, selection, dst.as_span().typed<T>());
});
dst.save();
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc b/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc
index 3e0096824d3..5a6a3b25a45 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc
@@ -74,15 +74,15 @@ static void geometry_set_points_to_vertices(GeometrySet &geometry_set,
for (Map<AttributeIDRef, AttributeKind>::Item entry : attributes.items()) {
const AttributeIDRef attribute_id = entry.key;
const CustomDataType data_type = entry.value.data_type;
- GVArrayPtr src = point_component->attribute_get_for_read(
+ GVArray src = point_component->attribute_get_for_read(
attribute_id, ATTR_DOMAIN_POINT, data_type);
OutputAttribute dst = mesh_component.attribute_try_get_for_output_only(
attribute_id, ATTR_DOMAIN_POINT, data_type);
if (dst && src) {
attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
using T = decltype(dummy);
- GVArray_Typed<T> src_typed{*src};
- VArray_Span<T> src_typed_span{*src_typed};
+ VArray<T> src_typed = src.typed<T>();
+ VArray_Span<T> src_typed_span{src_typed};
copy_attribute_to_vertices(src_typed_span, selection, dst.as_span().typed<T>());
});
dst.save();
diff --git a/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc b/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
index 18d674a38a4..cf2518cbd01 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
@@ -165,7 +165,7 @@ static void gather_point_data_from_component(GeoNodeExecParams &params,
Vector<float3> &r_positions,
Vector<float> &r_radii)
{
- GVArray_Typed<float3> positions = component.attribute_get_for_read<float3>(
+ VArray<float3> positions = component.attribute_get_for_read<float3>(
"position", ATTR_DOMAIN_POINT, {0, 0, 0});
Field<float> radius_field = params.get_input<Field<float>>("Radius");
@@ -173,7 +173,7 @@ static void gather_point_data_from_component(GeoNodeExecParams &params,
const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_POINT);
r_positions.resize(r_positions.size() + domain_size);
- positions->materialize(r_positions.as_mutable_span().take_back(domain_size));
+ positions.materialize(r_positions.as_mutable_span().take_back(domain_size));
r_radii.resize(r_radii.size() + domain_size);
fn::FieldEvaluator evaluator{field_context, domain_size};
diff --git a/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc b/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
index 9754b3f81a0..ea522cf4bfc 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
@@ -541,10 +541,10 @@ class NearestTransferFunction : public fn::MultiFunction {
attribute_math::convert_to_static_type(dst.type(), [&](auto dummy) {
using T = decltype(dummy);
if (use_mesh_ && use_points_) {
- GVArray_Typed<T> src_mesh{*mesh_data_};
- GVArray_Typed<T> src_point{*point_data_};
- copy_with_indices_and_comparison(*src_mesh,
- *src_point,
+ VArray<T> src_mesh = mesh_data_->typed<T>();
+ VArray<T> src_point = point_data_->typed<T>();
+ copy_with_indices_and_comparison(src_mesh,
+ src_point,
mesh_distances,
point_distances,
mask,
@@ -553,12 +553,12 @@ class NearestTransferFunction : public fn::MultiFunction {
dst.typed<T>());
}
else if (use_points_) {
- GVArray_Typed<T> src_point{*point_data_};
- copy_with_indices(*src_point, mask, point_indices, dst.typed<T>());
+ VArray<T> src_point = point_data_->typed<T>();
+ copy_with_indices(src_point, mask, point_indices, dst.typed<T>());
}
else if (use_mesh_) {
- GVArray_Typed<T> src_mesh{*mesh_data_};
- copy_with_indices(*src_mesh, mask, mesh_indices, dst.typed<T>());
+ VArray<T> src_mesh = mesh_data_->typed<T>();
+ copy_with_indices(src_mesh, mask, mesh_indices, dst.typed<T>());
}
});
}
@@ -667,8 +667,7 @@ class IndexTransferFunction : public fn::MultiFunction {
attribute_math::convert_to_static_type(type, [&](auto dummy) {
using T = decltype(dummy);
- GVArray_Typed<T> src{*src_data_};
- copy_with_indices_clamped(*src, mask, indices, dst.typed<T>());
+ copy_with_indices_clamped(src_data_->typed<T>(), mask, indices, dst.typed<T>());
});
}
};
diff --git a/source/blender/nodes/intern/node_geometry_exec.cc b/source/blender/nodes/intern/node_geometry_exec.cc
index 27bc206187d..faa4337ba7e 100644
--- a/source/blender/nodes/intern/node_geometry_exec.cc
+++ b/source/blender/nodes/intern/node_geometry_exec.cc
@@ -113,11 +113,11 @@ const bNodeSocket *GeoNodeExecParams::find_available_socket(const StringRef name
return nullptr;
}
-GVArrayPtr GeoNodeExecParams::get_input_attribute(const StringRef name,
- const GeometryComponent &component,
- const AttributeDomain domain,
- const CustomDataType type,
- const void *default_value) const
+GVArray GeoNodeExecParams::get_input_attribute(const StringRef name,
+ const GeometryComponent &component,
+ const AttributeDomain domain,
+ const CustomDataType type,
+ const void *default_value) const
{
const bNodeSocket *found_socket = this->find_available_socket(name);
BLI_assert(found_socket != nullptr); /* There should always be available socket for the name. */
@@ -129,13 +129,13 @@ GVArrayPtr GeoNodeExecParams::get_input_attribute(const StringRef name,
}
if (found_socket == nullptr) {
- return std::make_unique<fn::GVArray_For_SingleValue>(*cpp_type, domain_size, default_value);
+ return GVArray::ForSingle(*cpp_type, domain_size, default_value);
}
if (found_socket->type == SOCK_STRING) {
const std::string name = this->get_input<std::string>(found_socket->identifier);
/* Try getting the attribute without the default value. */
- GVArrayPtr attribute = component.attribute_try_get_for_read(name, domain, type);
+ GVArray attribute = component.attribute_try_get_for_read(name, domain, type);
if (attribute) {
return attribute;
}
@@ -147,36 +147,36 @@ GVArrayPtr GeoNodeExecParams::get_input_attribute(const StringRef name,
this->error_message_add(NodeWarningType::Error,
TIP_("No attribute with name \"") + name + "\"");
}
- return std::make_unique<fn::GVArray_For_SingleValue>(*cpp_type, domain_size, default_value);
+ return GVArray::ForSingle(*cpp_type, domain_size, default_value);
}
const DataTypeConversions &conversions = get_implicit_type_conversions();
if (found_socket->type == SOCK_FLOAT) {
const float value = this->get_input<float>(found_socket->identifier);
BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
conversions.convert_to_uninitialized(CPPType::get<float>(), *cpp_type, &value, buffer);
- return std::make_unique<fn::GVArray_For_SingleValue>(*cpp_type, domain_size, buffer);
+ return GVArray::ForSingle(*cpp_type, domain_size, buffer);
}
if (found_socket->type == SOCK_INT) {
const int value = this->get_input<int>(found_socket->identifier);
BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
conversions.convert_to_uninitialized(CPPType::get<int>(), *cpp_type, &value, buffer);
- return std::make_unique<fn::GVArray_For_SingleValue>(*cpp_type, domain_size, buffer);
+ return GVArray::ForSingle(*cpp_type, domain_size, buffer);
}
if (found_socket->type == SOCK_VECTOR) {
const float3 value = this->get_input<float3>(found_socket->identifier);
BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
conversions.convert_to_uninitialized(CPPType::get<float3>(), *cpp_type, &value, buffer);
- return std::make_unique<fn::GVArray_For_SingleValue>(*cpp_type, domain_size, buffer);
+ return GVArray::ForSingle(*cpp_type, domain_size, buffer);
}
if (found_socket->type == SOCK_RGBA) {
const ColorGeometry4f value = this->get_input<ColorGeometry4f>(found_socket->identifier);
BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
conversions.convert_to_uninitialized(
CPPType::get<ColorGeometry4f>(), *cpp_type, &value, buffer);
- return std::make_unique<fn::GVArray_For_SingleValue>(*cpp_type, domain_size, buffer);
+ return GVArray::ForSingle(*cpp_type, domain_size, buffer);
}
BLI_assert(false);
- return std::make_unique<fn::GVArray_For_SingleValue>(*cpp_type, domain_size, default_value);
+ return GVArray::ForSingle(*cpp_type, domain_size, default_value);
}
CustomDataType GeoNodeExecParams::get_input_attribute_data_type(
diff --git a/source/blender/nodes/intern/type_conversions.cc b/source/blender/nodes/intern/type_conversions.cc
index 1a71a3418a5..b1611679ced 100644
--- a/source/blender/nodes/intern/type_conversions.cc
+++ b/source/blender/nodes/intern/type_conversions.cc
@@ -24,9 +24,6 @@
namespace blender::nodes {
-using fn::GVArrayPtr;
-using fn::GVMutableArray;
-using fn::GVMutableArrayPtr;
using fn::MFDataType;
template<typename From, typename To, To (*ConversionF)(const From &)>
@@ -242,107 +239,108 @@ void DataTypeConversions::convert_to_uninitialized(const CPPType &from_type,
functions->convert_single_to_uninitialized(from_value, to_value);
}
-class GVArray_For_ConvertedGVArray : public GVArray {
+class GVArray_For_ConvertedGVArray : public fn::GVArrayImpl {
private:
- GVArrayPtr varray_;
+ fn::GVArray varray_;
const CPPType &from_type_;
ConversionFunctions old_to_new_conversions_;
public:
- GVArray_For_ConvertedGVArray(GVArrayPtr varray,
+ GVArray_For_ConvertedGVArray(fn::GVArray varray,
const CPPType &to_type,
const DataTypeConversions &conversions)
- : GVArray(to_type, varray->size()), varray_(std::move(varray)), from_type_(varray_->type())
+ : fn::GVArrayImpl(to_type, varray.size()),
+ varray_(std::move(varray)),
+ from_type_(varray_.type())
{
old_to_new_conversions_ = *conversions.get_conversion_functions(from_type_, to_type);
}
private:
- void get_impl(const int64_t index, void *r_value) const override
+ void get(const int64_t index, void *r_value) const override
{
BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
- varray_->get(index, buffer);
+ varray_.get(index, buffer);
old_to_new_conversions_.convert_single_to_initialized(buffer, r_value);
from_type_.destruct(buffer);
}
- void get_to_uninitialized_impl(const int64_t index, void *r_value) const override
+ void get_to_uninitialized(const int64_t index, void *r_value) const override
{
BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
- varray_->get(index, buffer);
+ varray_.get(index, buffer);
old_to_new_conversions_.convert_single_to_uninitialized(buffer, r_value);
from_type_.destruct(buffer);
}
};
-class GVMutableArray_For_ConvertedGVMutableArray : public GVMutableArray {
+class GVMutableArray_For_ConvertedGVMutableArray : public fn::GVMutableArrayImpl {
private:
- GVMutableArrayPtr varray_;
+ fn::GVMutableArray varray_;
const CPPType &from_type_;
ConversionFunctions old_to_new_conversions_;
ConversionFunctions new_to_old_conversions_;
public:
- GVMutableArray_For_ConvertedGVMutableArray(GVMutableArrayPtr varray,
+ GVMutableArray_For_ConvertedGVMutableArray(fn::GVMutableArray varray,
const CPPType &to_type,
const DataTypeConversions &conversions)
- : GVMutableArray(to_type, varray->size()),
+ : fn::GVMutableArrayImpl(to_type, varray.size()),
varray_(std::move(varray)),
- from_type_(varray_->type())
+ from_type_(varray_.type())
{
old_to_new_conversions_ = *conversions.get_conversion_functions(from_type_, to_type);
new_to_old_conversions_ = *conversions.get_conversion_functions(to_type, from_type_);
}
private:
- void get_impl(const int64_t index, void *r_value) const override
+ void get(const int64_t index, void *r_value) const override
{
BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
- varray_->get(index, buffer);
+ varray_.get(index, buffer);
old_to_new_conversions_.convert_single_to_initialized(buffer, r_value);
from_type_.destruct(buffer);
}
- void get_to_uninitialized_impl(const int64_t index, void *r_value) const override
+ void get_to_uninitialized(const int64_t index, void *r_value) const override
{
BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
- varray_->get(index, buffer);
+ varray_.get(index, buffer);
old_to_new_conversions_.convert_single_to_uninitialized(buffer, r_value);
from_type_.destruct(buffer);
}
- void set_by_move_impl(const int64_t index, void *value) override
+ void set_by_move(const int64_t index, void *value) override
{
BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
new_to_old_conversions_.convert_single_to_uninitialized(value, buffer);
- varray_->set_by_relocate(index, buffer);
+ varray_.set_by_relocate(index, buffer);
}
};
-fn::GVArrayPtr DataTypeConversions::try_convert(fn::GVArrayPtr varray,
- const CPPType &to_type) const
+fn::GVArray DataTypeConversions::try_convert(fn::GVArray varray, const CPPType &to_type) const
{
- const CPPType &from_type = varray->type();
+ const CPPType &from_type = varray.type();
if (from_type == to_type) {
return varray;
}
if (!this->is_convertible(from_type, to_type)) {
return {};
}
- return std::make_unique<GVArray_For_ConvertedGVArray>(std::move(varray), to_type, *this);
+ return fn::GVArray::For<GVArray_For_ConvertedGVArray>(std::move(varray), to_type, *this);
}
-fn::GVMutableArrayPtr DataTypeConversions::try_convert(fn::GVMutableArrayPtr varray,
- const CPPType &to_type) const
+fn::GVMutableArray DataTypeConversions::try_convert(fn::GVMutableArray varray,
+ const CPPType &to_type) const
{
- const CPPType &from_type = varray->type();
+ const CPPType &from_type = varray.type();
if (from_type == to_type) {
return varray;
}
if (!this->is_convertible(from_type, to_type)) {
return {};
}
- return std::make_unique<GVMutableArray_For_ConvertedGVMutableArray>(
+ return fn::GVMutableArray::For<GVMutableArray_For_ConvertedGVMutableArray>(
std::move(varray), to_type, *this);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc
index 81f9cd735eb..c290c4d2a82 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc
@@ -199,28 +199,28 @@ class MusgraveFunction : public fn::MultiFunction {
void call(IndexMask mask, fn::MFParams params, fn::MFContext UNUSED(context)) const override
{
- auto get_vector = [&](int param_index) -> const VArray<float3> & {
+ auto get_vector = [&](int param_index) -> VArray<float3> {
return params.readonly_single_input<float3>(param_index, "Vector");
};
- auto get_w = [&](int param_index) -> const VArray<float> & {
+ auto get_w = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "W");
};
- auto get_scale = [&](int param_index) -> const VArray<float> & {
+ auto get_scale = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "Scale");
};
- auto get_detail = [&](int param_index) -> const VArray<float> & {
+ auto get_detail = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "Detail");
};
- auto get_dimension = [&](int param_index) -> const VArray<float> & {
+ auto get_dimension = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "Dimension");
};
- auto get_lacunarity = [&](int param_index) -> const VArray<float> & {
+ auto get_lacunarity = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "Lacunarity");
};
- auto get_offset = [&](int param_index) -> const VArray<float> & {
+ auto get_offset = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "Offset");
};
- auto get_gain = [&](int param_index) -> const VArray<float> & {
+ auto get_gain = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "Gain");
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
index 422268b98c3..9a483120709 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
@@ -220,22 +220,22 @@ class VoronoiMinowskiFunction : public fn::MultiFunction {
void call(IndexMask mask, fn::MFParams params, fn::MFContext UNUSED(context)) const override
{
- auto get_vector = [&](int param_index) -> const VArray<float3> & {
+ auto get_vector = [&](int param_index) -> VArray<float3> {
return params.readonly_single_input<float3>(param_index, "Vector");
};
- auto get_w = [&](int param_index) -> const VArray<float> & {
+ auto get_w = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "W");
};
- auto get_scale = [&](int param_index) -> const VArray<float> & {
+ auto get_scale = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "Scale");
};
- auto get_smoothness = [&](int param_index) -> const VArray<float> & {
+ auto get_smoothness = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "Smoothness");
};
- auto get_exponent = [&](int param_index) -> const VArray<float> & {
+ auto get_exponent = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "Exponent");
};
- auto get_randomness = [&](int param_index) -> const VArray<float> & {
+ auto get_randomness = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "Randomness");
};
auto get_r_distance = [&](int param_index) -> MutableSpan<float> {
@@ -651,19 +651,19 @@ class VoronoiMetricFunction : public fn::MultiFunction {
void call(IndexMask mask, fn::MFParams params, fn::MFContext UNUSED(context)) const override
{
- auto get_vector = [&](int param_index) -> const VArray<float3> & {
+ auto get_vector = [&](int param_index) -> VArray<float3> {
return params.readonly_single_input<float3>(param_index, "Vector");
};
- auto get_w = [&](int param_index) -> const VArray<float> & {
+ auto get_w = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "W");
};
- auto get_scale = [&](int param_index) -> const VArray<float> & {
+ auto get_scale = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "Scale");
};
- auto get_smoothness = [&](int param_index) -> const VArray<float> & {
+ auto get_smoothness = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "Smoothness");
};
- auto get_randomness = [&](int param_index) -> const VArray<float> & {
+ auto get_randomness = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "Randomness");
};
auto get_r_distance = [&](int param_index) -> MutableSpan<float> {
@@ -1153,16 +1153,16 @@ class VoronoiEdgeFunction : public fn::MultiFunction {
void call(IndexMask mask, fn::MFParams params, fn::MFContext UNUSED(context)) const override
{
- auto get_vector = [&](int param_index) -> const VArray<float3> & {
+ auto get_vector = [&](int param_index) -> VArray<float3> {
return params.readonly_single_input<float3>(param_index, "Vector");
};
- auto get_w = [&](int param_index) -> const VArray<float> & {
+ auto get_w = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "W");
};
- auto get_scale = [&](int param_index) -> const VArray<float> & {
+ auto get_scale = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "Scale");
};
- auto get_randomness = [&](int param_index) -> const VArray<float> & {
+ auto get_randomness = [&](int param_index) -> VArray<float> {
return params.readonly_single_input<float>(param_index, "Randomness");
};
auto get_r_distance = [&](int param_index) -> MutableSpan<float> {