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authorCampbell Barton <ideasman42@gmail.com>2019-02-03 06:01:45 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-02-03 06:59:11 +0300
commit744f6339865fa8ed00b2e98aa5812b94d67a8604 (patch)
treeac31a849b46a8214baf16b87e104841a5fa85b11 /source/blender/nodes
parent141c6073ca39f0d59c67ebef89b094395b903a4a (diff)
Cleanup: trailing commas
Needed for clan-format not to wrap onto one line.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_alphaOver.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_bokehimage.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_brightness.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_channelMatte.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_chromaMatte.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorMatte.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorSpill.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorbalance.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorcorrection.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_composite.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_cornerpin.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_crop.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_curves.c10
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_defocus.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_despeckle.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_diffMatte.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_displace.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_distanceMatte.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_filter.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_flip.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_gamma.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_glare.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_hueSatVal.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_huecorrect.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_idMask.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_image.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_keying.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_keyingscreen.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_lensdist.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_levels.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_lummaMatte.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mapRange.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mapUV.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mapValue.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mixrgb.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_movieclip.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_moviedistortion.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_normal.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_planetrackdeform.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_premulkey.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_rgb.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_rotate.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_setalpha.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_splitViewer.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_stabilize2d.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sunbeams.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_switch.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_switchview.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_texture.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_tonemap.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_trackpos.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_transform.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_translate.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_valToRgb.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_value.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_zcombine.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_add_shader.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_attribute.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_background.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bevel.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_blackbody.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_brightness.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_hair.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_camera.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_curves.c8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_displacement.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_eevee_specular.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_emission.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_fresnel.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_gamma.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_geometry.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_hair_info.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_holdout.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_hueSatVal.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_ies_light.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_layer_weight.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_light_falloff.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_light_path.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mapping.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_math.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mixRgb.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mix_shader.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_normal.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_normal_map.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_object_info.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_output_lamp.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_output_linestyle.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_output_material.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_output_world.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_rgb.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_shaderToRgb.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tangent.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_brick.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_checker.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_coord.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_environment.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_gradient.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_image.c10
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_magic.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_noise.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_sky.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_wave.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_uvAlongStroke.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_uvmap.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_valToRgb.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_value.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vector_displacement.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_volume_absorption.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_volume_principled.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_volume_scatter.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_wavelength.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_wireframe.c4
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_bricks.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_curves.c4
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_output.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_valToRgb.c8
140 files changed, 269 insertions, 269 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_alphaOver.c b/source/blender/nodes/composite/nodes/node_composite_alphaOver.c
index 092d269ac4e..c65fc8565c6 100644
--- a/source/blender/nodes/composite/nodes/node_composite_alphaOver.c
+++ b/source/blender/nodes/composite/nodes/node_composite_alphaOver.c
@@ -28,11 +28,11 @@ static bNodeSocketTemplate cmp_node_alphaover_in[] = {
{ SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_alphaover_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_alphaover_init(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_bokehimage.c b/source/blender/nodes/composite/nodes/node_composite_bokehimage.c
index 803d2c1eba1..2d21d3c8dd3 100644
--- a/source/blender/nodes/composite/nodes/node_composite_bokehimage.c
+++ b/source/blender/nodes/composite/nodes/node_composite_bokehimage.c
@@ -29,7 +29,7 @@
static bNodeSocketTemplate cmp_node_bokehimage_out[] = {
{ SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_bokehimage(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_brightness.c b/source/blender/nodes/composite/nodes/node_composite_brightness.c
index 01bbb48950d..5a5a65844c8 100644
--- a/source/blender/nodes/composite/nodes/node_composite_brightness.c
+++ b/source/blender/nodes/composite/nodes/node_composite_brightness.c
@@ -31,11 +31,11 @@ static bNodeSocketTemplate cmp_node_brightcontrast_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Bright"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("Contrast"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_brightcontrast_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_brightcontrast(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
index dffde4f94ae..de77b25af30 100644
--- a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
@@ -28,13 +28,13 @@
/* ******************* Channel Matte Node ********************************* */
static bNodeSocketTemplate cmp_node_channel_matte_in[] = {
{SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static bNodeSocketTemplate cmp_node_channel_matte_out[] = {
{SOCK_RGBA, 0, N_("Image")},
{SOCK_FLOAT, 0, N_("Matte")},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static void node_composit_init_channel_matte(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c b/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
index 0d480034e4c..6232b3d5dac 100644
--- a/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
@@ -28,13 +28,13 @@
static bNodeSocketTemplate cmp_node_chroma_in[] = {
{SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{SOCK_RGBA, 1, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static bNodeSocketTemplate cmp_node_chroma_out[] = {
{SOCK_RGBA, 0, N_("Image")},
{SOCK_FLOAT, 0, N_("Matte")},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static void node_composit_init_chroma_matte(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorMatte.c b/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
index e5e81ebcb4f..853d2a9d942 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
@@ -28,13 +28,13 @@
static bNodeSocketTemplate cmp_node_color_in[] = {
{SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{SOCK_RGBA, 1, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static bNodeSocketTemplate cmp_node_color_out[] = {
{SOCK_RGBA, 0, N_("Image")},
{SOCK_FLOAT, 0, N_("Matte")},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static void node_composit_init_color_matte(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
index 009076aa8d9..ee68760c5f3 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
@@ -27,12 +27,12 @@
static bNodeSocketTemplate cmp_node_color_spill_in[] = {
{SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static bNodeSocketTemplate cmp_node_color_spill_out[] = {
{SOCK_RGBA, 0, N_("Image")},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static void node_composit_init_color_spill(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorbalance.c b/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
index 66d355e6014..6a6cc339d6b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
@@ -27,12 +27,12 @@
static bNodeSocketTemplate cmp_node_colorbalance_in[] = {
{SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
{SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static bNodeSocketTemplate cmp_node_colorbalance_out[] = {
{SOCK_RGBA, 0, N_("Image")},
- {-1, 0, ""}
+ {-1, 0, ""},
};
/* Sync functions update formula parameters for other modes, such that the result is comparable.
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c
index 103d2ac39f0..0bbf6efa5e8 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c
@@ -28,12 +28,12 @@
static bNodeSocketTemplate cmp_node_colorcorrection_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Mask"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { -1, 0, ""}
+ { -1, 0, ""},
};
static bNodeSocketTemplate cmp_node_colorcorrection_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, ""}
+ { -1, 0, ""},
};
static void node_composit_init_colorcorrection(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_composite.c b/source/blender/nodes/composite/nodes/node_composite_composite.c
index 91e93c53324..a2baf07e4f4 100644
--- a/source/blender/nodes/composite/nodes/node_composite_composite.c
+++ b/source/blender/nodes/composite/nodes/node_composite_composite.c
@@ -28,7 +28,7 @@ static bNodeSocketTemplate cmp_node_composite_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("Z"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_composite(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_cornerpin.c b/source/blender/nodes/composite/nodes/node_composite_cornerpin.c
index 6822f060687..2c1dc63c02f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_cornerpin.c
+++ b/source/blender/nodes/composite/nodes/node_composite_cornerpin.c
@@ -36,7 +36,7 @@ static bNodeSocketTemplate inputs[] = {
static bNodeSocketTemplate outputs[] = {
{ SOCK_RGBA, 0, N_("Image")},
{ SOCK_FLOAT, 0, N_("Plane")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_cornerpin(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_crop.c b/source/blender/nodes/composite/nodes/node_composite_crop.c
index 261f979db0f..618616aafd1 100644
--- a/source/blender/nodes/composite/nodes/node_composite_crop.c
+++ b/source/blender/nodes/composite/nodes/node_composite_crop.c
@@ -28,11 +28,11 @@
static bNodeSocketTemplate cmp_node_crop_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_crop_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_crop(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_curves.c b/source/blender/nodes/composite/nodes/node_composite_curves.c
index 9a7b8f10daf..707deb8fbf4 100644
--- a/source/blender/nodes/composite/nodes/node_composite_curves.c
+++ b/source/blender/nodes/composite/nodes/node_composite_curves.c
@@ -30,7 +30,7 @@
/* custom1 = sfra, custom2 = efra */
static bNodeSocketTemplate cmp_node_time_out[] = {
{ SOCK_FLOAT, 0, N_("Fac")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_curves_time(bNodeTree *UNUSED(ntree), bNode *node)
@@ -58,12 +58,12 @@ void register_node_type_cmp_curve_time(void)
/* **************** CURVE VEC ******************** */
static bNodeSocketTemplate cmp_node_curve_vec_in[] = {
{ SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_curve_vec_out[] = {
{ SOCK_VECTOR, 0, N_("Vector")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_curve_vec(bNodeTree *UNUSED(ntree), bNode *node)
@@ -91,12 +91,12 @@ static bNodeSocketTemplate cmp_node_curve_rgb_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_RGBA, 1, N_("Black Level"), 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_RGBA, 1, N_("White Level"), 1.0f, 1.0f, 1.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_curve_rgb_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_curve_rgb(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_defocus.c b/source/blender/nodes/composite/nodes/node_composite_defocus.c
index 8e1777d8ad6..08960833715 100644
--- a/source/blender/nodes/composite/nodes/node_composite_defocus.c
+++ b/source/blender/nodes/composite/nodes/node_composite_defocus.c
@@ -29,11 +29,11 @@
static bNodeSocketTemplate cmp_node_defocus_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_defocus_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_defocus(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_despeckle.c b/source/blender/nodes/composite/nodes/node_composite_despeckle.c
index 4ffe843c95f..6d57ab507a8 100644
--- a/source/blender/nodes/composite/nodes/node_composite_despeckle.c
+++ b/source/blender/nodes/composite/nodes/node_composite_despeckle.c
@@ -27,11 +27,11 @@
static bNodeSocketTemplate cmp_node_despeckle_in[] = {
{ SOCK_FLOAT, 1, N_("Fac"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_despeckle_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_despeckle(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
index e35d02a6c18..26504198f6a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
@@ -28,13 +28,13 @@
static bNodeSocketTemplate cmp_node_diff_matte_in[] = {
{SOCK_RGBA, 1, N_("Image 1"), 1.0f, 1.0f, 1.0f, 1.0f},
{SOCK_RGBA, 1, N_("Image 2"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static bNodeSocketTemplate cmp_node_diff_matte_out[] = {
{SOCK_RGBA, 0, N_("Image")},
{SOCK_FLOAT, 0, N_("Matte")},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static void node_composit_init_diff_matte(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_displace.c b/source/blender/nodes/composite/nodes/node_composite_displace.c
index f11fafcd12d..4d1bc820d65 100644
--- a/source/blender/nodes/composite/nodes/node_composite_displace.c
+++ b/source/blender/nodes/composite/nodes/node_composite_displace.c
@@ -32,11 +32,11 @@ static bNodeSocketTemplate cmp_node_displace_in[] = {
{ SOCK_VECTOR, 1, N_("Vector"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_TRANSLATION},
{ SOCK_FLOAT, 1, N_("X Scale"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("Y Scale"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_displace_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_displace(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
index 5a612a31c44..db202874f0f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
@@ -28,13 +28,13 @@
static bNodeSocketTemplate cmp_node_distance_matte_in[] = {
{SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{SOCK_RGBA, 1, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static bNodeSocketTemplate cmp_node_distance_matte_out[] = {
{SOCK_RGBA, 0, N_("Image")},
{SOCK_FLOAT, 0, N_("Matte")},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static void node_composit_init_distance_matte(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c b/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c
index 5a60829d71f..e1eed33dbc9 100644
--- a/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c
+++ b/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c
@@ -31,7 +31,7 @@ static bNodeSocketTemplate cmp_node_doubleedgemask_in[] = {
};
static bNodeSocketTemplate cmp_node_doubleedgemask_out[] = {
{ SOCK_FLOAT, 0, "Mask"}, // output socket definition
- { -1, 0, "" } // output socket array terminator
+ { -1, 0, "" }, // output socket array terminator
};
void register_node_type_cmp_doubleedgemask(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_filter.c b/source/blender/nodes/composite/nodes/node_composite_filter.c
index 53c18313b6c..75726d21676 100644
--- a/source/blender/nodes/composite/nodes/node_composite_filter.c
+++ b/source/blender/nodes/composite/nodes/node_composite_filter.c
@@ -28,11 +28,11 @@
static bNodeSocketTemplate cmp_node_filter_in[] = {
{ SOCK_FLOAT, 1, N_("Fac"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_filter_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_filter(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_flip.c b/source/blender/nodes/composite/nodes/node_composite_flip.c
index 2800f20f5e5..733e35501a9 100644
--- a/source/blender/nodes/composite/nodes/node_composite_flip.c
+++ b/source/blender/nodes/composite/nodes/node_composite_flip.c
@@ -27,12 +27,12 @@
/* **************** Flip ******************** */
static bNodeSocketTemplate cmp_node_flip_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_flip_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_flip(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_gamma.c b/source/blender/nodes/composite/nodes/node_composite_gamma.c
index 7a6579c1149..95e2ce011be 100644
--- a/source/blender/nodes/composite/nodes/node_composite_gamma.c
+++ b/source/blender/nodes/composite/nodes/node_composite_gamma.c
@@ -29,11 +29,11 @@
static bNodeSocketTemplate cmp_node_gamma_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Gamma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_gamma_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_gamma(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_glare.c b/source/blender/nodes/composite/nodes/node_composite_glare.c
index 78c56c4ef4a..77e97bc2b44 100644
--- a/source/blender/nodes/composite/nodes/node_composite_glare.c
+++ b/source/blender/nodes/composite/nodes/node_composite_glare.c
@@ -26,11 +26,11 @@
static bNodeSocketTemplate cmp_node_glare_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_glare_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_glare(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
index 33981bfba97..196ca9f4c4c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
+++ b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
@@ -32,11 +32,11 @@ static bNodeSocketTemplate cmp_node_hue_sat_in[] = {
{ SOCK_FLOAT, 1, N_("Saturation"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR},
{ SOCK_FLOAT, 1, N_("Value"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR},
{ SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_hue_sat_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_hue_sat(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_huecorrect.c b/source/blender/nodes/composite/nodes/node_composite_huecorrect.c
index 2a8e5445c73..307879e241a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_huecorrect.c
+++ b/source/blender/nodes/composite/nodes/node_composite_huecorrect.c
@@ -27,12 +27,12 @@
static bNodeSocketTemplate cmp_node_huecorrect_in[] = {
{ SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_huecorrect_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_huecorrect(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_idMask.c b/source/blender/nodes/composite/nodes/node_composite_idMask.c
index 5def33d8033..a5f479e5014 100644
--- a/source/blender/nodes/composite/nodes/node_composite_idMask.c
+++ b/source/blender/nodes/composite/nodes/node_composite_idMask.c
@@ -29,11 +29,11 @@
static bNodeSocketTemplate cmp_node_idmask_in[] = {
{ SOCK_FLOAT, 1, N_("ID value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_idmask_out[] = {
{ SOCK_FLOAT, 0, N_("Alpha")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_idmask(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c
index f3b915c2514..957658605e6 100644
--- a/source/blender/nodes/composite/nodes/node_composite_image.c
+++ b/source/blender/nodes/composite/nodes/node_composite_image.c
@@ -69,7 +69,7 @@ static bNodeSocketTemplate cmp_node_rlayers_out[] = {
{ SOCK_RGBA, 0, N_(RE_PASSNAME_SUBSURFACE_DIRECT), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_RGBA, 0, N_(RE_PASSNAME_SUBSURFACE_INDIRECT), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_RGBA, 0, N_(RE_PASSNAME_SUBSURFACE_COLOR), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void cmp_node_image_add_pass_output(bNodeTree *ntree, bNode *node,
@@ -376,7 +376,7 @@ const char *node_cmp_rlayers_sock_to_pass(int sock_index)
RE_PASSNAME_DIFFUSE_DIRECT, RE_PASSNAME_DIFFUSE_INDIRECT, RE_PASSNAME_DIFFUSE_COLOR,
RE_PASSNAME_GLOSSY_DIRECT, RE_PASSNAME_GLOSSY_INDIRECT, RE_PASSNAME_GLOSSY_COLOR,
RE_PASSNAME_TRANSM_DIRECT, RE_PASSNAME_TRANSM_INDIRECT, RE_PASSNAME_TRANSM_COLOR,
- RE_PASSNAME_SUBSURFACE_DIRECT, RE_PASSNAME_SUBSURFACE_INDIRECT, RE_PASSNAME_SUBSURFACE_COLOR
+ RE_PASSNAME_SUBSURFACE_DIRECT, RE_PASSNAME_SUBSURFACE_INDIRECT, RE_PASSNAME_SUBSURFACE_COLOR,
};
if (sock_index > 30) {
return NULL;
diff --git a/source/blender/nodes/composite/nodes/node_composite_keying.c b/source/blender/nodes/composite/nodes/node_composite_keying.c
index 642977e573c..0f3b233371c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_keying.c
+++ b/source/blender/nodes/composite/nodes/node_composite_keying.c
@@ -36,14 +36,14 @@ static bNodeSocketTemplate cmp_node_keying_in[] = {
{ SOCK_RGBA, 1, "Key Color", 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_FLOAT, 1, "Garbage Matte", 0.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_FLOAT, 1, "Core Matte", 0.0f, 1.0f, 1.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_keying_out[] = {
{ SOCK_RGBA, 0, "Image"},
{ SOCK_FLOAT, 0, "Matte"},
{ SOCK_FLOAT, 0, "Edges"},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_keying(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_keyingscreen.c b/source/blender/nodes/composite/nodes/node_composite_keyingscreen.c
index e398d992a04..1338822e737 100644
--- a/source/blender/nodes/composite/nodes/node_composite_keyingscreen.c
+++ b/source/blender/nodes/composite/nodes/node_composite_keyingscreen.c
@@ -32,7 +32,7 @@
static bNodeSocketTemplate cmp_node_keyingscreen_out[] = {
{ SOCK_RGBA, 0, "Screen"},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_keyingscreen(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_lensdist.c b/source/blender/nodes/composite/nodes/node_composite_lensdist.c
index 91dae03783c..2ed5256c125 100644
--- a/source/blender/nodes/composite/nodes/node_composite_lensdist.c
+++ b/source/blender/nodes/composite/nodes/node_composite_lensdist.c
@@ -28,11 +28,11 @@ static bNodeSocketTemplate cmp_node_lensdist_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Distort"), 0.f, 0.f, 0.f, 0.f, -0.999f, 1.f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("Dispersion"), 0.f, 0.f, 0.f, 0.f, 0.f, 1.f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_lensdist_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_lensdist(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_levels.c b/source/blender/nodes/composite/nodes/node_composite_levels.c
index 05b4adc1f49..17e3d99779d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_levels.c
+++ b/source/blender/nodes/composite/nodes/node_composite_levels.c
@@ -28,13 +28,13 @@
/* **************** LEVELS ******************** */
static bNodeSocketTemplate cmp_node_view_levels_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_view_levels_out[] = {
{SOCK_FLOAT, 0, N_("Mean")},
{SOCK_FLOAT, 0, N_("Std Dev")},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static void node_composit_init_view_levels(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c b/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
index 3b97f29ecaf..4777660c9fc 100644
--- a/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
@@ -28,13 +28,13 @@
/* ******************* Luma Matte Node ********************************* */
static bNodeSocketTemplate cmp_node_luma_matte_in[] = {
{SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static bNodeSocketTemplate cmp_node_luma_matte_out[] = {
{SOCK_RGBA, 0, N_("Image")},
{SOCK_FLOAT, 0, N_("Matte")},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static void node_composit_init_luma_matte(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_mapRange.c b/source/blender/nodes/composite/nodes/node_composite_mapRange.c
index 524556e0b39..84f78076951 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mapRange.c
+++ b/source/blender/nodes/composite/nodes/node_composite_mapRange.c
@@ -31,11 +31,11 @@ static bNodeSocketTemplate cmp_node_map_range_in[] = {
{ SOCK_FLOAT, 1, N_("From Max"), 1.0f, 1.0f, 1.0f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("To Min"), 0.0f, 1.0f, 1.0f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("To Max"), 1.0f, 1.0f, 1.0f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_map_range_out[] = {
{ SOCK_FLOAT, 0, N_("Value")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_map_range(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_mapUV.c b/source/blender/nodes/composite/nodes/node_composite_mapUV.c
index 942c810547b..5d077660afa 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mapUV.c
+++ b/source/blender/nodes/composite/nodes/node_composite_mapUV.c
@@ -29,11 +29,11 @@
static bNodeSocketTemplate cmp_node_mapuv_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_VECTOR, 1, N_("UV"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_mapuv_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_mapuv(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_mapValue.c b/source/blender/nodes/composite/nodes/node_composite_mapValue.c
index 62d69ac1e33..6b7a694d555 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mapValue.c
+++ b/source/blender/nodes/composite/nodes/node_composite_mapValue.c
@@ -27,11 +27,11 @@
/* **************** MAP VALUE ******************** */
static bNodeSocketTemplate cmp_node_map_value_in[] = {
{ SOCK_FLOAT, 1, N_("Value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_map_value_out[] = {
{ SOCK_FLOAT, 0, N_("Value")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_map_value(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_mixrgb.c b/source/blender/nodes/composite/nodes/node_composite_mixrgb.c
index be5764d1549..6cf24530a41 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mixrgb.c
+++ b/source/blender/nodes/composite/nodes/node_composite_mixrgb.c
@@ -28,11 +28,11 @@ static bNodeSocketTemplate cmp_node_mix_rgb_in[] = {
{ SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_mix_rgb_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
/* custom1 = mix type */
diff --git a/source/blender/nodes/composite/nodes/node_composite_movieclip.c b/source/blender/nodes/composite/nodes/node_composite_movieclip.c
index de9ef24ada9..f44563f5f43 100644
--- a/source/blender/nodes/composite/nodes/node_composite_movieclip.c
+++ b/source/blender/nodes/composite/nodes/node_composite_movieclip.c
@@ -32,7 +32,7 @@ static bNodeSocketTemplate cmp_node_movieclip_out[] = {
{ SOCK_FLOAT, 1, N_("Offset Y")},
{ SOCK_FLOAT, 1, N_("Scale")},
{ SOCK_FLOAT, 1, N_("Angle")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void init(const bContext *C, PointerRNA *ptr)
diff --git a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c
index 36f67dc39cb..628ec5f34af 100644
--- a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c
+++ b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c
@@ -29,12 +29,12 @@
static bNodeSocketTemplate cmp_node_moviedistortion_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_moviedistortion_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
diff --git a/source/blender/nodes/composite/nodes/node_composite_normal.c b/source/blender/nodes/composite/nodes/node_composite_normal.c
index 1a98f3c47e5..7a4c77b565a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_normal.c
+++ b/source/blender/nodes/composite/nodes/node_composite_normal.c
@@ -27,13 +27,13 @@
/* **************** NORMAL ******************** */
static bNodeSocketTemplate cmp_node_normal_in[] = {
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_normal_out[] = {
{ SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, PROP_DIRECTION},
{ SOCK_FLOAT, 0, N_("Dot")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_normal(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.c b/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.c
index d7fd312313c..7c2d75c000d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.c
+++ b/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.c
@@ -32,7 +32,7 @@ static bNodeSocketTemplate cmp_node_planetrackdeform_in[] = {
static bNodeSocketTemplate cmp_node_planetrackdeform_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
{ SOCK_FLOAT, 0, N_("Plane")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void init(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_premulkey.c b/source/blender/nodes/composite/nodes/node_composite_premulkey.c
index 00b153b7731..7779a36dd8b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_premulkey.c
+++ b/source/blender/nodes/composite/nodes/node_composite_premulkey.c
@@ -28,11 +28,11 @@
static bNodeSocketTemplate cmp_node_premulkey_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_premulkey_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_premulkey(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_rgb.c b/source/blender/nodes/composite/nodes/node_composite_rgb.c
index 2b465116506..1122a00786b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_rgb.c
+++ b/source/blender/nodes/composite/nodes/node_composite_rgb.c
@@ -27,7 +27,7 @@
/* **************** RGB ******************** */
static bNodeSocketTemplate cmp_node_rgb_out[] = {
{ SOCK_RGBA, 0, N_("RGBA"), 0.5f, 0.5f, 0.5f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_rgb(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_rotate.c b/source/blender/nodes/composite/nodes/node_composite_rotate.c
index 9cad4f4f24b..230c8e8b74e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_rotate.c
+++ b/source/blender/nodes/composite/nodes/node_composite_rotate.c
@@ -29,11 +29,11 @@
static bNodeSocketTemplate cmp_node_rotate_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Degr"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_rotate_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_rotate(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
index 184d5c24b73..ef3f5a865e3 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
@@ -28,14 +28,14 @@
/* **************** SEPARATE HSVA ******************** */
static bNodeSocketTemplate cmp_node_sephsva_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_sephsva_out[] = {
{ SOCK_FLOAT, 0, N_("H")},
{ SOCK_FLOAT, 0, N_("S")},
{ SOCK_FLOAT, 0, N_("V")},
{ SOCK_FLOAT, 0, N_("A")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_sephsva(void)
@@ -55,11 +55,11 @@ static bNodeSocketTemplate cmp_node_combhsva_in[] = {
{ SOCK_FLOAT, 1, N_("S"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("V"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_combhsva_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_combhsva(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c
index f2a4d131349..02bccc8f2b4 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c
@@ -27,14 +27,14 @@
/* **************** SEPARATE RGBA ******************** */
static bNodeSocketTemplate cmp_node_seprgba_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_seprgba_out[] = {
{ SOCK_FLOAT, 0, N_("R")},
{ SOCK_FLOAT, 0, N_("G")},
{ SOCK_FLOAT, 0, N_("B")},
{ SOCK_FLOAT, 0, N_("A")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_seprgba(void)
@@ -55,11 +55,11 @@ static bNodeSocketTemplate cmp_node_combrgba_in[] = {
{ SOCK_FLOAT, 1, N_("G"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("B"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_combrgba_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_combrgba(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
index 2d7fb3a422d..0587caa299e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
@@ -62,11 +62,11 @@ static bNodeSocketTemplate cmp_node_combycca_in[] = {
{ SOCK_FLOAT, 1, N_("Cb"), 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("Cr"), 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_combycca_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_mode_combycca(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
index 10469d73bca..e23301c052e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
@@ -56,11 +56,11 @@ static bNodeSocketTemplate cmp_node_combyuva_in[] = {
{ SOCK_FLOAT, 1, N_("U"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("V"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_combyuva_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_combyuva(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_setalpha.c b/source/blender/nodes/composite/nodes/node_composite_setalpha.c
index ce5144af8fa..27bd49e8929 100644
--- a/source/blender/nodes/composite/nodes/node_composite_setalpha.c
+++ b/source/blender/nodes/composite/nodes/node_composite_setalpha.c
@@ -28,11 +28,11 @@
static bNodeSocketTemplate cmp_node_setalpha_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_setalpha_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_setalpha(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_splitViewer.c b/source/blender/nodes/composite/nodes/node_composite_splitViewer.c
index cb9be38aca4..e7f6ecb762b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_splitViewer.c
+++ b/source/blender/nodes/composite/nodes/node_composite_splitViewer.c
@@ -31,7 +31,7 @@
static bNodeSocketTemplate cmp_node_splitviewer_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_splitviewer(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c b/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c
index 6244b9e51cf..f08fa7a1044 100644
--- a/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c
+++ b/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c
@@ -29,12 +29,12 @@
static bNodeSocketTemplate cmp_node_stabilize2d_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_stabilize2d_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void init(const bContext *C, PointerRNA *ptr)
diff --git a/source/blender/nodes/composite/nodes/node_composite_sunbeams.c b/source/blender/nodes/composite/nodes/node_composite_sunbeams.c
index c7090afaacc..f83a90ba208 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sunbeams.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sunbeams.c
@@ -25,11 +25,11 @@
static bNodeSocketTemplate inputs[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate outputs[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void init(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_switch.c b/source/blender/nodes/composite/nodes/node_composite_switch.c
index 1496c43f275..a814fbb336d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_switch.c
+++ b/source/blender/nodes/composite/nodes/node_composite_switch.c
@@ -27,12 +27,12 @@
static bNodeSocketTemplate cmp_node_switch_in[] = {
{ SOCK_RGBA, 1, N_("Off"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ SOCK_RGBA, 1, N_("On"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_switch_out[] = {
{ SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
/* custom1 = mix type */
diff --git a/source/blender/nodes/composite/nodes/node_composite_switchview.c b/source/blender/nodes/composite/nodes/node_composite_switchview.c
index d706af27ae3..8ad6dacbafc 100644
--- a/source/blender/nodes/composite/nodes/node_composite_switchview.c
+++ b/source/blender/nodes/composite/nodes/node_composite_switchview.c
@@ -28,7 +28,7 @@
/* **************** SWITCH VIEW ******************** */
static bNodeSocketTemplate cmp_node_switch_view_out[] = {
{ SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocket *ntreeCompositSwitchViewAddSocket(bNodeTree *ntree, bNode *node, const char *name)
diff --git a/source/blender/nodes/composite/nodes/node_composite_texture.c b/source/blender/nodes/composite/nodes/node_composite_texture.c
index c9e63da4d7f..fe2e29f8cba 100644
--- a/source/blender/nodes/composite/nodes/node_composite_texture.c
+++ b/source/blender/nodes/composite/nodes/node_composite_texture.c
@@ -28,12 +28,12 @@
static bNodeSocketTemplate cmp_node_texture_in[] = {
{ SOCK_VECTOR, 1, N_("Offset"), 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_TRANSLATION},
{ SOCK_VECTOR, 1, N_("Scale"), 1.0f, 1.0f, 1.0f, 1.0f, -10.0f, 10.0f, PROP_XYZ},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_texture_out[] = {
{ SOCK_FLOAT, 0, N_("Value")},
{ SOCK_RGBA, 0, N_("Color")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_texture(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_tonemap.c b/source/blender/nodes/composite/nodes/node_composite_tonemap.c
index 5d529ae67b6..596218d275d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_tonemap.c
+++ b/source/blender/nodes/composite/nodes/node_composite_tonemap.c
@@ -26,11 +26,11 @@
static bNodeSocketTemplate cmp_node_tonemap_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_tonemap_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_tonemap(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_trackpos.c b/source/blender/nodes/composite/nodes/node_composite_trackpos.c
index b794e8e05c6..4aeb213a374 100644
--- a/source/blender/nodes/composite/nodes/node_composite_trackpos.c
+++ b/source/blender/nodes/composite/nodes/node_composite_trackpos.c
@@ -28,7 +28,7 @@ static bNodeSocketTemplate cmp_node_trackpos_out[] = {
{ SOCK_FLOAT, 0, N_("X")},
{ SOCK_FLOAT, 0, N_("Y")},
{ SOCK_VECTOR, 0, N_("Speed"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_VELOCITY},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void init(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_transform.c b/source/blender/nodes/composite/nodes/node_composite_transform.c
index b56f9b656e0..3aa1461714b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_transform.c
+++ b/source/blender/nodes/composite/nodes/node_composite_transform.c
@@ -31,12 +31,12 @@ static bNodeSocketTemplate cmp_node_transform_in[] = {
{ SOCK_FLOAT, 1, N_("Y"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
{ SOCK_FLOAT, 1, N_("Angle"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE},
{ SOCK_FLOAT, 1, N_("Scale"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_transform_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_transform(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_translate.c b/source/blender/nodes/composite/nodes/node_composite_translate.c
index 214806b3d36..0a3b4b98718 100644
--- a/source/blender/nodes/composite/nodes/node_composite_translate.c
+++ b/source/blender/nodes/composite/nodes/node_composite_translate.c
@@ -31,11 +31,11 @@ static bNodeSocketTemplate cmp_node_translate_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("X"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("Y"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_translate_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_translate(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_valToRgb.c b/source/blender/nodes/composite/nodes/node_composite_valToRgb.c
index 08efe1829db..3eb0dcfa708 100644
--- a/source/blender/nodes/composite/nodes/node_composite_valToRgb.c
+++ b/source/blender/nodes/composite/nodes/node_composite_valToRgb.c
@@ -28,12 +28,12 @@
/* **************** VALTORGB ******************** */
static bNodeSocketTemplate cmp_node_valtorgb_in[] = {
{ SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_valtorgb_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
{ SOCK_FLOAT, 0, N_("Alpha")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_composit_init_valtorgb(bNodeTree *UNUSED(ntree), bNode *node)
@@ -59,11 +59,11 @@ void register_node_type_cmp_valtorgb(void)
/* **************** RGBTOBW ******************** */
static bNodeSocketTemplate cmp_node_rgbtobw_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_rgbtobw_out[] = {
{ SOCK_FLOAT, 0, N_("Val"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_rgbtobw(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_value.c b/source/blender/nodes/composite/nodes/node_composite_value.c
index b70fc5df2a5..a32b310c282 100644
--- a/source/blender/nodes/composite/nodes/node_composite_value.c
+++ b/source/blender/nodes/composite/nodes/node_composite_value.c
@@ -27,7 +27,7 @@
/* **************** VALUE ******************** */
static bNodeSocketTemplate cmp_node_value_out[] = {
{ SOCK_FLOAT, 0, N_("Value"), 0.5f, 0, 0, 0, -FLT_MAX, FLT_MAX, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_value(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_zcombine.c b/source/blender/nodes/composite/nodes/node_composite_zcombine.c
index 27181b1c610..5ee131fc202 100644
--- a/source/blender/nodes/composite/nodes/node_composite_zcombine.c
+++ b/source/blender/nodes/composite/nodes/node_composite_zcombine.c
@@ -32,12 +32,12 @@ static bNodeSocketTemplate cmp_node_zcombine_in[] = {
{ SOCK_FLOAT, 1, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE},
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate cmp_node_zcombine_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
{ SOCK_FLOAT, 0, N_("Z")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
void register_node_type_cmp_zcombine(void)
diff --git a/source/blender/nodes/shader/nodes/node_shader_add_shader.c b/source/blender/nodes/shader/nodes/node_shader_add_shader.c
index 46bb7d5e015..3eb5e3831f4 100644
--- a/source/blender/nodes/shader/nodes/node_shader_add_shader.c
+++ b/source/blender/nodes/shader/nodes/node_shader_add_shader.c
@@ -24,12 +24,12 @@
static bNodeSocketTemplate sh_node_add_shader_in[] = {
{ SOCK_SHADER, 1, N_("Shader")},
{ SOCK_SHADER, 1, N_("Shader")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_add_shader_out[] = {
{ SOCK_SHADER, 0, N_("Shader")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_add_shader(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c b/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c
index 49e23a1e5d1..e38a97ae9b2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c
+++ b/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c
@@ -25,13 +25,13 @@ static bNodeSocketTemplate sh_node_ambient_occlusion_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Distance"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_ambient_occlusion_out[] = {
{ SOCK_RGBA, 0, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_("AO"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_ambient_occlusion(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_attribute.c b/source/blender/nodes/shader/nodes/node_shader_attribute.c
index 60843f53a66..6f79b4588bb 100644
--- a/source/blender/nodes/shader/nodes/node_shader_attribute.c
+++ b/source/blender/nodes/shader/nodes/node_shader_attribute.c
@@ -25,7 +25,7 @@ static bNodeSocketTemplate sh_node_attribute_out[] = {
{ SOCK_RGBA, 0, N_("Color")},
{ SOCK_VECTOR, 0, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_FACTOR},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_attribute(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_background.c b/source/blender/nodes/shader/nodes/node_shader_background.c
index d153eb80f41..8301a5476db 100644
--- a/source/blender/nodes/shader/nodes/node_shader_background.c
+++ b/source/blender/nodes/shader/nodes/node_shader_background.c
@@ -24,12 +24,12 @@
static bNodeSocketTemplate sh_node_background_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Strength"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_background_out[] = {
{ SOCK_SHADER, 0, N_("Background")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_background(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_bevel.c b/source/blender/nodes/shader/nodes/node_shader_bevel.c
index fbebb27a928..7b89c7d6f98 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bevel.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bevel.c
@@ -24,12 +24,12 @@
static bNodeSocketTemplate sh_node_bevel_in[] = {
{ SOCK_FLOAT, 1, N_("Radius"), 0.05f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_bevel_out[] = {
{ SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_bevel(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_blackbody.c b/source/blender/nodes/shader/nodes/node_shader_blackbody.c
index f0fb5434412..7e7dcffc8ee 100644
--- a/source/blender/nodes/shader/nodes/node_shader_blackbody.c
+++ b/source/blender/nodes/shader/nodes/node_shader_blackbody.c
@@ -22,12 +22,12 @@
/* **************** Blackbody ******************** */
static bNodeSocketTemplate sh_node_blackbody_in[] = {
{ SOCK_FLOAT, 1, N_("Temperature"), 1500.0f, 0.0f, 0.0f, 0.0f, 800.0f, 12000.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_blackbody_out[] = {
{ SOCK_RGBA, 0, N_("Color")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_blackbody(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_brightness.c b/source/blender/nodes/shader/nodes/node_shader_brightness.c
index c42d30a2745..5fee57fe0bf 100644
--- a/source/blender/nodes/shader/nodes/node_shader_brightness.c
+++ b/source/blender/nodes/shader/nodes/node_shader_brightness.c
@@ -26,12 +26,12 @@ static bNodeSocketTemplate sh_node_brightcontrast_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Bright"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("Contrast"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_brightcontrast_out[] = {
{ SOCK_RGBA, 0, N_("Color")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int gpu_shader_brightcontrast(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c
index f13505b4e99..e0303b07e10 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c
@@ -28,12 +28,12 @@ static bNodeSocketTemplate sh_node_bsdf_anisotropic_in[] = {
{ SOCK_FLOAT, 1, N_("Rotation"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
{ SOCK_VECTOR, 1, N_("Tangent"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_bsdf_anisotropic_out[] = {
{ SOCK_SHADER, 0, N_("BSDF")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_anisotropic(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c
index fef41fe8484..15640eba6e9 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c
@@ -25,12 +25,12 @@ static bNodeSocketTemplate sh_node_bsdf_diffuse_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_bsdf_diffuse_out[] = {
{ SOCK_SHADER, 0, N_("BSDF")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_bsdf_diffuse(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c
index 3ed5b51adee..20f000dc62b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c
@@ -26,12 +26,12 @@ static bNodeSocketTemplate sh_node_bsdf_glass_in[] = {
{ SOCK_FLOAT, 1, N_("Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_FLOAT, 1, N_("IOR"), 1.45f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_bsdf_glass_out[] = {
{ SOCK_SHADER, 0, N_("BSDF")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_glass(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c
index 1bbda250308..5c5824814a6 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c
@@ -25,12 +25,12 @@ static bNodeSocketTemplate sh_node_bsdf_glossy_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Roughness"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_bsdf_glossy_out[] = {
{ SOCK_SHADER, 0, N_("BSDF")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_glossy(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.c
index b9317e9349e..6756ca61fb2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.c
@@ -32,7 +32,7 @@ static bNodeSocketTemplate sh_node_bsdf_hair_in[] = {
static bNodeSocketTemplate sh_node_bsdf_hair_out[] = {
{ SOCK_SHADER, 0, N_("BSDF")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_bsdf_hair(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
index 8b69279feab..0b953c34010 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
@@ -41,7 +41,7 @@ static bNodeSocketTemplate sh_node_bsdf_hair_principled_in[] = {
static bNodeSocketTemplate sh_node_bsdf_hair_principled_out[] = {
{ SOCK_SHADER, 0, N_("BSDF")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
/* Initialize the custom Parametrization property to Color. */
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
index 62521b4c3a9..abc95161cd0 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
@@ -42,12 +42,12 @@ static bNodeSocketTemplate sh_node_bsdf_principled_in[] = {
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
{ SOCK_VECTOR, 1, N_("Clearcoat Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
{ SOCK_VECTOR, 1, N_("Tangent"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_bsdf_principled_out[] = {
{ SOCK_SHADER, 0, N_("BSDF")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_principled(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.c
index 7cc5c15d994..db4451eea6b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.c
@@ -26,12 +26,12 @@ static bNodeSocketTemplate sh_node_bsdf_refraction_in[] = {
{ SOCK_FLOAT, 1, N_("Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_FLOAT, 1, N_("IOR"), 1.45f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_bsdf_refraction_out[] = {
{ SOCK_SHADER, 0, N_("BSDF")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_refraction(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c
index fde611e10cb..ed706ca2ae1 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c
@@ -26,12 +26,12 @@ static bNodeSocketTemplate sh_node_bsdf_toon_in[] = {
{ SOCK_FLOAT, 1, N_("Size"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_FLOAT, 1, N_("Smooth"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_bsdf_toon_out[] = {
{ SOCK_SHADER, 0, N_("BSDF")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_bsdf_toon(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c
index 81446962265..4dba71e80b4 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c
@@ -24,12 +24,12 @@
static bNodeSocketTemplate sh_node_bsdf_translucent_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_bsdf_translucent_out[] = {
{ SOCK_SHADER, 0, N_("BSDF")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_bsdf_translucent(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c
index 27f502e464b..a8fbe3afbee 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c
@@ -23,12 +23,12 @@
static bNodeSocketTemplate sh_node_bsdf_transparent_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_bsdf_transparent_out[] = {
{ SOCK_SHADER, 0, N_("BSDF")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_bsdf_transparent(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c
index 5d9263d0c9d..15aa58123a2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c
@@ -25,12 +25,12 @@ static bNodeSocketTemplate sh_node_bsdf_velvet_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Sigma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_bsdf_velvet_out[] = {
{ SOCK_SHADER, 0, N_("BSDF")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_bsdf_velvet(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_camera.c b/source/blender/nodes/shader/nodes/node_shader_camera.c
index 43d5cb89350..f9e724a397c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_camera.c
+++ b/source/blender/nodes/shader/nodes/node_shader_camera.c
@@ -29,7 +29,7 @@ static bNodeSocketTemplate sh_node_camera_out[] = {
{ SOCK_VECTOR, 0, N_("View Vector")},
{ SOCK_FLOAT, 0, N_("View Z Depth")},
{ SOCK_FLOAT, 0, N_("View Distance")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int gpu_shader_camera(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_curves.c b/source/blender/nodes/shader/nodes/node_shader_curves.c
index 146d1eb38f0..ebfa070937d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_curves.c
+++ b/source/blender/nodes/shader/nodes/node_shader_curves.c
@@ -29,12 +29,12 @@
static bNodeSocketTemplate sh_node_curve_vec_in[] = {
{ SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_curve_vec_out[] = {
{ SOCK_VECTOR, 0, N_("Vector")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_exec_curve_vec(void *UNUSED(data), int UNUSED(thread), bNode *node, bNodeExecData *UNUSED(execdata), bNodeStack **in, bNodeStack **out)
@@ -83,12 +83,12 @@ void register_node_type_sh_curve_vec(void)
static bNodeSocketTemplate sh_node_curve_rgb_in[] = {
{ SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR},
{ SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_curve_rgb_out[] = {
{ SOCK_RGBA, 0, N_("Color")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_exec_curve_rgb(void *UNUSED(data), int UNUSED(thread), bNode *node, bNodeExecData *UNUSED(execdata), bNodeStack **in, bNodeStack **out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_displacement.c b/source/blender/nodes/shader/nodes/node_shader_displacement.c
index 8fc95a2d412..3ab8e3215a8 100644
--- a/source/blender/nodes/shader/nodes/node_shader_displacement.c
+++ b/source/blender/nodes/shader/nodes/node_shader_displacement.c
@@ -26,12 +26,12 @@ static bNodeSocketTemplate sh_node_displacement_in[] = {
{ SOCK_FLOAT, 1, N_("Midlevel"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ SOCK_FLOAT, 1, N_("Scale"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_displacement_out[] = {
{ SOCK_VECTOR, 0, N_("Displacement"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_displacement(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_eevee_specular.c b/source/blender/nodes/shader/nodes/node_shader_eevee_specular.c
index e866b3a1991..eb5e3bc7b3c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_eevee_specular.c
+++ b/source/blender/nodes/shader/nodes/node_shader_eevee_specular.c
@@ -32,12 +32,12 @@ static bNodeSocketTemplate sh_node_eevee_specular_in[] = {
{ SOCK_FLOAT, 1, N_("Clear Coat Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_VECTOR, 1, N_("Clear Coat Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
{ SOCK_FLOAT, 1, N_("Ambient Occlusion"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_eevee_specular_out[] = {
{ SOCK_SHADER, 0, N_("BSDF")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_eevee_specular(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_emission.c b/source/blender/nodes/shader/nodes/node_shader_emission.c
index 1d7cab78410..5440ef5e0d0 100644
--- a/source/blender/nodes/shader/nodes/node_shader_emission.c
+++ b/source/blender/nodes/shader/nodes/node_shader_emission.c
@@ -24,12 +24,12 @@
static bNodeSocketTemplate sh_node_emission_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Strength"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_emission_out[] = {
{ SOCK_SHADER, 0, N_("Emission")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_emission(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_fresnel.c b/source/blender/nodes/shader/nodes/node_shader_fresnel.c
index bd6c076a0b0..681e361202e 100644
--- a/source/blender/nodes/shader/nodes/node_shader_fresnel.c
+++ b/source/blender/nodes/shader/nodes/node_shader_fresnel.c
@@ -23,12 +23,12 @@
static bNodeSocketTemplate sh_node_fresnel_in[] = {
{ SOCK_FLOAT, 1, N_("IOR"), 1.45f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_fresnel_out[] = {
{ SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_fresnel(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_gamma.c b/source/blender/nodes/shader/nodes/node_shader_gamma.c
index 294a533aa05..06b2ed272c8 100644
--- a/source/blender/nodes/shader/nodes/node_shader_gamma.c
+++ b/source/blender/nodes/shader/nodes/node_shader_gamma.c
@@ -24,12 +24,12 @@
static bNodeSocketTemplate sh_node_gamma_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Gamma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_gamma_out[] = {
{ SOCK_RGBA, 0, N_("Color")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_exec_gamma(void *UNUSED(data), int UNUSED(thread), bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), bNodeStack **in, bNodeStack **out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_geometry.c b/source/blender/nodes/shader/nodes/node_shader_geometry.c
index 5ae4fef1cda..241b6b863e4 100644
--- a/source/blender/nodes/shader/nodes/node_shader_geometry.c
+++ b/source/blender/nodes/shader/nodes/node_shader_geometry.c
@@ -30,7 +30,7 @@ static bNodeSocketTemplate sh_node_geometry_out[] = {
{ SOCK_VECTOR, 0, N_("Parametric"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_("Backfacing"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_("Pointiness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_geometry(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_hair_info.c b/source/blender/nodes/shader/nodes/node_shader_hair_info.c
index 7e4cb543fa8..2191f71a221 100644
--- a/source/blender/nodes/shader/nodes/node_shader_hair_info.c
+++ b/source/blender/nodes/shader/nodes/node_shader_hair_info.c
@@ -26,7 +26,7 @@ static bNodeSocketTemplate outputs[] = {
{ SOCK_VECTOR, 0, N_("Tangent Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
/*{ SOCK_FLOAT, 0, N_("Fade"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},*/
{ SOCK_FLOAT, 0, N_("Random") },
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_hair_info(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_holdout.c b/source/blender/nodes/shader/nodes/node_shader_holdout.c
index 49e10140e16..57394414f4b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_holdout.c
+++ b/source/blender/nodes/shader/nodes/node_shader_holdout.c
@@ -22,12 +22,12 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_holdout_in[] = {
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_holdout_out[] = {
{ SOCK_SHADER, 0, N_("Holdout")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
index 7a4b7e09273..fa6b7210acb 100644
--- a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
+++ b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
@@ -32,11 +32,11 @@ static bNodeSocketTemplate sh_node_hue_sat_in[] = {
{ SOCK_FLOAT, 1, N_("Value"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_NONE},
{ SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_hue_sat_out[] = {
{ SOCK_RGBA, 0, N_("Color")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
/* note: it would be possible to use CMP version for both nodes */
diff --git a/source/blender/nodes/shader/nodes/node_shader_ies_light.c b/source/blender/nodes/shader/nodes/node_shader_ies_light.c
index bc890a3c216..566deee0c42 100644
--- a/source/blender/nodes/shader/nodes/node_shader_ies_light.c
+++ b/source/blender/nodes/shader/nodes/node_shader_ies_light.c
@@ -24,12 +24,12 @@
static bNodeSocketTemplate sh_node_tex_ies_in[] = {
{ SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
{ SOCK_FLOAT, 1, N_("Strength"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_tex_ies_out[] = {
{ SOCK_FLOAT, 0, N_("Fac")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_tex_ies(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_layer_weight.c b/source/blender/nodes/shader/nodes/node_shader_layer_weight.c
index cacdff57638..1dd615bceac 100644
--- a/source/blender/nodes/shader/nodes/node_shader_layer_weight.c
+++ b/source/blender/nodes/shader/nodes/node_shader_layer_weight.c
@@ -24,13 +24,13 @@
static bNodeSocketTemplate sh_node_layer_weight_in[] = {
{ SOCK_FLOAT, 1, N_("Blend"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_layer_weight_out[] = {
{ SOCK_FLOAT, 0, N_("Fresnel"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_("Facing"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_layer_weight(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_light_falloff.c b/source/blender/nodes/shader/nodes/node_shader_light_falloff.c
index ff7cade76a6..c3dd65305ab 100644
--- a/source/blender/nodes/shader/nodes/node_shader_light_falloff.c
+++ b/source/blender/nodes/shader/nodes/node_shader_light_falloff.c
@@ -24,7 +24,7 @@
static bNodeSocketTemplate sh_node_light_falloff_in[] = {
{ SOCK_FLOAT, 1, N_("Strength"), 100.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f},
{ SOCK_FLOAT, 1, N_("Smooth"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
/* **************** OUTPUT ******************** */
@@ -33,7 +33,7 @@ static bNodeSocketTemplate sh_node_light_falloff_out[] = {
{ SOCK_FLOAT, 0, N_("Quadratic"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_("Linear"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_("Constant"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_light_falloff(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_light_path.c b/source/blender/nodes/shader/nodes/node_shader_light_path.c
index 36482a4e594..3584fb542dd 100644
--- a/source/blender/nodes/shader/nodes/node_shader_light_path.c
+++ b/source/blender/nodes/shader/nodes/node_shader_light_path.c
@@ -35,7 +35,7 @@ static bNodeSocketTemplate sh_node_light_path_out[] = {
{ SOCK_FLOAT, 0, N_("Glossy Depth"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_("Transparent Depth"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_("Transmission Depth"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_light_path(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_mapping.c b/source/blender/nodes/shader/nodes/node_shader_mapping.c
index aeb099a9a5b..b4ee3205523 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mapping.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mapping.c
@@ -26,12 +26,12 @@
/* **************** MAPPING ******************** */
static bNodeSocketTemplate sh_node_mapping_in[] = {
{ SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_mapping_out[] = {
{ SOCK_VECTOR, 0, N_("Vector")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void *node_shader_initexec_mapping(bNodeExecContext *UNUSED(context),
diff --git a/source/blender/nodes/shader/nodes/node_shader_math.c b/source/blender/nodes/shader/nodes/node_shader_math.c
index f29b19d687e..20f0cb38636 100644
--- a/source/blender/nodes/shader/nodes/node_shader_math.c
+++ b/source/blender/nodes/shader/nodes/node_shader_math.c
@@ -272,7 +272,7 @@ static int gpu_shader_math(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(
"math_divide", "math_sine", "math_cosine", "math_tangent", "math_asin",
"math_acos", "math_atan", "math_pow", "math_log", "math_min", "math_max",
"math_round", "math_less_than", "math_greater_than", "math_modulo", "math_abs",
- "math_atan2", "math_floor", "math_ceil", "math_fract", "math_sqrt"
+ "math_atan2", "math_floor", "math_ceil", "math_fract", "math_sqrt",
};
switch (node->custom1) {
diff --git a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
index 82be8fcf952..585340d6a2d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
@@ -29,11 +29,11 @@ static bNodeSocketTemplate sh_node_mix_rgb_in[] = {
{ SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_RGBA, 1, N_("Color1"), 0.5f, 0.5f, 0.5f, 1.0f},
{ SOCK_RGBA, 1, N_("Color2"), 0.5f, 0.5f, 0.5f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_mix_rgb_out[] = {
{ SOCK_RGBA, 0, N_("Color")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_exec_mix_rgb(void *UNUSED(data), int UNUSED(thread), bNode *node, bNodeExecData *UNUSED(execdata), bNodeStack **in, bNodeStack **out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_mix_shader.c b/source/blender/nodes/shader/nodes/node_shader_mix_shader.c
index ca77ce11ad7..345680a5b76 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mix_shader.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mix_shader.c
@@ -25,12 +25,12 @@ static bNodeSocketTemplate sh_node_mix_shader_in[] = {
{ SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_SHADER, 1, N_("Shader")},
{ SOCK_SHADER, 1, N_("Shader")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_mix_shader_out[] = {
{ SOCK_SHADER, 0, N_("Shader")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_mix_shader(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_normal.c b/source/blender/nodes/shader/nodes/node_shader_normal.c
index f33c580effe..3d84d1852c5 100644
--- a/source/blender/nodes/shader/nodes/node_shader_normal.c
+++ b/source/blender/nodes/shader/nodes/node_shader_normal.c
@@ -27,13 +27,13 @@
/* **************** NORMAL ******************** */
static bNodeSocketTemplate sh_node_normal_in[] = {
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_normal_out[] = {
{ SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, PROP_DIRECTION},
{ SOCK_FLOAT, 0, N_("Dot")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
/* generates normal, does dot product */
diff --git a/source/blender/nodes/shader/nodes/node_shader_normal_map.c b/source/blender/nodes/shader/nodes/node_shader_normal_map.c
index 3a45128369c..e0021d44e69 100644
--- a/source/blender/nodes/shader/nodes/node_shader_normal_map.c
+++ b/source/blender/nodes/shader/nodes/node_shader_normal_map.c
@@ -24,12 +24,12 @@
static bNodeSocketTemplate sh_node_normal_map_in[] = {
{ SOCK_FLOAT, 1, N_("Strength"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 10.0f},
{ SOCK_RGBA, 1, N_("Color"), 0.5f, 0.5f, 1.0f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_normal_map_out[] = {
{ SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_normal_map(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_object_info.c b/source/blender/nodes/shader/nodes/node_shader_object_info.c
index adc3429b5ec..fe3015e689f 100644
--- a/source/blender/nodes/shader/nodes/node_shader_object_info.c
+++ b/source/blender/nodes/shader/nodes/node_shader_object_info.c
@@ -26,7 +26,7 @@ static bNodeSocketTemplate sh_node_object_info_out[] = {
{ SOCK_FLOAT, 0, N_("Object Index"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_("Material Index"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_("Random"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_object_info(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_output_lamp.c b/source/blender/nodes/shader/nodes/node_shader_output_lamp.c
index 10fe42b4464..efd390c872f 100644
--- a/source/blender/nodes/shader/nodes/node_shader_output_lamp.c
+++ b/source/blender/nodes/shader/nodes/node_shader_output_lamp.c
@@ -23,7 +23,7 @@
static bNodeSocketTemplate sh_node_output_lamp_in[] = {
{ SOCK_SHADER, 1, N_("Surface"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
/* node type definition */
diff --git a/source/blender/nodes/shader/nodes/node_shader_output_linestyle.c b/source/blender/nodes/shader/nodes/node_shader_output_linestyle.c
index 692a4125cf9..e1c03c53679 100644
--- a/source/blender/nodes/shader/nodes/node_shader_output_linestyle.c
+++ b/source/blender/nodes/shader/nodes/node_shader_output_linestyle.c
@@ -26,7 +26,7 @@ static bNodeSocketTemplate sh_node_output_linestyle_in[] = {
{ SOCK_FLOAT, 1, N_("Color Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR },
{ SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR },
{ SOCK_FLOAT, 1, N_("Alpha Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR },
- { -1, 0, "" }
+ { -1, 0, "" },
};
/* node type definition */
diff --git a/source/blender/nodes/shader/nodes/node_shader_output_material.c b/source/blender/nodes/shader/nodes/node_shader_output_material.c
index 28143dd6f39..3f6cb0d8704 100644
--- a/source/blender/nodes/shader/nodes/node_shader_output_material.c
+++ b/source/blender/nodes/shader/nodes/node_shader_output_material.c
@@ -27,7 +27,7 @@ static bNodeSocketTemplate sh_node_output_material_in[] = {
{ SOCK_SHADER, 1, N_("Surface")},
{ SOCK_SHADER, 1, N_("Volume")},
{ SOCK_VECTOR, 1, N_("Displacement"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_output_material(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_output_world.c b/source/blender/nodes/shader/nodes/node_shader_output_world.c
index 327c33cbfac..84f52860b5f 100644
--- a/source/blender/nodes/shader/nodes/node_shader_output_world.c
+++ b/source/blender/nodes/shader/nodes/node_shader_output_world.c
@@ -24,7 +24,7 @@
static bNodeSocketTemplate sh_node_output_world_in[] = {
{ SOCK_SHADER, 1, N_("Surface"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_SHADER, 1, N_("Volume"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_output_world(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_rgb.c b/source/blender/nodes/shader/nodes/node_shader_rgb.c
index 66ab586968a..fb6848b1526 100644
--- a/source/blender/nodes/shader/nodes/node_shader_rgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_rgb.c
@@ -27,7 +27,7 @@
/* **************** RGB ******************** */
static bNodeSocketTemplate sh_node_rgb_out[] = {
{ SOCK_RGBA, 0, N_("Color"), 0.5f, 0.5f, 0.5f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int gpu_shader_rgb(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c b/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c
index bc7072e89e5..4c5dca69ac0 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c
@@ -27,13 +27,13 @@
/* **************** SEPARATE HSV ******************** */
static bNodeSocketTemplate sh_node_sephsv_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_sephsv_out[] = {
{ SOCK_FLOAT, 0, N_("H")},
{ SOCK_FLOAT, 0, N_("S")},
{ SOCK_FLOAT, 0, N_("V")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_exec_sephsv(void *UNUSED(data), int UNUSED(thread), bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), bNodeStack **in, bNodeStack **out)
@@ -68,11 +68,11 @@ static bNodeSocketTemplate sh_node_combhsv_in[] = {
{ SOCK_FLOAT, 1, N_("H"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
{ SOCK_FLOAT, 1, N_("S"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
{ SOCK_FLOAT, 1, N_("V"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_combhsv_out[] = {
{ SOCK_RGBA, 0, N_("Color")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_exec_combhsv(void *UNUSED(data), int UNUSED(thread), bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), bNodeStack **in, bNodeStack **out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
index 53d0ee07915..68e9a315bc9 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
@@ -27,13 +27,13 @@
/* **************** SEPARATE RGBA ******************** */
static bNodeSocketTemplate sh_node_seprgb_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_seprgb_out[] = {
{ SOCK_FLOAT, 0, N_("R")},
{ SOCK_FLOAT, 0, N_("G")},
{ SOCK_FLOAT, 0, N_("B")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_exec_seprgb(void *UNUSED(data), int UNUSED(thread), bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), bNodeStack **in, bNodeStack **out)
@@ -70,11 +70,11 @@ static bNodeSocketTemplate sh_node_combrgb_in[] = {
{ SOCK_FLOAT, 1, N_("R"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
{ SOCK_FLOAT, 1, N_("G"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
{ SOCK_FLOAT, 1, N_("B"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_combrgb_out[] = {
{ SOCK_RGBA, 0, N_("Image")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_exec_combrgb(void *UNUSED(data), int UNUSED(thread), bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), bNodeStack **in, bNodeStack **out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c b/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c
index 09a8f93b24d..a926e306b2a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c
@@ -27,13 +27,13 @@
/* **************** SEPARATE XYZ ******************** */
static bNodeSocketTemplate sh_node_sepxyz_in[] = {
{ SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_sepxyz_out[] = {
{ SOCK_FLOAT, 0, N_("X")},
{ SOCK_FLOAT, 0, N_("Y")},
{ SOCK_FLOAT, 0, N_("Z")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int gpu_shader_sepxyz(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
@@ -59,11 +59,11 @@ static bNodeSocketTemplate sh_node_combxyz_in[] = {
{ SOCK_FLOAT, 1, N_("X"), 0.0f, 0.0f, 0.0f, 1.0f, -10000.0f, 10000.0f},
{ SOCK_FLOAT, 1, N_("Y"), 0.0f, 0.0f, 0.0f, 1.0f, -10000.0f, 10000.0f},
{ SOCK_FLOAT, 1, N_("Z"), 0.0f, 0.0f, 0.0f, 1.0f, -10000.0f, 10000.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_combxyz_out[] = {
{ SOCK_VECTOR, 0, N_("Vector")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int gpu_shader_combxyz(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_shaderToRgb.c b/source/blender/nodes/shader/nodes/node_shader_shaderToRgb.c
index 8cc53c70bc0..fbb1f97e121 100644
--- a/source/blender/nodes/shader/nodes/node_shader_shaderToRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_shaderToRgb.c
@@ -23,13 +23,13 @@
static bNodeSocketTemplate sh_node_shadertorgb_in[] = {
{ SOCK_SHADER, 1, N_("Shader")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_shadertorgb_out[] = {
{ SOCK_RGBA, 0, N_("Color")},
{ SOCK_FLOAT, 0, N_("Alpha")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_shadertorgb(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c b/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c
index a8a16e02f66..b414dd85eea 100644
--- a/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c
+++ b/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c
@@ -28,12 +28,12 @@ static bNodeSocketTemplate sh_node_subsurface_scattering_in[] = {
{ SOCK_FLOAT, 1, N_("Sharpness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_FLOAT, 1, N_("Texture Blur"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_subsurface_scattering_out[] = {
{ SOCK_SHADER, 0, N_("BSSRDF")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_subsurface_scattering(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tangent.c b/source/blender/nodes/shader/nodes/node_shader_tangent.c
index b482a0ddc40..673cb9d4936 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tangent.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tangent.c
@@ -23,7 +23,7 @@
static bNodeSocketTemplate sh_node_tangent_out[] = {
{ SOCK_VECTOR, 0, N_("Tangent"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_tangent(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_brick.c b/source/blender/nodes/shader/nodes/node_shader_tex_brick.c
index 107469e3df9..ffd81631a11 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_brick.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_brick.c
@@ -32,13 +32,13 @@ static bNodeSocketTemplate sh_node_tex_brick_in[] = {
{ SOCK_FLOAT, 1, N_("Bias"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE, SOCK_NO_INTERNAL_LINK},
{ SOCK_FLOAT, 1, N_("Brick Width"), 0.5f, 0.0f, 0.0f, 0.0f, 0.01f, 100.0f, PROP_NONE, SOCK_NO_INTERNAL_LINK},
{ SOCK_FLOAT, 1, N_("Row Height"), 0.25f, 0.0f, 0.0f, 0.0f, 0.01f, 100.0f, PROP_NONE, SOCK_NO_INTERNAL_LINK},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_tex_brick_out[] = {
{ SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR, SOCK_NO_INTERNAL_LINK},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_tex_brick(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_checker.c b/source/blender/nodes/shader/nodes/node_shader_tex_checker.c
index cd345f1a5a7..80cf1cecae3 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_checker.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_checker.c
@@ -26,13 +26,13 @@ static bNodeSocketTemplate sh_node_tex_checker_in[] = {
{ SOCK_RGBA, 1, N_("Color1"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ SOCK_RGBA, 1, N_("Color2"), 0.2f, 0.2f, 0.2f, 1.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_NONE, SOCK_NO_INTERNAL_LINK},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_tex_checker_out[] = {
{ SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR, SOCK_NO_INTERNAL_LINK},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_tex_checker(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_coord.c b/source/blender/nodes/shader/nodes/node_shader_tex_coord.c
index d2cf66155be..fb901ea0774 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_coord.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_coord.c
@@ -31,7 +31,7 @@ static bNodeSocketTemplate sh_node_tex_coord_out[] = {
{ SOCK_VECTOR, 0, N_("Camera"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_VECTOR, 0, N_("Window"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_VECTOR, 0, N_("Reflection"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_tex_coord(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
index 9de8e4f97f8..5b5f6d0d7db 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
@@ -23,12 +23,12 @@
static bNodeSocketTemplate sh_node_tex_environment_in[] = {
{ SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_tex_environment_out[] = {
{ SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_NO_INTERNAL_LINK},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_tex_environment(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c b/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c
index 3416a6ae3b8..5dd0b5bf37c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c
@@ -23,13 +23,13 @@
static bNodeSocketTemplate sh_node_tex_gradient_in[] = {
{ SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_tex_gradient_out[] = {
{ SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_NO_INTERNAL_LINK},
{ SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR, SOCK_NO_INTERNAL_LINK},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_tex_gradient(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_image.c b/source/blender/nodes/shader/nodes/node_shader_tex_image.c
index e20acb34f14..7b15555630e 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_image.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_image.c
@@ -23,13 +23,13 @@
static bNodeSocketTemplate sh_node_tex_image_in[] = {
{ SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_tex_image_out[] = {
{ SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_NO_INTERNAL_LINK},
{ SOCK_FLOAT, 0, N_("Alpha"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_NO_INTERNAL_LINK},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_tex_image(bNodeTree *UNUSED(ntree), bNode *node)
@@ -51,19 +51,19 @@ static int node_shader_gpu_tex_image(GPUMaterial *mat, bNode *node, bNodeExecDat
"node_tex_image_linear",
"node_tex_image_nearest",
"node_tex_image_cubic",
- "node_tex_image_smart"
+ "node_tex_image_smart",
};
static const char *names_box[] = {
"tex_box_sample_linear",
"tex_box_sample_nearest",
"tex_box_sample_cubic",
- "tex_box_sample_smart"
+ "tex_box_sample_smart",
};
static const char *names_clip[] = {
"tex_clip_linear",
"tex_clip_nearest",
"tex_clip_cubic",
- "tex_clip_smart"
+ "tex_clip_smart",
};
Image *ima = (Image *)node->id;
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_magic.c b/source/blender/nodes/shader/nodes/node_shader_tex_magic.c
index 40ff1cf4150..ba99e53735b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_magic.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_magic.c
@@ -25,13 +25,13 @@ static bNodeSocketTemplate sh_node_tex_magic_in[] = {
{ SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
{ SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
{ SOCK_FLOAT, 1, N_("Distortion"), 1.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_tex_magic_out[] = {
{ SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_NO_INTERNAL_LINK},
{ SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR, SOCK_NO_INTERNAL_LINK},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_tex_magic(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
index 0147e84cb06..0cfbd225a61 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
@@ -29,13 +29,13 @@ static bNodeSocketTemplate sh_node_tex_musgrave_in[] = {
{ SOCK_FLOAT, 1, N_("Lacunarity"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ SOCK_FLOAT, 1, N_("Offset"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
{ SOCK_FLOAT, 1, N_("Gain"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_tex_musgrave_out[] = {
{ SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_NO_INTERNAL_LINK},
{ SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR, SOCK_NO_INTERNAL_LINK},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_tex_musgrave(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
index 2037aee9503..65ab7e459c6 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
@@ -26,13 +26,13 @@ static bNodeSocketTemplate sh_node_tex_noise_in[] = {
{ SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
{ SOCK_FLOAT, 1, N_("Detail"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f},
{ SOCK_FLOAT, 1, N_("Distortion"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_tex_noise_out[] = {
{ SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_NO_INTERNAL_LINK},
{ SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR, SOCK_NO_INTERNAL_LINK},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_tex_noise(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.c b/source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.c
index c9cef068e48..56e98520e8b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.c
@@ -26,13 +26,13 @@
static bNodeSocketTemplate sh_node_tex_pointdensity_in[] = {
{SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static bNodeSocketTemplate sh_node_tex_pointdensity_out[] = {
{SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{SOCK_FLOAT, 0, N_("Density"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
- {-1, 0, ""}
+ {-1, 0, ""},
};
static void node_shader_init_tex_pointdensity(bNodeTree *UNUSED(ntree),
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
index 6237144b073..1fa58396733 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
@@ -23,12 +23,12 @@
static bNodeSocketTemplate sh_node_tex_sky_in[] = {
{ SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_tex_sky_out[] = {
{ SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_NO_INTERNAL_LINK},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_tex_sky(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c
index b6b92982d24..bd3dc0d2c79 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c
@@ -25,13 +25,13 @@ static bNodeSocketTemplate sh_node_tex_voronoi_in[] = {
{ SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
{ SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
{ SOCK_FLOAT, 1, N_("Exponent"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 32.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_tex_voronoi_out[] = {
{ SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_NO_INTERNAL_LINK},
{ SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR, SOCK_NO_INTERNAL_LINK},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_tex_voronoi(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_wave.c b/source/blender/nodes/shader/nodes/node_shader_tex_wave.c
index efb48420e29..660fc0fdcae 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_wave.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_wave.c
@@ -27,13 +27,13 @@ static bNodeSocketTemplate sh_node_tex_wave_in[] = {
{ SOCK_FLOAT, 1, N_("Distortion"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
{ SOCK_FLOAT, 1, N_("Detail"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f},
{ SOCK_FLOAT, 1, N_("Detail Scale"), 1.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_tex_wave_out[] = {
{ SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_NO_INTERNAL_LINK},
{ SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR, SOCK_NO_INTERNAL_LINK},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_tex_wave(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_uvAlongStroke.c b/source/blender/nodes/shader/nodes/node_shader_uvAlongStroke.c
index 7847846d839..1f70b845fed 100644
--- a/source/blender/nodes/shader/nodes/node_shader_uvAlongStroke.c
+++ b/source/blender/nodes/shader/nodes/node_shader_uvAlongStroke.c
@@ -23,7 +23,7 @@
static bNodeSocketTemplate sh_node_uvalongstroke_out[] = {
{ SOCK_VECTOR, 0, N_("UV"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
/* node type definition */
diff --git a/source/blender/nodes/shader/nodes/node_shader_uvmap.c b/source/blender/nodes/shader/nodes/node_shader_uvmap.c
index 6fa36237ea0..d2c2341414c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_uvmap.c
+++ b/source/blender/nodes/shader/nodes/node_shader_uvmap.c
@@ -25,7 +25,7 @@
static bNodeSocketTemplate sh_node_uvmap_out[] = {
{ SOCK_VECTOR, 0, N_("UV"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_uvmap(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
index 08c35b922e8..db9c29085f1 100644
--- a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
@@ -28,12 +28,12 @@
/* **************** VALTORGB ******************** */
static bNodeSocketTemplate sh_node_valtorgb_in[] = {
{ SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_valtorgb_out[] = {
{ SOCK_RGBA, 0, N_("Color")},
{ SOCK_FLOAT, 0, N_("Alpha")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_exec_valtorgb(void *UNUSED(data), int UNUSED(thread), bNode *node, bNodeExecData *UNUSED(execdata), bNodeStack **in, bNodeStack **out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_value.c b/source/blender/nodes/shader/nodes/node_shader_value.c
index f155e52e1fb..2451eb144f4 100644
--- a/source/blender/nodes/shader/nodes/node_shader_value.c
+++ b/source/blender/nodes/shader/nodes/node_shader_value.c
@@ -27,7 +27,7 @@
/* **************** VALUE ******************** */
static bNodeSocketTemplate sh_node_value_out[] = {
{ SOCK_FLOAT, 0, N_("Value"), 0.5f, 0, 0, 0, -FLT_MAX, FLT_MAX, PROP_NONE},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int gpu_shader_value(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_displacement.c b/source/blender/nodes/shader/nodes/node_shader_vector_displacement.c
index db37da3fe8b..83e6b078be7 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vector_displacement.c
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_displacement.c
@@ -25,12 +25,12 @@ static bNodeSocketTemplate sh_node_vector_displacement_in[] = {
{ SOCK_RGBA, 1, N_("Vector"), 0.00f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f, PROP_NONE, SOCK_HIDE_VALUE},
{ SOCK_FLOAT, 1, N_("Midlevel"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ SOCK_FLOAT, 1, N_("Scale"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_vector_displacement_out[] = {
{ SOCK_VECTOR, 0, N_("Displacement"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_vector_displacement(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_absorption.c b/source/blender/nodes/shader/nodes/node_shader_volume_absorption.c
index 2e4992348aa..19dd9bdb5db 100644
--- a/source/blender/nodes/shader/nodes/node_shader_volume_absorption.c
+++ b/source/blender/nodes/shader/nodes/node_shader_volume_absorption.c
@@ -24,12 +24,12 @@
static bNodeSocketTemplate sh_node_volume_absorption_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Density"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_volume_absorption_out[] = {
{ SOCK_SHADER, 0, N_("Volume")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_volume_absorption(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_principled.c b/source/blender/nodes/shader/nodes/node_shader_volume_principled.c
index 1d3b3fc848e..f0ebd9f52be 100644
--- a/source/blender/nodes/shader/nodes/node_shader_volume_principled.c
+++ b/source/blender/nodes/shader/nodes/node_shader_volume_principled.c
@@ -34,12 +34,12 @@ static bNodeSocketTemplate sh_node_volume_principled_in[] = {
{ SOCK_RGBA, 1, N_("Blackbody Tint"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Temperature"), 1000.0f, 0.0f, 0.0f, 0.0f, 0.0f, 6500.0f},
{ SOCK_STRING, 1, N_("Temperature Attribute"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_volume_principled_out[] = {
{ SOCK_SHADER, 0, N_("Volume")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void node_shader_init_volume_principled(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_scatter.c b/source/blender/nodes/shader/nodes/node_shader_volume_scatter.c
index 327ca5080d6..d99bc47e25f 100644
--- a/source/blender/nodes/shader/nodes/node_shader_volume_scatter.c
+++ b/source/blender/nodes/shader/nodes/node_shader_volume_scatter.c
@@ -25,12 +25,12 @@ static bNodeSocketTemplate sh_node_volume_scatter_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Density"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ SOCK_FLOAT, 1, N_("Anisotropy"),0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_FACTOR},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_volume_scatter_out[] = {
{ SOCK_SHADER, 0, N_("Volume")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_volume_scatter(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/shader/nodes/node_shader_wavelength.c b/source/blender/nodes/shader/nodes/node_shader_wavelength.c
index 6c4322e215e..427d9f17a63 100644
--- a/source/blender/nodes/shader/nodes/node_shader_wavelength.c
+++ b/source/blender/nodes/shader/nodes/node_shader_wavelength.c
@@ -22,12 +22,12 @@
/* **************** Wavelength ******************** */
static bNodeSocketTemplate sh_node_wavelength_in[] = {
{ SOCK_FLOAT, 1, N_("Wavelength"), 500.0f, 0.0f, 0.0f, 0.0f, 380.0f, 780.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_wavelength_out[] = {
{ SOCK_RGBA, 0, N_("Color")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
/* node type definition */
diff --git a/source/blender/nodes/shader/nodes/node_shader_wireframe.c b/source/blender/nodes/shader/nodes/node_shader_wireframe.c
index 6462465c085..2a902211ee4 100644
--- a/source/blender/nodes/shader/nodes/node_shader_wireframe.c
+++ b/source/blender/nodes/shader/nodes/node_shader_wireframe.c
@@ -22,12 +22,12 @@
/* **************** Wireframe ******************** */
static bNodeSocketTemplate sh_node_wireframe_in[] = {
{ SOCK_FLOAT, 1, N_("Size"), 0.01f, 0.0f, 0.0f, 0.0f, 0.0f, 100.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate sh_node_wireframe_out[] = {
{ SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static int node_shader_gpu_wireframe(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
diff --git a/source/blender/nodes/texture/nodes/node_texture_bricks.c b/source/blender/nodes/texture/nodes/node_texture_bricks.c
index f505440a269..016323b4287 100644
--- a/source/blender/nodes/texture/nodes/node_texture_bricks.c
+++ b/source/blender/nodes/texture/nodes/node_texture_bricks.c
@@ -39,7 +39,7 @@ static bNodeSocketTemplate inputs[] = {
};
static bNodeSocketTemplate outputs[] = {
{ SOCK_RGBA, 0, N_("Color")},
- { -1, 0, ""}
+ { -1, 0, ""},
};
static void init(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/texture/nodes/node_texture_curves.c b/source/blender/nodes/texture/nodes/node_texture_curves.c
index 9db9dc6d9f8..af7b8b5069f 100644
--- a/source/blender/nodes/texture/nodes/node_texture_curves.c
+++ b/source/blender/nodes/texture/nodes/node_texture_curves.c
@@ -76,12 +76,12 @@ void register_node_type_tex_curve_time(void)
/* **************** CURVE RGB ******************** */
static bNodeSocketTemplate rgb_inputs[] = {
{ SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate rgb_outputs[] = {
{ SOCK_RGBA, 0, N_("Color")},
- { -1, 0, ""}
+ { -1, 0, ""},
};
static void rgb_colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread)
diff --git a/source/blender/nodes/texture/nodes/node_texture_output.c b/source/blender/nodes/texture/nodes/node_texture_output.c
index 6bc4d33f595..bfc4d3852e2 100644
--- a/source/blender/nodes/texture/nodes/node_texture_output.c
+++ b/source/blender/nodes/texture/nodes/node_texture_output.c
@@ -29,7 +29,7 @@
static bNodeSocketTemplate inputs[] = {
{ SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION},
- { -1, 0, ""}
+ { -1, 0, ""},
};
/* applies to render pipeline */
diff --git a/source/blender/nodes/texture/nodes/node_texture_valToRgb.c b/source/blender/nodes/texture/nodes/node_texture_valToRgb.c
index e418b1a00aa..77364cea6cf 100644
--- a/source/blender/nodes/texture/nodes/node_texture_valToRgb.c
+++ b/source/blender/nodes/texture/nodes/node_texture_valToRgb.c
@@ -29,11 +29,11 @@
/* **************** VALTORGB ******************** */
static bNodeSocketTemplate valtorgb_in[] = {
{ SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate valtorgb_out[] = {
{ SOCK_RGBA, 0, N_("Color")},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static void valtorgb_colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread)
@@ -72,11 +72,11 @@ void register_node_type_tex_valtorgb(void)
/* **************** RGBTOBW ******************** */
static bNodeSocketTemplate rgbtobw_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};
static bNodeSocketTemplate rgbtobw_out[] = {
{ SOCK_FLOAT, 0, N_("Val"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { -1, 0, "" },
};