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authorJacques Lucke <jacques@blender.org>2021-02-16 14:30:42 +0300
committerJacques Lucke <jacques@blender.org>2021-02-16 14:30:42 +0300
commit5688f791f51827d77f4479bee90c4e88add72ce6 (patch)
tree188ca52923a3e74f2bf690de5d7bd303d5dfe5a7 /source/blender/nodes
parent21de1f91480ac2165517a4ba244fa0708a939baf (diff)
Geometry Nodes: move realize-instances code to blenkernel
I need to access this functionality from modifier code. Therefore it should not be in the nodes module.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/NOD_geometry_exec.hh2
-rw-r--r--source/blender/nodes/geometry/node_geometry_util.cc243
-rw-r--r--source/blender/nodes/geometry/node_geometry_util.hh18
3 files changed, 2 insertions, 261 deletions
diff --git a/source/blender/nodes/NOD_geometry_exec.hh b/source/blender/nodes/NOD_geometry_exec.hh
index 222aa559e8a..1149ab51ad0 100644
--- a/source/blender/nodes/NOD_geometry_exec.hh
+++ b/source/blender/nodes/NOD_geometry_exec.hh
@@ -20,6 +20,7 @@
#include "BKE_attribute_access.hh"
#include "BKE_geometry_set.hh"
+#include "BKE_geometry_set_instances.hh"
#include "BKE_persistent_data_handle.hh"
#include "DNA_node_types.h"
@@ -38,6 +39,7 @@ using bke::Float3ReadAttribute;
using bke::Float3WriteAttribute;
using bke::FloatReadAttribute;
using bke::FloatWriteAttribute;
+using bke::geometry_set_realize_instances;
using bke::Int32ReadAttribute;
using bke::Int32WriteAttribute;
using bke::PersistentDataHandleMap;
diff --git a/source/blender/nodes/geometry/node_geometry_util.cc b/source/blender/nodes/geometry/node_geometry_util.cc
index daee693c24f..0f725ecf211 100644
--- a/source/blender/nodes/geometry/node_geometry_util.cc
+++ b/source/blender/nodes/geometry/node_geometry_util.cc
@@ -28,249 +28,6 @@ namespace blender::nodes {
using bke::GeometryInstanceGroup;
-void gather_attribute_info(Map<std::string, AttributeInfo> &attributes,
- const GeometryComponentType component_type,
- Span<GeometryInstanceGroup> set_groups,
- const Set<std::string> &ignored_attributes)
-{
- for (const GeometryInstanceGroup &set_group : set_groups) {
- const GeometrySet &set = set_group.geometry_set;
- if (!set.has(component_type)) {
- continue;
- }
- const GeometryComponent &component = *set.get_component_for_read(component_type);
-
- for (const std::string &name : component.attribute_names()) {
- if (ignored_attributes.contains(name)) {
- continue;
- }
- const ReadAttributePtr read_attribute = component.attribute_try_get_for_read(name);
- if (!read_attribute) {
- continue;
- }
- const AttributeDomain domain = read_attribute->domain();
- const CustomDataType data_type = read_attribute->custom_data_type();
-
- auto add_info = [&, data_type, domain](AttributeInfo *info) {
- info->domain = domain;
- info->data_type = data_type;
- };
- auto modify_info = [&, data_type, domain](AttributeInfo *info) {
- info->domain = domain; /* TODO: Use highest priority domain. */
- info->data_type = bke::attribute_data_type_highest_complexity(
- {info->data_type, data_type});
- };
-
- attributes.add_or_modify(name, add_info, modify_info);
- }
- }
-}
-
-static Mesh *join_mesh_topology_and_builtin_attributes(Span<GeometryInstanceGroup> set_groups)
-{
- int totverts = 0;
- int totloops = 0;
- int totedges = 0;
- int totpolys = 0;
- int64_t cd_dirty_vert = 0;
- int64_t cd_dirty_poly = 0;
- int64_t cd_dirty_edge = 0;
- int64_t cd_dirty_loop = 0;
- for (const GeometryInstanceGroup &set_group : set_groups) {
- const GeometrySet &set = set_group.geometry_set;
- if (set.has_mesh()) {
- const Mesh &mesh = *set.get_mesh_for_read();
- totverts += mesh.totvert * set_group.transforms.size();
- totloops += mesh.totloop * set_group.transforms.size();
- totedges += mesh.totedge * set_group.transforms.size();
- totpolys += mesh.totpoly * set_group.transforms.size();
- cd_dirty_vert |= mesh.runtime.cd_dirty_vert;
- cd_dirty_poly |= mesh.runtime.cd_dirty_poly;
- cd_dirty_edge |= mesh.runtime.cd_dirty_edge;
- cd_dirty_loop |= mesh.runtime.cd_dirty_loop;
- }
- }
-
- Mesh *new_mesh = BKE_mesh_new_nomain(totverts, totedges, 0, totloops, totpolys);
- /* Copy settings from the first input geometry set with a mesh. */
- for (const GeometryInstanceGroup &set_group : set_groups) {
- const GeometrySet &set = set_group.geometry_set;
- if (set.has_mesh()) {
- const Mesh &mesh = *set.get_mesh_for_read();
- BKE_mesh_copy_settings(new_mesh, &mesh);
- break;
- }
- }
- new_mesh->runtime.cd_dirty_vert = cd_dirty_vert;
- new_mesh->runtime.cd_dirty_poly = cd_dirty_poly;
- new_mesh->runtime.cd_dirty_edge = cd_dirty_edge;
- new_mesh->runtime.cd_dirty_loop = cd_dirty_loop;
-
- int vert_offset = 0;
- int loop_offset = 0;
- int edge_offset = 0;
- int poly_offset = 0;
- for (const GeometryInstanceGroup &set_group : set_groups) {
- const GeometrySet &set = set_group.geometry_set;
- if (set.has_mesh()) {
- const Mesh &mesh = *set.get_mesh_for_read();
- for (const float4x4 &transform : set_group.transforms) {
- for (const int i : IndexRange(mesh.totvert)) {
- const MVert &old_vert = mesh.mvert[i];
- MVert &new_vert = new_mesh->mvert[vert_offset + i];
-
- new_vert = old_vert;
-
- const float3 new_position = transform * float3(old_vert.co);
- copy_v3_v3(new_vert.co, new_position);
- }
- for (const int i : IndexRange(mesh.totedge)) {
- const MEdge &old_edge = mesh.medge[i];
- MEdge &new_edge = new_mesh->medge[edge_offset + i];
- new_edge = old_edge;
- new_edge.v1 += vert_offset;
- new_edge.v2 += vert_offset;
- }
- for (const int i : IndexRange(mesh.totloop)) {
- const MLoop &old_loop = mesh.mloop[i];
- MLoop &new_loop = new_mesh->mloop[loop_offset + i];
- new_loop = old_loop;
- new_loop.v += vert_offset;
- new_loop.e += edge_offset;
- }
- for (const int i : IndexRange(mesh.totpoly)) {
- const MPoly &old_poly = mesh.mpoly[i];
- MPoly &new_poly = new_mesh->mpoly[poly_offset + i];
- new_poly = old_poly;
- new_poly.loopstart += loop_offset;
- }
-
- vert_offset += mesh.totvert;
- loop_offset += mesh.totloop;
- edge_offset += mesh.totedge;
- poly_offset += mesh.totpoly;
- }
- }
- }
-
- return new_mesh;
-}
-
-static void join_attributes(Span<GeometryInstanceGroup> set_groups,
- const GeometryComponentType component_type,
- const Map<std::string, AttributeInfo> &attribute_info,
- GeometryComponent &result)
-{
- for (Map<std::string, AttributeInfo>::Item entry : attribute_info.items()) {
- StringRef name = entry.key;
- const AttributeDomain domain_output = entry.value.domain;
- const CustomDataType data_type_output = entry.value.data_type;
- const CPPType *cpp_type = bke::custom_data_type_to_cpp_type(data_type_output);
- BLI_assert(cpp_type != nullptr);
-
- result.attribute_try_create(entry.key, domain_output, data_type_output);
- WriteAttributePtr write_attribute = result.attribute_try_get_for_write(name);
- if (!write_attribute || &write_attribute->cpp_type() != cpp_type ||
- write_attribute->domain() != domain_output) {
- continue;
- }
- fn::GMutableSpan dst_span = write_attribute->get_span_for_write_only();
-
- int offset = 0;
- for (const GeometryInstanceGroup &set_group : set_groups) {
- const GeometrySet &set = set_group.geometry_set;
- if (set.has(component_type)) {
- const GeometryComponent &component = *set.get_component_for_read(component_type);
- const int domain_size = component.attribute_domain_size(domain_output);
- if (domain_size == 0) {
- continue; /* Domain size is 0, so no need to increment the offset. */
- }
- ReadAttributePtr source_attribute = component.attribute_try_get_for_read(
- name, domain_output, data_type_output);
-
- if (source_attribute) {
- fn::GSpan src_span = source_attribute->get_span();
- const void *src_buffer = src_span.data();
- for (const int UNUSED(i) : set_group.transforms.index_range()) {
- void *dst_buffer = dst_span[offset];
- cpp_type->copy_to_initialized_n(src_buffer, dst_buffer, domain_size);
- offset += domain_size;
- }
- }
- else {
- offset += domain_size * set_group.transforms.size();
- }
- }
- }
-
- write_attribute->apply_span();
- }
-}
-
-static void join_instance_groups_mesh(Span<GeometryInstanceGroup> set_groups, GeometrySet &result)
-{
- Mesh *new_mesh = join_mesh_topology_and_builtin_attributes(set_groups);
-
- MeshComponent &dst_component = result.get_component_for_write<MeshComponent>();
- dst_component.replace(new_mesh);
-
- /* The position attribute is handled above already. */
- Map<std::string, AttributeInfo> attributes;
- gather_attribute_info(attributes, GeometryComponentType::Mesh, set_groups, {"position"});
- join_attributes(set_groups,
- GeometryComponentType::Mesh,
- attributes,
- static_cast<GeometryComponent &>(dst_component));
-}
-
-static void join_instance_groups_pointcloud(Span<GeometryInstanceGroup> set_groups,
- GeometrySet &result)
-{
- int totpoint = 0;
- for (const GeometryInstanceGroup &set_group : set_groups) {
- const GeometrySet &set = set_group.geometry_set;
- if (set.has<PointCloudComponent>()) {
- const PointCloudComponent &component = *set.get_component_for_read<PointCloudComponent>();
- totpoint += component.attribute_domain_size(ATTR_DOMAIN_POINT);
- }
- }
-
- PointCloudComponent &dst_component = result.get_component_for_write<PointCloudComponent>();
- PointCloud *pointcloud = BKE_pointcloud_new_nomain(totpoint);
- dst_component.replace(pointcloud);
- Map<std::string, AttributeInfo> attributes;
- gather_attribute_info(attributes, GeometryComponentType::Mesh, set_groups, {});
- join_attributes(set_groups,
- GeometryComponentType::PointCloud,
- attributes,
- static_cast<GeometryComponent &>(dst_component));
-}
-
-static void join_instance_groups_volume(Span<GeometryInstanceGroup> set_groups,
- GeometrySet &result)
-{
- /* Not yet supported. Joining volume grids with the same name requires resampling of at least
- * one of the grids. The cell size of the resulting volume has to be determined somehow. */
- VolumeComponent &dst_component = result.get_component_for_write<VolumeComponent>();
- UNUSED_VARS(set_groups, dst_component);
-}
-
-GeometrySet geometry_set_realize_instances(const GeometrySet &geometry_set)
-{
- if (!geometry_set.has_instances()) {
- return geometry_set;
- }
-
- GeometrySet new_geometry_set;
-
- Vector<GeometryInstanceGroup> set_groups = bke::geometry_set_gather_instances(geometry_set);
- join_instance_groups_mesh(set_groups, new_geometry_set);
- join_instance_groups_pointcloud(set_groups, new_geometry_set);
- join_instance_groups_volume(set_groups, new_geometry_set);
-
- return new_geometry_set;
-}
-
/**
* Update the availability of a group of input sockets with the same name,
* used for switching between attribute inputs or single values.
diff --git a/source/blender/nodes/geometry/node_geometry_util.hh b/source/blender/nodes/geometry/node_geometry_util.hh
index 78418b37011..271e3771006 100644
--- a/source/blender/nodes/geometry/node_geometry_util.hh
+++ b/source/blender/nodes/geometry/node_geometry_util.hh
@@ -25,7 +25,6 @@
#include "DNA_node_types.h"
-#include "BKE_geometry_set_instances.hh"
#include "BKE_node.h"
#include "BLT_translation.h"
@@ -48,21 +47,4 @@ void update_attribute_input_socket_availabilities(bNode &node,
Array<uint32_t> get_geometry_element_ids_as_uints(const GeometryComponent &component,
const AttributeDomain domain);
-GeometrySet geometry_set_realize_instances(const GeometrySet &geometry_set);
-
-struct AttributeInfo {
- CustomDataType data_type;
- AttributeDomain domain;
-};
-
-/**
- * Add information about all the attributes on every component of the type. The resulting info
- * will contain the highest complexity data type and the highest priority domain among every
- * attribute with the given name on all of the input components.
- */
-void gather_attribute_info(Map<std::string, AttributeInfo> &attributes,
- const GeometryComponentType component_type,
- Span<bke::GeometryInstanceGroup> set_groups,
- const Set<std::string> &ignored_attributes);
-
} // namespace blender::nodes