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authorCampbell Barton <ideasman42@gmail.com>2019-01-06 16:06:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-06 16:34:48 +0300
commite305560f13c3c67b048dc3889c7797eae2e345c4 (patch)
treeb3593db52da67e738fbfe592507a517b9ec35f53 /source/blender/nodes
parentf10a88ae8d22cbf570956fd18ff60ef8e84fdd85 (diff)
Cleanup: add trailing commas to structs
Needed for clang formatting to workaround bug/limit, see: T53211
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/shader/node_shader_tree.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c
index 6a8fce76fa7..0e113f8eb34 100644
--- a/source/blender/nodes/shader/node_shader_tree.c
+++ b/source/blender/nodes/shader/node_shader_tree.c
@@ -715,7 +715,7 @@ void ntreeGPUMaterialNodes(bNodeTree *localtree, GPUMaterial *mat, bool *has_sur
/* TODO(fclem): consider moving this to the gpu shader tree evaluation. */
nTreeTags tags = {
.ssr_id = 1.0,
- .sss_id = 1.0
+ .sss_id = 1.0,
};
ntree_shader_tag_nodes(localtree, output, &tags);