diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-05-09 14:48:24 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-05-09 14:48:24 +0400 |
commit | 385e5eb92edab8d8a50941c457dee971185c7af3 (patch) | |
tree | eeb740ced34ccbee41fa8266e53a6e336e18a713 /source/blender/nodes | |
parent | a2ed2b36f3ba2abfb2f473dfde2a9e20d01ad96d (diff) |
code cleanup: color/bw conversion - use BLI color function.
change modifier to use the average of the RGB since perceptual conversion isn't really needed for modifiers.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/composite/nodes/node_composite_texture.c | 8 | ||||
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_texture.c | 14 |
2 files changed, 9 insertions, 13 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_texture.c b/source/blender/nodes/composite/nodes/node_composite_texture.c index 0b521fac3e1..5447c2af031 100644 --- a/source/blender/nodes/composite/nodes/node_composite_texture.c +++ b/source/blender/nodes/composite/nodes/node_composite_texture.c @@ -73,11 +73,11 @@ static void texture_procedural(CompBuf *cbuf, float *out, float xco, float yco) col[3]= texres.tin; if ((retval & TEX_RGB)) { - col[0]= texres.tr; - col[1]= texres.tg; - col[2]= texres.tb; + copy_v3_v3(col, &texres.tr); + } + else { + copy_v3_fl(col, col[3]); } - else col[0]= col[1]= col[2]= col[3]; } else { copy_v3_v3(col, nor); diff --git a/source/blender/nodes/shader/nodes/node_shader_texture.c b/source/blender/nodes/shader/nodes/node_shader_texture.c index 7d3e532be0b..b5c7981b4b1 100644 --- a/source/blender/nodes/shader/nodes/node_shader_texture.c +++ b/source/blender/nodes/shader/nodes/node_shader_texture.c @@ -100,17 +100,13 @@ static void node_shader_exec_texture(void *data, bNode *node, bNodeStack **in, b else out[0]->vec[0]= texres.tin; - if ((retval & TEX_RGB)==0) { - out[1]->vec[0]= out[0]->vec[0]; - out[1]->vec[1]= out[0]->vec[0]; - out[1]->vec[2]= out[0]->vec[0]; - out[1]->vec[3]= 1.0f; + if ((retval & TEX_RGB) == 0) { + copy_v3_fl(out[1]->vec, out[0]->vec[0]); + out[1]->vec[3] = 1.0f; } else { - out[1]->vec[0]= texres.tr; - out[1]->vec[1]= texres.tg; - out[1]->vec[2]= texres.tb; - out[1]->vec[3]= 1.0f; + copy_v3_v3(out[1]->vec, &texres.tr); + out[1]->vec[3] = 1.0f; } copy_v3_v3(out[2]->vec, nor); |