diff options
author | Thomas Dinges <blender@dingto.org> | 2013-06-16 03:47:09 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-06-16 03:47:09 +0400 |
commit | 9e16c5a9e429e0d00801a4dd6ee71a8fbf6691f0 (patch) | |
tree | 7db98e3f90bc2a803cc9750d8982d6d1284a9aee /source/blender/nodes | |
parent | d523d27e621f92c2fd9cb53f9dbbb62750bacc2c (diff) |
Cycles / Blackbody node:
* First (brute force) implementation for SVM. This works and delivers the same result as OSL, but it's slow.
* Code inside svm_blackbody.h inspired by a patch by Philipp Oeser (#35698), thanks.
Ideas:
* Use a lookup table to perform the calculations on render/ level.
* Implement it as a RNA property only, and do the calculation like Sun/Sky precompute.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_blackbody.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_blackbody.c b/source/blender/nodes/shader/nodes/node_shader_blackbody.c index 0a59032778a..af89a959554 100644 --- a/source/blender/nodes/shader/nodes/node_shader_blackbody.c +++ b/source/blender/nodes/shader/nodes/node_shader_blackbody.c @@ -29,7 +29,7 @@ /* **************** Blackbody ******************** */ static bNodeSocketTemplate sh_node_blackbody_in[] = { - { SOCK_FLOAT, 1, N_("Temperature"), 1200.0f, 0.0f, 0.0f, 0.0f, 1.0f, 10000.0f}, + { SOCK_FLOAT, 1, N_("Temperature"), 1500.0f, 0.0f, 0.0f, 0.0f, 800.0f, 12000.0f}, { -1, 0, "" } }; |