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author | Lukas Toenne <lukas.toenne@googlemail.com> | 2013-07-29 15:42:23 +0400 |
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committer | Lukas Toenne <lukas.toenne@googlemail.com> | 2013-07-29 15:42:23 +0400 |
commit | b517291fe64016908cf600439a3c0e340b09dba0 (patch) | |
tree | 515a6bfa85cff89028b52c4fa3115242a949bbf5 /source/blender/nodes | |
parent | ac0568d85660490b90dc1d7c633557ab59bc635e (diff) |
Fix #36264, New modulo math node not viewable in GLSL mode. Modulo math operation was simply missing the switch statement for gpu execution.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_math.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_math.c b/source/blender/nodes/shader/nodes/node_shader_math.c index b0570a7d673..49a7de47fc3 100644 --- a/source/blender/nodes/shader/nodes/node_shader_math.c +++ b/source/blender/nodes/shader/nodes/node_shader_math.c @@ -232,6 +232,7 @@ static int gpu_shader_math(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED( case 13: case 15: case 16: + case 17: GPU_stack_link(mat, names[node->custom1], in, out); break; case 4: |