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authorJacques Lucke <jacques@blender.org>2021-11-17 13:10:46 +0300
committerJacques Lucke <jacques@blender.org>2021-11-17 13:11:28 +0300
commitc2ab47e7296a5fc7f9814153354567f608d41f00 (patch)
treeb4e4740ee8e1ffa92238daf572ae25f5d6784053 /source/blender/nodes
parent473be239c3c3669643853d549f06723d40b941bb (diff)
Cleanup: change node socket availability in a single place
This cleans up part of the code that still set the flag manually. Also, this change helps with D13246 because it makes it easier to tag the node tree as changed when the availability of a socket changed.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_image.cc5
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_scale.cc9
-rw-r--r--source/blender/nodes/function/nodes/node_fn_boolean_math.cc6
-rw-r--r--source/blender/nodes/function/nodes/node_fn_float_compare.cc6
-rw-r--r--source/blender/nodes/function/nodes/node_fn_random_value.cc26
-rw-r--r--source/blender/nodes/function/nodes/node_fn_rotate_euler.cc14
-rw-r--r--source/blender/nodes/geometry/node_geometry_util.cc5
-rw-r--r--source/blender/nodes/geometry/node_geometry_util.hh3
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_align_rotation_to_vector.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_clamp.cc18
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_combine_xyz.cc8
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_compare.cc8
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_fill.cc12
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_map_range.cc27
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_math.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_mix.cc8
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_randomize.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_separate_xyz.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_math.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_rotate.cc9
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_curve_subdivide.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_curve_to_points.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_point_distribute.cc5
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_point_instance.cc15
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_point_rotate.cc5
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_point_scale.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_points_to_volume.cc13
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_raycast.cc8
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_volume_to_mesh.cc8
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc22
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc40
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_boolean.cc10
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc17
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc11
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc36
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_sample.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc10
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc16
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc8
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc11
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_raycast.cc22
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_string_to_curves.cc8
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_switch.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc26
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_viewer.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc8
-rw-r--r--source/blender/nodes/intern/node_util.c8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c49
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c16
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_map_range.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mapping.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc12
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_noise.cc6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_sky.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc22
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vector_math.cc18
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc10
64 files changed, 373 insertions, 351 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_image.cc b/source/blender/nodes/composite/nodes/node_composite_image.cc
index 79cb0bd0f8c..40d4d4563c9 100644
--- a/source/blender/nodes/composite/nodes/node_composite_image.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_image.cc
@@ -372,7 +372,8 @@ static void cmp_node_image_verify_outputs(bNodeTree *ntree, bNode *node, bool rl
for (sock = (bNodeSocket *)node->outputs.first; sock; sock = sock_next, sock_index++) {
sock_next = sock->next;
if (BLI_linklist_index(available_sockets.list, sock) >= 0) {
- sock->flag &= ~(SOCK_UNAVAIL | SOCK_HIDDEN);
+ sock->flag &= ~SOCK_HIDDEN;
+ nodeSetSocketAvailability(ntree, sock, true);
}
else {
bNodeLink *link;
@@ -386,7 +387,7 @@ static void cmp_node_image_verify_outputs(bNodeTree *ntree, bNode *node, bool rl
nodeRemoveSocket(ntree, node, sock);
}
else {
- sock->flag |= SOCK_UNAVAIL;
+ nodeSetSocketAvailability(ntree, sock, false);
}
}
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_scale.cc b/source/blender/nodes/composite/nodes/node_composite_scale.cc
index 3972fc0d949..284d16b9b0d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_scale.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_scale.cc
@@ -32,7 +32,7 @@ static bNodeSocketTemplate cmp_node_scale_in[] = {
{-1, ""}};
static bNodeSocketTemplate cmp_node_scale_out[] = {{SOCK_RGBA, N_("Image")}, {-1, ""}};
-static void node_composite_update_scale(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_composite_update_scale(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock;
bool use_xy_scale = ELEM(node->custom1, CMP_SCALE_RELATIVE, CMP_SCALE_ABSOLUTE);
@@ -40,12 +40,7 @@ static void node_composite_update_scale(bNodeTree *UNUSED(ntree), bNode *node)
/* Only show X/Y scale factor inputs for modes using them! */
for (sock = (bNodeSocket *)node->inputs.first; sock; sock = sock->next) {
if (STR_ELEM(sock->name, "X", "Y")) {
- if (use_xy_scale) {
- sock->flag &= ~SOCK_UNAVAIL;
- }
- else {
- sock->flag |= SOCK_UNAVAIL;
- }
+ nodeSetSocketAvailability(ntree, sock, use_xy_scale);
}
}
}
diff --git a/source/blender/nodes/function/nodes/node_fn_boolean_math.cc b/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
index b44e8d54ff1..ed03cc0025d 100644
--- a/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
+++ b/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
@@ -39,12 +39,12 @@ static void fn_node_boolean_math_layout(uiLayout *layout, bContext *UNUSED(C), P
uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
}
-static void node_boolean_math_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_boolean_math_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sockB = (bNodeSocket *)BLI_findlink(&node->inputs, 1);
- nodeSetSocketAvailability(sockB,
- ELEM(node->custom1, NODE_BOOLEAN_MATH_AND, NODE_BOOLEAN_MATH_OR));
+ nodeSetSocketAvailability(
+ ntree, sockB, ELEM(node->custom1, NODE_BOOLEAN_MATH_AND, NODE_BOOLEAN_MATH_OR));
}
static void node_boolean_math_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
diff --git a/source/blender/nodes/function/nodes/node_fn_float_compare.cc b/source/blender/nodes/function/nodes/node_fn_float_compare.cc
index 2e1f2aaeeef..b31611a1df2 100644
--- a/source/blender/nodes/function/nodes/node_fn_float_compare.cc
+++ b/source/blender/nodes/function/nodes/node_fn_float_compare.cc
@@ -42,12 +42,14 @@ static void geo_node_float_compare_layout(uiLayout *layout, bContext *UNUSED(C),
uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
}
-static void node_float_compare_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_float_compare_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sockEpsilon = (bNodeSocket *)BLI_findlink(&node->inputs, 2);
nodeSetSocketAvailability(
- sockEpsilon, ELEM(node->custom1, NODE_FLOAT_COMPARE_EQUAL, NODE_FLOAT_COMPARE_NOT_EQUAL));
+ ntree,
+ sockEpsilon,
+ ELEM(node->custom1, NODE_FLOAT_COMPARE_EQUAL, NODE_FLOAT_COMPARE_NOT_EQUAL));
}
static void node_float_compare_label(bNodeTree *UNUSED(ntree),
diff --git a/source/blender/nodes/function/nodes/node_fn_random_value.cc b/source/blender/nodes/function/nodes/node_fn_random_value.cc
index d48b9f3461a..9720a39b740 100644
--- a/source/blender/nodes/function/nodes/node_fn_random_value.cc
+++ b/source/blender/nodes/function/nodes/node_fn_random_value.cc
@@ -63,7 +63,7 @@ static void fn_node_random_value_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void fn_node_random_value_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void fn_node_random_value_update(bNodeTree *ntree, bNode *node)
{
const NodeRandomValue &storage = *(const NodeRandomValue *)node->storage;
const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
@@ -81,18 +81,18 @@ static void fn_node_random_value_update(bNodeTree *UNUSED(ntree), bNode *node)
bNodeSocket *sock_out_int = sock_out_float->next;
bNodeSocket *sock_out_bool = sock_out_int->next;
- nodeSetSocketAvailability(sock_min_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(sock_max_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(sock_min_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(sock_max_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(sock_min_int, data_type == CD_PROP_INT32);
- nodeSetSocketAvailability(sock_max_int, data_type == CD_PROP_INT32);
- nodeSetSocketAvailability(sock_probability, data_type == CD_PROP_BOOL);
-
- nodeSetSocketAvailability(sock_out_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(sock_out_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(sock_out_int, data_type == CD_PROP_INT32);
- nodeSetSocketAvailability(sock_out_bool, data_type == CD_PROP_BOOL);
+ nodeSetSocketAvailability(ntree, sock_min_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, sock_max_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, sock_min_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, sock_max_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, sock_min_int, data_type == CD_PROP_INT32);
+ nodeSetSocketAvailability(ntree, sock_max_int, data_type == CD_PROP_INT32);
+ nodeSetSocketAvailability(ntree, sock_probability, data_type == CD_PROP_BOOL);
+
+ nodeSetSocketAvailability(ntree, sock_out_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, sock_out_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, sock_out_int, data_type == CD_PROP_INT32);
+ nodeSetSocketAvailability(ntree, sock_out_bool, data_type == CD_PROP_BOOL);
}
class RandomVectorFunction : public fn::MultiFunction {
diff --git a/source/blender/nodes/function/nodes/node_fn_rotate_euler.cc b/source/blender/nodes/function/nodes/node_fn_rotate_euler.cc
index fc4c3d8221f..7dbc11fb161 100644
--- a/source/blender/nodes/function/nodes/node_fn_rotate_euler.cc
+++ b/source/blender/nodes/function/nodes/node_fn_rotate_euler.cc
@@ -36,18 +36,18 @@ static void fn_node_rotate_euler_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Vector>(N_("Rotation"));
};
-static void fn_node_rotate_euler_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void fn_node_rotate_euler_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *rotate_by_socket = static_cast<bNodeSocket *>(BLI_findlink(&node->inputs, 1));
bNodeSocket *axis_socket = static_cast<bNodeSocket *>(BLI_findlink(&node->inputs, 2));
bNodeSocket *angle_socket = static_cast<bNodeSocket *>(BLI_findlink(&node->inputs, 3));
- nodeSetSocketAvailability(rotate_by_socket,
- ELEM(node->custom1, FN_NODE_ROTATE_EULER_TYPE_EULER));
- nodeSetSocketAvailability(axis_socket,
- ELEM(node->custom1, FN_NODE_ROTATE_EULER_TYPE_AXIS_ANGLE));
- nodeSetSocketAvailability(angle_socket,
- ELEM(node->custom1, FN_NODE_ROTATE_EULER_TYPE_AXIS_ANGLE));
+ nodeSetSocketAvailability(
+ ntree, rotate_by_socket, ELEM(node->custom1, FN_NODE_ROTATE_EULER_TYPE_EULER));
+ nodeSetSocketAvailability(
+ ntree, axis_socket, ELEM(node->custom1, FN_NODE_ROTATE_EULER_TYPE_AXIS_ANGLE));
+ nodeSetSocketAvailability(
+ ntree, angle_socket, ELEM(node->custom1, FN_NODE_ROTATE_EULER_TYPE_AXIS_ANGLE));
}
static void fn_node_rotate_euler_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
diff --git a/source/blender/nodes/geometry/node_geometry_util.cc b/source/blender/nodes/geometry/node_geometry_util.cc
index 46e9d36c09c..8887be33f93 100644
--- a/source/blender/nodes/geometry/node_geometry_util.cc
+++ b/source/blender/nodes/geometry/node_geometry_util.cc
@@ -35,7 +35,8 @@ using bke::GeometryInstanceGroup;
* \param mode: Controls which socket of the group to make available.
* \param name_is_available: If false, make all sockets with this name unavailable.
*/
-void update_attribute_input_socket_availabilities(bNode &node,
+void update_attribute_input_socket_availabilities(bNodeTree &ntree,
+ bNode &node,
const StringRef name,
const GeometryNodeAttributeInputMode mode,
const bool name_is_available)
@@ -50,7 +51,7 @@ void update_attribute_input_socket_availabilities(bNode &node,
(socket->type == SOCK_INT && mode_ == GEO_NODE_ATTRIBUTE_INPUT_INTEGER) ||
(socket->type == SOCK_VECTOR && mode_ == GEO_NODE_ATTRIBUTE_INPUT_VECTOR) ||
(socket->type == SOCK_RGBA && mode_ == GEO_NODE_ATTRIBUTE_INPUT_COLOR));
- nodeSetSocketAvailability(socket, socket_is_available);
+ nodeSetSocketAvailability(&ntree, socket, socket_is_available);
}
}
}
diff --git a/source/blender/nodes/geometry/node_geometry_util.hh b/source/blender/nodes/geometry/node_geometry_util.hh
index ac346eb705b..79fe2ffc42b 100644
--- a/source/blender/nodes/geometry/node_geometry_util.hh
+++ b/source/blender/nodes/geometry/node_geometry_util.hh
@@ -43,7 +43,8 @@ bool geo_node_poll_default(struct bNodeType *ntype,
const char **r_disabled_hint);
namespace blender::nodes {
-void update_attribute_input_socket_availabilities(bNode &node,
+void update_attribute_input_socket_availabilities(bNodeTree &ntree,
+ bNode &node,
const StringRef name,
const GeometryNodeAttributeInputMode mode,
const bool name_is_available = true);
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_align_rotation_to_vector.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_align_rotation_to_vector.cc
index b95548c2dee..dc7c251d034 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_align_rotation_to_vector.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_align_rotation_to_vector.cc
@@ -65,14 +65,14 @@ static void geo_node_align_rotation_to_vector_init(bNodeTree *UNUSED(ntree), bNo
node->storage = node_storage;
}
-static void geo_node_align_rotation_to_vector_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_align_rotation_to_vector_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryAlignRotationToVector *node_storage = (NodeGeometryAlignRotationToVector *)
node->storage;
update_attribute_input_socket_availabilities(
- *node, "Factor", (GeometryNodeAttributeInputMode)node_storage->input_type_factor);
+ *ntree, *node, "Factor", (GeometryNodeAttributeInputMode)node_storage->input_type_factor);
update_attribute_input_socket_availabilities(
- *node, "Vector", (GeometryNodeAttributeInputMode)node_storage->input_type_vector);
+ *ntree, *node, "Vector", (GeometryNodeAttributeInputMode)node_storage->input_type_vector);
}
static void align_rotations_auto_pivot(const VArray<float3> &vectors,
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_clamp.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_clamp.cc
index 57821a5a3a4..a11a1bd3825 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_clamp.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_clamp.cc
@@ -53,7 +53,7 @@ static void geo_node_attribute_clamp_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_attribute_clamp_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_attribute_clamp_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock_min_vector = (bNodeSocket *)BLI_findlink(&node->inputs, 3);
bNodeSocket *sock_max_vector = sock_min_vector->next;
@@ -66,14 +66,14 @@ static void geo_node_attribute_clamp_update(bNodeTree *UNUSED(ntree), bNode *nod
const NodeAttributeClamp &storage = *(const NodeAttributeClamp *)node->storage;
const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
- nodeSetSocketAvailability(sock_min_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(sock_max_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(sock_min_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(sock_max_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(sock_min_int, data_type == CD_PROP_INT32);
- nodeSetSocketAvailability(sock_max_int, data_type == CD_PROP_INT32);
- nodeSetSocketAvailability(sock_min_color, data_type == CD_PROP_COLOR);
- nodeSetSocketAvailability(sock_max_color, data_type == CD_PROP_COLOR);
+ nodeSetSocketAvailability(ntree, sock_min_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, sock_max_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, sock_min_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, sock_max_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, sock_min_int, data_type == CD_PROP_INT32);
+ nodeSetSocketAvailability(ntree, sock_max_int, data_type == CD_PROP_INT32);
+ nodeSetSocketAvailability(ntree, sock_min_color, data_type == CD_PROP_COLOR);
+ nodeSetSocketAvailability(ntree, sock_max_color, data_type == CD_PROP_COLOR);
}
template<typename T> T clamp_value(const T val, const T min, const T max);
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_combine_xyz.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_combine_xyz.cc
index 631e5cddd67..a610356955b 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_combine_xyz.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_combine_xyz.cc
@@ -57,15 +57,15 @@ static void geo_node_attribute_combine_xyz_init(bNodeTree *UNUSED(tree), bNode *
node->storage = data;
}
-static void geo_node_attribute_combine_xyz_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_attribute_combine_xyz_update(bNodeTree *ntree, bNode *node)
{
NodeAttributeCombineXYZ *node_storage = (NodeAttributeCombineXYZ *)node->storage;
update_attribute_input_socket_availabilities(
- *node, "X", (GeometryNodeAttributeInputMode)node_storage->input_type_x);
+ *ntree, *node, "X", (GeometryNodeAttributeInputMode)node_storage->input_type_x);
update_attribute_input_socket_availabilities(
- *node, "Y", (GeometryNodeAttributeInputMode)node_storage->input_type_y);
+ *ntree, *node, "Y", (GeometryNodeAttributeInputMode)node_storage->input_type_y);
update_attribute_input_socket_availabilities(
- *node, "Z", (GeometryNodeAttributeInputMode)node_storage->input_type_z);
+ *ntree, *node, "Z", (GeometryNodeAttributeInputMode)node_storage->input_type_z);
}
static AttributeDomain get_result_domain(const GeometryComponent &component,
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_compare.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_compare.cc
index d9756577d2c..a4ffe884999 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_compare.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_compare.cc
@@ -65,16 +65,16 @@ static bool operation_tests_equality(const NodeAttributeCompare &node_storage)
return ELEM(node_storage.operation, NODE_FLOAT_COMPARE_EQUAL, NODE_FLOAT_COMPARE_NOT_EQUAL);
}
-static void geo_node_attribute_compare_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_attribute_compare_update(bNodeTree *ntree, bNode *node)
{
NodeAttributeCompare *node_storage = (NodeAttributeCompare *)node->storage;
update_attribute_input_socket_availabilities(
- *node, "A", (GeometryNodeAttributeInputMode)node_storage->input_type_a);
+ *ntree, *node, "A", (GeometryNodeAttributeInputMode)node_storage->input_type_a);
update_attribute_input_socket_availabilities(
- *node, "B", (GeometryNodeAttributeInputMode)node_storage->input_type_b);
+ *ntree, *node, "B", (GeometryNodeAttributeInputMode)node_storage->input_type_b);
bNodeSocket *socket_threshold = (bNodeSocket *)BLI_findlink(&node->inputs, 9);
- nodeSetSocketAvailability(socket_threshold, operation_tests_equality(*node_storage));
+ nodeSetSocketAvailability(ntree, socket_threshold, operation_tests_equality(*node_storage));
}
static void do_math_operation(const VArray<float> &input_a,
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_fill.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_fill.cc
index 5cb49dd83d0..a1b537e9657 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_fill.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_fill.cc
@@ -47,7 +47,7 @@ static void geo_node_attribute_fill_init(bNodeTree *UNUSED(tree), bNode *node)
node->custom2 = ATTR_DOMAIN_AUTO;
}
-static void geo_node_attribute_fill_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_attribute_fill_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *socket_value_vector = (bNodeSocket *)BLI_findlink(&node->inputs, 2);
bNodeSocket *socket_value_float = socket_value_vector->next;
@@ -57,11 +57,11 @@ static void geo_node_attribute_fill_update(bNodeTree *UNUSED(ntree), bNode *node
const CustomDataType data_type = static_cast<CustomDataType>(node->custom1);
- nodeSetSocketAvailability(socket_value_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(socket_value_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(socket_value_color4f, data_type == CD_PROP_COLOR);
- nodeSetSocketAvailability(socket_value_boolean, data_type == CD_PROP_BOOL);
- nodeSetSocketAvailability(socket_value_int32, data_type == CD_PROP_INT32);
+ nodeSetSocketAvailability(ntree, socket_value_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, socket_value_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, socket_value_color4f, data_type == CD_PROP_COLOR);
+ nodeSetSocketAvailability(ntree, socket_value_boolean, data_type == CD_PROP_BOOL);
+ nodeSetSocketAvailability(ntree, socket_value_int32, data_type == CD_PROP_INT32);
}
static AttributeDomain get_result_domain(const GeometryComponent &component, const StringRef name)
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_map_range.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_map_range.cc
index 1dc2d9457e6..2c70157d586 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_map_range.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_map_range.cc
@@ -58,7 +58,7 @@ static void geo_node_attribute_map_range_init(bNodeTree *UNUSED(ntree), bNode *n
node->storage = data;
}
-static void geo_node_attribute_map_range_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_attribute_map_range_update(bNodeTree *ntree, bNode *node)
{
NodeAttributeMapRange &node_storage = *(NodeAttributeMapRange *)node->storage;
@@ -78,23 +78,26 @@ static void geo_node_attribute_map_range_update(bNodeTree *UNUSED(ntree), bNode
const CustomDataType data_type = static_cast<CustomDataType>(node_storage.data_type);
- nodeSetSocketAvailability(sock_clamp,
+ nodeSetSocketAvailability(ntree,
+ sock_clamp,
node_storage.interpolation_type == NODE_MAP_RANGE_LINEAR ||
node_storage.interpolation_type == NODE_MAP_RANGE_STEPPED);
- nodeSetSocketAvailability(sock_from_min_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(sock_from_max_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(sock_to_min_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(sock_to_max_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(sock_steps_float,
+ nodeSetSocketAvailability(ntree, sock_from_min_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, sock_from_max_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, sock_to_min_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, sock_to_max_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree,
+ sock_steps_float,
data_type == CD_PROP_FLOAT &&
node_storage.interpolation_type == NODE_MAP_RANGE_STEPPED);
- nodeSetSocketAvailability(sock_from_min_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(sock_from_max_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(sock_to_min_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(sock_to_max_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(sock_steps_vector,
+ nodeSetSocketAvailability(ntree, sock_from_min_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, sock_from_max_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, sock_to_min_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, sock_to_max_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree,
+ sock_steps_vector,
data_type == CD_PROP_FLOAT3 &&
node_storage.interpolation_type == NODE_MAP_RANGE_STEPPED);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_math.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_math.cc
index b01936c9929..193db7355f9 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_math.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_math.cc
@@ -141,19 +141,21 @@ static void geo_node_math_label(bNodeTree *UNUSED(ntree), bNode *node, char *lab
BLI_strncpy(label, IFACE_(name), maxlen);
}
-static void geo_node_attribute_math_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_attribute_math_update(bNodeTree *ntree, bNode *node)
{
NodeAttributeMath &node_storage = *(NodeAttributeMath *)node->storage;
NodeMathOperation operation = static_cast<NodeMathOperation>(node_storage.operation);
update_attribute_input_socket_availabilities(
- *node, "A", (GeometryNodeAttributeInputMode)node_storage.input_type_a);
+ *ntree, *node, "A", (GeometryNodeAttributeInputMode)node_storage.input_type_a);
update_attribute_input_socket_availabilities(
+ *ntree,
*node,
"B",
(GeometryNodeAttributeInputMode)node_storage.input_type_b,
operation_use_input_b(operation));
update_attribute_input_socket_availabilities(
+ *ntree,
*node,
"C",
(GeometryNodeAttributeInputMode)node_storage.input_type_c,
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_mix.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_mix.cc
index 36ac6e040ee..6c7f2313633 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_mix.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_mix.cc
@@ -70,15 +70,15 @@ static void geo_node_attribute_mix_init(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = data;
}
-static void geo_node_attribute_mix_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_attribute_mix_update(bNodeTree *ntree, bNode *node)
{
NodeAttributeMix *node_storage = (NodeAttributeMix *)node->storage;
update_attribute_input_socket_availabilities(
- *node, "Factor", (GeometryNodeAttributeInputMode)node_storage->input_type_factor);
+ *ntree, *node, "Factor", (GeometryNodeAttributeInputMode)node_storage->input_type_factor);
update_attribute_input_socket_availabilities(
- *node, "A", (GeometryNodeAttributeInputMode)node_storage->input_type_a);
+ *ntree, *node, "A", (GeometryNodeAttributeInputMode)node_storage->input_type_a);
update_attribute_input_socket_availabilities(
- *node, "B", (GeometryNodeAttributeInputMode)node_storage->input_type_b);
+ *ntree, *node, "B", (GeometryNodeAttributeInputMode)node_storage->input_type_b);
}
static void do_mix_operation_float(const int blend_mode,
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_randomize.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_randomize.cc
index 71bb7eb6b79..f8d9dcdaf87 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_randomize.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_randomize.cc
@@ -57,7 +57,7 @@ static void geo_node_legacy_attribute_randomize_init(bNodeTree *UNUSED(tree), bN
node->storage = data;
}
-static void geo_node_legacy_attribute_randomize_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_legacy_attribute_randomize_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock_min_vector = (bNodeSocket *)BLI_findlink(&node->inputs, 2);
bNodeSocket *sock_max_vector = sock_min_vector->next;
@@ -68,12 +68,12 @@ static void geo_node_legacy_attribute_randomize_update(bNodeTree *UNUSED(ntree),
const NodeAttributeRandomize &storage = *(const NodeAttributeRandomize *)node->storage;
const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
- nodeSetSocketAvailability(sock_min_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(sock_max_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(sock_min_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(sock_max_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(sock_min_int, data_type == CD_PROP_INT32);
- nodeSetSocketAvailability(sock_max_int, data_type == CD_PROP_INT32);
+ nodeSetSocketAvailability(ntree, sock_min_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, sock_max_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, sock_min_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, sock_max_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, sock_min_int, data_type == CD_PROP_INT32);
+ nodeSetSocketAvailability(ntree, sock_max_int, data_type == CD_PROP_INT32);
}
template<typename T>
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_separate_xyz.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_separate_xyz.cc
index 5d3d2e241d9..bfc69780bf6 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_separate_xyz.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_separate_xyz.cc
@@ -49,11 +49,11 @@ static void geo_node_attribute_separate_xyz_init(bNodeTree *UNUSED(tree), bNode
node->storage = data;
}
-static void geo_node_attribute_separate_xyz_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_attribute_separate_xyz_update(bNodeTree *ntree, bNode *node)
{
NodeAttributeSeparateXYZ *node_storage = (NodeAttributeSeparateXYZ *)node->storage;
update_attribute_input_socket_availabilities(
- *node, "Vector", (GeometryNodeAttributeInputMode)node_storage->input_type);
+ *ntree, *node, "Vector", (GeometryNodeAttributeInputMode)node_storage->input_type);
}
static void extract_input(const int index, const Span<float3> &input, MutableSpan<float> result)
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_math.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_math.cc
index 2b28a50f4b5..e7fdd0f2eef 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_math.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_math.cc
@@ -166,19 +166,21 @@ static void geo_node_vector_math_label(bNodeTree *UNUSED(ntree),
BLI_snprintf(label, maxlen, IFACE_("Vector %s"), IFACE_(name));
}
-static void geo_node_attribute_vector_math_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_attribute_vector_math_update(bNodeTree *ntree, bNode *node)
{
const NodeAttributeVectorMath *node_storage = (NodeAttributeVectorMath *)node->storage;
const NodeVectorMathOperation operation = (const NodeVectorMathOperation)node_storage->operation;
update_attribute_input_socket_availabilities(
- *node, "A", (GeometryNodeAttributeInputMode)node_storage->input_type_a);
+ *ntree, *node, "A", (GeometryNodeAttributeInputMode)node_storage->input_type_a);
update_attribute_input_socket_availabilities(
+ *ntree,
*node,
"B",
(GeometryNodeAttributeInputMode)node_storage->input_type_b,
operation_use_input_b(operation));
update_attribute_input_socket_availabilities(
+ *ntree,
*node,
"C",
(GeometryNodeAttributeInputMode)node_storage->input_type_c,
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_rotate.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_rotate.cc
index 298ca40abc1..a6cd24ed72d 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_rotate.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_rotate.cc
@@ -70,27 +70,30 @@ static void geo_node_attribute_vector_rotate_layout(uiLayout *layout,
}
}
-static void geo_node_attribute_vector_rotate_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_attribute_vector_rotate_update(bNodeTree *ntree, bNode *node)
{
const NodeAttributeVectorRotate *node_storage = (NodeAttributeVectorRotate *)node->storage;
const GeometryNodeAttributeVectorRotateMode mode = (const GeometryNodeAttributeVectorRotateMode)
node_storage->mode;
update_attribute_input_socket_availabilities(
- *node, "Vector", (GeometryNodeAttributeInputMode)node_storage->input_type_vector);
+ *ntree, *node, "Vector", (GeometryNodeAttributeInputMode)node_storage->input_type_vector);
update_attribute_input_socket_availabilities(
- *node, "Center", (GeometryNodeAttributeInputMode)node_storage->input_type_center);
+ *ntree, *node, "Center", (GeometryNodeAttributeInputMode)node_storage->input_type_center);
update_attribute_input_socket_availabilities(
+ *ntree,
*node,
"Axis",
(GeometryNodeAttributeInputMode)node_storage->input_type_axis,
(mode == GEO_NODE_VECTOR_ROTATE_TYPE_AXIS));
update_attribute_input_socket_availabilities(
+ *ntree,
*node,
"Angle",
(GeometryNodeAttributeInputMode)node_storage->input_type_angle,
(mode != GEO_NODE_VECTOR_ROTATE_TYPE_EULER_XYZ));
update_attribute_input_socket_availabilities(
+ *ntree,
*node,
"Rotation",
(GeometryNodeAttributeInputMode)node_storage->input_type_rotation,
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_subdivide.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_subdivide.cc
index 5b6be344a1d..603547a8e69 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_subdivide.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_subdivide.cc
@@ -51,12 +51,12 @@ static void geo_node_curve_subdivide_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_curve_subdivide_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_curve_subdivide_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryPointTranslate &node_storage = *(NodeGeometryPointTranslate *)node->storage;
update_attribute_input_socket_availabilities(
- *node, "Cuts", (GeometryNodeAttributeInputMode)node_storage.input_type);
+ *ntree, *node, "Cuts", (GeometryNodeAttributeInputMode)node_storage.input_type);
}
static Array<int> get_subdivided_offsets(const Spline &spline,
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_to_points.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_to_points.cc
index 035077ad3f4..ab51258cc69 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_to_points.cc
@@ -50,7 +50,7 @@ static void geo_node_curve_to_points_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_curve_to_points_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_curve_to_points_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryCurveToPoints &node_storage = *(NodeGeometryCurveToPoints *)node->storage;
const GeometryNodeCurveResampleMode mode = (GeometryNodeCurveResampleMode)node_storage.mode;
@@ -58,8 +58,8 @@ static void geo_node_curve_to_points_update(bNodeTree *UNUSED(ntree), bNode *nod
bNodeSocket *count_socket = ((bNodeSocket *)node->inputs.first)->next;
bNodeSocket *length_socket = count_socket->next;
- nodeSetSocketAvailability(count_socket, mode == GEO_NODE_CURVE_RESAMPLE_COUNT);
- nodeSetSocketAvailability(length_socket, mode == GEO_NODE_CURVE_RESAMPLE_LENGTH);
+ nodeSetSocketAvailability(ntree, count_socket, mode == GEO_NODE_CURVE_RESAMPLE_COUNT);
+ nodeSetSocketAvailability(ntree, length_socket, mode == GEO_NODE_CURVE_RESAMPLE_LENGTH);
}
/**
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_distribute.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_distribute.cc
index 73428c88235..4e13a490d89 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_distribute.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_distribute.cc
@@ -61,11 +61,12 @@ static void geo_node_point_distribute_layout(uiLayout *layout,
uiItemR(layout, ptr, "distribute_method", 0, "", ICON_NONE);
}
-static void node_point_distribute_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_point_distribute_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock_min_dist = (bNodeSocket *)BLI_findlink(&node->inputs, 1);
- nodeSetSocketAvailability(sock_min_dist, ELEM(node->custom1, GEO_NODE_POINT_DISTRIBUTE_POISSON));
+ nodeSetSocketAvailability(
+ ntree, sock_min_dist, ELEM(node->custom1, GEO_NODE_POINT_DISTRIBUTE_POISSON));
}
/**
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_instance.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_instance.cc
index 27875ce457f..713971941ea 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_instance.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_instance.cc
@@ -53,7 +53,7 @@ static void geo_node_point_instance_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_point_instance_update(bNodeTree *UNUSED(tree), bNode *node)
+static void geo_node_point_instance_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *object_socket = (bNodeSocket *)BLI_findlink(&node->inputs, 1);
bNodeSocket *collection_socket = object_socket->next;
@@ -65,12 +65,15 @@ static void geo_node_point_instance_update(bNodeTree *UNUSED(tree), bNode *node)
const bool use_whole_collection = (node_storage->flag &
GEO_NODE_POINT_INSTANCE_WHOLE_COLLECTION) != 0;
- nodeSetSocketAvailability(object_socket, type == GEO_NODE_POINT_INSTANCE_TYPE_OBJECT);
- nodeSetSocketAvailability(collection_socket, type == GEO_NODE_POINT_INSTANCE_TYPE_COLLECTION);
- nodeSetSocketAvailability(instance_geometry_socket,
- type == GEO_NODE_POINT_INSTANCE_TYPE_GEOMETRY);
+ nodeSetSocketAvailability(ntree, object_socket, type == GEO_NODE_POINT_INSTANCE_TYPE_OBJECT);
nodeSetSocketAvailability(
- seed_socket, type == GEO_NODE_POINT_INSTANCE_TYPE_COLLECTION && !use_whole_collection);
+ ntree, collection_socket, type == GEO_NODE_POINT_INSTANCE_TYPE_COLLECTION);
+ nodeSetSocketAvailability(
+ ntree, instance_geometry_socket, type == GEO_NODE_POINT_INSTANCE_TYPE_GEOMETRY);
+ nodeSetSocketAvailability(ntree,
+ seed_socket,
+ type == GEO_NODE_POINT_INSTANCE_TYPE_COLLECTION &&
+ !use_whole_collection);
}
static Vector<InstanceReference> get_instance_references__object(GeoNodeExecParams &params)
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_rotate.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_rotate.cc
index 977099d47db..ab1d68bfe4f 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_rotate.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_rotate.cc
@@ -71,20 +71,23 @@ static void geo_node_point_rotate_init(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = node_storage;
}
-static void geo_node_point_rotate_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_point_rotate_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryRotatePoints *node_storage = (NodeGeometryRotatePoints *)node->storage;
update_attribute_input_socket_availabilities(
+ *ntree,
*node,
"Axis",
(GeometryNodeAttributeInputMode)node_storage->input_type_axis,
node_storage->type == GEO_NODE_POINT_ROTATE_TYPE_AXIS_ANGLE);
update_attribute_input_socket_availabilities(
+ *ntree,
*node,
"Angle",
(GeometryNodeAttributeInputMode)node_storage->input_type_angle,
node_storage->type == GEO_NODE_POINT_ROTATE_TYPE_AXIS_ANGLE);
update_attribute_input_socket_availabilities(
+ *ntree,
*node,
"Rotation",
(GeometryNodeAttributeInputMode)node_storage->input_type_rotation,
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_scale.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_scale.cc
index 0869c4a6a09..8d6345ce6b1 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_scale.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_scale.cc
@@ -50,12 +50,12 @@ static void geo_node_point_scale_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_point_scale_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_point_scale_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryPointScale &node_storage = *(NodeGeometryPointScale *)node->storage;
update_attribute_input_socket_availabilities(
- *node, "Factor", (GeometryNodeAttributeInputMode)node_storage.input_type);
+ *ntree, *node, "Factor", (GeometryNodeAttributeInputMode)node_storage.input_type);
}
static void execute_on_component(GeoNodeExecParams params, GeometryComponent &component)
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc
index 3c67c3f3985..3b2959beb86 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc
@@ -81,12 +81,12 @@ static void geo_node_point_translate_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_point_translate_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_point_translate_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryPointTranslate &node_storage = *(NodeGeometryPointTranslate *)node->storage;
update_attribute_input_socket_availabilities(
- *node, "Translation", (GeometryNodeAttributeInputMode)node_storage.input_type);
+ *ntree, *node, "Translation", (GeometryNodeAttributeInputMode)node_storage.input_type);
}
} // namespace blender::nodes
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_points_to_volume.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_points_to_volume.cc
index 5ad7f187c18..d465a9ab1a8 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_points_to_volume.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_points_to_volume.cc
@@ -65,19 +65,22 @@ static void geo_node_points_to_volume_init(bNodeTree *UNUSED(ntree), bNode *node
STRNCPY(radius_attribute_socket_value->value, "radius");
}
-static void geo_node_points_to_volume_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_points_to_volume_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryPointsToVolume *data = (NodeGeometryPointsToVolume *)node->storage;
bNodeSocket *voxel_size_socket = nodeFindSocket(node, SOCK_IN, "Voxel Size");
bNodeSocket *voxel_amount_socket = nodeFindSocket(node, SOCK_IN, "Voxel Amount");
- nodeSetSocketAvailability(voxel_amount_socket,
+ nodeSetSocketAvailability(ntree,
+ voxel_amount_socket,
data->resolution_mode ==
GEO_NODE_POINTS_TO_VOLUME_RESOLUTION_MODE_AMOUNT);
- nodeSetSocketAvailability(
- voxel_size_socket, data->resolution_mode == GEO_NODE_POINTS_TO_VOLUME_RESOLUTION_MODE_SIZE);
+ nodeSetSocketAvailability(ntree,
+ voxel_size_socket,
+ data->resolution_mode ==
+ GEO_NODE_POINTS_TO_VOLUME_RESOLUTION_MODE_SIZE);
update_attribute_input_socket_availabilities(
- *node, "Radius", (GeometryNodeAttributeInputMode)data->input_type_radius);
+ *ntree, *node, "Radius", (GeometryNodeAttributeInputMode)data->input_type_radius);
}
#ifdef WITH_OPENVDB
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_raycast.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_raycast.cc
index a3e1e4e60c6..5aa683ca232 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_raycast.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_raycast.cc
@@ -65,15 +65,19 @@ static void geo_node_raycast_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_raycast_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_raycast_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryRaycast *node_storage = (NodeGeometryRaycast *)node->storage;
update_attribute_input_socket_availabilities(
+ *ntree,
*node,
"Ray Direction",
(GeometryNodeAttributeInputMode)node_storage->input_type_ray_direction);
update_attribute_input_socket_availabilities(
- *node, "Ray Length", (GeometryNodeAttributeInputMode)node_storage->input_type_ray_length);
+ *ntree,
+ *node,
+ "Ray Length",
+ (GeometryNodeAttributeInputMode)node_storage->input_type_ray_length);
}
static void raycast_to_mesh(const Mesh &mesh,
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_volume_to_mesh.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_volume_to_mesh.cc
index 39af5bf1fd2..6a52b943967 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_volume_to_mesh.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_volume_to_mesh.cc
@@ -68,15 +68,17 @@ static void geo_node_volume_to_mesh_init(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = data;
}
-static void geo_node_volume_to_mesh_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_volume_to_mesh_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryVolumeToMesh *data = (NodeGeometryVolumeToMesh *)node->storage;
bNodeSocket *voxel_size_socket = nodeFindSocket(node, SOCK_IN, "Voxel Size");
bNodeSocket *voxel_amount_socket = nodeFindSocket(node, SOCK_IN, "Voxel Amount");
- nodeSetSocketAvailability(voxel_amount_socket,
+ nodeSetSocketAvailability(ntree,
+ voxel_amount_socket,
data->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT);
- nodeSetSocketAvailability(voxel_size_socket,
+ nodeSetSocketAvailability(ntree,
+ voxel_size_socket,
data->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc
index 5cc8f1476f8..19deb761948 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc
@@ -60,7 +60,7 @@ static void geo_node_attribute_capture_init(bNodeTree *UNUSED(tree), bNode *node
node->storage = data;
}
-static void geo_node_attribute_capture_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_attribute_capture_update(bNodeTree *ntree, bNode *node)
{
const NodeGeometryAttributeCapture &storage = *(const NodeGeometryAttributeCapture *)
node->storage;
@@ -73,11 +73,11 @@ static void geo_node_attribute_capture_update(bNodeTree *UNUSED(ntree), bNode *n
bNodeSocket *socket_value_boolean = socket_value_color4f->next;
bNodeSocket *socket_value_int32 = socket_value_boolean->next;
- nodeSetSocketAvailability(socket_value_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(socket_value_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(socket_value_color4f, data_type == CD_PROP_COLOR);
- nodeSetSocketAvailability(socket_value_boolean, data_type == CD_PROP_BOOL);
- nodeSetSocketAvailability(socket_value_int32, data_type == CD_PROP_INT32);
+ nodeSetSocketAvailability(ntree, socket_value_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, socket_value_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, socket_value_color4f, data_type == CD_PROP_COLOR);
+ nodeSetSocketAvailability(ntree, socket_value_boolean, data_type == CD_PROP_BOOL);
+ nodeSetSocketAvailability(ntree, socket_value_int32, data_type == CD_PROP_INT32);
bNodeSocket *out_socket_value_geometry = (bNodeSocket *)node->outputs.first;
bNodeSocket *out_socket_value_vector = out_socket_value_geometry->next;
@@ -86,11 +86,11 @@ static void geo_node_attribute_capture_update(bNodeTree *UNUSED(ntree), bNode *n
bNodeSocket *out_socket_value_boolean = out_socket_value_color4f->next;
bNodeSocket *out_socket_value_int32 = out_socket_value_boolean->next;
- nodeSetSocketAvailability(out_socket_value_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(out_socket_value_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(out_socket_value_color4f, data_type == CD_PROP_COLOR);
- nodeSetSocketAvailability(out_socket_value_boolean, data_type == CD_PROP_BOOL);
- nodeSetSocketAvailability(out_socket_value_int32, data_type == CD_PROP_INT32);
+ nodeSetSocketAvailability(ntree, out_socket_value_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, out_socket_value_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, out_socket_value_color4f, data_type == CD_PROP_COLOR);
+ nodeSetSocketAvailability(ntree, out_socket_value_boolean, data_type == CD_PROP_BOOL);
+ nodeSetSocketAvailability(ntree, out_socket_value_int32, data_type == CD_PROP_INT32);
}
static void try_capture_field_on_geometry(GeometryComponent &component,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc
index 155bd8c8c28..d9513332078 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc
@@ -65,7 +65,7 @@ static void geo_node_attribute_statistic_init(bNodeTree *UNUSED(tree), bNode *no
node->custom2 = ATTR_DOMAIN_POINT;
}
-static void geo_node_attribute_statistic_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_attribute_statistic_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *socket_geo = (bNodeSocket *)node->inputs.first;
bNodeSocket *socket_float_attr = socket_geo->next;
@@ -91,25 +91,25 @@ static void geo_node_attribute_statistic_update(bNodeTree *UNUSED(ntree), bNode
const CustomDataType data_type = static_cast<CustomDataType>(node->custom1);
- nodeSetSocketAvailability(socket_float_attr, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(socket_float_mean, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(socket_float_median, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(socket_float_sum, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(socket_float_min, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(socket_float_max, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(socket_float_range, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(socket_float_std, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(socket_float_variance, data_type == CD_PROP_FLOAT);
-
- nodeSetSocketAvailability(socket_float3_attr, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(socket_vector_mean, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(socket_vector_median, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(socket_vector_sum, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(socket_vector_min, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(socket_vector_max, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(socket_vector_range, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(socket_vector_std, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(socket_vector_variance, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, socket_float_attr, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, socket_float_mean, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, socket_float_median, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, socket_float_sum, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, socket_float_min, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, socket_float_max, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, socket_float_range, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, socket_float_std, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, socket_float_variance, data_type == CD_PROP_FLOAT);
+
+ nodeSetSocketAvailability(ntree, socket_float3_attr, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, socket_vector_mean, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, socket_vector_median, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, socket_vector_sum, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, socket_vector_min, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, socket_vector_max, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, socket_vector_range, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, socket_vector_std, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, socket_vector_variance, data_type == CD_PROP_FLOAT3);
}
template<typename T> static T compute_sum(const Span<T> data)
diff --git a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
index 516f07b7ad3..dba051fe13d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
@@ -41,7 +41,7 @@ static void geo_node_boolean_layout(uiLayout *layout, bContext *UNUSED(C), Point
uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
}
-static void geo_node_boolean_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_boolean_update(bNodeTree *ntree, bNode *node)
{
GeometryNodeBooleanOperation operation = (GeometryNodeBooleanOperation)node->custom1;
@@ -51,13 +51,13 @@ static void geo_node_boolean_update(bNodeTree *UNUSED(ntree), bNode *node)
switch (operation) {
case GEO_NODE_BOOLEAN_INTERSECT:
case GEO_NODE_BOOLEAN_UNION:
- nodeSetSocketAvailability(geometry_1_socket, false);
- nodeSetSocketAvailability(geometry_2_socket, true);
+ nodeSetSocketAvailability(ntree, geometry_1_socket, false);
+ nodeSetSocketAvailability(ntree, geometry_2_socket, true);
node_sock_label(geometry_2_socket, N_("Mesh"));
break;
case GEO_NODE_BOOLEAN_DIFFERENCE:
- nodeSetSocketAvailability(geometry_1_socket, true);
- nodeSetSocketAvailability(geometry_2_socket, true);
+ nodeSetSocketAvailability(ntree, geometry_1_socket, true);
+ nodeSetSocketAvailability(ntree, geometry_2_socket, true);
node_sock_label(geometry_2_socket, N_("Mesh 2"));
break;
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
index f53557035bd..a320f35c539 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
@@ -76,14 +76,14 @@ struct FilletData {
Array<int> counts;
};
-static void geo_node_curve_fillet_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_curve_fillet_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryCurveFillet &node_storage = *(NodeGeometryCurveFillet *)node->storage;
const GeometryNodeCurveFilletMode mode = (GeometryNodeCurveFilletMode)node_storage.mode;
bNodeSocket *poly_socket = ((bNodeSocket *)node->inputs.first)->next;
- nodeSetSocketAvailability(poly_socket, mode == GEO_NODE_CURVE_FILLET_POLY);
+ nodeSetSocketAvailability(ntree, poly_socket, mode == GEO_NODE_CURVE_FILLET_POLY);
}
/* Function to get the center of a fillet. */
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
index ffede480c75..5d8beb9c9d8 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
@@ -73,7 +73,7 @@ static void geo_node_curve_primitive_circle_init(bNodeTree *UNUSED(tree), bNode
node->storage = data;
}
-static void geo_node_curve_primitive_circle_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_curve_primitive_circle_update(bNodeTree *ntree, bNode *node)
{
const NodeGeometryCurvePrimitiveCircle *node_storage = (NodeGeometryCurvePrimitiveCircle *)
node->storage;
@@ -87,11 +87,16 @@ static void geo_node_curve_primitive_circle_update(bNodeTree *UNUSED(ntree), bNo
bNodeSocket *center_socket = ((bNodeSocket *)node->outputs.first)->next;
- nodeSetSocketAvailability(start_socket, mode == GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_POINTS);
- nodeSetSocketAvailability(middle_socket, mode == GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_POINTS);
- nodeSetSocketAvailability(end_socket, mode == GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_POINTS);
- nodeSetSocketAvailability(center_socket, mode == GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_POINTS);
- nodeSetSocketAvailability(radius_socket, mode == GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_RADIUS);
+ nodeSetSocketAvailability(
+ ntree, start_socket, mode == GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_POINTS);
+ nodeSetSocketAvailability(
+ ntree, middle_socket, mode == GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_POINTS);
+ nodeSetSocketAvailability(
+ ntree, end_socket, mode == GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_POINTS);
+ nodeSetSocketAvailability(
+ ntree, center_socket, mode == GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_POINTS);
+ nodeSetSocketAvailability(
+ ntree, radius_socket, mode == GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_RADIUS);
}
static bool colinear_f3_f3_f3(const float3 p1, const float3 p2, const float3 p3)
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
index 37a5989d3f1..238fc77e1cc 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
@@ -59,7 +59,7 @@ static void geo_node_curve_primitive_line_init(bNodeTree *UNUSED(tree), bNode *n
node->storage = data;
}
-static void geo_node_curve_primitive_line_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_curve_primitive_line_update(bNodeTree *ntree, bNode *node)
{
const NodeGeometryCurvePrimitiveLine *node_storage = (NodeGeometryCurvePrimitiveLine *)
node->storage;
@@ -70,10 +70,11 @@ static void geo_node_curve_primitive_line_update(bNodeTree *UNUSED(ntree), bNode
bNodeSocket *direction_socket = p2_socket->next;
bNodeSocket *length_socket = direction_socket->next;
- nodeSetSocketAvailability(p2_socket, mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_POINTS);
- nodeSetSocketAvailability(direction_socket,
- mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_DIRECTION);
- nodeSetSocketAvailability(length_socket, mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_DIRECTION);
+ nodeSetSocketAvailability(ntree, p2_socket, mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_POINTS);
+ nodeSetSocketAvailability(
+ ntree, direction_socket, mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_DIRECTION);
+ nodeSetSocketAvailability(
+ ntree, length_socket, mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_DIRECTION);
}
static std::unique_ptr<CurveEval> create_point_line_curve(const float3 start, const float3 end)
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
index e00a502bf32..114ae441d99 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
@@ -92,7 +92,7 @@ static void geo_node_curve_primitive_quadrilateral_init(bNodeTree *UNUSED(tree),
node->storage = data;
}
-static void geo_node_curve_primitive_quadrilateral_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_curve_primitive_quadrilateral_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryCurvePrimitiveQuad &node_storage = *(NodeGeometryCurvePrimitiveQuad *)node->storage;
GeometryNodeCurvePrimitiveQuadMode mode = static_cast<GeometryNodeCurvePrimitiveQuadMode>(
@@ -111,34 +111,34 @@ static void geo_node_curve_primitive_quadrilateral_update(bNodeTree *UNUSED(ntre
bNodeSocket *p4 = p3->next;
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
- nodeSetSocketAvailability(sock, false);
+ nodeSetSocketAvailability(ntree, sock, false);
}
if (mode == GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_RECTANGLE) {
- nodeSetSocketAvailability(width, true);
- nodeSetSocketAvailability(height, true);
+ nodeSetSocketAvailability(ntree, width, true);
+ nodeSetSocketAvailability(ntree, height, true);
}
else if (mode == GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_PARALLELOGRAM) {
- nodeSetSocketAvailability(width, true);
- nodeSetSocketAvailability(height, true);
- nodeSetSocketAvailability(offset, true);
+ nodeSetSocketAvailability(ntree, width, true);
+ nodeSetSocketAvailability(ntree, height, true);
+ nodeSetSocketAvailability(ntree, offset, true);
}
else if (mode == GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_TRAPEZOID) {
- nodeSetSocketAvailability(bottom, true);
- nodeSetSocketAvailability(top, true);
- nodeSetSocketAvailability(offset, true);
- nodeSetSocketAvailability(height, true);
+ nodeSetSocketAvailability(ntree, bottom, true);
+ nodeSetSocketAvailability(ntree, top, true);
+ nodeSetSocketAvailability(ntree, offset, true);
+ nodeSetSocketAvailability(ntree, height, true);
}
else if (mode == GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_KITE) {
- nodeSetSocketAvailability(width, true);
- nodeSetSocketAvailability(bottom_height, true);
- nodeSetSocketAvailability(top_height, true);
+ nodeSetSocketAvailability(ntree, width, true);
+ nodeSetSocketAvailability(ntree, bottom_height, true);
+ nodeSetSocketAvailability(ntree, top_height, true);
}
else if (mode == GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_POINTS) {
- nodeSetSocketAvailability(p1, true);
- nodeSetSocketAvailability(p2, true);
- nodeSetSocketAvailability(p3, true);
- nodeSetSocketAvailability(p4, true);
+ nodeSetSocketAvailability(ntree, p1, true);
+ nodeSetSocketAvailability(ntree, p2, true);
+ nodeSetSocketAvailability(ntree, p3, true);
+ nodeSetSocketAvailability(ntree, p4, true);
}
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
index a5d5ab756bd..f72978bae50 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
@@ -55,7 +55,7 @@ static void geo_node_curve_resample_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_curve_resample_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_curve_resample_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryCurveResample &node_storage = *(NodeGeometryCurveResample *)node->storage;
const GeometryNodeCurveResampleMode mode = (GeometryNodeCurveResampleMode)node_storage.mode;
@@ -63,8 +63,8 @@ static void geo_node_curve_resample_update(bNodeTree *UNUSED(ntree), bNode *node
bNodeSocket *count_socket = ((bNodeSocket *)node->inputs.first)->next->next;
bNodeSocket *length_socket = count_socket->next;
- nodeSetSocketAvailability(count_socket, mode == GEO_NODE_CURVE_RESAMPLE_COUNT);
- nodeSetSocketAvailability(length_socket, mode == GEO_NODE_CURVE_RESAMPLE_LENGTH);
+ nodeSetSocketAvailability(ntree, count_socket, mode == GEO_NODE_CURVE_RESAMPLE_COUNT);
+ nodeSetSocketAvailability(ntree, length_socket, mode == GEO_NODE_CURVE_RESAMPLE_LENGTH);
}
struct SampleModeParam {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_sample.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_sample.cc
index 31b38c0dce7..8f42aacab43 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_sample.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_sample.cc
@@ -51,7 +51,7 @@ static void geo_node_curve_sample_type_init(bNodeTree *UNUSED(tree), bNode *node
node->storage = data;
}
-static void geo_node_curve_sample_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_curve_sample_update(bNodeTree *ntree, bNode *node)
{
const NodeGeometryCurveSample &node_storage = *(NodeGeometryCurveSample *)node->storage;
const GeometryNodeCurveSampleMode mode = (GeometryNodeCurveSampleMode)node_storage.mode;
@@ -59,8 +59,8 @@ static void geo_node_curve_sample_update(bNodeTree *UNUSED(ntree), bNode *node)
bNodeSocket *factor = ((bNodeSocket *)node->inputs.first)->next;
bNodeSocket *length = factor->next;
- nodeSetSocketAvailability(factor, mode == GEO_NODE_CURVE_SAMPLE_FACTOR);
- nodeSetSocketAvailability(length, mode == GEO_NODE_CURVE_SAMPLE_LENGTH);
+ nodeSetSocketAvailability(ntree, factor, mode == GEO_NODE_CURVE_SAMPLE_FACTOR);
+ nodeSetSocketAvailability(ntree, length, mode == GEO_NODE_CURVE_SAMPLE_LENGTH);
}
template<typename T> static T sample_with_lookup(const Spline::LookupResult lookup, Span<T> data)
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
index 060dadcb93d..b9f129a5f75 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
@@ -53,7 +53,7 @@ static void geo_node_curve_to_points_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_curve_to_points_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_curve_to_points_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryCurveToPoints &node_storage = *(NodeGeometryCurveToPoints *)node->storage;
const GeometryNodeCurveResampleMode mode = (GeometryNodeCurveResampleMode)node_storage.mode;
@@ -61,8 +61,8 @@ static void geo_node_curve_to_points_update(bNodeTree *UNUSED(ntree), bNode *nod
bNodeSocket *count_socket = ((bNodeSocket *)node->inputs.first)->next;
bNodeSocket *length_socket = count_socket->next;
- nodeSetSocketAvailability(count_socket, mode == GEO_NODE_CURVE_RESAMPLE_COUNT);
- nodeSetSocketAvailability(length_socket, mode == GEO_NODE_CURVE_RESAMPLE_LENGTH);
+ nodeSetSocketAvailability(ntree, count_socket, mode == GEO_NODE_CURVE_RESAMPLE_COUNT);
+ nodeSetSocketAvailability(ntree, length_socket, mode == GEO_NODE_CURVE_RESAMPLE_LENGTH);
}
static Array<int> calculate_spline_point_offsets(GeoNodeExecParams &params,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
index 7a04191c319..b281876d314 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
@@ -62,7 +62,7 @@ static void geo_node_curve_trim_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_curve_trim_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_curve_trim_update(bNodeTree *ntree, bNode *node)
{
const NodeGeometryCurveTrim &node_storage = *(NodeGeometryCurveTrim *)node->storage;
const GeometryNodeCurveSampleMode mode = (GeometryNodeCurveSampleMode)node_storage.mode;
@@ -72,10 +72,10 @@ static void geo_node_curve_trim_update(bNodeTree *UNUSED(ntree), bNode *node)
bNodeSocket *start_len = end_fac->next;
bNodeSocket *end_len = start_len->next;
- nodeSetSocketAvailability(start_fac, mode == GEO_NODE_CURVE_SAMPLE_FACTOR);
- nodeSetSocketAvailability(end_fac, mode == GEO_NODE_CURVE_SAMPLE_FACTOR);
- nodeSetSocketAvailability(start_len, mode == GEO_NODE_CURVE_SAMPLE_LENGTH);
- nodeSetSocketAvailability(end_len, mode == GEO_NODE_CURVE_SAMPLE_LENGTH);
+ nodeSetSocketAvailability(ntree, start_fac, mode == GEO_NODE_CURVE_SAMPLE_FACTOR);
+ nodeSetSocketAvailability(ntree, end_fac, mode == GEO_NODE_CURVE_SAMPLE_FACTOR);
+ nodeSetSocketAvailability(ntree, start_len, mode == GEO_NODE_CURVE_SAMPLE_LENGTH);
+ nodeSetSocketAvailability(ntree, end_len, mode == GEO_NODE_CURVE_SAMPLE_LENGTH);
}
struct TrimLocation {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
index cdde6d510a3..b2c76b76590 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
@@ -67,19 +67,21 @@ static void geo_node_point_distribute_points_on_faces_layout(uiLayout *layout,
uiItemR(layout, ptr, "distribute_method", 0, "", ICON_NONE);
}
-static void node_point_distribute_points_on_faces_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_point_distribute_points_on_faces_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock_distance_min = (bNodeSocket *)BLI_findlink(&node->inputs, 2);
bNodeSocket *sock_density_max = (bNodeSocket *)sock_distance_min->next;
bNodeSocket *sock_density = sock_density_max->next;
bNodeSocket *sock_density_factor = sock_density->next;
- nodeSetSocketAvailability(sock_distance_min,
+ nodeSetSocketAvailability(ntree,
+ sock_distance_min,
node->custom1 == GEO_NODE_POINT_DISTRIBUTE_POINTS_ON_FACES_POISSON);
- nodeSetSocketAvailability(sock_density_max,
- node->custom1 == GEO_NODE_POINT_DISTRIBUTE_POINTS_ON_FACES_POISSON);
- nodeSetSocketAvailability(sock_density,
- node->custom1 == GEO_NODE_POINT_DISTRIBUTE_POINTS_ON_FACES_RANDOM);
- nodeSetSocketAvailability(sock_density_factor,
+ nodeSetSocketAvailability(
+ ntree, sock_density_max, node->custom1 == GEO_NODE_POINT_DISTRIBUTE_POINTS_ON_FACES_POISSON);
+ nodeSetSocketAvailability(
+ ntree, sock_density, node->custom1 == GEO_NODE_POINT_DISTRIBUTE_POINTS_ON_FACES_RANDOM);
+ nodeSetSocketAvailability(ntree,
+ sock_density_factor,
node->custom1 == GEO_NODE_POINT_DISTRIBUTE_POINTS_ON_FACES_POISSON);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
index 01378431ca6..fc93f6e72b5 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
@@ -76,7 +76,7 @@ static void geo_node_mesh_primitive_cone_init(bNodeTree *UNUSED(ntree), bNode *n
node->storage = node_storage;
}
-static void geo_node_mesh_primitive_cone_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_mesh_primitive_cone_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *vertices_socket = (bNodeSocket *)node->inputs.first;
bNodeSocket *rings_socket = vertices_socket->next;
@@ -86,7 +86,7 @@ static void geo_node_mesh_primitive_cone_update(bNodeTree *UNUSED(ntree), bNode
const GeometryNodeMeshCircleFillType fill_type =
static_cast<const GeometryNodeMeshCircleFillType>(storage.fill_type);
const bool has_fill = fill_type != GEO_NODE_MESH_CIRCLE_FILL_NONE;
- nodeSetSocketAvailability(fill_subdiv_socket, has_fill);
+ nodeSetSocketAvailability(ntree, fill_subdiv_socket, has_fill);
}
static void geo_node_mesh_primitive_cone_layout(uiLayout *layout,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
index 49fcb063a91..a2ac46190b3 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
@@ -79,7 +79,7 @@ static void geo_node_mesh_primitive_cylinder_init(bNodeTree *UNUSED(ntree), bNod
node->storage = node_storage;
}
-static void geo_node_mesh_primitive_cylinder_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_mesh_primitive_cylinder_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *vertices_socket = (bNodeSocket *)node->inputs.first;
bNodeSocket *rings_socket = vertices_socket->next;
@@ -89,7 +89,7 @@ static void geo_node_mesh_primitive_cylinder_update(bNodeTree *UNUSED(ntree), bN
const GeometryNodeMeshCircleFillType fill_type =
static_cast<const GeometryNodeMeshCircleFillType>(storage.fill_type);
const bool has_fill = fill_type != GEO_NODE_MESH_CIRCLE_FILL_NONE;
- nodeSetSocketAvailability(fill_subdiv_socket, has_fill);
+ nodeSetSocketAvailability(ntree, fill_subdiv_socket, has_fill);
}
static void geo_node_mesh_primitive_cylinder_exec(GeoNodeExecParams params)
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
index df4efb2427c..1a92be1c05d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
@@ -74,7 +74,7 @@ static void geo_node_mesh_primitive_line_init(bNodeTree *UNUSED(ntree), bNode *n
node->storage = node_storage;
}
-static void geo_node_mesh_primitive_line_update(bNodeTree *UNUSED(tree), bNode *node)
+static void geo_node_mesh_primitive_line_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *count_socket = (bNodeSocket *)node->inputs.first;
bNodeSocket *resolution_socket = count_socket->next;
@@ -90,10 +90,12 @@ static void geo_node_mesh_primitive_line_update(bNodeTree *UNUSED(tree), bNode *
(mode == GEO_NODE_MESH_LINE_MODE_END_POINTS) ? N_("End Location") :
N_("Offset"));
- nodeSetSocketAvailability(resolution_socket,
+ nodeSetSocketAvailability(ntree,
+ resolution_socket,
mode == GEO_NODE_MESH_LINE_MODE_END_POINTS &&
count_mode == GEO_NODE_MESH_LINE_COUNT_RESOLUTION);
- nodeSetSocketAvailability(count_socket,
+ nodeSetSocketAvailability(ntree,
+ count_socket,
mode == GEO_NODE_MESH_LINE_MODE_OFFSET ||
count_mode == GEO_NODE_MESH_LINE_COUNT_TOTAL);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc b/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
index cf2518cbd01..31c16cb95e0 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
@@ -61,16 +61,19 @@ static void geo_node_points_to_volume_init(bNodeTree *UNUSED(ntree), bNode *node
node->storage = data;
}
-static void geo_node_points_to_volume_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_points_to_volume_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryPointsToVolume *data = (NodeGeometryPointsToVolume *)node->storage;
bNodeSocket *voxel_size_socket = nodeFindSocket(node, SOCK_IN, "Voxel Size");
bNodeSocket *voxel_amount_socket = nodeFindSocket(node, SOCK_IN, "Voxel Amount");
- nodeSetSocketAvailability(voxel_amount_socket,
+ nodeSetSocketAvailability(ntree,
+ voxel_amount_socket,
data->resolution_mode ==
GEO_NODE_POINTS_TO_VOLUME_RESOLUTION_MODE_AMOUNT);
- nodeSetSocketAvailability(
- voxel_size_socket, data->resolution_mode == GEO_NODE_POINTS_TO_VOLUME_RESOLUTION_MODE_SIZE);
+ nodeSetSocketAvailability(ntree,
+ voxel_size_socket,
+ data->resolution_mode ==
+ GEO_NODE_POINTS_TO_VOLUME_RESOLUTION_MODE_SIZE);
}
#ifdef WITH_OPENVDB
diff --git a/source/blender/nodes/geometry/nodes/node_geo_raycast.cc b/source/blender/nodes/geometry/nodes/node_geo_raycast.cc
index 34946b1115c..d422bf5a00a 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_raycast.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_raycast.cc
@@ -78,7 +78,7 @@ static void geo_node_raycast_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_raycast_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_raycast_update(bNodeTree *ntree, bNode *node)
{
const NodeGeometryRaycast &data = *(const NodeGeometryRaycast *)node->storage;
const CustomDataType data_type = static_cast<CustomDataType>(data.data_type);
@@ -89,11 +89,11 @@ static void geo_node_raycast_update(bNodeTree *UNUSED(ntree), bNode *node)
bNodeSocket *socket_boolean = socket_color4f->next;
bNodeSocket *socket_int32 = socket_boolean->next;
- nodeSetSocketAvailability(socket_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(socket_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(socket_color4f, data_type == CD_PROP_COLOR);
- nodeSetSocketAvailability(socket_boolean, data_type == CD_PROP_BOOL);
- nodeSetSocketAvailability(socket_int32, data_type == CD_PROP_INT32);
+ nodeSetSocketAvailability(ntree, socket_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, socket_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, socket_color4f, data_type == CD_PROP_COLOR);
+ nodeSetSocketAvailability(ntree, socket_boolean, data_type == CD_PROP_BOOL);
+ nodeSetSocketAvailability(ntree, socket_int32, data_type == CD_PROP_INT32);
bNodeSocket *out_socket_vector = (bNodeSocket *)BLI_findlink(&node->outputs, 4);
bNodeSocket *out_socket_float = out_socket_vector->next;
@@ -101,11 +101,11 @@ static void geo_node_raycast_update(bNodeTree *UNUSED(ntree), bNode *node)
bNodeSocket *out_socket_boolean = out_socket_color4f->next;
bNodeSocket *out_socket_int32 = out_socket_boolean->next;
- nodeSetSocketAvailability(out_socket_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(out_socket_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(out_socket_color4f, data_type == CD_PROP_COLOR);
- nodeSetSocketAvailability(out_socket_boolean, data_type == CD_PROP_BOOL);
- nodeSetSocketAvailability(out_socket_int32, data_type == CD_PROP_INT32);
+ nodeSetSocketAvailability(ntree, out_socket_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, out_socket_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, out_socket_color4f, data_type == CD_PROP_COLOR);
+ nodeSetSocketAvailability(ntree, out_socket_boolean, data_type == CD_PROP_BOOL);
+ nodeSetSocketAvailability(ntree, out_socket_int32, data_type == CD_PROP_INT32);
}
static eAttributeMapMode get_map_mode(GeometryNodeRaycastMapMode map_mode)
diff --git a/source/blender/nodes/geometry/nodes/node_geo_string_to_curves.cc b/source/blender/nodes/geometry/nodes/node_geo_string_to_curves.cc
index 95e94a22d81..9e3ff10a3c5 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_string_to_curves.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_string_to_curves.cc
@@ -91,17 +91,19 @@ static void geo_node_string_to_curves_init(bNodeTree *UNUSED(ntree), bNode *node
node->id = (ID *)BKE_vfont_builtin_get();
}
-static void geo_node_string_to_curves_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_string_to_curves_update(bNodeTree *ntree, bNode *node)
{
const NodeGeometryStringToCurves *storage = (const NodeGeometryStringToCurves *)node->storage;
const GeometryNodeStringToCurvesOverflowMode overflow = (GeometryNodeStringToCurvesOverflowMode)
storage->overflow;
bNodeSocket *socket_remainder = ((bNodeSocket *)node->outputs.first)->next;
- nodeSetSocketAvailability(socket_remainder, overflow == GEO_NODE_STRING_TO_CURVES_MODE_TRUNCATE);
+ nodeSetSocketAvailability(
+ ntree, socket_remainder, overflow == GEO_NODE_STRING_TO_CURVES_MODE_TRUNCATE);
bNodeSocket *height_socket = (bNodeSocket *)node->inputs.last;
bNodeSocket *width_socket = height_socket->prev;
- nodeSetSocketAvailability(height_socket, overflow != GEO_NODE_STRING_TO_CURVES_MODE_OVERFLOW);
+ nodeSetSocketAvailability(
+ ntree, height_socket, overflow != GEO_NODE_STRING_TO_CURVES_MODE_OVERFLOW);
node_sock_label(width_socket,
overflow == GEO_NODE_STRING_TO_CURVES_MODE_OVERFLOW ? N_("Max Width") :
N_("Text Box Width"));
diff --git a/source/blender/nodes/geometry/nodes/node_geo_switch.cc b/source/blender/nodes/geometry/nodes/node_geo_switch.cc
index 7e07a552650..8d6f53ae375 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_switch.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_switch.cc
@@ -95,7 +95,7 @@ static void geo_node_switch_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_switch_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_switch_update(bNodeTree *ntree, bNode *node)
{
NodeSwitch *node_storage = (NodeSwitch *)node->storage;
int index = 0;
@@ -110,20 +110,20 @@ static void geo_node_switch_update(bNodeTree *UNUSED(ntree), bNode *node)
SOCK_RGBA,
SOCK_STRING);
- nodeSetSocketAvailability(field_switch, fields_type);
- nodeSetSocketAvailability(non_field_switch, !fields_type);
+ nodeSetSocketAvailability(ntree, field_switch, fields_type);
+ nodeSetSocketAvailability(ntree, non_field_switch, !fields_type);
LISTBASE_FOREACH_INDEX (bNodeSocket *, socket, &node->inputs, index) {
if (index <= 1) {
continue;
}
- nodeSetSocketAvailability(socket,
- socket->type == (eNodeSocketDatatype)node_storage->input_type);
+ nodeSetSocketAvailability(
+ ntree, socket, socket->type == (eNodeSocketDatatype)node_storage->input_type);
}
LISTBASE_FOREACH (bNodeSocket *, socket, &node->outputs) {
- nodeSetSocketAvailability(socket,
- socket->type == (eNodeSocketDatatype)node_storage->input_type);
+ nodeSetSocketAvailability(
+ ntree, socket, socket->type == (eNodeSocketDatatype)node_storage->input_type);
}
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc b/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
index ea522cf4bfc..3b30806d8ae 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
@@ -86,7 +86,7 @@ static void geo_node_transfer_attribute_init(bNodeTree *UNUSED(tree), bNode *nod
node->storage = data;
}
-static void geo_node_transfer_attribute_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_transfer_attribute_update(bNodeTree *ntree, bNode *node)
{
const NodeGeometryTransferAttribute &data = *(const NodeGeometryTransferAttribute *)
node->storage;
@@ -103,14 +103,14 @@ static void geo_node_transfer_attribute_update(bNodeTree *UNUSED(ntree), bNode *
bNodeSocket *socket_positions = socket_int32->next;
bNodeSocket *socket_indices = socket_positions->next;
- nodeSetSocketAvailability(socket_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(socket_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(socket_color4f, data_type == CD_PROP_COLOR);
- nodeSetSocketAvailability(socket_boolean, data_type == CD_PROP_BOOL);
- nodeSetSocketAvailability(socket_int32, data_type == CD_PROP_INT32);
+ nodeSetSocketAvailability(ntree, socket_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, socket_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, socket_color4f, data_type == CD_PROP_COLOR);
+ nodeSetSocketAvailability(ntree, socket_boolean, data_type == CD_PROP_BOOL);
+ nodeSetSocketAvailability(ntree, socket_int32, data_type == CD_PROP_INT32);
- nodeSetSocketAvailability(socket_positions, mapping != GEO_NODE_ATTRIBUTE_TRANSFER_INDEX);
- nodeSetSocketAvailability(socket_indices, mapping == GEO_NODE_ATTRIBUTE_TRANSFER_INDEX);
+ nodeSetSocketAvailability(ntree, socket_positions, mapping != GEO_NODE_ATTRIBUTE_TRANSFER_INDEX);
+ nodeSetSocketAvailability(ntree, socket_indices, mapping == GEO_NODE_ATTRIBUTE_TRANSFER_INDEX);
bNodeSocket *out_socket_vector = (bNodeSocket *)node->outputs.first;
bNodeSocket *out_socket_float = out_socket_vector->next;
@@ -118,11 +118,11 @@ static void geo_node_transfer_attribute_update(bNodeTree *UNUSED(ntree), bNode *
bNodeSocket *out_socket_boolean = out_socket_color4f->next;
bNodeSocket *out_socket_int32 = out_socket_boolean->next;
- nodeSetSocketAvailability(out_socket_vector, data_type == CD_PROP_FLOAT3);
- nodeSetSocketAvailability(out_socket_float, data_type == CD_PROP_FLOAT);
- nodeSetSocketAvailability(out_socket_color4f, data_type == CD_PROP_COLOR);
- nodeSetSocketAvailability(out_socket_boolean, data_type == CD_PROP_BOOL);
- nodeSetSocketAvailability(out_socket_int32, data_type == CD_PROP_INT32);
+ nodeSetSocketAvailability(ntree, out_socket_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(ntree, out_socket_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(ntree, out_socket_color4f, data_type == CD_PROP_COLOR);
+ nodeSetSocketAvailability(ntree, out_socket_boolean, data_type == CD_PROP_BOOL);
+ nodeSetSocketAvailability(ntree, out_socket_int32, data_type == CD_PROP_INT32);
}
static void get_closest_in_bvhtree(BVHTreeFromMesh &tree_data,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_viewer.cc b/source/blender/nodes/geometry/nodes/node_geo_viewer.cc
index 194d1a751ed..a46d7529124 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_viewer.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_viewer.cc
@@ -63,7 +63,7 @@ static eNodeSocketDatatype custom_data_type_to_socket_type(const CustomDataType
}
}
-static void geo_node_viewer_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_viewer_update(bNodeTree *ntree, bNode *node)
{
const NodeGeometryViewer &storage = *(const NodeGeometryViewer *)node->storage;
const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
@@ -73,7 +73,7 @@ static void geo_node_viewer_update(bNodeTree *UNUSED(ntree), bNode *node)
if (socket->type == SOCK_GEOMETRY) {
continue;
}
- nodeSetSocketAvailability(socket, socket->type == socket_type);
+ nodeSetSocketAvailability(ntree, socket, socket->type == socket_type);
}
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc
index 416d502dc59..99eeae370fe 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc
@@ -62,15 +62,17 @@ static void geo_node_volume_to_mesh_init(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = data;
}
-static void geo_node_volume_to_mesh_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void geo_node_volume_to_mesh_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryVolumeToMesh *data = (NodeGeometryVolumeToMesh *)node->storage;
bNodeSocket *voxel_size_socket = nodeFindSocket(node, SOCK_IN, "Voxel Size");
bNodeSocket *voxel_amount_socket = nodeFindSocket(node, SOCK_IN, "Voxel Amount");
- nodeSetSocketAvailability(voxel_amount_socket,
+ nodeSetSocketAvailability(ntree,
+ voxel_amount_socket,
data->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT);
- nodeSetSocketAvailability(voxel_size_socket,
+ nodeSetSocketAvailability(ntree,
+ voxel_size_socket,
data->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE);
}
diff --git a/source/blender/nodes/intern/node_util.c b/source/blender/nodes/intern/node_util.c
index ba0cfeacb83..4c08a6cb49c 100644
--- a/source/blender/nodes/intern/node_util.c
+++ b/source/blender/nodes/intern/node_util.c
@@ -97,12 +97,13 @@ void node_sock_label_clear(bNodeSocket *sock)
}
}
-void node_math_update(bNodeTree *UNUSED(ntree), bNode *node)
+void node_math_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock1 = BLI_findlink(&node->inputs, 0);
bNodeSocket *sock2 = BLI_findlink(&node->inputs, 1);
bNodeSocket *sock3 = BLI_findlink(&node->inputs, 2);
- nodeSetSocketAvailability(sock2,
+ nodeSetSocketAvailability(ntree,
+ sock2,
!ELEM(node->custom1,
NODE_MATH_SQRT,
NODE_MATH_SIGN,
@@ -126,7 +127,8 @@ void node_math_update(bNodeTree *UNUSED(ntree), bNode *node)
NODE_MATH_COSH,
NODE_MATH_SINH,
NODE_MATH_TANH));
- nodeSetSocketAvailability(sock3,
+ nodeSetSocketAvailability(ntree,
+ sock3,
ELEM(node->custom1,
NODE_MATH_COMPARE,
NODE_MATH_MULTIPLY_ADD,
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
index e29b2ee1c5c..d2b40a7ec39 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
@@ -59,59 +59,34 @@ static void node_shader_init_hair_principled(bNodeTree *UNUSED(ntree), bNode *no
}
/* Triggers (in)visibility of some sockets when changing Parametrization. */
-static void node_shader_update_hair_principled(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_shader_update_hair_principled(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock;
int parametrization = node->custom1;
for (sock = node->inputs.first; sock; sock = sock->next) {
if (STREQ(sock->name, "Color")) {
- if (parametrization == SHD_PRINCIPLED_HAIR_REFLECTANCE) {
- sock->flag &= ~SOCK_UNAVAIL;
- }
- else {
- sock->flag |= SOCK_UNAVAIL;
- }
+ nodeSetSocketAvailability(ntree, sock, parametrization == SHD_PRINCIPLED_HAIR_REFLECTANCE);
}
else if (STREQ(sock->name, "Melanin")) {
- if (parametrization == SHD_PRINCIPLED_HAIR_PIGMENT_CONCENTRATION) {
- sock->flag &= ~SOCK_UNAVAIL;
- }
- else {
- sock->flag |= SOCK_UNAVAIL;
- }
+ nodeSetSocketAvailability(
+ ntree, sock, parametrization == SHD_PRINCIPLED_HAIR_PIGMENT_CONCENTRATION);
}
else if (STREQ(sock->name, "Melanin Redness")) {
- if (parametrization == SHD_PRINCIPLED_HAIR_PIGMENT_CONCENTRATION) {
- sock->flag &= ~SOCK_UNAVAIL;
- }
- else {
- sock->flag |= SOCK_UNAVAIL;
- }
+ nodeSetSocketAvailability(
+ ntree, sock, parametrization == SHD_PRINCIPLED_HAIR_PIGMENT_CONCENTRATION);
}
else if (STREQ(sock->name, "Tint")) {
- if (parametrization == SHD_PRINCIPLED_HAIR_PIGMENT_CONCENTRATION) {
- sock->flag &= ~SOCK_UNAVAIL;
- }
- else {
- sock->flag |= SOCK_UNAVAIL;
- }
+ nodeSetSocketAvailability(
+ ntree, sock, parametrization == SHD_PRINCIPLED_HAIR_PIGMENT_CONCENTRATION);
}
else if (STREQ(sock->name, "Absorption Coefficient")) {
- if (parametrization == SHD_PRINCIPLED_HAIR_DIRECT_ABSORPTION) {
- sock->flag &= ~SOCK_UNAVAIL;
- }
- else {
- sock->flag |= SOCK_UNAVAIL;
- }
+ nodeSetSocketAvailability(
+ ntree, sock, parametrization == SHD_PRINCIPLED_HAIR_DIRECT_ABSORPTION);
}
else if (STREQ(sock->name, "Random Color")) {
- if (parametrization == SHD_PRINCIPLED_HAIR_PIGMENT_CONCENTRATION) {
- sock->flag &= ~SOCK_UNAVAIL;
- }
- else {
- sock->flag |= SOCK_UNAVAIL;
- }
+ nodeSetSocketAvailability(
+ ntree, sock, parametrization == SHD_PRINCIPLED_HAIR_PIGMENT_CONCENTRATION);
}
}
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
index cb4f0594310..89b7164693f 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
@@ -167,7 +167,7 @@ static int node_shader_gpu_bsdf_principled(GPUMaterial *mat,
sss_scale);
}
-static void node_shader_update_principled(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_shader_update_principled(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock;
int distribution = node->custom1;
@@ -175,21 +175,11 @@ static void node_shader_update_principled(bNodeTree *UNUSED(ntree), bNode *node)
for (sock = node->inputs.first; sock; sock = sock->next) {
if (STREQ(sock->name, "Transmission Roughness")) {
- if (distribution == SHD_GLOSSY_GGX) {
- sock->flag &= ~SOCK_UNAVAIL;
- }
- else {
- sock->flag |= SOCK_UNAVAIL;
- }
+ nodeSetSocketAvailability(ntree, sock, distribution == SHD_GLOSSY_GGX);
}
if (STR_ELEM(sock->name, "Subsurface IOR", "Subsurface Anisotropy")) {
- if (sss_method == SHD_SUBSURFACE_BURLEY) {
- sock->flag |= SOCK_UNAVAIL;
- }
- else {
- sock->flag &= ~SOCK_UNAVAIL;
- }
+ nodeSetSocketAvailability(ntree, sock, sss_method == SHD_SUBSURFACE_BURLEY);
}
}
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_map_range.cc b/source/blender/nodes/shader/nodes/node_shader_map_range.cc
index c866a154e8c..e55963eb500 100644
--- a/source/blender/nodes/shader/nodes/node_shader_map_range.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_map_range.cc
@@ -41,10 +41,10 @@ static void sh_node_map_range_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-static void node_shader_update_map_range(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_shader_update_map_range(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sockSteps = nodeFindSocket(node, SOCK_IN, "Steps");
- nodeSetSocketAvailability(sockSteps, node->custom2 == NODE_MAP_RANGE_STEPPED);
+ nodeSetSocketAvailability(ntree, sockSteps, node->custom2 == NODE_MAP_RANGE_STEPPED);
}
static void node_shader_init_map_range(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_mapping.c b/source/blender/nodes/shader/nodes/node_shader_mapping.c
index 774e7fed029..cabfecdb6ee 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mapping.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mapping.c
@@ -57,11 +57,11 @@ static int gpu_shader_mapping(GPUMaterial *mat,
return 0;
}
-static void node_shader_update_mapping(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_shader_update_mapping(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock = nodeFindSocket(node, SOCK_IN, "Location");
nodeSetSocketAvailability(
- sock, ELEM(node->custom1, NODE_MAPPING_TYPE_POINT, NODE_MAPPING_TYPE_TEXTURE));
+ ntree, sock, ELEM(node->custom1, NODE_MAPPING_TYPE_POINT, NODE_MAPPING_TYPE_TEXTURE));
}
void register_node_type_sh_mapping(void)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc
index c290c4d2a82..e426d9cc49c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc
@@ -104,7 +104,7 @@ static int node_shader_gpu_tex_musgrave(GPUMaterial *mat,
return GPU_stack_link(mat, node, name, in, out);
}
-static void node_shader_update_tex_musgrave(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_shader_update_tex_musgrave(bNodeTree *ntree, bNode *node)
{
NodeTexMusgrave *tex = (NodeTexMusgrave *)node->storage;
@@ -113,12 +113,14 @@ static void node_shader_update_tex_musgrave(bNodeTree *UNUSED(ntree), bNode *nod
bNodeSocket *inOffsetSock = nodeFindSocket(node, SOCK_IN, "Offset");
bNodeSocket *inGainSock = nodeFindSocket(node, SOCK_IN, "Gain");
- nodeSetSocketAvailability(inVectorSock, tex->dimensions != 1);
- nodeSetSocketAvailability(inWSock, tex->dimensions == 1 || tex->dimensions == 4);
- nodeSetSocketAvailability(inOffsetSock,
+ nodeSetSocketAvailability(ntree, inVectorSock, tex->dimensions != 1);
+ nodeSetSocketAvailability(ntree, inWSock, tex->dimensions == 1 || tex->dimensions == 4);
+ nodeSetSocketAvailability(ntree,
+ inOffsetSock,
tex->musgrave_type != SHD_MUSGRAVE_MULTIFRACTAL &&
tex->musgrave_type != SHD_MUSGRAVE_FBM);
- nodeSetSocketAvailability(inGainSock,
+ nodeSetSocketAvailability(ntree,
+ inGainSock,
tex->musgrave_type == SHD_MUSGRAVE_HYBRID_MULTIFRACTAL ||
tex->musgrave_type == SHD_MUSGRAVE_RIDGED_MULTIFRACTAL);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc b/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc
index d28095edb96..7dd2695ecf7 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc
@@ -76,14 +76,14 @@ static int node_shader_gpu_tex_noise(GPUMaterial *mat,
return GPU_stack_link(mat, node, name, in, out);
}
-static void node_shader_update_tex_noise(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_shader_update_tex_noise(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sockVector = nodeFindSocket(node, SOCK_IN, "Vector");
bNodeSocket *sockW = nodeFindSocket(node, SOCK_IN, "W");
NodeTexNoise *tex = (NodeTexNoise *)node->storage;
- nodeSetSocketAvailability(sockVector, tex->dimensions != 1);
- nodeSetSocketAvailability(sockW, tex->dimensions == 1 || tex->dimensions == 4);
+ nodeSetSocketAvailability(ntree, sockVector, tex->dimensions != 1);
+ nodeSetSocketAvailability(ntree, sockW, tex->dimensions == 1 || tex->dimensions == 4);
}
namespace blender::nodes {
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
index 5dc11c4df00..5c581528c14 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
@@ -195,12 +195,12 @@ static int node_shader_gpu_tex_sky(GPUMaterial *mat,
return GPU_stack_link(mat, node, "node_tex_sky_nishita", in, out);
}
-static void node_shader_update_sky(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_shader_update_sky(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sockVector = nodeFindSocket(node, SOCK_IN, "Vector");
NodeTexSky *tex = (NodeTexSky *)node->storage;
- nodeSetSocketAvailability(sockVector, !(tex->sky_model == 2 && tex->sun_disc == 1));
+ nodeSetSocketAvailability(ntree, sockVector, !(tex->sky_model == 2 && tex->sun_disc == 1));
}
/* node type definition */
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
index 9a483120709..1bc3741d27c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
@@ -123,7 +123,7 @@ static int node_shader_gpu_tex_voronoi(GPUMaterial *mat,
return GPU_stack_link(mat, node, name, in, out, GPU_constant(&metric));
}
-static void node_shader_update_tex_voronoi(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_shader_update_tex_voronoi(bNodeTree *ntree, bNode *node)
{
bNodeSocket *inVectorSock = nodeFindSocket(node, SOCK_IN, "Vector");
bNodeSocket *inWSock = nodeFindSocket(node, SOCK_IN, "W");
@@ -138,27 +138,31 @@ static void node_shader_update_tex_voronoi(bNodeTree *UNUSED(ntree), bNode *node
NodeTexVoronoi *tex = (NodeTexVoronoi *)node->storage;
- nodeSetSocketAvailability(inWSock, tex->dimensions == 1 || tex->dimensions == 4);
- nodeSetSocketAvailability(inVectorSock, tex->dimensions != 1);
+ nodeSetSocketAvailability(ntree, inWSock, tex->dimensions == 1 || tex->dimensions == 4);
+ nodeSetSocketAvailability(ntree, inVectorSock, tex->dimensions != 1);
nodeSetSocketAvailability(
+ ntree,
inExponentSock,
tex->distance == SHD_VORONOI_MINKOWSKI && tex->dimensions != 1 &&
!ELEM(tex->feature, SHD_VORONOI_DISTANCE_TO_EDGE, SHD_VORONOI_N_SPHERE_RADIUS));
- nodeSetSocketAvailability(inSmoothnessSock, tex->feature == SHD_VORONOI_SMOOTH_F1);
+ nodeSetSocketAvailability(ntree, inSmoothnessSock, tex->feature == SHD_VORONOI_SMOOTH_F1);
- nodeSetSocketAvailability(outDistanceSock, tex->feature != SHD_VORONOI_N_SPHERE_RADIUS);
- nodeSetSocketAvailability(outColorSock,
+ nodeSetSocketAvailability(ntree, outDistanceSock, tex->feature != SHD_VORONOI_N_SPHERE_RADIUS);
+ nodeSetSocketAvailability(ntree,
+ outColorSock,
tex->feature != SHD_VORONOI_DISTANCE_TO_EDGE &&
tex->feature != SHD_VORONOI_N_SPHERE_RADIUS);
- nodeSetSocketAvailability(outPositionSock,
+ nodeSetSocketAvailability(ntree,
+ outPositionSock,
tex->feature != SHD_VORONOI_DISTANCE_TO_EDGE &&
tex->feature != SHD_VORONOI_N_SPHERE_RADIUS &&
tex->dimensions != 1);
- nodeSetSocketAvailability(outWSock,
+ nodeSetSocketAvailability(ntree,
+ outWSock,
tex->feature != SHD_VORONOI_DISTANCE_TO_EDGE &&
tex->feature != SHD_VORONOI_N_SPHERE_RADIUS &&
(ELEM(tex->dimensions, 1, 4)));
- nodeSetSocketAvailability(outRadiusSock, tex->feature == SHD_VORONOI_N_SPHERE_RADIUS);
+ nodeSetSocketAvailability(ntree, outRadiusSock, tex->feature == SHD_VORONOI_N_SPHERE_RADIUS);
}
namespace blender::nodes {
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc
index 43ee9400551..7b4ff7fec5c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc
@@ -58,13 +58,13 @@ static int gpu_shader_tex_white_noise(GPUMaterial *mat,
return GPU_stack_link(mat, node, name, in, out);
}
-static void node_shader_update_tex_white_noise(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_shader_update_tex_white_noise(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sockVector = nodeFindSocket(node, SOCK_IN, "Vector");
bNodeSocket *sockW = nodeFindSocket(node, SOCK_IN, "W");
- nodeSetSocketAvailability(sockVector, node->custom1 != 1);
- nodeSetSocketAvailability(sockW, node->custom1 == 1 || node->custom1 == 4);
+ nodeSetSocketAvailability(ntree, sockVector, node->custom1 != 1);
+ nodeSetSocketAvailability(ntree, sockW, node->custom1 == 1 || node->custom1 == 4);
}
namespace blender::nodes {
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_math.cc b/source/blender/nodes/shader/nodes/node_shader_vector_math.cc
index ca5aeea9a7d..fad93962708 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vector_math.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_math.cc
@@ -119,7 +119,7 @@ static int gpu_shader_vector_math(GPUMaterial *mat,
return 0;
}
-static void node_shader_update_vector_math(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_shader_update_vector_math(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sockB = (bNodeSocket *)BLI_findlink(&node->inputs, 1);
bNodeSocket *sockC = (bNodeSocket *)BLI_findlink(&node->inputs, 2);
@@ -128,7 +128,8 @@ static void node_shader_update_vector_math(bNodeTree *UNUSED(ntree), bNode *node
bNodeSocket *sockVector = nodeFindSocket(node, SOCK_OUT, "Vector");
bNodeSocket *sockValue = nodeFindSocket(node, SOCK_OUT, "Value");
- nodeSetSocketAvailability(sockB,
+ nodeSetSocketAvailability(ntree,
+ sockB,
!ELEM(node->custom1,
NODE_VECTOR_MATH_SINE,
NODE_VECTOR_MATH_COSINE,
@@ -140,19 +141,22 @@ static void node_shader_update_vector_math(bNodeTree *UNUSED(ntree), bNode *node
NODE_VECTOR_MATH_ABSOLUTE,
NODE_VECTOR_MATH_FRACTION,
NODE_VECTOR_MATH_NORMALIZE));
- nodeSetSocketAvailability(sockC,
+ nodeSetSocketAvailability(ntree,
+ sockC,
ELEM(node->custom1,
NODE_VECTOR_MATH_WRAP,
NODE_VECTOR_MATH_FACEFORWARD,
NODE_VECTOR_MATH_MULTIPLY_ADD));
- nodeSetSocketAvailability(sockScale,
- ELEM(node->custom1, NODE_VECTOR_MATH_SCALE, NODE_VECTOR_MATH_REFRACT));
- nodeSetSocketAvailability(sockVector,
+ nodeSetSocketAvailability(
+ ntree, sockScale, ELEM(node->custom1, NODE_VECTOR_MATH_SCALE, NODE_VECTOR_MATH_REFRACT));
+ nodeSetSocketAvailability(ntree,
+ sockVector,
!ELEM(node->custom1,
NODE_VECTOR_MATH_LENGTH,
NODE_VECTOR_MATH_DISTANCE,
NODE_VECTOR_MATH_DOT_PRODUCT));
- nodeSetSocketAvailability(sockValue,
+ nodeSetSocketAvailability(ntree,
+ sockValue,
ELEM(node->custom1,
NODE_VECTOR_MATH_LENGTH,
NODE_VECTOR_MATH_DISTANCE,
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc b/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc
index 1ab643bc3fa..3c1f1ed8d39 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc
@@ -193,14 +193,16 @@ static void sh_node_vector_rotate_build_multi_function(
builder.set_matching_fn(fn);
}
-static void node_shader_update_vector_rotate(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_shader_update_vector_rotate(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock_rotation = nodeFindSocket(node, SOCK_IN, "Rotation");
- nodeSetSocketAvailability(sock_rotation, ELEM(node->custom1, NODE_VECTOR_ROTATE_TYPE_EULER_XYZ));
+ nodeSetSocketAvailability(
+ ntree, sock_rotation, ELEM(node->custom1, NODE_VECTOR_ROTATE_TYPE_EULER_XYZ));
bNodeSocket *sock_axis = nodeFindSocket(node, SOCK_IN, "Axis");
- nodeSetSocketAvailability(sock_axis, ELEM(node->custom1, NODE_VECTOR_ROTATE_TYPE_AXIS));
+ nodeSetSocketAvailability(ntree, sock_axis, ELEM(node->custom1, NODE_VECTOR_ROTATE_TYPE_AXIS));
bNodeSocket *sock_angle = nodeFindSocket(node, SOCK_IN, "Angle");
- nodeSetSocketAvailability(sock_angle, !ELEM(node->custom1, NODE_VECTOR_ROTATE_TYPE_EULER_XYZ));
+ nodeSetSocketAvailability(
+ ntree, sock_angle, !ELEM(node->custom1, NODE_VECTOR_ROTATE_TYPE_EULER_XYZ));
}
void register_node_type_sh_vector_rotate(void)