diff options
author | Nikhil Shringarpurey <Nikhil.Net> | 2021-11-03 21:25:44 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2021-11-03 21:25:44 +0300 |
commit | 4e5537d841e426c9d7fd731b7b6d5033c7e5fb65 (patch) | |
tree | 3bf515320c4c65fc119cd464954352e46f439bc0 /source/blender/nodes | |
parent | 7aaedc09c72ebeb6e6f753681264b7b723f87c2c (diff) |
Geometry Nodes: Add tooltips to primitive node inputs
Building on the work in rBef45399f3be0, this commits adds
tooltips to the inputs for the default primitives nodes.
Differential Revision: https://developer.blender.org/D12640
Diffstat (limited to 'source/blender/nodes')
15 files changed, 254 insertions, 68 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc index a755d47cc6a..673a5095044 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc @@ -29,15 +29,27 @@ static void geo_node_curve_primitive_bezier_segment_declare(NodeDeclarationBuild .default_value(16) .min(1) .max(256) - .subtype(PROP_UNSIGNED); + .subtype(PROP_UNSIGNED) + .description(N_("The number of evaluated points on the curve")); b.add_input<decl::Vector>(N_("Start")) .default_value({-1.0f, 0.0f, 0.0f}) - .subtype(PROP_TRANSLATION); + .subtype(PROP_TRANSLATION) + .description(N_("Position of the start control point of the curve")); b.add_input<decl::Vector>(N_("Start Handle")) .default_value({-0.5f, 0.5f, 0.0f}) - .subtype(PROP_TRANSLATION); - b.add_input<decl::Vector>(N_("End Handle")).subtype(PROP_TRANSLATION); - b.add_input<decl::Vector>(N_("End")).default_value({1.0f, 0.0f, 0.0f}).subtype(PROP_TRANSLATION); + .subtype(PROP_TRANSLATION) + .description( + N_("Position of the start handle used to define the shape of the curve. In Offset mode, " + "relative to Start point")); + b.add_input<decl::Vector>(N_("End Handle")) + .subtype(PROP_TRANSLATION) + .description( + N_("Position of the end handle used to define the shape of the curve. In Offset mode, " + "relative to End point")); + b.add_input<decl::Vector>(N_("End")) + .default_value({1.0f, 0.0f, 0.0f}) + .subtype(PROP_TRANSLATION) + .description(N_("Position of the end control point of the curve")); b.add_output<decl::Geometry>(N_("Curve")); } diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc index bf4f22d6578..ffede480c75 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc @@ -25,17 +25,34 @@ namespace blender::nodes { static void geo_node_curve_primitive_circle_declare(NodeDeclarationBuilder &b) { - b.add_input<decl::Int>(N_("Resolution")).default_value(32).min(3).max(512); + b.add_input<decl::Int>(N_("Resolution")) + .default_value(32) + .min(3) + .max(512) + .description(N_("Number of points on the circle")); b.add_input<decl::Vector>(N_("Point 1")) .default_value({-1.0f, 0.0f, 0.0f}) - .subtype(PROP_TRANSLATION); + .subtype(PROP_TRANSLATION) + .description( + N_("One of the three points on the circle. The point order determines the circle's " + "direction")); b.add_input<decl::Vector>(N_("Point 2")) .default_value({0.0f, 1.0f, 0.0f}) - .subtype(PROP_TRANSLATION); + .subtype(PROP_TRANSLATION) + .description( + N_("One of the three points on the circle. The point order determines the circle's " + "direction")); b.add_input<decl::Vector>(N_("Point 3")) .default_value({1.0f, 0.0f, 0.0f}) - .subtype(PROP_TRANSLATION); - b.add_input<decl::Float>(N_("Radius")).default_value(1.0f).min(0.0f).subtype(PROP_DISTANCE); + .subtype(PROP_TRANSLATION) + .description( + N_("One of the three points on the circle. The point order determines the circle's " + "direction")); + b.add_input<decl::Float>(N_("Radius")) + .default_value(1.0f) + .min(0.0f) + .subtype(PROP_DISTANCE) + .description(N_("Distance of the points from the origin")); b.add_output<decl::Geometry>(N_("Curve")); b.add_output<decl::Vector>(N_("Center")); } diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc index 5b215797052..37a5989d3f1 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc @@ -25,10 +25,21 @@ namespace blender::nodes { static void geo_node_curve_primitive_line_declare(NodeDeclarationBuilder &b) { - b.add_input<decl::Vector>(N_("Start")).subtype(PROP_TRANSLATION); - b.add_input<decl::Vector>(N_("End")).default_value({0.0f, 0.0f, 1.0f}).subtype(PROP_TRANSLATION); - b.add_input<decl::Vector>(N_("Direction")).default_value({0.0f, 0.0f, 1.0f}); - b.add_input<decl::Float>(N_("Length")).default_value(1.0f).subtype(PROP_DISTANCE); + b.add_input<decl::Vector>(N_("Start")) + .subtype(PROP_TRANSLATION) + .description(N_("Position of the first control point")); + b.add_input<decl::Vector>(N_("End")) + .default_value({0.0f, 0.0f, 1.0f}) + .subtype(PROP_TRANSLATION) + .description(N_("Position of the second control point")); + b.add_input<decl::Vector>(N_("Direction")) + .default_value({0.0f, 0.0f, 1.0f}) + .description( + N_("Direction the line is going in. The length of this vector does not matter")); + b.add_input<decl::Float>(N_("Length")) + .default_value(1.0f) + .subtype(PROP_DISTANCE) + .description(N_("Distance between the two points")); b.add_output<decl::Geometry>(N_("Curve")); } diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc index 6041ddee02d..27bf4a310df 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc @@ -25,14 +25,20 @@ static void geo_node_curve_primitive_quadratic_bezier_declare(NodeDeclarationBui .default_value(16) .min(3) .max(256) - .subtype(PROP_UNSIGNED); + .subtype(PROP_UNSIGNED) + .description(N_("The number of edges on the curve")); b.add_input<decl::Vector>(N_("Start")) .default_value({-1.0f, 0.0f, 0.0f}) - .subtype(PROP_TRANSLATION); + .subtype(PROP_TRANSLATION) + .description(N_("Position of the first control point")); b.add_input<decl::Vector>(N_("Middle")) .default_value({0.0f, 2.0f, 0.0f}) - .subtype(PROP_TRANSLATION); - b.add_input<decl::Vector>(N_("End")).default_value({1.0f, 0.0f, 0.0f}).subtype(PROP_TRANSLATION); + .subtype(PROP_TRANSLATION) + .description(N_("Position of the middle control point")); + b.add_input<decl::Vector>(N_("End")) + .default_value({1.0f, 0.0f, 0.0f}) + .subtype(PROP_TRANSLATION) + .description(N_("Position of the last control point")); b.add_output<decl::Geometry>(N_("Curve")); } diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc index 7260da05a8d..e00a502bf32 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc @@ -23,31 +23,57 @@ namespace blender::nodes { static void geo_node_curve_primitive_quadrilateral_declare(NodeDeclarationBuilder &b) { - b.add_input<decl::Float>(N_("Width")).default_value(2.0f).min(0.0f).subtype(PROP_DISTANCE); - b.add_input<decl::Float>(N_("Height")).default_value(2.0f).min(0.0f).subtype(PROP_DISTANCE); + b.add_input<decl::Float>(N_("Width")) + .default_value(2.0f) + .min(0.0f) + .subtype(PROP_DISTANCE) + .description(N_("The X axis size of the shape")); + b.add_input<decl::Float>(N_("Height")) + .default_value(2.0f) + .min(0.0f) + .subtype(PROP_DISTANCE) + .description(N_("The Y axis size of the shape")); b.add_input<decl::Float>(N_("Bottom Width")) .default_value(4.0f) .min(0.0f) - .subtype(PROP_DISTANCE); - b.add_input<decl::Float>(N_("Top Width")).default_value(2.0f).min(0.0f).subtype(PROP_DISTANCE); - b.add_input<decl::Float>(N_("Offset")).default_value(1.0f).subtype(PROP_DISTANCE); + .subtype(PROP_DISTANCE) + .description(N_("The X axis size of the shape")); + b.add_input<decl::Float>(N_("Top Width")) + .default_value(2.0f) + .min(0.0f) + .subtype(PROP_DISTANCE) + .description(N_("The X axis size of the shape")); + b.add_input<decl::Float>(N_("Offset")) + .default_value(1.0f) + .subtype(PROP_DISTANCE) + .description( + N_("For Parallelogram, the relative X difference between the top and bottom edges. For " + "Trapezoid, the amount to move the top edge in the positive X axis")); b.add_input<decl::Float>(N_("Bottom Height")) .default_value(3.0f) .min(0.0f) - .subtype(PROP_DISTANCE); - b.add_input<decl::Float>(N_("Top Height")).default_value(1.0f).subtype(PROP_DISTANCE); + .subtype(PROP_DISTANCE) + .description(N_("The distance between the bottom point and the X axis")); + b.add_input<decl::Float>(N_("Top Height")) + .default_value(1.0f) + .subtype(PROP_DISTANCE) + .description(N_("The distance between the top point and the X axis")); b.add_input<decl::Vector>(N_("Point 1")) .default_value({-1.0f, -1.0f, 0.0f}) - .subtype(PROP_DISTANCE); + .subtype(PROP_DISTANCE) + .description(N_("The exact location of the point to use")); b.add_input<decl::Vector>(N_("Point 2")) .default_value({1.0f, -1.0f, 0.0f}) - .subtype(PROP_DISTANCE); + .subtype(PROP_DISTANCE) + .description(N_("The exact location of the point to use")); b.add_input<decl::Vector>(N_("Point 3")) .default_value({1.0f, 1.0f, 0.0f}) - .subtype(PROP_DISTANCE); + .subtype(PROP_DISTANCE) + .description(N_("The exact location of the point to use")); b.add_input<decl::Vector>(N_("Point 4")) .default_value({-1.0f, 1.0f, 0.0f}) - .subtype(PROP_DISTANCE); + .subtype(PROP_DISTANCE) + .description(N_("The exact location of the point to use")); b.add_output<decl::Geometry>(N_("Curve")); } diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_spiral.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_spiral.cc index 1dc9cd7f107..2a872fd82cb 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_spiral.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_spiral.cc @@ -26,12 +26,28 @@ static void geo_node_curve_primitive_spiral_declare(NodeDeclarationBuilder &b) .default_value(32) .min(1) .max(1024) - .subtype(PROP_UNSIGNED); - b.add_input<decl::Float>(N_("Rotations")).default_value(2.0f).min(0.0f); - b.add_input<decl::Float>(N_("Start Radius")).default_value(1.0f).subtype(PROP_DISTANCE); - b.add_input<decl::Float>(N_("End Radius")).default_value(2.0f).subtype(PROP_DISTANCE); - b.add_input<decl::Float>(N_("Height")).default_value(2.0f).subtype(PROP_DISTANCE); - b.add_input<decl::Bool>(N_("Reverse")); + .subtype(PROP_UNSIGNED) + .description(N_("Number of points in one rotation of the spiral")); + b.add_input<decl::Float>(N_("Rotations")) + .default_value(2.0f) + .min(0.0f) + .description(N_("Number of times the spiral makes a full rotation")); + b.add_input<decl::Float>(N_("Start Radius")) + .default_value(1.0f) + .subtype(PROP_DISTANCE) + .description( + N_("Horizontal Distance from the Z axis at the start of the spiral")); + b.add_input<decl::Float>(N_("End Radius")) + .default_value(2.0f) + .subtype(PROP_DISTANCE) + .description( + N_("Horizontal Distance from the Z axis at the end of the spiral")); + b.add_input<decl::Float>(N_("Height")) + .default_value(2.0f) + .subtype(PROP_DISTANCE) + .description(N_("The height perpendicular to the base of the spiral")); + b.add_input<decl::Bool>(N_("Reverse")) + .description(N_("Switch the direction from clockwise to counterclockwise")); b.add_output<decl::Geometry>(N_("Curve")); } diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc index b5bafce17c6..7f682b198b3 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc @@ -22,16 +22,25 @@ namespace blender::nodes { static void geo_node_curve_primitive_star_declare(NodeDeclarationBuilder &b) { - b.add_input<decl::Int>(N_("Points")).default_value(8).min(3).max(256).subtype(PROP_UNSIGNED); + b.add_input<decl::Int>(N_("Points")) + .default_value(8) + .min(3) + .max(256) + .subtype(PROP_UNSIGNED) + .description(N_("Number of points on each of the circles")); b.add_input<decl::Float>(N_("Inner Radius")) .default_value(1.0f) .min(0.0f) - .subtype(PROP_DISTANCE); + .subtype(PROP_DISTANCE) + .description(N_("Radius of the inner circle; can be larger than outer radius")); b.add_input<decl::Float>(N_("Outer Radius")) .default_value(2.0f) .min(0.0f) - .subtype(PROP_DISTANCE); - b.add_input<decl::Float>(N_("Twist")).subtype(PROP_ANGLE); + .subtype(PROP_DISTANCE) + .description(N_("Radius of the outer circle; can be smaller than inner radius")); + b.add_input<decl::Float>(N_("Twist")) + .subtype(PROP_ANGLE) + .description(N_("The counterclockwise rotation of the inner set of points")); b.add_output<decl::Geometry>(N_("Curve")); } diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc index 685a8faff5c..f1f95be107a 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc @@ -29,8 +29,15 @@ namespace blender::nodes { static void geo_node_mesh_primitive_circle_declare(NodeDeclarationBuilder &b) { - b.add_input<decl::Int>(N_("Vertices")).default_value(32).min(3); - b.add_input<decl::Float>(N_("Radius")).default_value(1.0f).min(0.0f).subtype(PROP_DISTANCE); + b.add_input<decl::Int>(N_("Vertices")) + .default_value(32) + .min(3) + .description(N_("Number of vertices on the circle")); + b.add_input<decl::Float>(N_("Radius")) + .default_value(1.0f) + .min(0.0f) + .subtype(PROP_DISTANCE) + .description(N_("Distance of the vertices from the origin")); b.add_output<decl::Geometry>(N_("Mesh")); } diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc index 206d48d40c8..77dfeed6cbb 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc @@ -29,15 +29,35 @@ namespace blender::nodes { static void geo_node_mesh_primitive_cone_declare(NodeDeclarationBuilder &b) { - b.add_input<decl::Int>(N_("Vertices")).default_value(32).min(3).max(512); - b.add_input<decl::Int>(N_("Side Segments")).default_value(1).min(1).max(512); - b.add_input<decl::Int>(N_("Fill Segments")).default_value(1).min(1).max(512); - b.add_input<decl::Float>(N_("Radius Top")).min(0.0f).subtype(PROP_DISTANCE); + b.add_input<decl::Int>(N_("Vertices")) + .default_value(32) + .min(3) + .max(512) + .description(N_("Number of points on the circle at the top and bottom")); + b.add_input<decl::Int>(N_("Side Segments")) + .default_value(1) + .min(1) + .max(512) + .description(N_("The number of edges running vertically along the side of the cone")); + b.add_input<decl::Int>(N_("Fill Segments")) + .default_value(1) + .min(1) + .max(512) + .description(N_("Number of concentric rings used to fill the round face")); + b.add_input<decl::Float>(N_("Radius Top")) + .min(0.0f) + .subtype(PROP_DISTANCE) + .description(N_("Radius of the top circle of the cone")); b.add_input<decl::Float>(N_("Radius Bottom")) .default_value(1.0f) .min(0.0f) - .subtype(PROP_DISTANCE); - b.add_input<decl::Float>(N_("Depth")).default_value(2.0f).min(0.0f).subtype(PROP_DISTANCE); + .subtype(PROP_DISTANCE) + .description(N_("Radius of the bottom circle of the cone")); + b.add_input<decl::Float>(N_("Depth")) + .default_value(2.0f) + .min(0.0f) + .subtype(PROP_DISTANCE) + .description(N_("Height of the generated cone")); b.add_output<decl::Geometry>(N_("Mesh")); } diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc index 3a211993bdc..b5903f7b71e 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc @@ -29,10 +29,23 @@ static void geo_node_mesh_primitive_cube_declare(NodeDeclarationBuilder &b) b.add_input<decl::Vector>(N_("Size")) .default_value(float3(1)) .min(0.0f) - .subtype(PROP_TRANSLATION); - b.add_input<decl::Int>(N_("Vertices X")).default_value(2).min(2).max(1000); - b.add_input<decl::Int>(N_("Vertices Y")).default_value(2).min(2).max(1000); - b.add_input<decl::Int>(N_("Vertices Z")).default_value(2).min(2).max(1000); + .subtype(PROP_TRANSLATION) + .description(N_("Side length along each axis")); + b.add_input<decl::Int>(N_("Vertices X")) + .default_value(2) + .min(2) + .max(1000) + .description(N_("Number of vertices for the X side of the shape")); + b.add_input<decl::Int>(N_("Vertices Y")) + .default_value(2) + .min(2) + .max(1000) + .description(N_("Number of vertices for the Y side of the shape")); + b.add_input<decl::Int>(N_("Vertices Z")) + .default_value(2) + .min(2) + .max(1000) + .description(N_("Number of vertices for the Z side of the shape")); b.add_output<decl::Geometry>(N_("Mesh")); } diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc index 3bcf42b40b1..6edc9714f42 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc @@ -33,17 +33,17 @@ static void geo_node_mesh_primitive_cylinder_declare(NodeDeclarationBuilder &b) .default_value(32) .min(3) .max(512) - .description(N_("The number of vertices around the circumference")); + .description(N_("The number of vertices on the top and bottom circles")); b.add_input<decl::Int>(N_("Side Segments")) .default_value(1) .min(1) .max(512) - .description(N_("The number of segments along the side")); + .description(N_("The number of rectangular segments along each side")); b.add_input<decl::Int>(N_("Fill Segments")) .default_value(1) .min(1) .max(512) - .description(N_("The number of concentric segments of the fill")); + .description(N_("The number of concentric rings used to fill the round faces")); b.add_input<decl::Float>(N_("Radius")) .default_value(1.0f) .min(0.0f) @@ -53,7 +53,7 @@ static void geo_node_mesh_primitive_cylinder_declare(NodeDeclarationBuilder &b) .default_value(2.0f) .min(0.0f) .subtype(PROP_DISTANCE) - .description(N_("The height of the cylinder on the Z axis")); + .description(N_("The height of the cylinder")); b.add_output<decl::Geometry>(N_("Mesh")); } diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc index c4e476981c1..73c679e18f8 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc @@ -29,10 +29,26 @@ namespace blender::nodes { static void geo_node_mesh_primitive_grid_declare(NodeDeclarationBuilder &b) { - b.add_input<decl::Float>(N_("Size X")).default_value(1.0f).min(0.0f).subtype(PROP_DISTANCE); - b.add_input<decl::Float>(N_("Size Y")).default_value(1.0f).min(0.0f).subtype(PROP_DISTANCE); - b.add_input<decl::Int>(N_("Vertices X")).default_value(3).min(2).max(1000); - b.add_input<decl::Int>(N_("Vertices Y")).default_value(3).min(2).max(1000); + b.add_input<decl::Float>(N_("Size X")) + .default_value(1.0f) + .min(0.0f) + .subtype(PROP_DISTANCE) + .description(N_("Side length of the plane in the X direction")); + b.add_input<decl::Float>(N_("Size Y")) + .default_value(1.0f) + .min(0.0f) + .subtype(PROP_DISTANCE) + .description(N_("Side length of the plane in the Y direction")); + b.add_input<decl::Int>(N_("Vertices X")) + .default_value(3) + .min(2) + .max(1000) + .description(N_("Number of vertices in the X direction")); + b.add_input<decl::Int>(N_("Vertices Y")) + .default_value(3) + .min(2) + .max(1000) + .description(N_("Number of vertices in the Y direction")); b.add_output<decl::Geometry>(N_("Mesh")); } diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc index da3dfef3aea..f49cc5e7e18 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc @@ -28,8 +28,16 @@ namespace blender::nodes { static void geo_node_mesh_primitive_ico_sphere_declare(NodeDeclarationBuilder &b) { - b.add_input<decl::Float>(N_("Radius")).default_value(1.0f).min(0.0f).subtype(PROP_DISTANCE); - b.add_input<decl::Int>(N_("Subdivisions")).default_value(1).min(1).max(7); + b.add_input<decl::Float>(N_("Radius")) + .default_value(1.0f) + .min(0.0f) + .subtype(PROP_DISTANCE) + .description(N_("Distance from the generated points to the origin")); + b.add_input<decl::Int>(N_("Subdivisions")) + .default_value(1) + .min(1) + .max(7) + .description(N_("Number of subdivisions on top of the basic icosahedron")); b.add_output<decl::Geometry>(N_("Mesh")); } diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc index 6515afe5966..df4efb2427c 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc @@ -29,12 +29,25 @@ namespace blender::nodes { static void geo_node_mesh_primitive_line_declare(NodeDeclarationBuilder &b) { - b.add_input<decl::Int>(N_("Count")).default_value(10).min(1).max(10000); - b.add_input<decl::Float>(N_("Resolution")).default_value(1.0f).min(0.1f).subtype(PROP_DISTANCE); - b.add_input<decl::Vector>(N_("Start Location")).subtype(PROP_TRANSLATION); + b.add_input<decl::Int>(N_("Count")) + .default_value(10) + .min(1) + .max(10000) + .description(N_("Number of vertices on the line")); + b.add_input<decl::Float>(N_("Resolution")) + .default_value(1.0f) + .min(0.1f) + .subtype(PROP_DISTANCE) + .description(N_("Length of each individual edge")); + b.add_input<decl::Vector>(N_("Start Location")) + .subtype(PROP_TRANSLATION) + .description(N_("Position of the first vertex")); b.add_input<decl::Vector>(N_("Offset")) .default_value({0.0f, 0.0f, 1.0f}) - .subtype(PROP_TRANSLATION); + .subtype(PROP_TRANSLATION) + .description(N_( + "In offset mode, the distance between each socket on each axis. In end points mode, the " + "position of the final vertex")); b.add_output<decl::Geometry>(N_("Mesh")); } diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc index 54a762fc15d..3197a94c27b 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc @@ -29,9 +29,21 @@ namespace blender::nodes { static void geo_node_mesh_primitive_uv_shpere_declare(NodeDeclarationBuilder &b) { - b.add_input<decl::Int>(N_("Segments")).default_value(32).min(3).max(1024); - b.add_input<decl::Int>(N_("Rings")).default_value(16).min(2).max(1024); - b.add_input<decl::Float>(N_("Radius")).default_value(1.0f).min(0.0f).subtype(PROP_DISTANCE); + b.add_input<decl::Int>(N_("Segments")) + .default_value(32) + .min(3) + .max(1024) + .description(N_("Horizontal resolution of the sphere")); + b.add_input<decl::Int>(N_("Rings")) + .default_value(16) + .min(2) + .max(1024) + .description(N_("The number of horizontal rings")); + b.add_input<decl::Float>(N_("Radius")) + .default_value(1.0f) + .min(0.0f) + .subtype(PROP_DISTANCE) + .description(N_("Distance from the generated points to the origin")); b.add_output<decl::Geometry>(N_("Mesh")); } |