diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2017-06-29 02:22:23 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-06-29 02:47:59 +0300 |
commit | e14fd191054c699722195c7e2b7c635bf837f411 (patch) | |
tree | a43bc712c78b960414b6ec7d162647560100234c /source/blender/nodes | |
parent | 8d57f4e3c6f1fd2a0281f309110a0f12362d3afd (diff) |
Eevee: Add Initial support for Principle BRDF.
Lots of things not working yet but it's comming.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c index e0330d110ca..f34c0e603ac 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c @@ -65,6 +65,7 @@ static void node_shader_init_principled(bNodeTree *UNUSED(ntree), bNode *node) static int node_shader_gpu_bsdf_principled(GPUMaterial *mat, bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) { +#if 0 /* Old 2.7 glsl viewport */ // normal if (!in[17].link) in[17].link = GPU_builtin(GPU_VIEW_NORMAL); @@ -76,6 +77,17 @@ static int node_shader_gpu_bsdf_principled(GPUMaterial *mat, bNode *UNUSED(node) in[18].link = GPU_builtin(GPU_VIEW_NORMAL); else GPU_link(mat, "direction_transform_m4v3", in[18].link, GPU_builtin(GPU_VIEW_MATRIX), &in[18].link); +#endif + + /* Normals */ + if (!in[17].link) { + GPU_link(mat, "world_normals_get", &in[17].link); + } + + /* Clearcoat Normals */ + if (!in[18].link) { + GPU_link(mat, "world_normals_get", &in[18].link); + } return GPU_stack_link(mat, "node_bsdf_principled", in, out, GPU_builtin(GPU_VIEW_POSITION)); } |