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authorClément Foucault <foucault.clem@gmail.com>2017-07-04 16:29:18 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-07-05 19:21:06 +0300
commitf8aab24fb5166c9ba935cb8f479cfd24244e7136 (patch)
tree28c6c5f87320bfa632fbd707115b48cb7ba606eb /source/blender/nodes
parentd5448eac6caf05fb5e8db5128960304a88d33710 (diff)
Eevee: Volumetrics: Add Volume Absorption node.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_volume_absorption.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_absorption.c b/source/blender/nodes/shader/nodes/node_shader_volume_absorption.c
index 4861871e8d3..03264e0acb6 100644
--- a/source/blender/nodes/shader/nodes/node_shader_volume_absorption.c
+++ b/source/blender/nodes/shader/nodes/node_shader_volume_absorption.c
@@ -40,9 +40,9 @@ static bNodeSocketTemplate sh_node_volume_absorption_out[] = {
{ -1, 0, "" }
};
-static int node_shader_gpu_volume_absorption(GPUMaterial *UNUSED(mat), bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *UNUSED(in), GPUNodeStack *UNUSED(out))
+static int node_shader_gpu_volume_absorption(GPUMaterial *mat, bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
{
- return false;
+ return GPU_stack_link(mat, "node_volume_absorption", in, out);
}
/* node type definition */